Fiora

Fiora Build

the Grand Duelist

Role: Top Pick Rate: 3.2% Win Rate: 51.56%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q E W

Items

Start
Doran's Blade
Health Potion
Core
Ravenous Hydra Ravenous Hydra
Plated Steelcaps Plated Steelcaps
Trinity Force Trinity Force
Late
Death's Dance
Endless Hunger

Runes

Most Played
Precision
Press the Attack
Press the Attack 53.4% · 52.4% WR
Triumph
Triumph 74.5% · 52% WR
Legend: Alacrity
Legend: Alacrity 79.2% · 52.2% WR
Last Stand
Last Stand 75.6% · 52.1% WR
Resolve
Bone Plating
Bone Plating 3.5% · 50.7% WR
Unflinching
Unflinching 9.5% · 47.8% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health
Health
Best WR
Precision
Press the Attack
Press the Attack 53.4% · 52.4% WR
Triumph
Triumph 74.5% · 52% WR
Legend: Alacrity
Legend: Alacrity 79.2% · 52.2% WR
Last Stand
Last Stand 75.6% · 52.1% WR
Inspiration
Cash Back
Cash Back
Triple Tonic
Triple Tonic
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 39.79%
Bronze Bronze 45.72%
Silver Silver 47.33%
Gold Gold 48.52%
Platinum Platinum 49.52%
Emerald Emerald 50.97%
Diamond Diamond 51.29%
Master Master 54.99%
Grandmaster Grandmaster 52.82%
Challenger Challenger 56.41%
All Elos All Elos 51.68%

Best Counters and Matchups for Fiora

See all counters for Fiora

Top 5 Counters Against Fiora

Aurora
42.0% WR -7.2%
Warwick
43.9% WR -2.3%
Anivia
44.4% WR -2.5%
Malphite
Malphite Matchup detail
45.3% WR -1.6%
Quinn
45.3% WR -1.3%

Top 5 Best Matchups for Fiora

Ryze
59.0% WR +9.7%
Yorick
58.9% WR +10.6%
Sylas
58.8% WR +10.0%
Swain
57.9% WR +9.1%
K'Sante
57.7% WR +7.5%

