Hextech Gunblade

Hextech Gunblade

Legendary 2,500 gold Sells for 1,250 gold

Stats

Ability Power 90
Attack Damage 45

Patch History

V14.19 - Removed
  • Removed from the game on September 24th, 2024 since Arena is no longer available.
V14.11
  • Cooldown reduced to 20 seconds from 30.
V14.9 - Re-added
  • Available on Arena on May 1st, 2024.
  • Attack damage reduced to 45 from 50.
  • Ability power reduced to 90 from 100.
  • New Effect: Lightning Bolt now scales with Champions stunned with Pyromania (P)30% bonus AD.
V14.1 - Removed
  • Removed from the game on January 8th, 2024 since Arena is no longer available.
V13.24 - Re-added
  • Available on Arena on December 7th, 2023.
  • Cost: 3000.
  • Stats: 50 attack damage, 100 ability power, 15% omnivamp.
  • Unique Active - Lightning Bolt: Shocks the target enemy champion, dealing Damage mitigated by Master-At-Arms (R)175 − 253 (based on level) (+ 30% AP) Damage mitigated with Shifting Sands (E)magic damage and slowing them by 40% for 2 seconds (30 second cooldown).
V13.23 - Removed
  • Removed from the game on November 27th, 2023 since Nexus Blitz is no longer available.
V13.21 - Re-added
  • Available on Nexus Blitz on October 25th, 2023.
  • Recipe: B. F. Sword + Needlessly Large Rod + 750 = 3300.
  • Stats: 40 attack damage, 80 ability power, 15% omnivamp.
  • Unique Active - Lightning Bolt: Shocks the target enemy champion, dealing Damage mitigated by Master-At-Arms (R)175 − 253 (based on level) (+ 30% AP) Damage mitigated with Shifting Sands (E)magic damage and slowing them by 40% for 2 seconds (30 second cooldown).
V13.16 - Removed
  • Removed from the game on August 28th, 2023 (11:59 PM PST) since Arena is no longer available.
V13.15
  • Ability power increased to 80 from 70.
  • Omnivamp increased to 20% from 15%.
V13.14 - Re-added
  • Available on Arena on July 20th, 2023 (1 PM PST).
  • New: Cost: 3000. Stats: 40 attack damage, 70 ability power, 15% omnivamp. Unique Active - Lightning Bolt: Shocks the target enemy champion, dealing Damage mitigated by Master-At-Arms (R)175 − 253 (based on level) (+ 30% AP) Damage mitigated with Shifting Sands (E)magic damage and slowing them by 40% for 2 seconds (30 second cooldown).
  • Old: Recipe: Bilgewater Cutlass + Hextech Revolver + 750 = 3400. Stats: 40 attack damage, 80 ability power. Unique Passive: Heals for 15% of all damage dealt (including true damage). Area damage and pet damage only heal 5% for every unit affected. Unique Active - Lightning Bolt: Shocks the target enemy champion, dealing Damage mitigated by Master-At-Arms (R)175 − 253 (based on level) (+ 30% AP) Damage mitigated with Shifting Sands (E)magic damage and slowing them by 40% for 2 seconds (40 second cooldown, shared with other Hextech items, 700 range).
V10.23 - Removed
  • Removed from the game.
V9.8
  • Combine cost reduced to 750 from 850. Total cost unchanged.
V9.7
  • Bug Fix: Omni-vamp now properly grant reduced healing from pets.
V8.2
  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.23
  • Active base damage increased to 175 − 253 (based on level) from 175 − 250 (based on level).
V7.2
  • Active Lightning Bolt base damage reduced to 175 − 250 (based on level) from 250 at all levels.
V6.12
  • Combine cost increased to 700 from 550. Total cost unchanged.
V6.9
  • Active named Lightning Bolt.
  • Active base damage increased to changed to 250 from 150.
  • Active AP scaling reduced to 30% AP from 40% AP.
  • New effect: Damage is now dealt instantaneously instead of as a projectile.
  • New effect: Cooldown is shared with other Hextech items.
V5.22
  • Combine cost reduced to 550 from 800. Total cost unchanged.
  • Removed: 10% life steal.
  • Removed: 20% spell vamp.
  • New Unique Passive - Omnivore: Now heals for 15% of all damage dealt (33% effective for AoE). Removed Unique Passive: Your basic attacks and single target spells against champions reduce the cooldown of this item by 3 seconds.
V5.2
  • Attack damage reduced to 40 from 45.
  • Ability power increased to 80 from 65.
  • Life steal reduced to 10% from 12%.
V3.03 (undocumented)
  • Combine cost increased to 800 from 275. Total cost unchanged.
  • Life steal increased to 12% from 10%.
V1.0.0.154
  • New effect: Spell vamp is now Unique.
V1.0.0.152
  • Item cost reduced to 3400 from 3625. Combine cost reduced to 275 from 600.
  • Attack damage increased to 45 from 40.
  • Ability power reduced to 65 from 70.
  • Life steal reduced to 10% from 15%.
  • Removed: Spell vamp is no longer Unique.
  • Active base magic damage changed to 150 from 300.
  • New effect: Active now scales with 40% AP.
  • Active slow reduced to 40% from 50%.
  • Slow duration reduced to 2 seconds from 3.
  • New Unique Passive: Your basic attacks and single target spells against champions reduce the cooldown of this item by 3 seconds.
V1.0.0.127
  • Attack damage reduced to 40 from 60.
  • Ability power reduced to 70 from 75.
  • Life steal reduced to 15% from 20%.
  • Spell vamp reduced to 20% from 25%.
  • New effect: Spell vamp is now Unique.
V1.0.0.115
  • Spell vamp increased to 25% from 20%.
V1.0.0.105
  • Spell vamp increased to 20% from 13%.
  • Life steal increased to 20% from 15%.
V1.0.0.98
  • Attack damage increased to 60 from 45.
  • Ability power increased to 75 from 55.
  • Spell vamp increased to 13% from 12%.
  • Fixed a bug where the active effect stacked with Bilgewater Cutlass' active.
V1.0.0.86 Added.
  • Hextech Gunblade Recipe: Hextech Revolver + Bilgewater Cutlass + 600 = 3625 +45 attack damage. +55 ability power. +15% life steal. +12% spell vamp. Unique active: Deals 300 magic damage and slows the target champion by 50% for 3 seconds (700 range). 60 second cooldown.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.