Trundle

Trundle Build

the Troll King

Role: Top Pick Rate: 1.5% Win Rate: 50.90%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q W E

Items

Start
Doran's Blade
Health Potion
Core
Ravenous Hydra Ravenous Hydra
Plated Steelcaps Plated Steelcaps
Trinity Force Trinity Force
Late
Hullbreaker
Spirit Visage

Runes

Most Played
Precision
Lethal Tempo
Lethal Tempo 84.8% · 50.9% WR
Triumph
Triumph 92.1% · 50.4% WR
Legend: Alacrity
Legend: Alacrity 96.6% · 50.4% WR
Last Stand
Last Stand 85.5% · 50.1% WR
Resolve
Demolish
Demolish 1.4% · 56.2% WR
Bone Plating
Bone Plating 0.7% · 54.5% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Lethal Tempo
Lethal Tempo 84.8% · 50.9% WR
Triumph
Triumph 92.1% · 50.4% WR
Legend: Alacrity
Legend: Alacrity 96.6% · 50.4% WR
Cut Down
Cut Down 7.4% · 52.2% WR
Resolve
Overgrowth
Overgrowth 1% · 55.3% WR
Second Wind
Second Wind 0.5% · 58.2% WR
Attack Speed
Attack Speed
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 44.83%
Bronze Bronze 48.52%
Silver Silver 49.11%
Gold Gold 49.28%
Platinum Platinum 49.66%
Emerald Emerald 50.16%
Diamond Diamond 50.79%
Master Master 52.17%
Grandmaster Grandmaster 54.44%
Challenger Challenger 47.92%
All Elos All Elos 50.42%

Best Counters and Matchups for Trundle

See all counters for Trundle

Top 5 Counters Against Trundle

Warwick
44.4% WR -1.8%
Camille
45.1% WR -3.4%
Malphite
Malphite Matchup detail
45.1% WR -1.8%
Riven
45.7% WR -2.3%
Kennen
46.0% WR -3.2%

Top 5 Best Matchups for Trundle

Poppy
60.5% WR +13.0%
Vladimir
Vladimir Matchup detail
56.8% WR +7.9%
Yasuo
56.8% WR +7.2%
Olaf
56.8% WR +9.9%
Gangplank
Gangplank Matchup detail
56.7% WR +9.4%

