Tryndamere

Tryndamere Build

the Barbarian King

Role: Top Pick Rate: 3.1% Win Rate: 52.42%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q E W

Items

Start
Doran's Blade
Health Potion
Core
Berserker's Greaves Berserker's Greaves
Ravenous Hydra Ravenous Hydra
Phantom Dancer Phantom Dancer
Late
Infinity Edge
Blade of The Ruined King

Runes

Most Played
?
Hail of Blades
Hail of Blades 70.5% · 53% WR
Sudden Impact
Sudden Impact 70.2% · 53% WR
Grisly Mementos
Grisly Mementos 59.8% · 52.9% WR
Treasure Hunter
Treasure Hunter 52.8% · 52.9% WR
Precision
Legend: Alacrity
Legend: Alacrity 19.8% · 50.9% WR
Last Stand
Last Stand 19.6% · 50.9% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health
Health
Best WR
?
Hail of Blades
Hail of Blades 70.5% · 53% WR
Sudden Impact
Sudden Impact 70.2% · 53% WR
Sixth Sense
Sixth Sense 8.7% · 53.7% WR
Ultimate Hunter
Ultimate Hunter 17% · 53% WR
Precision
Last Stand
Last Stand 19.6% · 50.9% WR
Legend: Alacrity
Legend: Alacrity 19.8% · 50.9% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 44.06%
Bronze Bronze 50.24%
Silver Silver 50.30%
Gold Gold 51.09%
Platinum Platinum 51.30%
Emerald Emerald 51.81%
Diamond Diamond 52.11%
Master Master 54.61%
Grandmaster Grandmaster 60.70%
Challenger Challenger 56.69%
All Elos All Elos 52.25%

Best Counters and Matchups for Tryndamere

See all counters for Tryndamere

Top 5 Counters Against Tryndamere

Malphite
Malphite Matchup detail
45.4% WR -1.5%
Poppy
46.4% WR -1.2%
Quinn
46.4% WR -0.1%
Varus
47.4% WR -1.8%
Teemo
47.7% WR +0.4%

Top 5 Best Matchups for Tryndamere

Master Yi
Master Yi Matchup detail
59.3% WR +9.7%
Ambessa
58.8% WR +9.2%
Gwen
58.7% WR +8.8%
Xin Zhao
Xin Zhao Matchup detail
58.1% WR +10.7%
Fiora
57.0% WR +9.0%