Patch History

V14.9
  • Riposte Bug Fix: Skarner's Ixtal's Impact now properly triggers the ability's stun condition.
  • Bladework New Effect: Now defaults to the highest damage effect between Sundered Sky and Bladework's crit attack when they are both active at the same time.
V14.7
  • Stats Base attack damage reduced to 66 from 68.
V14.5
  • Bladework New Effect: Now triggers spell effects upon dealing damage.
V14.4
  • Riposte Cripple strength reduced to 25% from 50%.
V14.1
  • Bewitching Fiora, Faerie Court Fiora, Lunar Beast Fiora, and Prestige Lunar Beast Fiora Duelist's Dance Bug Fix: Indicator visibility has been updated and aligns with her base indicator visibility.
V13.21
  • Duelist's Dance Bug Fix: Vitals are no longer consumed even if the triggering attack was blocked.
V13.7
  • General Adjusted splash artwork for Faerie Court Fiora.
V13.5
  • Riposte Bug Fix: Now properly prevents damage dealt by Zeri's Uncharged Attack execute.
V13.1
  • Duelist's Dance Bonus AD ratio reduced to Champions stunned with Pyromania (P)4% per 100 bonus AD from Champions stunned with Pyromania (P)4.5% per 100 bonus AD.
  • Lunge Bonus AD ratio reduced to Champions stunned with Pyromania (P)90 / 95 / 100 / 105 / 110% bonus AD from 95 / 100 / 105 / 110 / 115%.
V12.20
  • Riposte Bug Fix: Darius' Hemorrhage bleed stacks no longer deal 1 true damage at the end of Riposte despite being properly parried.
V12.12
  • Duelist's Dance Bonus AD ratio reduced to Champions stunned with Pyromania (P)4.5% per 100 bonus AD from 5.5%.
V12.10
  • Stats Base health increased to 620 from 550. Health growth increased to 99 from 85. Armor growth increased to 4.7 from 3.5. Magic resistance growth increased to 2.05 from 1.25.
  • Duelist's Dance Base heal reduced to 35 − 100 (based on level) from 40 − 115 (based on level).
  • Grand Challenge Base heal per second reduced to 75 / 100 / 125 from 80 / 110 / 140.
V11.19
  • General Bug Fix: Base voice lines have been remastered to sound clearer and more consistent.
V11.16
  • Bladework Cooldown increased to 11 / 10 / 9 / 8 / 7 seconds from 11 / 9.5 / 8 / 6.5 / 5.
V11.14
  • Riposte Bug Fix: SFX upon parrying an immobilizing effect now properly plays on all skins.
  • Grand Challenge Bug Fix: SFX upon striking all 4 vitals or when the effect expires now properly plays on all skins.
V11.8
  • Grand Challenge Bug Fix: VO now plays from her location instead of her target's location.
V11.4
  • Duelist's Dance Base damage increased to Champions killed with Comeuppance (R)3% of target's maximum health from 2.5%. Bonus AD ratio increased to Champions stunned with Pyromania (P)5.5% per 100 bonus AD from 4.5%.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.23
  • Stats Mana growth increased to 60 from 40.
V10.19 - September 16th Hotfix
  • Riposte Bug Fix: Reverting a bugfix from V10.18 that attempted to fix a bug where Fiora would trigger her enemy's Vitals through a Spell Shield. The bugfix introduced a new bug that would negatively impact Fiora's play in Worlds, so while this bug will be fixed in the future, any changes to her this patch will be reverted.
V10.18
  • Riposte Bug Fix: Can no longer trigger her enemy's Vitals through a spell shield.
V10.16
  • Lunge Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 16 / 14 / 12 / 10 / 8. Cooldown reduction for hitting an enemy reduced to 50% from 60%.
V10.15
  • Pulsefire Fiora Riposte Bug Fix: After countering a hard CC ability, the ground indicator no longer disappears.
V10.9
  • Riposte Bug Fix: When blocking Jhin's basic attacks with Riposte, she will no longer get a fake Caught Out mark on her from Jhin's point-of-view.
  • Duelist's Dance Undocumented: Damage dealt by Item Actives can now trigger inheritVitals.
V9.19
  • Lunge New Effect: Can now damage structures and wards. Now prioritizes champion Vitals, Grand Challenge's targets, champions, dying minions, turrets, and then wards.
  • Bladework New Effect: Second basic attack now critically strikes against structures.
V9.16
  • Bladework Cooldown reduced to 11 / 9.5 / 8 / 6.5 / 5 seconds from 13 / 11 / 9 / 7 / 5. Bonus attack speed increased to 50 / 60 / 70 / 80 / 90% from 50% at all ranks.
V9.10
