Kennen

Kennen Build

the Heart of the Tempest

Role: Top Pick Rate: 1.6% Win Rate: 50.72%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q W E

Items

Start
Doran's Blade
Health Potion
Core
Hextech Rocketbelt Hextech Rocketbelt
Sorcerer's Shoes Sorcerer's Shoes
Shadowflame Shadowflame
Late
Zhonya's Hourglass
Rabadon's Deathcap
Void Staff

Runes

Most Played
Domination
Electrocute
Electrocute 71.3% · 50.9% WR
Taste of Blood
Taste of Blood 67.2% · 51% WR
Grisly Mementos
Grisly Mementos 62.3% · 50.7% WR
Ultimate Hunter
Ultimate Hunter 70.6% · 50.9% WR
Sorcery
Scorch
Scorch 10.7% · 49% WR
Absolute Focus
Absolute Focus 1.6% · 54% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Inspiration
First Strike
First Strike 11.4% · 51.7% WR
Magical Footwear
Magical Footwear 8.7% · 50.6% WR
Triple Tonic
Triple Tonic 3.4% · 55.8% WR
Cosmic Insight
Cosmic Insight 11% · 51.8% WR
Sorcery
Absolute Focus
Absolute Focus 1.6% · 54% WR
Scorch
Scorch 10.7% · 49% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 39.15%
Bronze Bronze 44.69%
Silver Silver 46.08%
Gold Gold 48.08%
Platinum Platinum 48.47%
Emerald Emerald 50.00%
Diamond Diamond 50.94%
Master Master 52.69%
Grandmaster Grandmaster 55.04%
Challenger Challenger 51.96%
All Elos All Elos 50.71%

Best Counters and Matchups for Kennen

See all counters for Kennen

Top 5 Counters Against Kennen

Warwick
40.6% WR -5.5%
Sion
43.3% WR -4.7%
Nasus
45.5% WR -2.8%
Yorick
46.2% WR -2.1%
Ornn
46.3% WR -0.4%

Top 5 Best Matchups for Kennen

Trundle
61.0% WR +11.8%
Sett
56.3% WR +8.8%
Aatrox
56.3% WR +7.5%
Varus
55.6% WR +6.3%
Urgot
54.9% WR +7.0%