Patch History

V14.5
  • Pillar of Ice Bug Fix: Pillar no longer grants vision around itself.
V14.3
  • Stats Base health reduced to 650 from 686.
  • Chomp Base damage reduced to 10 / 30 / 50 / 70 / 90 from 20 / 40 / 60 / 80 / 100.
V14.2
  • Chomp New Effect: Empowered attack now gains 25 bonus attack range.
V13.23
  • Stats Attack damage growth increased to 4 from 3.
  • Chomp Mana cost reduced to 20 from 30.
V13.9
  • Stats Base mana increased to 340 from 281. Base attack speed increased to 0.67 from 0.6.
V13.4
  • Subjugate Undocumented/Bug Fix: Trundle no longer loses his own buff if the target manages to dispel its debuff (e.g. by having Guardian Angel triggered).
V13.3
  • General New Effect: Dance animation speed now scales with movement speed.
  • Frozen Domain Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 17 / 16 / 15 / 14.
V12.23
  • Stats Base attack speed reduced to 0.6 from 0.67.
  • Subjugate Base damage reduced to Champions killed with Comeuppance (R)20 / 25 / 30% of target's maximum health from 20 / 27.5 / 35%.
V12.17
  • Frozen Domain Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 15 / 14 / 13 / 12 / 11.
V12.16
  • Pillar of Ice Bug Fix: VFX now properly match the effect's duration.
V12.14
  • General Bug Fix: Knocked up/stunned animation is now correctly played.
V12.10
  • Stats Base health increased to 686 from 616. Health growth increased to 110 from 96. Armor growth increased to 3.9 from 2.7. Magic resistance growth increased to 2.05 from 1.25.
  • King's Tribute Heal health ratio reduced to Champions killed with Comeuppance (R)1.8% − 5.5% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)2% − 7% (based on level).
V11.21
  • Chomp New Effect: Now trigger spell effects when dealing damage.
V11.18
  • Pillar of Ice Slow strength reduced to 30 / 34 / 38 / 42 / 46% from 32 / 39 / 46 / 53 / 60%.
V11.12
  • King's Tribute Bug Fix: No longer triggers if he's near Baron Nashor a few seconds after it spawns.
V11.9
  • Pillar of Ice Slow increased to 32 / 39 / 46 / 53 / 60% from 20 / 30 / 40 / 50 / 60%.
V11.8
  • Frozen Domain Bug Fix: Now properly increases the healing received from omnivamp.
V11.5
  • Chomp Cooldown reduced to 3.5 seconds from 4.
V11.2
  • Chomp AD ratio increased to Champions stunned with Pyromania (P)15 / 25 / 35 / 45 / 55% AD from Champions stunned with Pyromania (P)10 / 20 / 30 / 40 / 50% AD.
  • Frozen Domain Bonus attack speed increased to 30 / 50 / 70 / 90 / 110% from 20 / 40 / 60 / 80 / 100%.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.21
  • King's Tribute Healing increased to Champions killed with Comeuppance (R)2% − 7% (based on level) of enemies maximum health from Damage mitigated by Master-At-Arms (R)2 / 3 / 4 / 5 / 6% (based on level).
  • Frozen Domain Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
V10.14
  • Frozen Domain Bonus attack speed reduced to 20 / 40 / 60 / 80 / 100% from 30 / 47.5 / 65 / 82.5 / 100%.
V10.12
  • Stats Base health reduced 616 from 616.28. Base mana reduced to 281 from 281.6. Base mana regeneration reduced to 7.5 from 7.508.
  • Frozen Domain Bonus movement speed changed to 20 / 28 / 36 / 44 / 52% from 30 / 35 / 40 / 45 / 50%.
V10.11
  • General Adjusted splash artwork for Constable Trundle.
V10.9
  • Subjugate Cooldown increased to 120 / 100 / 80 seconds from 100 / 80 / 60.
V10.4 - February 19th Hotfix
  • Pillar of Ice Bug Fix: Can no longer damage allies by displacing them if he has an item with Immolate.
V10.2
  • Frozen Domain Bonus movement speed increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
  • Pillar of Ice Slow increased to 20 / 30 / 40 / 50 / 60% from 15 / 25 / 35 / 45 / 55%.
V9.8
  • Chomp Base damage increased to 20 / 40 / 60 / 80 / 100 from 20 / 35 / 50 / 65 / 80.
  • Subjugate Cooldown reduced to 100 / 80 / 60 seconds from 110 / 90 / 70.
V9.6
  • Frozen Domain Bonus attack speed increased to 30 / 47.5 / 65 / 82.5 / 100% from 20 / 40 / 60 / 80 / 100%.
V9.4
  • Frozen Domain Mana cost reduced to 40 from 60. Bonus attack speed increased to 20 / 40 / 60 / 80 / 100% from 20 / 35 / 50 / 65 / 80%.
V8.22
  • Chomp Base damage increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60. AD ratio increased to Champions stunned with Pyromania (P)10 / 20 / 30 / 40 / 50% AD from Champions stunned with Pyromania (P)0 / 10 / 20 / 30 / 40% AD.
V8.18
  • Pillar of Ice Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 22 / 20 / 18 / 16 / 14. Slow changed to 15 / 25 / 35 / 45 / 55% from 30 / 35 / 40 / 45 / 50%.
V8.16
  • Chomp Base damage reduced to 20 / 30 / 40 / 50 / 60 from 20 / 40 / 60 / 80 / 100. AD ratio increased to Champions stunned with Pyromania (P)0 / 10 / 20 / 30 / 40% AD from Champions stunned with Pyromania (P)0 / 5 / 10 / 15 / 20% AD. Bonus attack damage duration reduced to 5 seconds from 8.
V8.2
  • Subjugate New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats Base attack damage increased to 68 from 60.04. Base armor increased to 37 from 27.536.
V7.14
  • Pillar of Ice Removed: Giving vision around the cast area.
