Viego

Viego Build

The Ruined King

Role: Jungle Pick Rate: 9.2% Win Rate: 51.33%

Recommended Build

Summoner Spells

Flash Flash
Smite Smite

Skill Priority

Q E W

Items

Start
Gustwalker Hatchling
Health Potion
Core
Kraken Slayer Kraken Slayer
Plated Steelcaps Plated Steelcaps
The Collector The Collector
Late
Immortal Shieldbow
Lord Dominik's Regards
Guardian Angel

Runes

Most Played
Precision
Conqueror
Conqueror 88.9% · 50.8% WR
Triumph
Triumph 95% · 50.8% WR
Legend: Alacrity
Legend: Alacrity 94.4% · 50.8% WR
Coup de Grace
Coup de Grace 89.3% · 50.8% WR
Inspiration
Cosmic Insight
Cosmic Insight
Magical Footwear
Magical Footwear
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Conqueror
Conqueror 88.9% · 50.8% WR
Triumph
Triumph 95% · 50.8% WR
Legend: Alacrity
Legend: Alacrity 94.4% · 50.8% WR
Coup de Grace
Coup de Grace 89.3% · 50.8% WR
Inspiration
Cash Back
Cash Back
Triple Tonic
Triple Tonic
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 42.14%
Bronze Bronze 48.86%
Silver Silver 49.42%
Gold Gold 50.23%
Platinum Platinum 50.44%
Emerald Emerald 50.88%
Diamond Diamond 50.42%
Master Master 51.61%
Grandmaster Grandmaster 52.25%
Challenger Challenger 55.25%
All Elos All Elos 50.84%

Best Counters and Matchups for Viego

See all counters for Viego

Top 5 Counters Against Viego

Morgana
43.9% WR -4.6%
Sion
46.2% WR +0.2%
Trundle
47.0% WR -1.1%
Darius
47.2% WR -0.5%
Udyr
47.3% WR +0.6%

Top 5 Best Matchups for Viego

Twitch
63.4% WR +7.1%
Maokai
61.6% WR +13.4%
Gwen
57.1% WR +7.0%
Brand
57.0% WR +7.4%
Tryndamere
Tryndamere Matchup detail
55.8% WR +6.8%