Patch History

V14.20
  • Stats Attack speed ratio increased to 0.694 from 0.61. Armor growth increased to 4.8 from 4.3
V14.12
  • Bloodlust Base bonus attack damage reduced to 5 / 10 / 15 / 20 / 25 from 10 / 15 / 20 / 25 / 30.
  • Spinning Slash Base damage reduced to 75 / 105 / 135 / 165 / 195 from 80 / 110 / 140 / 170 / 200.
V14.10
  • Battle Fury Critical strike chance increased to 0% − 50% (based on Fury) from 0% − 40% (based on Fury).
V14.6
  • Stats Attack speed growth increased to 3.4% from 2.9%.
V13.21
  • Spinning Slash Bug Fix: Hit radius is no longer smaller than intended. Note: This was hotfixed during the previous patch.
V13.20 - October 11th Hotfix
  • Spinning Slash Bug Fix: Now has the correct hit radius of 225 on every rank.
V13.20
  • Spinning Slash Undocumented/Bug Fix: Now lists the proper Fury gain values on hitting champions and non-champions in the tooltip. Rescripted to use DataValues. Hitbox radiuses reduced to 80 − 200 (based on ability rank) from 225.(bug)
V13.18
  • Stats Base attack damage reduced to 66 from 68. Health growth reduced to 108 from 115.
V13.17
  • Stats Attack range increased to 175 units from 125. Base attack damage reduced to 68 from 72.
V13.5
  • Stats Health growth increased to 115 from 112. Attack damage growth increased to 4 from 3.7.
V12.11
  • Bloodlust Base heal increased to 30 / 40 / 50 / 60 / 70 from 25 / 33 / 41 / 49 / 57. Base heal per fury 0.5 / 0.95 / 1.4 / 1.85 / 2.3 from 0.45 / 0.75 / 1.05 / 1.35 / 1.65.
  • Undying Rage Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.
V12.10
  • Stats Base health increased to 696 from 626. Health growth increased to 112 from 98. Armor growth increased to 4.3 from 3.1. Magic resistance growth increased to 2.05 from 1.25.
  • Bloodlust Base heal reduced to 25 / 33 / 41 / 49 / 57 from 30 / 40 / 50 / 60 / 70. Base heal per fury reduced to 0.45 / 0.75 / 1.05 / 1.35 / 1.65 from 0.5 / 0.95 / 1.4 / 1.85 / 2.3.
V12.6
  • Spinning Slash Cooldown reduction reduced to 0.75 seconds from 1. Cooldown reduction against champions reduced to 1.5 seconds from 2.
  • Undying Rage Cooldown increased to 130 / 110 / 90 seconds from 110 / 100 / 90.
V11.23
  • Undying Rage Bug Fix: Casting it as soon as Lamb's Respite buff expires will no longer allow the caster to be executed while under the effect.
V11.16
  • Mocking Shout Bug Fix: Attack damage reduction now properly counts toward stacking Eclipse's Ever Rising Moon.
V11.5
  • Undying Rage Bug Fix: Now properly ignores damage dealt in excess of the health threshold from an ability that would apply Horizon Focus' Hypershot.
V11.4
  • Stats Base attack damage increased to 72 from 69.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1. Base health increased to 626 from 625.64.
V10.24
  • Bloodlust Base bonus attack damage increased to 10 / 15 / 20 / 25 / 30 from 5 / 10 / 15 / 20 / 25. Bonus attack damage per missing health increased to 0.15 / 0.25 / 0.35 / 0.45 / 0.55 from 0.15 / 0.2 / 0.25 / 0.3 / 0.35. Maximum bonus attack damage increased to 25 / 40 / 55 / 70 / 85 from 20 / 30 / 40 / 50 / 60.
V10.23
  • Battle Fury Critical strike chance per Fury changed to 0.4% at all levels from Damage mitigated by Master-At-Arms (R)0.35% − 0.5% (based on level).
V10.18
  • Spinning Slash Bug Fix: Can no longer hit the same target multiple times.
  • Undying Rage New Effect: Body will flash white for an instant at the end of his ultimate to show when the buff expires.
V9.13 - June 27th Hotfix
  • Spinning Slash Bug Fix: Now has the proper range.
V9.13
  • Spinning Slash Now more quickly and reliably applies its effects to enemies they hit.
V9.12
  • General New visual effects. New basic attack hit effects and adjusted weapon trails. All skins cleaned up to match the new effects on the base skin.
  • Battle Fury New rage indicator effect.
  • Bloodlust More visible heal effect with reduced noise.
  • Mocking Shout Added a cast effect that shows range.
  • Spinning Slash New effect that shows the actual width of the AoE.
  • Undying Rage New activation and buff effects.