  • Riposte New Effect: No longer prevents Braum's Concussive Blows and Kennen's Mark of the Storm to apply the last stack of their passives. Now blocks the stun and the damage from the attack.
V9.8
  • Riposte Slow/stun and cripple duration increased to 2 seconds from 1.5. Base damage increased to 110 / 150 / 190 / 230 / 270 from 90 / 130 / 170 / 210 / 250.
  • Bladework Mana cost reduced to 40 at all ranks from 40 / 45 / 50 / 55 / 60.
V9.7
  • Pool Party Fiora Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.2
  • Riposte Bug Fix: Now properly blocks Pyke's Death from Below when she is below the execute threshold. Bug Fix: When cast during Lunge, Riposte now properly activates in the area designated by the indicator rather than toward the original target position.
V8.24
  • General New walk animation added without boots.
V8.22
  • Lunge Still prioritizes Grand Challenge's Vitals then Duelist's Dance Vitals, but now prioritizes an R-affected target next even without a Vital to proc.
V8.19 - September 26th Hotfix
  • Duelist's Dance Heal increased to 40 − 115 (based on level) from 35 − 110 (based on level).
V8.19
  • Duelist's Dance Heal increased to 35 − 110 (based on level) from 25 − 110 (based on level).
  • Lunge Bug Fix: Now once again correctly prioritize champions and vital procs over killable minions.
V8.17
  • Bladework Modified critical strike damage increased to 160 / 170 / 180 / 190 / 200% from 140 / 155 / 170 / 185 / 200%.
V8.3
  • Stats Base health regeneration increased to 8.5 from 8.25.
V7.22
  • Stats Base attack damage increased to 68 from 60. Base armor increased to 33 from 24.
  • Duelist's Dance Base maximum health ratio increased to Champions killed with Comeuppance (R)2.5% of target's maximum health from 2%.
  • Lunge Base damage increased to 70 / 80 / 90 / 100 / 110 from 65 / 75 / 85 / 95 / 105.
V7.18
  • Duelist's Dance Bonus movement speed increased to 20% / 30% / 40% / 50% (based on Grand Challenge's Rank) from 15% / 25% / 35% / 45% (based on Grand Challenge's Rank).
  • Grand Challenge New Effect: While near the target, Fiora gains Duelist's Dance movement speed bonus. Bug Fix: Fixed a bug where particles were showing up when the spell had been blocked by Nocturne's Shroud of Darkness.
V7.16
  • Duelist's Dance Movement speed increased to 15% / 25% / 35% / 45% (based on Grand Challenge's Rank) from 15% / 20% / 25% / 30% (based on Grand Challenge's Rank).
V7.15
  • Headmistress Fiora Bug Fix: Once again has SFX during her joke animation.
  • Pool Party Fiora Bug Fix: Audio no longer desyncs when losing and regaining vision during recall, joke and taunt animations.
V7.14
  • Duelist's Dance Bonus movement speed reduced to 15% / 20% / 25% / 30% (based on Grand Challenge's Rank) from 20% / 30% / 40% / 50% (based on Grand Challenge's Rank).
  • Grand Challenge Removed: Gaining Duelist's Dance dance movement speed bonus while in the area.
V7.11
  • Riposte Bug Fix: No longer purges Sejuani's Permafrost stacks if she uses Riposte to parry an attack while at three stacks.
V7.7
  • Headmistress Fiora Bladework Bug Fix: First hit particles no longer exceed the ruler's length.
V7.6
  • Riposte Bug Fix: Using it while Banshee's Veil is active no longer causes it to visually go on cooldown in Fiora's inventory (or to visually fizzle, then instantly reappear).
V6.22
  • Duelist's Dance Bug Fix: PROJECT: Fiora's Duelist's Dance Vitals indicators no longer visually disappear before the effect expires.
V6.21
  • General Bug Fix: When Pool Party Fiora kills an enemy with a basic attack, the universal blue swirly death VFX now properly display.
V6.21
  • General New splash artwork for Royal Guard Fiora and Nightraven Fiora.
V6.16
  • Lunge Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
V6.14
  • Duelist's Dance Health on vital hit increased to 30 − 115 (based on level) from 25 − 110 (based on level).
  • Lunge Bonus AD ratio increased to Champions stunned with Pyromania (P)95 / 100 / 105 / 110 / 115% bonus AD from Champions stunned with Pyromania (P)55 / 70 / 85 / 100 / 115% bonus AD.
V6.13
  • Lunge Bug Fix: Fixed a bug where Fiora would be locked out of Flash and Teleport if she died during Lunge until casting Lunge again.
V6.6