Patch History

V14.19
  • Spectral Maw Bug Fix: Fixed an issue that caused it to cast itself when exiting Heartbreaker.
V14.18
  • Stats Base attack damage increased to 60 from 57.
  • Blade of the Ruined King Bonus monster damage reduced to 15 from 20.
V14.17
  • Sovereign's Domination Bug Fix: Fixed an issue that prevented him from gaining 2 Dark Spheres when possessing a Syndra with 40 Splinters of Wrath.
V14.15
  • Sovereign's Domination Bug Fix: Possessing Aurora and triggering her Spirit Abjuration no longer rarely causes a crash for all players in the lobby due to fatally corrupted spawned spirits.
  • Spectral Maw Bug Fix: Charge animation now properly triggers before and during the activation of a possession.
V14.13
  • Sovereign's Domination Bug Fix: No longer is able to obtain a Masterwork item for free after possessing Ornn while at level 14 or above and having equipped the same base item as Ornn.
V14.12
  • Sovereign's Domination Bug Fix: Enemy Masterwork upgraded items are now properly assigned throughout possessions, instead of only giving their respective base (non-Masterwork) version. Bug Fix: Possessing a champion no longer causes the player's own Masterwork upgrade to be permanently removed.
V14.11
  • Sovereign's Domination Bug Fix: While possessing Corki, Phosphorus Bomb no longer sometimes deals no damage.
V14.10
  • Blade of the Ruined King Healing against minions increased to 50% from 10%.
V14.7
  • Sovereign's Domination Bug Fix: After transforming into Yone then a different champion while Soul Unbound is active, casting Harrowed Path no longer additionally and unintentionally casts the wrapper of Soul Unbound, allowing Viego to use the full effects of Yone's ability twice.
V14.4
  • Sovereign's Domination Bug Fix: Declaring an attack command on a nearby Mist Wraith during the possession's windup no longer causes him to possess that Mist Wraith immediately afterwards.
V14.3
  • Sovereign's Domination Bug Fix: Now properly inherits Smolder's horn in the model due to tier 1 upgrade of Super Scorcher Breath.
V14.1
  • Sovereign's Domination Bug Fix: Heartbreaker is no longer sometimes replaced by Spiraling Despair while possessing Hwei.
V13.24
  • Sovereign's Domination Bug Fix: Can now properly cast Phase to switch weapons while possessing Aphelios.
V13.21
  • Sovereign's Domination Bug Fix: Crown of the Shattered Queen's Safeguard cooldown is no longer reset between possessions.
V13.19
  • Sovereign's Domination Bug Fix: Now properly possesses Mist Wraiths within his attack range if he attempted to do so while berserked, rather than the effect fizzling due to the damage and last hit being attributed to Renata while under the effect.
V13.16
  • Sovereign's Domination Bug Fix: Now properly copies the possessed champion's skin chroma.
V13.7
  • Sovereign's Domination Bug Fix: Execution threshold for Singularity no longer remains visible after the possession of Aurelion Sol ends.
V13.6
  • Sovereign's Domination New Effect: Now grants maximum stacks of Pyromania after possessing Annie. Removed: No longer tracks the cooldown of Shurima's Legacy in between possessions of Azir.
V13.5
  • Sovereign's Domination Bug Fix: No longer becomes permanently immune to Mordekaiser's Realm of Death after possessing Malzahar. Bug Fix: Ranges for Blade of the Ruined King and Harrowed Path no longer mimic that of Aurelion Sol's Breath of Light after no longer possessing him.
V13.4
  • Blade of the Ruined King New Effect: Passive damage will now also critically strike when the triggering attack does. Bug Fix: Cooldown is no longer set to 0 from Astral Flight after having possessed Aurelion Sol.
  • Heartbreaker Bonus AD ratio increased to Champions stunned with Pyromania (P)5% per 100 bonus AD from Champions stunned with Pyromania (P)3% per 100 bonus AD.
V13.1
  • General Bug Fix: Walking animation no longer improperly transitions from Homeguard animation.
V12.23
  • Sovereign's Domination Bug Fix: Spectral Maw no longer becomes permanently disabled if possession was ended of K'Sante during the channel of his Path Maker. Undocumented/Bug Fix: No longer gains Primal Smite upon possessing the body of an enemy that owns the jungle starter item, then returning to base and purchasing his own jungle started item.
V12.22 - November 17th Hotfix
  • Sovereign's Domination Bug Fix: Now properly gains bonus experience from jungle items even after ending possesion of an enemy champion.
V12.22
  • Sovereign's Domination Bug Fix: Possessing Ahri no longer causes him to keep her orb after the possession ends. Bug Fix: Possessing Spirit Guard Udyr no longer causes the SFX of Wilding Claw to repeatedly play after the possession ends.
V12.21