  • Demonblade Tryndamere New fiery effects.
V9.10
  • Spinning Slash Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 13 / 12 / 11 / 10 / 9. AP ratio reduced to 80% AP from 100% AP.
V9.5
  • Battle Fury Critical strike chance per Fury increased to 0.35% − 0.5% (based on level) from 0.35% at all levels.
V9.4
  • General Recommended items no longer recommend Spear of Shojin, but instead Ravenous Hydra.
V9.1
  • Undying Rage New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.16
  • Spinning Slash Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 13 / 11.5 / 10 / 8.5 / 7.
V8.13
  • Spinning Slash Cooldown reduced to 13 / 11.5 / 10 / 8.5 / 7 seconds from 13 / 12 / 11 / 10 / 9.
V8.3
  • Stats Base health regeneration reduced to 8.5 from 8.512. Attack damage growth increased to 3.7 from 3.2.
  • Spinning Slash Bonus AD ratio increased to Champions stunned with Pyromania (P)130% bonus AD from 120%.
V7.22
  • Stats Base attack damage increased to 69 from 61.376. Base armor increased to 33 from 24.108.
  • Spinning Slash Base damage increased to 80 / 110 / 140 / 170 / 200 from 70 / 100 / 130 / 160 / 180.
V6.20
  • Spinning Slash Bug Fix: Fixed an edge case where Spinning Slash could damage allies he spins through if they were directly on top of an enemy unit.
V6.10
  • Undying Rage Minimum health increased to 30 / 50 / 70 from 1. Removed: Healing Tryndamere to Champions killed with Comeuppance (R)3% of his maximum health (if he was below that) when Undying Rage ends.
V6.8
  • General Splash artwork for Highland Tryndamere and King Tryndamere updated to the Chinese art.
V5.12
  • General Fixed a bug where Tryndamere's critical strikes were taking longer to resolve than standard basic attacks.
V4.20
  • Spinning Slash Fixed a bug where it would occasionally deal double damage.
V4.10
  • General New ability icons added.
V4.5
  • Stats Base armor increased to 18.9 from 14.9.
V3.13
  • Spinning Slash On-crit cooldown reduction reduced to 1 second from 2. The effect is now doubled against champions.
V3.12 Twisted Treeline only
  • Spinning Slash Cooldown increased to 15 / 14 / 13 / 12 / 11 seconds from 13 / 12 / 11 / 10 / 9.
  • Undying Rage Cooldown increased to 120 / 110 / 100 seconds from 110 / 100 / 90.
V3.03
  • Bloodlust Ability power ratio adjusted to (+ 30% AP + 1.2% AP per Fury consumed) (total 150% AP at maximum Fury) from (+ 150% AP).
V3.01
  • Stats Base attack speed increased to 0.670 from 0.644.
  • Fury decay now begins after 8 seconds from after 5.
V1.0.0.152
  • Stats Movement speed increased to 345 from 320.
V1.0.0.147
  • General New splash artwork for Original Tryndamere.
V1.0.0.132
  • General Fury decay now begins after 5 seconds from after 8.
  • Stats Base attack damage reduced to 56 from 59.2. Base health regen per 5 seconds reduced to 7.9 from 10.9.
  • Mocking Shout Attack damage reduction reduced to 20 / 35 / 50 / 65 / 80 from 20 / 40 / 60 / 80 / 100.
V1.0.0.131
  • Bloodlust Heal per fury reduced to 0.5 / 0.95 / 1.4 / 1.85 / 2.3 from 0.65 / 1.15 / 1.65 / 2.15 / 2.65.
V1.0.0.126
  • Mocking Shout Now properly grants assists if the slow is not applied.
V1.0.0.123
  • Bloodlust Heal increased to 0.65 / 1.15 / 1.65 / 2.15 / 2.65 per fury from 0.5 / 0.95 / 1.4 / 1.85 / 2.3.
  • Spinning Slash Base damage increased to 70 / 100 / 130 / 160 / 190 from 60 / 90 / 120 / 150 / 180. Bonus attack damage ratio increased to Champions stunned with Pyromania (P)(+ 120% Bonus AD) from Champions stunned with Pyromania (P)(+ 100% Bonus AD). Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash.
V1.0.0.122 rework
  • General New model and animations. Model/hitbox increased in size by 20%. Tryndamere now uses Fury, gaining 5 Fury per hit, 10 per crit, and 10 extra per kill. Fury decays at 5 Fury per second after being out of combat for 10 seconds.
  • Battle Fury Now grants up to 35% critical strike chance, depending on his Fury.