Patch History

V14.17
  • Thundering Shuriken AP ratio reduced to 75% AP from 85% AP.
V14.13
  • Stats Base health reduced to 580 from 611.
V14.9
  • Lightning Rush Indicator now includes a decal for the ability's collision radius.
  • Slicing Maelstrom Updated cast animation. New Effect: Caster can now move during the cast time.
V14.2
  • Electrical Surge New Effect: Now grants maximum passive stacks on respawn.
V13.18
  • Lightning Rush Energy cost reduced to 80 at all ranks from 100 / 95 / 90 / 85 / 80.
  • Slicing Maelstrom Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
V13.16
  • Infernal Kennen Bug Fix: VFX no longer conflicts with his character model to the extent that he becomes indistinguishable.
V13.6
  • Lightning Rush Bug Fix: Now properly deals 65% damage to jungle monsters.
V13.5
  • Thundering Shuriken Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 120 / 165 / 210 / 255. AP ratio increased to 85% AP from 75% AP. Cooldown reduced to 7 / 6.25 / 5.5 / 4.75 / 4 seconds from 8 / 7 / 6 / 5 / 4.
  • Electrical Surge New Effect: When an enemy champion becomes marked, now shows a range indicator to Kennen.
  • Lightning Rush Damage against non-champions increased to 65% from 50%. Non-champion base damage increased to 52 / 78 / 104 / 130 / 156 from 40 / 60 / 80 / 100 / 120. Non-champion AP ratio increased to 52% AP from 40% AP.
V12.19
  • Lightning Rush Undocumented: Attack speed cap can now be exceeded during the attack speed buff. This change is documented on V12.20.
V12.18
  • Lightning Rush Bug Fix: VFX on the character model no longer overrides the VFX for Exhaust.
V12.15
  • Electrical Surge Active base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 85 / 110 / 135 / 160. Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 14 / 12 / 10 / 8 / 6.
  • Slicing Maelstrom AP ratio per tick increased to 22.5% AP from 20% AP.
V12.10
  • Stats Base health increased to 611 from 541. Health growth increased to 98 from 84. Armor growth increased to 4.95 from 3.75. Magic resistance growth increased to 1.3 from 0.5.
  • Electrical Surge Undocumented: Effect radius reduced to 775 units from 1600.
V12.6
  • Electrical Surge Undocumented: Effect radius increased to 1600 units.(note)
V12.5
  • Electrical Surge On-hit base damage increased to 35 / 45 / 55 / 65 / 75 from 20 / 30 / 40 / 50 / 60. On-hit AP ratio increased to 35% AP from 25% AP. On-hit bonus AD ratio increased to Champions stunned with Pyromania (P)80 / 90 / 100 / 110 / 120% bonus AD from 60 / 70 / 80 / 90 / 100%.
V11.19
  • Thundering Shuriken Base damage reduced to 75 / 120 / 165 / 210 / 255 from 85 / 130 / 175 / 220 / 265 AP ratio reduced 75% AP from 80% AP.
V11.15
  • Thundering Shuriken Base damage increased to 85 / 130 / 175 / 220 / 265 from 75 / 115 / 155 / 195 / 235. AP ratio increased to 80% AP from 75% AP.
V11.10
  • Electrical Surge On-hit base damage increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50. On-hit AP ratio increased to 25% AP from 20% AP.
V11.8
  • Electrical Surge Bug Fix: Fixed a bug where the SFX would continue to play after cast until his death.
V10.16
  • Lightning Rush Bug Fix: Killing the clone from Shaco's Hallucinate and dying to the detonation no longer causes the ability to be permanently swapped to the recast.
V10.13
  • Kennen M.D. Updated visual effects.
V9.14
  • Stats Base attack damage reduced to 48 from 50.544. Attack damage growth increased to 3.75 from 3.3. Attack speed at level 1 reduced to 0.625 from 0.69.
  • Lightning Rush Bonus attack speed increased to 40 / 50 / 60 / 70 / 80% from 30 / 40 / 50 / 60 / 70%.
V9.13 - June 27th Hotfix
  • Lightning Rush Bug Fix: Now has the proper range.
V9.13
  • Lightning Rush Now more quickly and reliably applies its effects to enemies they hit.
V9.9
  • Lightning Rush Removed: No longer grants 10 / 20 / 30 / 40 / 50 bonus armor and magic resistance while active.
  • Slicing Maelstrom new Effect: Now grants 20 / 40 / 60 bonus armor and magic resistance for the duration.
V9.6
  • Slicing Maelstrom New Effect: Now triggers effects that are triggered by DoT AoE abilities.
V9.4
  • General Updated visual effects. Basic attack shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken. All skins aside from Blood Moon Kennen and Super Kennen use the base VFX aside from changing the shape of their shuriken where applicable.
  • Mark of the Storm Proc VFX updated to better indicate source of the stun. Passive marks on minions are dimmer.