V7.13
  • Chomp New Effect: Can now target turrets. New Effect: The attack following Chomp now has more consistent timing and scales better with attack speed.
  • Frozen Domain Increased healing from all sources increased to 25% from 20%. Bug Fix: Was previously already giving 25% increased health restoration.
V7.2
  • Subjugate Bug Fix: No longer speaks over himself when using Subjugate if he's already talking.
V6.18
  • King's Tribute Bug Fix: Heal now properly procs when Rift Herald and Rift Scuttler are killed.
V6.17
  • Pillar of Ice Cooldown changed to 22 / 20 / 18 / 16 / 14 seconds from 23 / 20 / 17 / 14 / 11.
V6.13
  • Stats Base health regeneration reduced to 6 from 9.425
V6.11
  • King's Tribute Bug Fix: No longer procs when Zed's Death Mark shadow expires.
V6.9
  • General New splash artwork for Lil' Slugger Trundle, Junkyard Trundle and Traditional Trundle.
V6.1
  • Chomp No longer affects turrets.
  • Pillar of Ice Mana cost increased to 75 from 60 at all ranks.
  • Subjugate Cooldown increased to 110 / 90 / 70 from 80 / 70 / 60. Mana cost increased to 100 from 75.
V5.23
  • Stats Attack range increased to 175 from 125.
V5.12
  • Subjugate Total Champions killed with Comeuppance (R)target's maximum health ratio increased to 20 / 27.5 / 35% from 20 / 24 / 28%.
V5.9
  • Pillar of Ice Slow increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%. Knockback Distance increased to 225 from 150.
V5.5
  • King's Tribute Range increased to 1400 from 1000.
  • Frozen Domain Healing amplification increased to 20% at all ranks from 8 / 11 / 14 / 17 / 20%.
  • Subjugate Fixed a bug that caused Subjugate to only steal 36% of the target's Armor and Magic Resistance instead of 40%.
V4.5
  • Stats Base armor increased to 23 from 19.
V3.8
  • Pillar of Ice Slow refresh rate reduced to 0.25 seconds.
V3.6 - Rework
  • Full Relaunch
  • General Complete visual upgrade across all skins. New splash artwork for Original Trundle. New voice over. New lore. Decompose Renamed King's Tribute Rabid Bite Renamed Chomp Damage adjusted to 20 / 40 / 60 / 80 / 100 Champions hit with Bandage Toss (Q) at greater than 75% of max range(+ 100 / 105 / 110 / 115 / 120% attack damage) from 30 / 45 / 60 / 75 / 90 Champions hit with Bandage Toss (Q) at greater than 75% of max range(+ 80 / 90 / 100 / 110 / 120% attack damage). Now slows target by 75% for 0.1 seconds on hit. Animation speed scales with Trundle's attack speed. Contaminate Renamed Frozen Domain Attack speed bonus increased to 20 / 35 / 50 / 65 / 80% from 20 / 30 / 40 / 50 / 60%. Now grants 8 / 11 / 14 / 17 / 20% increased healing to Trundle. No longer grants Tenacity. Pillar of Filth Renamed Pillar of Ice Now interrupts channels. Duration reduced to 6 seconds from 6.5. Agony Renamed Subjugate Initial damage and drain over time changed to 10 / 11 / 12 (+ 1 per 100 AP)% max health damage from 100 / 175 / 250 (+ 60% AP). Initial armor and magic resist steal and drain over time adjusted to 20% from 15 / 20 / 25%. Drain over time effect now applies over 4 seconds and keeps the stats for another 4 seconds afterwards instead of draining over 6 seconds.
V3.5
  • Pillar of Filth Fixed a bug where Pillar of Filth could stop uninterruptible movement abilities such as Malphite's Unstoppable Force.
V1.0.0.152
  • Stats Movement speed increased to 350 from 325.
V1.0.0.150
  • Rabid Bite Mana cost reduced to 30 from 40.
  • Contaminate Cast animation no longer locks Trundle out of using other abilities.
V1.0.0.131
  • Contaminate Now additionally reduces silences and blinds.
V1.0.0.129
  • Contaminate Now additionally reduces silences and blinds. No longer ignores persistent slow fields such as Kog'Maw's Void Ooze when stacked with other disable duration reductions (ex. Tenacity).
V1.0.0.123
  • Rabid Bite Fixed a bug where it was not blocked by spell shields.
V1.0.0.118
  • Pillar of Filth Fixed a bug where the particle could queue up in the fog of war.
V1.0.0.116
  • Rabid Bite Fixed a bug where it could be dodged.
V1.0.0.106
  • Pillar of Filth Undocumented: Now additionally deals 0 damage ( true damage, sourcetype default) to targets it knocks back to trigger certain damage events such as turret aggro.
V1.0.0.106
  • Added Decompose (Innate) Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health. Rabid Bite (Q) Trundle bites his opponent, dealing damage and sapping some of their attack damage.
  • Contaminate (W) Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it. Pillar of Filth (E) Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units. Agony (Ultimate) Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.

Recommended build

What players actually run on Trundle on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Trundle's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Trundle struggles against the most, and the five it beats most often, on the current patch.

Percentages are Trundle's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Trundle, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.