  • Bloodlust Passively increases attack damage by -15 / -20 / -25 / -30 / -35 depending on Tryndamere's missing health. Consumes all Fury to heal Tryndamere for -50 / -95 / -140 / -185 / -230 depending on how much Fury was consumed. Cooldown increased to 12 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
  • Mocking Shout Is now free to cast
  • Spinning Slash Is now free to cast. Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 9. Base damage adjusted to 60 / 90 / 120 / 150 / 180 from 40 / 90 / 140 / 190 / 240. Scaling adjusted to Champions stunned with Pyromania (P)(+ 100% Bonus AD) from Champions stunned with Pyromania (P)(+ 50% total AD) (still scales with AP). Now deals physical damage instead of magic damage.
V1.0.0.120
  • Undying Rage Fixed a bug where it improperly showed "Endless Rage!" to represent damage being prevented.
V1.0.0.116
  • General Revised tooltips.
V1.0.0.113
  • General New splash artwork for Original Tryndamere.
  • Undying Rage Will now always activate before Chronoshift and Guardian Angel.
V1.0.0.111
  • Undying Rage Fixed a bug where it could not be activated while suppressed.
V1.0.0.109
  • Battle Fury Passive critical chance increased to 10% + 0.4% per % missing health +0.5% per % missing health.
  • Undying Rage Duration reduced to 5 seconds from 6.
V1.0.0.103
  • Bloodlust Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10. Damage per stack increased to 5 from 3.
  • Spinning Slash Cooldown reduced to 8 seconds from 9. Area of effect increased to 225 from 185.
V1.0.0.100
  • Spinning Slash Can no longer be cast while rooted.
V1.0.0.86
  • Bloodlust Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
  • Undying Rage Can now be cast while stunned or disabled.
V1.0.0.85
  • Battle Fury Critical strike chance increased to +0.5% per % missing health from +0.45%.
  • Spinning Slash Speed has been normalized to be more responsive.
V1.0.0.83
  • Battle Fury Critical strike chance increased to +0.45% per % missing health from +0.25%. Fixed a bug that was reducing the amount of bonus critical strike chance.
  • Bloodlust Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 20 / 18 / 16 / 14 / 12.
  • Spinning Slash Can no longer be cast while immobilized.
  • Undying Rage Cooldown reduced to 110 / 100 / 90 seconds from 130 / 115 / 100.
V1.0.0.75
  • Bloodlust Fixed a tooltip bug.
V1.0.0.72
  • Spinning Slash The first physical attack after cast will now properly animate.
V1.0.0.63
  • Battle Fury Critical strike chance reduced to +0.25% per % missing health at all levels from +0.3 / 0.4 / 0.5 (based on level)%.
  • Bloodlust Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 12 at all ranks.
  • Mocking Shout Debuff duration reduced to 4 seconds from 5.
  • Spinning Slash Base damage reduced to 40 / 90 / 140 / 185 / 240 from 60 / 105 / 150 / 195 / 240.
  • Undying Rage Cooldown increased to 130 / 115 / 100 seconds from 120 / 100 / 80.
V1.0.0.61 rework
  • Battle Fury Now increases critical strike chance by 0.3 / 0.4 / 0.5 (based on level)% per % of Tryndamere's missing health.
  • Bloodlust Now activates on critical strikes as well as kills. Now provides 4 attack damage and 1.5 / 2.25 / 3 / 3.75 / 4.5% critical damage per stack. Cooldown changed to 12 seconds from 30 / 25 / 20 / 15 / 10. Heal reduced to 10 / 20 / 30 / 40 / 50 per stack from 90 + 30 / 45 / 60 / 75 / 90 per stack. Each time you gain Bloodlust for the first time, you gain 2 stacks instead of 1. Heal ability power ratio increased to (+ 150% AP) from (+ 100% AP).
  • Mocking Shout Health cost changed to 25 from 20 / 25 / 30 / 35 / 40. Fixed a bug that caused the tooltip to show no health cost.
  • Spinning Slash Range reduced to 660 from 1150. Damage changed to 60 / 105 / 150 / 195 / 240 + Champions stunned with Pyromania (P)(+ 50% of total AD) from 110 / 165 / 220 / 275 / 330. Health cost reduced to 40 / 50 / 60 / 70 / 80 from 30 / 60 / 90 / 120 / 150. Cooldown is now reduced by 2 seconds each time you critically strike. It will fire directionally even if targeting a point outside of the cast range.