  • Thundering Shuriken Shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken.
  • Electrical Surge Surge VFX updated. Empowered attack shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken.
  • Lightning Rush VFX updated to indicate area of effect and show his model during the animation.
  • Slicing Maelstrom VFX updated to reduce visual noise.
  • Blood Moon Kennen Unique VFX updated based on the same principles as the above.
  • Super Kennen Does a superhero pose during Lightning Rush.
V8.22
  • Electrical Surge Bug Fix: No longer stops moving after casting it.
V8.14
  • General New SFX on entire kit.
V8.10
  • Electrical Surge Bug Fix: Passive damage now correctly appears on Death Recap.
V8.9
  • Electrical Surge Passive base damage changed to 10 / 20 / 30 / 40 / 50 from 15 / 20 / 25 / 30 / 35. Passive bonus AD ratio increased to Champions stunned with Pyromania (P)60 / 70 / 80 / 90 / 100% bonus AD from 60% at all ranks. Passive AP ratio reduced to 20% AP from 30% AP. Active base damage reduced to 60 / 85 / 110 / 135 / 160 from 65 / 95 / 125 / 155 / 185. Active AP ratio increased to 80% AP from 55% AP.
  • Lightning Rush New Effect: If Lightning Rush damages an enemy champion, he gains 30 / 40 / 50 / 60 / 70% bonus attack speed for 4 seconds upon exiting Lightning Rush. Bonus resistances now only persists while in lightning form, from a static 4 seconds.
V8.3
  • Stats Base health regeneration reduced to 5.5 from 5.592.
V7.22
  • Stats Base armor increased to 29 from 24.3. Base health increased to 541 from 535.72. Health growth increased to 84 from 79.
  • Lightning Rush Active base damage reduced to 80 / 120 / 160 / 200 / 240 from 85 / 125 / 165 / 205 / 245.
V7.13
  • Electrical Surge New Effect: Passive now deals 15 / 20 / 25 / 30 / 35 base damage. New Effect: Passive now scales with 30% AP. Passive AD ratio changed to Champions stunned with Pyromania (P)60% bonus AD at all ranks from Champions stunned with Pyromania (P)40 / 50 / 60 / 70 / 80% AD. New Effect: Passive counter increments upon launching an attack, previously was upon landing a hit. Runaan's Hurricane no longer grants extra stacks on secondary targets.
  • Lightning Rush AP ratio increased to 80% AP from 60% AP.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V7.7
  • Kennen M.D. Bug Fix: Fixed some dark textures appearing on the scalpel in his basic attack.
  • Blood Moon Kennen Lightning Rush Bug Fix: Fixed a bug where a random particle would appear when using it.
V7.4
  • General Adjusted splash artwork for Deadly Kennen, Swamp Master Kennen, Kennen M.D. and Arctic Ops Kennen.
V7.3
  • General Bug Fix: Fixed a bug on most of Kennen's skins where the on-hit particles for his basic attack were not properly appearing.
V7.1
  • Slicing Maelstrom Base damage reduced to 40 / 75 / 110 from 80 / 145 / 210. AP ratio reduced to 20% AP from 40% AP. Per target successive strike modifier increased to 100 / 110 / 120 / 130 / 140 / 150% from 100 / 75 / 50 / 50 / 50 / 50% on strikes 1 to 6. New Effect: Successive maelstrom hits against the same enemy deal an additional 10% damage for each hit they've already suffered from this storm. Removed: Each time an enemy is struck, further hits deal 25% less damage (minimum of 50% damage).
V6.17
  • General Kennen's basic attack animation has been updated to better match when the shuriken leaves his hand.
  • Stats Basic attack missile speed increased to 1700 from 1600.
  • Electrical Surge Empowered attack missile speed reduced to 1700 from 1800.
V6.9
  • General New ability icons.
  • Mark of the Storm Mark duration reduced to 6 seconds from 6.25. Diminishing returns stun duration reduced to 6 seconds from 7. Additional stun duration reduced to 0.5 seconds from 0.6.
  • Thundering Shuriken Energy cost reduced to 60 / 55 / 50 / 45 / 40 from 65 / 60 / 55 / 50 / 45.
  • Electrical Surge Range reduced to 750 from 800. Energy cost reduced to 40 from 45.
  • Slicing Maelstrom Duration reduced to 3 seconds at all ranks from 3 / 4 / 5. Damage tick interval increased to 0.5 seconds from 0.25. New Effect: Targeting changed to all enemies within AoE from random. Removed: 3-hits-per-target limit. New Effect: Enemies take 25% less damage with each successive hit, down to a minimum of 50%. As a result of these changes, maximum possible individual damage increased to 300 / 543.75 / 787.5 (+ 150% AP) from 240 / 435 / 630 (+ 120% AP)
V6.8
  • General New splash artwork for Original Kennen.
V6.7
