Health ratio reduced to Champions killed with Comeuppance (R)0.5% bonus health from 1%.
V14.1
Now builds into Hollow Radiance.
V13.1
Bug Fix: No longer displays two separate buffs in the HUD.
V12.22
No longer a Mythic component item.
No longer builds into Frostfire Gauntlet and Turbo Chemtank.
Limited to 1 Immolate item.
V12.11
Total cost reduced to 1000 from 1100. Combine cost reduced to 200 from 300.
V11.23
New Effect: Immolate now executes minions that would be killed by one more tick of damage.
V10.25
Total cost increased to 1100 from 1000. Combine cost increased to 300 from 200.
Bonus monster damage reduced to 25% from 50%.
Bug Fix: Immolate range indicator now properly increases in size with the champion.*
V10.23 - November 16th Hotfix
Immolate base damage reduced to 12 from 15.
Bonus minion damage reduced to 25% from 50%.
Bonus monster damage reduced to 50% from 100%.
V10.23
Updated icon.
New: Recipe: Ruby Crystal + Ruby Crystal + 200 = 1000. Stats: 300 health. Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal Champions killed with Comeuppance (R)15 Champions killed with Comeuppance (R)(+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 100% against monsters. Limited to 1 Mythic Component item. Builds Into: Frostfire Gauntlet, Sunfire Aegis, Turbo Chemtank.
Old: Recipe: Ruby Crystal + 500 = 900. Stats: 200 health. Unique Passive - Immolate: Deals Damage mitigated with Shifting Sands (E)6 − 23 (based on level) magic damage per second to nearby enemies (325 range). Hitting an enemy with an immobilizing ability deals 6 − 23 (based on level) Champions killed with Comeuppance (R)(+ 1% bonus health) Damage mitigated with Shifting Sands (E)bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (12 second cooldown). Immolate's damage is increased by 100% against minions and monsters. Builds Into: Cinderhulk, Sunfire Cape.
V10.18
Bug Fix: Passive damage properly increases with Kled's bonus health.
V10.14
Bug Fix: Approaching and triggering Heimerdinger's turrets no longer triggers Immolate.
Bug Fix: Poros in Howling Abyss no longer trigger Immolate.
V10.4 - February 21st Hotfix
Cooldown increased to 12 seconds from 10.
Health ratio reduced to Champions killed with Comeuppance (R)1% bonus health from 2%.
V10.4
New Effect: Hitting an enemy with an immobilizing ability deals 6 − 23 (based on level) Champions killed with Comeuppance (R)(+ 2% bonus health) Damage mitigated with Shifting Sands (E)bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 100% bonus damage to minions and monsters applies to this damage.
V9.7
New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
V8.13
New Effect: Immolate can now kill non-buff camp large monsters.
V8.7
Aura range type changed to edge to center from center to center.
V7.13
Total cost reduced to 900 from 1100. Combine cost reduced to 500 from 700.
Health reduced to 200 from 280.
Immolate bonus damage to minions and monsters increased to 100% from 50%.
V7.9
Immolate radius reduced to 325 from 400.
V6.9
Health reduced to 280 from 300.
V5.22
Combine cost increased to 700 from 600. Total cost increased to 1100 from 1000.
V5.5 Added
recipe: Ruby Crystal + 600 = 1000.
Stats: 300 health
Unique Passive - Immolate: Deals 6 − 23 (based on level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
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