  • Duelist's Dance Base damage reduced to Champions killed with Comeuppance (R)2% of target's max. health from 3%. Bonus AD scaling ratio increased to Champions stunned with Pyromania (P)4.5% per 100 bonus AD at all level from Champions stunned with Pyromania (P)2.8% − 4.5% (based on level)% per 100 bonus AD.
  • Bladework Slow reduced to 30% at all ranks from 40 / 45 / 50 / 55 / 60%. Bonus attack range reduced to 25 from 50. Bonus attack speed changed to additive from multiplicative.
V6.4
  • Riposte Cooldown increased to 24 / 22 / 20 / 18 / 16 from 19 / 18 / 17 / 16 / 15.
  • Bladework Cooldown reduced to 13 / 11 / 9 / 7 / 5 from 15 / 13 / 11 / 9 / 7. New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
V6.2
  • Duelist's Dance Directions chosen alternates between top-right and bottom-left sides from random.
V5.20
  • Grand Challenge Victory Zone's duration changed to 1 + (1 × Vitals hit) seconds from 5.
V5.18
  • Stats Base health reduced to 550 from 570. Health growth reduced to 85 from 92. Base armor reduced to 24 from 27.
  • Lunge Hitting an enemy will now reveal Fiora to them.
  • Riposte Fixed a bug where Riposte wouldn't block Death Sentence. Tooltip now mentions all debuffs are blockable.
  • Stats Health growth increased to 92 from 80. Damage growth increased to 3.3 from 2.5.
  • Lunge Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 25 / 30 / 35 / 40 / 45. Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10.
  • Riposte Cooldown reduced to 19 / 18 / 17 / 16 / 15 seconds from 21 / 19.5 / 18 / 16.5 / 15.
V5.15
  • Full Relaunch
  • General New splash artwork for Original Fiora. Model upgrade across all skins with a new animations for the new abilities.
  • Stats Base attack damage increased to 60 from 59. Attack damage growth reduced to 2.5 from 3.2. Attack speed growth increased to 3.2% from 3%. Base health reduced to 570 from 592.8. Health growth reduced to 80 from 85. Health regen increased to 8.25 from 6.85. Health regen growth reduced to 0.55 from 0.8. Base mana increased to 300 from 287.2. Base mana regen increased to 8 from 7.6. Mana regen growth increased to 0.7 from 0.5 Base armor increased to 27 from 25. Movement speed reduced to 345 from 350. Range increased to 150 from 125.
  • Duelist's Dance (I) Fiora identifies the Vitals of all nearby enemy champions, which consists of a 90° section of the target's hit box. Vitals take 0.5 second to identify and last for 15 seconds, after which she will immediately begin identifying a new Vital. Basic attacks against Vitals deal bonus true damage, as well as restoring a small amount of health and granting a short burst of speed.
  • Lunge (Q) Active: Fiora lunges forward a short distance in the target direction, then lunges again to strike a nearby enemy dealing physical damage and applying on-hit effects. The second lunge is auto-targeted and prioritizes exposed Vitals.
  • Riposte (W) Active: Fiora poises to strike in the target direction and then enters a defensive stance, parrying all damaging and immobilizing effects for the next 0.75 seconds. After the duration, Fiora stabs her sword forward dealing damage and briefly slowing the first enemy champion she strikes. If Fiora parries at least one immobilizing effect, Riposte will stun instead.
  • Bladework (E) Active: Fiora gains 50% bonus attack speed on her next two attacks. The first attack cannot critically strike but applies a slow, while the second benefits from 100% critical strike chance.
  • Grand Challenge (R) Active: Fiora targets an enemy champion, highlighting all four of their Vitals for the next few seconds. If Fiora is able to attack all four Vitals, or if she destroys at least one before the target dies, Fiora creates a ~600 radius zone that substantially heals Fiora and allies within the area over the next 5 seconds. While within 600 units of her target and while within the healing zone, Fiora gains bonus movement speed. Duelist's Dance will not identify new Vitals while Fiora's target has at least one exposed.

Recommended build

What players actually run on Fiora on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Fiora's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Fiora struggles against the most, and the five it beats most often, on the current patch.

Percentages are Fiora's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Fiora, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.