Hexdrinker

Hexdrinker

Epic 1,300 gold Sells for 910 gold

Stats

Magic Resist 25
Attack Damage 25

Build Path

Built from

Upgrades into

Patch History

V14.19
  • Magic resistance reduced to 25 from 30.
V14.15
  • Combine cost increased to 200 from 150. Total cost unchanged.
V14.9
  • New Recipe: Long Sword + Null-Magic Mantle + Long Sword + 150 = 1300. Old Recipe: Long Sword + Null-Magic Mantle + 500 = 1300.
  • Magic resistance reduced to 30 from 35.
V13.10
  • Lifeline duration reduced to 2.5 seconds from 3.
V12.3
  • Attack damage increased to 25 from 20.
  • Ranged shield reduced to 82.5 − 210 (based on level) from 110 − 280 (based on level).
V10.23
  • Updated icon.
  • Lifeline duration reduced to 3 seconds from 5.
  • Limited to 1 Lifeline item.
V7.4
  • Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
V5.22
  • Combine cost reduced to 500 from 665. Total cost reduced to 1300 from 1450.
  • Attack damage reduced to 20 from 25.
  • Magic resistance increased to 35 from 30.
  • Shield strength changed to 110 − 280 (based on level) from 250 at all levels.
V4.20
  • Magic resistance increased to 30 from 25. (undocumented)
V3.14
  • Combine cost increased to 590 from 550. Total cost unchanged.
V1.0.0.152
  • Combine cost reduced to 550 from 585. Total cost reduced to 1350 from 1400.
  • Magic resistance reduced to 25 from 30.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.138
  • Shield duration increased to 5 seconds from 3.
V1.0.0.136
  • Added to recipe for Maw of Malmortius.
  • Recipe changed to Long Sword + Null-Magic Mantle + 585 = 1400 Old recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 = 1800
  • Attack damage reduced to 25 from 35.
  • Shield strength reduced to 250 from 300.
  • Shield duration reduced to 3 seconds from 4.
V1.0.0.106
  • Shield refresh time increased to 60 seconds from 45.
V1.0.0.105 Added.
  • Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 = 1800
  • Stats: +35 attack damage, +30 magic resistance
  • Unique passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.