  • Sovereign's Domination Bug Fix: Now properly release units picked up with Force of Will after stopping possession of Syndra.
V12.20
  • Blade of the Ruined King Bug Fix: Mark empowered attacks are no longer audible to enemies from the Fog of War.
V12.15
  • Sovereign's Domination Bug Fix: Fixed a bug where he would look like a polymorphed champion if he killed and possessed a champion under the effects of Polymorph.
V12.13
  • Harrowed Path Bug Fix: Buff icons for the bonus effects are now properly displayed in the HUD.
V12.12
  • Sovereign's Domination Base heal reduced to Champions killed with Comeuppance (R)2% of the target's maximum health from 2.5%.
  • Harrowed Path Removed: No longer instantly grants him camouflage him while charging Spectral Maw.
  • Heartbreaker Health ratio reduced to Champions killed with Comeuppance (R)12 / 16 / 20% of target's missing health from 15 / 20 / 25%.
V12.11
  • Harrowed Path Bug Fix: Cooldown is no longer fully refreshed if the caster possessed another champion while an enemy champion was under the influence of possessed Swain's Nevermove.
  • Sovereign's Domination Bug Fix: Possessing Janna no longer causes her Tailwind to be retained after possession ends.
V12.10
  • Stats Base health increased to 630 from 560. Health growth increased to 109 from 95. Armor growth increased to 5.2 from 4. Magic resistance growth increased to 2.05 from 1.25.
  • Sovereign's Domination Base heal reduced to Champions killed with Comeuppance (R)2.5% of target's maximum health from 3%. Heal bonus AD ratio reduced to Champions stunned with Pyromania (P)2.5% per 100 bonus AD from 3%.
  • Blade of the Ruined King Healing reduced to 135% from 150%. Healing against monsters reduced to 145% from 155%.
V12.8
  • Sovereign's Domination Bug Fix: After possessing Yuumi, can no longer become permanently attached to an ally with You and Me! under certain conditions.
V12.5
  • Sovereign's Domination Bug Fix: Magical Footwear no longer sometimes grants him duplicate Slightly Magical Boots. Bug Fix: No longer permanently gains Rock Surfing after possessing Taliyah. Bug Fix: Ornn is now properly able to forge items for him with Living Forge, even if an enemy champion was possessed at one point.
V11.24
  • Sovereign's Domination Bug Fix: Several issues that may occur while possessing Akshan or Ivern have been fixed.
V11.21
  • Blade of the Ruined King Active AD ratio increased to Champions stunned with Pyromania (P)70% AD from Champions stunned with Pyromania (P)60% AD.
  • Spectral Maw Self slow reduced to 10% from 15%.
  • Heartbreaker Critical strike chance ratio increased to 0% − 100% (based on critical strike chance) from 0% − 75% (based on critical strike chance).
V11.18
  • Sovereign's Domination Bug Fix: Can no longer access Ornn's Living Forge to forge items while possessing him.
V11.17
  • Stats Base attack range reduced to 200 units from 225.
  • Sovereign's Domination Base heal reduced to Champions killed with Comeuppance (R)3% maximum health from 8%. Heal bonus AD ratio increased to Champions stunned with Pyromania (P)3% per 100 bonus AD from 2.5%. Heal AP ratio increased to 2% per 100 AP from 1.5% per 100 AP. Heal attack speed ratio increased to Champions hit with Martial Cadence (P)5% per 100% bonus attack speed from 2.5%. Bug Fix: Fixed a bug where, when possessing Zoe, recasting Paddle Star would launch a second star that disappears. Bug Fix: Fixed a bug where his basic ability cooldowns would get permanently reduced after gaining Accelerando stacks while possessing Sona.
  • Blade of the Ruined King Critical strike chance ratio increased to Time champions spent slowed by Miasma (W)0% − 100% (based on critical strike chance) from Time champions spent slowed by Miasma (W)0% − 75% (based on critical strike chance).
  • Spectral Maw Bug Fix: Fixed a bug where, when he has Violent Tendencies buff active as his possession ends, Spectral Maw will be on cooldown. Bug Fix: Fixed a bug where, when he casts Kindred's Wolf's Frenzy just as his possession ends, he would no longer be able to cast Spectral Maw.
  • Harrowed Path Detection radius increased to 450 units from 400.
  • Heartbreaker Slow duration reduced to 0.25 seconds from 0.5.
V11.16 - August 11th Hotfix
  • Harrowed Path Bug Fix: No longer fails to grant its effects in the initial zone before terrain is struck.
V11.15
  • General Bug Fix: Now responds to Shadow Isles voice interactions rather than Demacian.
  • Sovereign's Domination Undocumented/Bug Fix: Now gains the bonus range from Jayce's Transform Mercury Cannon.
  • Blade of the Ruined King Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85. Bonus monster damage increased to 20 from 10. Healing against minions reduced to 10% from 50%.
V11.13
