Cloak of Agility

Cloak of Agility

Component 600 gold Sells for 420 gold

Stats

Crit Chance 15%

Build Path

Upgrades into

Patch History

V14.12
  • No longer builds into Lord Dominik's Regards.
V14.10
  • Now builds into Noonquiver.
  • No longer builds into Bloodthirster, Immortal Shieldbow, Kraken Slayer, Mercurial Scimitar, Navori Quickblades, Statikk Shiv, Stormrazor.
V14.2
  • No longer builds into Phantom Dancer.
V14.1
  • Now builds into Phantom Dancer.
V13.10
  • Now builds into Statikk Shiv.
  • No longer builds into Galeforce and Guinsoo's Rageblade.
V13.1b
  • Now builds into Mortal Reminder.
V10.23
  • Updated icon.
  • Cost reduced to 600 from 800.
  • Critical strike chance reduced to 15% from 20%.
  • Now builds into Bloodthirster, Galeforce, Guinsoo's Rageblade, Immortal Shieldbow, Kraken Slayer, Lord Dominik's Regards, Mercurial Scimitar, Navori Quickblades, and The Collector.
V10.2
  • Critical strike chance reduced to 20% from 25%.
V9.23
  • Critical strike chance increased to 25% from 20%.
  • Now builds into Stormrazor and Zeal.
V9.3- Re-added
  • Cost: 800.
  • Stats: 20% critical strike chance.
  • Tier: Basic item.
  • Builds Into: Essence Reaver and Infinity Edge.
V8.11 - Removed
  • Removed from the game.
V6.15
  • Removed from recipe for Lord Van Damm's Pillager.
V5.22
  • Item cost increased to 800 from 730.
  • Critical strike chance increased to 20% from 15%.
  • Added to recipe for Essence Reaver.
V5.14
  • Added to recipe for Mirage Blade in Black Market Brawlers.
V4.1
  • Added to recipe for Lord Van Damm's Pillager.
V1.0.0.152
  • Item cost reduced to 730 from 830.
  • Critical strike chance reduced to 15% from 18%.
  • No longer builds into Atma's Impaler, Cloak and Dagger (removed), or Wicked Hatchet (removed).
V1.0.0.118
  • Added to recipe for Cloak and Dagger.
V1.0.0.115
  • Cost decreased to 830 from 880.
  • Cost increased to 880 from 830.
  • Critical strike bonus increased to 18% from 10%.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.