Mortal Reminder

Mortal Reminder

Legendary 3,000 gold Sells for 2,100 gold

Stats

Crit Chance 25%
Attack Damage 35

Build Path

Built from

Best win rate champions

Top 20 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 ADC 57.9% 20.2%
2 ADC 57.5% 13.4%
3 Top 57.4% 10.1%
4 ADC 57.2% 8.1%
5 Top 56.2% 41.3%
6 ADC 55.5% 14.9%
7 Jungle 55.4% 6.5%
8 ADC 55.3% 14.2%
9 ADC 55.2% 13.6%
10 ADC 55.1% 17.9%
11 ADC 55.1% 21.5%
12 Top 54.9% 15.1%
13 Top 54.7% 19.8%
14 ADC 54.7% 12.5%
15 Jungle 54.6% 17.6%
16 ADC 54.5% 16.3%
17 Jungle 54.0% 11.6%
18 Jungle 54.0% 12.3%
19 ADC 53.8% 12.8%
20 ADC 53.7% 15.7%

Patch History

V14.19
  • Total cost increased to 3200 from 3000. Combine cost increased to 350 from 150.
  • Armor penetration reduced to 30% from 35%.
V14.15
  • Attack damage reduced to 35 from 40.
V14.10
  • Critical strike chance increased to 25% from 20%.
V14.6
  • Armor penetration increased to 35% from 30%.
V14.1
  • Unique passive renamed to Grievous Wounds from Sepsis.
  • No longer limits the user to 1 Last Whisper item.
  • Now limits the user to 1 Fatality item.
V13.10
  • Attack damage increased to 40 from 35.
V13.7
  • New Effect: Now applies Grievous Wounds even if the damage dealt was completely mitigated by a shield.
V13.1b
  • New Recipe: Executioner's Calling + Last Whisper + Cloak of Agility + 150 = 3000. Old Recipe: Executioner's Calling + Zeal + 750 = 2600.
  • Grievous Wounds strength increased to 40% from 25%.
  • Attack speed reduced to 0% from 20%.
  • Armor penetration increased to 30% from 0%.
  • Movement speed reduced to 0% from 7%.
  • Now limited to 1 Last Whisper item.
  • Unique Passive - Sepsis: New Effect: Dealing Champions killed from outside standard Attack rangephysical damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Old Effect: Dealing Champions killed from outside standard Attack rangephysical damage to enemy champions inflicts them with 25% Grievous Wounds for 3 seconds. Basic attacking a champion 2 times while they remain affected by Grievous Wounds increases their effect to 40%, and dealing Champions killed from outside standard Attack rangephysical damage to a target affected by 40% Grievous Wounds will refresh the empowered effect.
V12.20
  • Total cost increased to 2600 from 2500. Combine cost increased to 750 from 650.
  • Attack damage increased to 35 from 25.
  • Attack speed reduced to 20% from 25%.
V12.11
  • Grievous Wounds strength reduced to 25% from 30%.
  • Enhanced Grievous Wounds strength reduced to 40% from 50%.
  • Number of basic attacks to trigger enhanced Grievous Wounds reduced to 2 from 3.
V12.10
  • Grievous Wounds strength reduced to 30% from 40%.
  • Enhanced Grievous Wounds strength reduced to 50% from 60%.
V11.8
  • New Effect: Is now called out in chat to notify when the item is purchased.
V11.4
  • Attack damage increased to 25 from 20.
V11.1
  • Grievous Wounds duration increased to 3 seconds from 2.
V10.25
  • Total cost reduced to 2500 from 2700. Combine cost reduced to 650 from 700.
V10.23
  • Updated icon.
  • New: Recipe: Executioner's Calling + Zeal + 700 = 2700. Stats: 20 attack damage, 25% attack speed, 20% critical strike chance, 7% movement speed. Unique Passive - Sepsis: Dealing Champions killed from outside standard Attack rangephysical damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds. Attacking a champion 3 times within 2 seconds increases this effect to 60% until it ends. Limited to 1 Mortal Reminder.
  • Old: Recipe: Executioner's Calling + Last Whisper + 550 = 2800. Stats: 45 attack damage. Unique Passive - Executioner: Champions killed from outside standard Attack rangePhysical damage inflicts Grievous Wounds on enemy champions for 5 seconds. Unique Passive - Last Whisper: +25% total armor penetration.
V9.3
  • Combine cost reduced to 550 from 700. Total cost unchanged.
  • Attack damage increased to 45 from 40.
V8.11
  • Total cost increased to 2800 from 2600. Combine cost increased to 700 from 500.
  • Attack damage reduced to 40 from 50.
  • Armor penetration changed to 25% total armor from 35% bonus armor.
V7.9
  • Total cost reduced to 2600 from 2700. Combine cost reduced to 500 from 600.
  • Bonus armor penetration reduced to 35% from 45%.
V6.12
  • Attack damage increased to 50 from 40.
V6.1
  • Bonus armor penetration increased to 45% from 40%.
V5.22 Added
  • Recipe: Executioner's Calling + Last Whisper + 600 = 2700.
  • Stats: +40 attack damage.
  • Unique Passive – Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
  • Unique Passive – Last Whisper: +40% bonus armor penetration.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.