  • Sovereign's Domination Undocumented: Can now use Ornn's Living Forge's quick shop menu to forge items for his temporary inventory and waste his gold.(bug)
  • Blade of the Ruined King Healing against minions reduced to 50% from 100%.
  • Harrowed Path Bonus movement speed increased to 25 / 27.5 / 30 / 32.5 / 35% from 20 / 22.5 / 25 / 27.5 / 30%. Initial missile range (for wall collision) increased to 775 from 700. Wall-spread missile speed increased to 1200 from 1000. Undocumented: Wall spread distance cap (each direction) increased to 8000 from 6000. Due to a bug, the changes to the wall-spread speed and distance were only applied to the counter-clockwise missile.
V11.10
  • Sovereign's Domination Undocumented: Can no longer use Ornn's Living Forge to successfully forge item upgrades for allies, unless there is another allied Ornn in his team.
V11.9
  • Sovereign's Domination Bug Fix: Fixed bugs where he would not properly copy Kindred's and Shyvana's stacking passives. Bug Fix: Fixed bug where, on possessing Kled, he would sometimes become mounted Kled with unmounted Kled's abilities. Bug Fix: Fixed a bug where, after possessing Kindred, he would occasionally keep the Wolf's VFX for the rest of the game.
V11.5 - March 4th Hotfix
  • Sovereign's Domination Bug Fix: Dark Seal's stacks no longer underflow if Viego died with the item under certain conditions while transformed, which lead to Viego gaining extreme values of AP.
V11.5
  • Sovereign's Domination New Effect: Enemy champions possessed who own Dark Seal or Mejai's Soulstealer and have Glory stacks will now also be gained by him during the possession. Bug Fix: No longer loses stacks of Glory from Dark Seal and Mejai's Soulstealer upon possessing an enemy champion. Bug Fix: Fixed a bug where he could sometimes possess a Mist Wraith from a massive range if cast right at the start of another possession. Bug Fix: Fixed a bug where he would sometimes instantly possess Mist Wraiths without the wind up time on them. Removed: No longer pops in-flight turret projectiles when he becomes untargetable from the wind up on a Mist Wraith.
V11.4
  • Sovereign's Domination Undocumented: No longer pops turret projectiles at the start of the possessing's windup. (Documented in 11.5)
V11.3 - February 3rd Hotfix
  • General Bug Fix: Fixed a bug where he was able to spam his Eternals.
  • Blade of the Ruined King Healing against minions reduced to 100% from 150%.
V11.3
  • Sovereign's Domination Bug Fix: Can no longer keep abilities with recasts such as Barrel Roll or Lucent Singularity while possessing the next enemy. Bug Fix: Fixed a bug where he would automatically cast certain abilities when possessing an enemy shortly after possessing Hecarim and using Spirit of Dread. Bug Fix: Fixed a bug where he would gain additional permanent ability haste from Transcendence when possessing enemies while he was level 8. Undocumented: Scarecrow Effigy can no longer be kept under certain circumstances after possessing Fiddlesticks. Undocumented: Many more specific bugfixes.
  • Harrowed Path Undocumented: Fixed a bug that would fatally crash and drop the current game under certain circumstances involving player-generated terrain.
V11.2 - January 21st Hotfix
  • Sovereign's Domination Bug Fix: Fixed a bug where possessing Battle Queen Katarina would make her daggers invisible.
V11.2 - Added
  • Sovereign's Domination (Innate) Innate: Whenever an enemy champion is killed by Viego or dies within 3 seconds of being damaged by him, a Mist Wraith spawns from their corpse for 8 seconds. Viego can basic attack a Mist Wraith to possess it, heal himself for 8% Champions stunned with Pyromania (P)(+ 2.5% per 100 bonus AD) (+ 1.5% per 100 AP) Champions hit with Martial Cadence (P)(+ 2.5% per 100% bonus attack speed) Champions killed with Comeuppance (R)of the target's maximum health, and blink to its location after winding up for 1 second, during which he is untargetable (except to turrets). Possession lasts for 10 seconds and replaces Viego's basic attacks, basic abilities, items, base stats (based on Viego's level), and appearance with the champion the Mist Wraith was summoned by and grants him a free cast of Heartbreaker that is initially placed on a 1.5-second cooldown. Viego also gains Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed while moving toward nearby enemy champions during this time. Viego cannot use item actives, consumable items, nor the shop while under possession. Viego will preserve his Champions killed with Comeuppance (R)current health percentage between transformations.
