Doran’s Ring

Doran’s Ring

Component 400 gold Sells for 160 gold

Stats

Health 90
Ability Power 18

Patch History

V14.19
  • Removed: Restoration heal is no longer equal to 45% of the Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana restoration.
  • Restoration heal per second reduced to 0.55 from 0.5625.
  • Bug Fix: Fixed an issue where it would grant an unintended extra 0.25 mana per second.
V14.6
  • Now limited to 1 Starter item instead of 1 Doran item.
V14.1
  • New: Cost: 400. Stats: 90 health, 18 ability power. Unique Passive - Restoration: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1.25 mana every second. If you cannot gain mana, heal「 45% of this value 」「 0.5625 」instead. Basic attacks deal Champions killed from outside standard Attack range5 bonus physical damage on-hit against minions. Limited to 1 Doran item.
  • Old: Cost: 400. Stats: 90 health, 18 ability power. Unique Passive - Focus: Basic attacks deal Champions killed from outside standard Attack range5 bonus physical damage on-hit against minions. Unique Passive - Drain: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1 mana every second, increased to 1.5 for 10 seconds when you damage an enemy champion. If you cannot gain mana, heal for「 45% of this value 」「 0.45 / 0.675 」instead. Limited to 1 Doran item.
V13.20
  • Ability power increased to 18 from 15.
  • Health increased to 90 from 70.
  • Limited to 1 Doran item.
V12.12
  • Bug Fix: Once again regenerates health for champions that use mana while their resource pool is full.
V12.10
  • Mana regeneration increased to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1 mana per second from 0.75.
  • Mana regeneration in-combat increased to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1.5 mana per second from 1.25.
  • Conversion to healing ratio reduced to 45% from 50%.
V11.23
  • Unique Passive - Drain: New Effect: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range0.75 mana every second, increased to 1.25 for 10 seconds when you damage an enemy champion. If you can't gain mana, heal 50% of this value instead. Old Effect: Killing a unit no longer restores Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range6 mana, if you can't gain mana, restore 3 health instead.
V10.25
  • Enabled on Nexus Blitz.
V10.23 - November 12th Hotfix
  • Bug Fix: Bonus damage to minions is no longer lost on death.
  • Bug Fix: Passive mana regeneration has been properly removed.
V10.23
  • Updated icon.
  • New: Cost: 400. Stats: 70 health, 15 ability power. Unique Passive - Focus: Basic attacks deal Champions killed from outside standard Attack range5 bonus physical damage on-hit against minions. Unique Passive - Drain: Killing a minion restores Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range6 mana, if you can't gain mana, restore 3 health instead.
  • Old: Cost: 400. Stats: 60 health, 15 ability power, 5 mana per 5 seconds. Passive: Basic attacks deal an additional Champions killed from outside standard Attack range5 physical damage to minions on-hit.
V8.9
  • Removed: +50% base mana regeneration.
  • Removed Unique Passive: Restores 4 mana upon killing an unit.
  • New Effect: Grants 5 mana regeneration per 5 seconds.
  • New Passive: Basic attacks deal 5 on-hit bonus physical damage to minions.
V7.12
  • New Effect: Restored mana upon killing units passive is now Unique.
V6.12
  • Removed from Howling Abyss.
V5.22
  • Removed: +3 mana regeneration.
  • New Effect: Grants 50% base mana regeneration.
  • Mana restored per kill increased to 4 from 3.
V3.8
  • Cost reduced to 400 from 475.
  • Health reduced to 60 from 80.
  • Mana restored per kill reduced to 4 from 5.
V1.0.0.152
  • Mana regeneration reduced to 3 from 5.
  • New Passive: Restores 5 mana when you kill an enemy unit.
V1.0.0.138
  • Health reduced to 80 from 100.
V1.0.0.110
  • Cost increased to 475 from 435.
  • Mana regeneration increased to 5 from 4.
V1.0.0.106
  • Health reduced to 100 from 120.
  • Ability power increased to 15 from 10.
  • Mana regeneration reduced to 4 from 5.
V0.9.22.7
  • Now sells back for 50% gold from 70%.
  • Ability power reduced to 10 from 14.
  • Ability power increased to 14 from 10.
  • Mana regeneration increased to 5 from 3.
  • Cost reduced to 435 from 475.
  • Removed: +80 mana.
  • New Effect: Grants 3 mana regeneration per 5 seconds.
  • Health reduced to 130 from 150.
  • Tier: Basic item.
  • Cost: 475.
  • Stats: +150 health, +80 mana, +10 ability power.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.