  • Undying Rage Duration reduced to 6 seconds from 7. Cooldown reduced to 120 / 100 / 80 seconds from 160 / 120 / 80. Reduced number of Bloodlust stacks gained on activation to 4 / 6 / 8 from 3 / 6 / 9. If Tryndamere is below 5% health when Undying Rage ends, it will heal him to 5%.
V1.0.0.32
  • Bloodlust Stacks applied from casting Undying Rage should properly increase Tryndamere's stats.
V0.9.25.34
  • Mocking Shout Slow increased to 30 / 37 / 45 / 52 / 60% from 20 / 30 / 40 / 50 / 60%.
V0.9.25.24
  • Spinning Slash Fixed issue with it not working when out of range.
V0.9.25.21
  • Battle Fury Fixed an issue causing the bonus critical strike chance to be at half power.
  • Spinning Slash Targeting out of range will cause Spinning Slash to immediately cast in that direction rather than moving into range first (flash functionality). Now has a minimum movement speed regardless of slows.
  • Undying Rage Now makes Mocking Shout and Spinning Slash free to cast.
V0.9.22.16
  • Mocking Shout Slow reduced to 20 / 30 / 40 / 50 / 60% from 30 / 40 / 50 / 60 / 70%.
V0.9.22.15
  • Stats: Increased base damage to 60 from 57. Increased damage per level to 3.2 from 3.1. Increased base health to 559 from 539.
  • Mocking Shout Attack damage reduction now applies regardless of direction faced.
  • Bloodlust Base heal now heals for 130 (+65 per stack).
  • Spinning Slash Reduced cooldown to 9 seconds from 10. Increased damage to 110 / 160 / 210 / 270 / 330 from 90 / 150 / 210 / 270 / 330. Now has a minimum speed.
V0.9.22.7
  • Stats: Increased movement speed to 320 from 310. Increased base health regen to 2 from 1.62. Reduced health regen per level to 0.18 from 0.2.
  • Bloodlust Duration increased to 15 seconds from 10.
V0.8.21.110
  • Bloodlust: Reduced cooldown to 30 / 26 / 22 / 18 / 14 seconds from 30 at all ranks. Attack speed per stack increased to 8% from 7%.
  • Spinning Slash Renamed from Slash.
  • Slash Damage changed to 90 / 150 / 210 / 270 / 330 from 75 / 140 / 205 / 270 / 335.
  • Bloodlust Heal increased to 65 per stack from 50 per stack. Ability power ratio increased to (+ 20% AP) from (+ 15% AP). Cooldown reduced to 30 seconds from 35.
  • Bloodlust Duration reduced to 10 seconds from 12. Stack duration reduced to 4 seconds from 5. Attack speed per stack reduced to 7 from 8.
  • Battle Fury Maximum crit damage bonus reduced to 50% from 70%.
  • Slash Cast range reduced to 1000 from 1150. Fixed a bug with Slash's animation not transitioning correctly, causing Tryndamere to keep spinning after the slash was completed.
  • Mocking Shout: Cooldown increased to 14 seconds from 12.
  • Undying Rage Duration reduced to 7 seconds from 8.
  • Battle Fury Modified the potential crit strike modifier to .7 at all levels from 0.5 / 0.7 / 0.9 / 1 (he only achieves .7 when at 1% life).
  • General Tweaked Tryndamere's attack animation. Updated selection size and pathfinding radius.
  • Stats Base health increased to 585 from 550. Health gain per level increased to 95 from 80. Fixed a bug where Tryndamere was not having his health regen increased per level. Now his health regen increases by 0.2 per level.
  • Battle Fury Fixed a performance issue.
  • Bloodlust: Now properly stacks 2 / 4 / 6 / 8 / 10 times. Now instant cast. Changed hit particle.
  • Slash Cooldown changed to 10 seconds at all ranks from 8 / 10 / 12 / 14 / 16. Speed now increases with Tryndamere's movement speed.
  • Mocking Shout: Range increased to compensate for cast issues. Cooldown increased to 14 seconds from 11. Casting radius increased. Fixed a bug where the spell used Tryndamere's facing instead of the targets'.
  • Undying Rage Fixed a bug that caused 1 too many stacks of Bloodlust.
  • Added.

Recommended build

What players actually run on Tryndamere on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Tryndamere's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Tryndamere struggles against the most, and the five it beats most often, on the current patch.

Percentages are Tryndamere's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Tryndamere, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.