  • Blade of the Ruined King (Q) Passive: Viego's basic attacks deal Champions killed with Comeuppance (R)2 / 3 / 4 / 5 / 6% of the target's current health Champions killed from outside standard Attack rangebonus physical damage on-hit. The bonus damage has a minimum threshold of 10 / 15 / 20 / 25 / 30 and is capped at 80 against monsters. Additionally, Viego's damaging abilities apply a mark to enemies for 4 seconds. Viego's next basic attack against a marked target consumes the mark to strike twice, with the second strike dealing Champions stunned with Pyromania (P)20% AD (+ 15% AP) Champions killed from outside standard Attack rangephysical damage and healing him for 150% of the post-mitigation damage dealt, increased to 155% against monsters. The second strike is affected by critical strike modifiers and, while not under possession, it applies on-hit effects at 100% effectiveness. Active: Viego thrusts his blade in the target direction, dealing 25 / 40 / 55 / 70 / 85 Champions stunned with Pyromania (P)(+ 60% AD) Champions killed from outside standard Attack rangephysical damage to enemies hit, increased by Time champions spent slowed by Miasma (W)0% − 75% (based on critical strike chance), and Champions killed from outside standard Attack range10 bonus physical damage against monsters. Blade of the Ruined King's passive remains under possession. Cooldown: 5 / 4.5 / 4 / 3.5 / 3 seconds. Target Range: 600. Width: 125. Cast Time: 0.35 seconds.
  • Spectral Maw (W) Active: Viego charges while being slowed by 15% for up to 3 seconds to increase Spectral Maw's mist missile range and stun duration over the first second of the channel. Spectral Maw can be recast at any time within its duration. If the charge completes without reactivation, Spectral Maw is canceled and goes on full cooldown. Recast: Viego hurls a blast of mist in the target direction and dashes a fixed distance in the same direction, though not through terrain. The mist deals 80 / 135 / 190 / 245 / 300 (+ 100% AP) Damage mitigated with Shifting Sands (E)magic damage to the first enemy struck and stuns them for 0.25 − 1.25 (based on channel time) seconds. If the charge is interrupted, Spectral Maw resumes a reduced 3-second static cooldown. Spectral Maw resets Viego's basic attack timer. Cooldown: 8 seconds. Target Range: 300 / 500 − 900 (based on channel time). Width: 120. Speed: 1000 / 1300. Cast Time: None.
  • Harrowed Path (E) Active: Viego sends a spectre in the target direction that creates a trail of mist along its path which lasts 8 seconds. The mist spreads around the first instance of terrain encountered. While inside the mist, Viego gains 30 / 35 / 40 / 45 / 50% Champions hit with Martial Cadence (P)bonus attack speed and, if he is not attacking or casting, he becomes camouflaged and gains 20 / 22.5 / 25 / 27.5 / 30% (+ 4% per 100 AP) Champions killed 5s before or after using Chronobreak (R)bonus movement speed. Declaring a basic attack or casting an ability will break the camouflage and remove the Champions killed 5s before or after using Chronobreak (R)bonus movement speed, preventing Viego from gaining them again for 0.6 seconds, refreshing upon further attacks and ability casts. Harrowed Path can be cast during any of Viego's abilities. Cooldown: 14 / 12 / 10 / 8 / 6 seconds. Detection Radius: 400. Cast Time: None.
  • Heartbreaker (R) Active: Viego discards his current possession if he has one and gains displacement immunity over the cast time, then blinks to the target location. Upon arrival, Viego creates a blast that deals Champions stunned with Pyromania (P)120% AD Champions killed from outside standard Attack rangephysical damage to all nearby enemies, increased by Time champions spent slowed by Miasma (W)0% − 75% (based on critical strike chance), and knocks back all but one up-to 400 units away based on proximity. The most wounded enemy champion, alternatively the closest one, is not knocked back and instead takes the blow from Viego's blade, which deals Champions killed with Comeuppance (R)15 / 20 / 25% Champions stunned with Pyromania (P)(+ 3% per 100 bonus AD) of the target's missing health Champions killed from outside standard Attack rangebonus physical damage, slows them by 99% for 0.5 seconds, and applies on-hit effects at 100% effectiveness. If a possession is discarded, Heartbreaker will be placed on a 1.5-second cooldown if it is not already on cooldown. Cooldown: 120 / 100 / 80 seconds. Target Range: 500. Effect Radius: 300. Cast Time: 0.5 seconds.

Recommended build

What players actually run on Viego on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Viego's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Viego struggles against the most, and the five it beats most often, on the current patch.

Percentages are Viego's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Viego, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.