  • General Splash artwork for Swamp Master Kennen updated to the Chinese art.
V5.13
  • Mark of the Storm Bug Fix: Fixed a tooltip bug listing a 1 second stun duration instead of 1.25.
  • Electrical Surge Bug Fix: Sometimes not applying Mark of the Storm to enemies within Slicing Maelstrom.
V5.3
  • Electrical Surge New Effect: Now hits all enemies within Slicing Maelstrom, in addition to enemies afflicted by Mark of the Storm.
  • Slicing Maelstrom Bug Fix: Hitting the same target every 0.25 seconds instead of every 0.5 seconds.
V4.21
  • Electrical Surge New Effect: Performs additional checks on-cast (besides after cast time).
  • Slicing Maelstrom Damage tick interval reduced to 0.25 seconds at all ranks from 0.5 / 0.4 / 0.33. New Effect: Cannot hit the same target more than once every 0.5 seconds. Tooltip updated (storm duration from maximum hits, duration unchanged).
V4.5
  • Stats Base armor increased to 18 from 14.
V3.14
  • Electrical Surge Bug Fix: Fixed a bug where Electrical Surge would not properly hit a target if Mark of the Storm wore off or was fully consumed before the casting time of Electrical Surge completed. Mark of the Storm no longer wears off mid-cast. If cast just as Mark of the Storm is consumed by another ability, Kennen will still deal damage and add a stack as normal.
V3.9
  • Stats Base attack damage reduced to 47.2 from 51.3.
  • Mark of the Storm Duration reduced to 6 seconds from 8.
V3.02
  • Electrical Surge Removed: Is no longer consumed when attacking wards.
V3.01
  • Slicing Maelstrom Energy cost reduced to 0 from 40.
V1.0.0.154
  • General Basic attack updated to be more responsive.
V1.0.0.152
  • Stats Movement speed increased to 335 from 310.
V1.0.0.142
  • General Basic attack animations updated to be more responsive.
  • Stats Attack range reduced to 550 from 575.
V1.0.0.134
  • Thundering Shuriken Cooldown increased to 8 / 7 / 6 / 5 / 4 seconds from 7 / 6 / 5 / 4 / 3.
V1.0.0.123
  • Thundering Shuriken AP ratio increased to 75% AP) from 66% AP.
  • Lightning Rush AP ratio increased to 60% AP from 55% AP. Energy cost reduced to 100 / 95 / 90 / 85 / 80 from 100 at all ranks.
V1.0.0.118
  • Electrical Surge New Effect: Buff icon is gray while charging.
V1.0.0.109
  • Mark of the Storm Duration reduced to 8 seconds from 12.
  • Electrical Surge Range reduced to 800 from 825.
V1.0.0.101
  • Lightning Rush Removed: Casting while disabled.
V1.0.0.99
  • Mark of the Storm Stun duration reduced to 1 second from 1.25. New Effect: Stun has a diminished duration if applied to same target more than once within 7 seconds.
  • Electrical Surge AP ratio increased to 55% AP from 45% AP.
  • Lightning Rush. Energy cost reduced to 100 from 110. New Effect: Grants 10 / 20 / 30 / 40 / 50 bonus resistances for 4 seconds.
  • Slicing Maelstrom AP ratio increased to 40% AP from 33% AP. Bolts increased to 6 / 10 / 15 from 6 / 8 / 10 (3-hits-per-target limit unchanged). Removed: Cap of only applying a single Mark of the Storm per target.
V1.0.0.86
  • General New sound effects for basic attacks against different materials.
V1.0.0.82
  • Added
  • Mark of the Storm (Innate) Kennen's abilities add Marks of the Storm to opponents they hit, which explode at 3 stacks, stunning the opponent and restoring some of Kennen's energy.
  • Thundering Shuriken (Q) Kennen throws a lightning infused shuriken towards a location, damaging the first enemy it hits and adding a Mark of the Storm to them.
  • Electrical Surge (W) Kennen passively deals extra damage and adds a Mark of the Storm to opponents every few attacks, and can activate this ability to deal damage to all nearby marked units and add another mark.
  • Lightning Rush (E) Kennen transforms into a writhing ball of electricity, receiving a massive energy boost and gaining the ability to move through units. Enemy units he passes through receive damage and gain a Mark of the Storm.
  • Slicing Maelstrom (Ultimate) Kennen summons an electrical storm around him, casting down lightning bolts to a random enemy champions near him multiple times per second.

Recommended build

What players actually run on Kennen on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Kennen's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Kennen struggles against the most, and the five it beats most often, on the current patch.

Percentages are Kennen's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Kennen, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.