Removed from the game on September 24th, 2024 since Arena is no longer available.
V14.14
Armor reduced to 65 from 75.
Magic resistance reduced to 65 from 75.
V14.13
Removed: Tooltip no longer includes a tracker for the amount of damage shielded.
V14.12
Armor reduced to 75 from 90.
Magic resistance reduced to 75 from 90.
V14.9 - Re-added
Available on Arena on May 1st, 2024.
Obtained from Prismatic Item Anvils. Sell: 2000. Armor increased to 90 from 60. Magic resistance increased to 90 from 60. Movement speed increased to 10% from 0%. Base shield increased to 300 from 100. Shield health ratio increased to Champions killed with Comeuppance (R)100% bonus health from 90%. Shield duration increased to 5 seconds from 2.5. Cooldown reduced to 30 seconds from 90. Passive named item effect changed to Unbreakable from Monolith. Removed Unique Passive - Fortify: Increase your bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance by 5% for 6 seconds when a champion deals damage to you, stacking up to 5 times for a maximum of 25%. This stacks once per unique champion.
V14.1 - Removed
Removed from the game.
V13.8
Bug Fix: Shield duration is no longer reduced by heal and shield power increasing the decay values unnecessarily.
V12.22
Combine cost increased to 1250 from 1050. Total cost unchanged.
V12.10
Shield health ratio reduced to Champions killed with Comeuppance (R)90% bonus health from 100%.
V11.23
Total cost reduced to 3200 from 3300. Combine cost unchanged.
New Effect: Tooltip now tracks damage blocked by Monolith.
V11.2
Bonus resistances per stack increased to 5% from 3%. Maximum bonus resistances increased to 25% from 15%.
V10.23
Updated icon.
New: Recipe: Cloth Armor + Aegis of the Legion + Null-Magic Mantle + 1050 = 3300. Stats: 60 armor, 60 magic resistance, 15 ability haste. Unique Active - Monolith: Gain a 100 Champions killed with Comeuppance (R)(+ 100% bonus health) shield that decays over 2.5 seconds (90 second cooldown). Unique Passive - Fortify: Increase your bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance by 3% for 6 seconds when a champion deals damage to you, stacks up to 5 times for a maximum of 15%. This stacks once per champion. Limited to 1 Gargoyle Stoneplate.
Old: Recipe: Chain Vest + Stopwatch + Negatron Cloak + 330 = 2500. Stats: 40 armor, 40 magic resistance. Unique Passive - Stone Skin: If 3 or more enemy champions are within 850 radius, grants 40 bonus armor and Champions that have been made a Vessel by Test of Spirit (E)40 bonus magic resistance. Unique Active - Metallicize: Increases Champions killed with Comeuppance (R)current and maximum health by 40%, as well as champion size by 7%, but reduces the damage you deal by 60% for 4 seconds. If Stone Skin is active, instead increases Champions killed with Comeuppance (R)health by 100% and size by 25% (90 second cooldown). Current health percentage is conserved when the effect ends, as well.
V10.4
Combined cost reduced to 330 from 380.
V8.10
Active cooldown reduced to 90 seconds from 92.
V7.22
New Recipe: Chain Vest + Negatron Cloak + Stopwatch + 380 = 2500. Old Recipe: Chain Vest + Negatron Cloak + 980 = 2500.
Active cooldown increased to 92 seconds from 90.
V7.18
Metallicize now increases base health and bonus health proportionally, rather than all increases being considered bonus health. For example, if you have 1500 base health and 1000 bonus health, the empowered cast will grant 1500 base health and 1000 bonus health instead of 2500 bonus health.
Active no longer scales with Stoneborn Pact or Nunu's Consume Well Fed buff.
Cinderhulk's Champions killed with Comeuppance (R)+20% bonus health is now only applied once after Metallicize, rather than Metallicize first increasing the champion's health already factoring Gargoyle Stoneplate active and then Cinderhulk triggering again to increase the new amounts of bonus health.
V7.17 August 25th Hotfix
Previous V7.17 changes reverted.
V7.17
Cinderhulk's Champions killed with Comeuppance (R)+20% bonus health is now only applied once after Metallicize, rather than Metallicize first increasing the champion's health already factoring Gargoyle Stoneplate active and then Cinderhulk triggering again to increase the new amounts of bonus health.
V7.12
Bug Fix: Fixed a bug where Metallicize self-damage reduction was applying twice to Corki's basic attacks.
V7.9 May 5th Hotfix
Bug Fix: Active cooldown is no longer incorrectly reduced by cooldown reduction.
V7.9 Added
Recipe: Chain Vest + Negatron Cloak + 980 = 2500
+40 armor.
+40 magic resistance.
Unique Passive - Stone Skin: If 3 or more enemy champions are nearby, grants 40 bonus armor and Champions that have been made a Vessel by Test of Spirit (E)40 bonus magic resistance.
Unique Active - Metallicize: Increases Champions killed with Comeuppance (R)maximum health by 40% and increases champion size, but reduces the damage you deal by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, instead increases Champions killed with Comeuppance (R)maximum health by 100%.
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