Aatrox

Aatrox Build

the Darkin Blade

Role: Top Pick Rate: 5.8% Win Rate: 51.74%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q E W

Items

Start
Doran's Shield
Health Potion
Core
Spear of Shojin Spear of Shojin
Plated Steelcaps Plated Steelcaps
Sundered Sky Sundered Sky
Late
Death's Dance
Endless Hunger

Runes

Most Played
Precision
Conqueror
Conqueror 89.9% · 50.9% WR
Triumph
Triumph 88.7% · 50.8% WR
Legend: Haste
Legend: Haste 74% · 50.5% WR
Last Stand
Last Stand 86.6% · 50.9% WR
Resolve
Revitalize
Revitalize 0.6% · 54.4% WR
Bone Plating
Bone Plating 0.9% · 53% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Conqueror
Conqueror 89.9% · 50.9% WR
Triumph
Triumph 88.7% · 50.8% WR
Legend: Alacrity
Legend: Alacrity 15.3% · 52.5% WR
Last Stand
Last Stand 86.6% · 50.9% WR
Sorcery
Unflinching
Unflinching 0.3% · 48.6% WR
Second Wind
Second Wind 0.9% · 49.1% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 38.06%
Bronze Bronze 44.44%
Silver Silver 47.32%
Gold Gold 48.70%
Platinum Platinum 49.97%
Emerald Emerald 50.60%
Diamond Diamond 51.15%
Master Master 51.69%
Grandmaster Grandmaster 51.28%
Challenger Challenger 48.81%
All Elos All Elos 50.82%

Best Counters and Matchups for Aatrox

See all counters for Aatrox

Top 5 Counters Against Aatrox

Zed
41.0% WR -5.5%
Heimerdinger
Heimerdinger Matchup detail
44.6% WR -2.7%
Zac
45.3% WR -2.2%
Malphite
Malphite Matchup detail
46.4% WR -0.5%
Singed
46.7% WR +0.8%

Top 5 Best Matchups for Aatrox

Malzahar
Malzahar Matchup detail
63.0% WR +13.8%
Sylas
59.5% WR +10.7%
Smolder
59.4% WR +4.3%
Maokai
58.5% WR +9.9%
Vladimir
Vladimir Matchup detail
58.5% WR +9.6%

Patch History

V14.17
  • Umbral Dash Bug Fix: Fixed an issue that caused his basic attack reset to cancel when dashing towards an enemy.
V14.14
  • Deathbringer Stance Bug Fix: Basic attacks now trigger attack effects if damage originating from Deathbringer Stance would have killed the target. The attack effects' damage now applies first/is prioritized, which may lead to losing the ability's healing.
V14.12
  • Stats Health regeneration growth reduced to 0.5 from 1. Armor growth increased to 4.8 from 4.45.
  • Umbral Dash Healing reduced to 16% at all ranks from 18 / 19.5 / 21 / 22.5 / 24%. Removed: Healing is no longer increased to 20 / 24 / 28 / 32 / 36% during World Ender. New Effect: Healing now scales with Champions killed with Comeuppance (R)0.9% per 100 bonus health.
  • World Ender Healing amplification increased to 50 / 75 / 100% from 25 / 35 / 45%.
V14.9
  • Infernal Chains Bug Fix: The timing of the damage is no longer unsynced with the tether. Previously, the target would still sometimes be dealt damage after properly breaking the tether.
  • Umbral Dash Bug Fix: No longer references to his long-deprecated ammo system.
V14.4
  • Deathbringer Stance Cooldown reduced to 22 − 10 (based on level) seconds from 24 − 12 (based on level). Bug Fix: Empowered attack no longer reduces the cooldown by 2 seconds.
  • Infernal Chains Bug Fix: Potentially fixed inconsistencies with the tether pulling a target when they leave the area at the last 0.25 seconds of the duration.
V13.20
  • World Ender Bug Fix: VFX for bonus movement speed no longer disappears prematurely when the buff refreshes upon takedown.
V13.17
  • Deathbringer Stance Damage type changed to magic from physical.
  • Infernal Chains Damage type changed to magic from physical.
V13.15
  • The Darkin Blade First cast AD ratio reduced to Champions stunned with Pyromania (P)60 / 67.5 / 75 / 82.5 / 90% AD from Champions stunned with Pyromania (P)60 / 70 / 80 / 90 / 100% AD. Second cast AD ratio reduced to Champions stunned with Pyromania (P)75 / 84.375 / 93.75 / 103.125 / 112.5% AD from Champions stunned with Pyromania (P)75 / 87.5 / 100 / 112.5 / 125% AD. Third cast AD ratio reduced to Champions stunned with Pyromania (P)90 / 101.25 / 112.5 / 123.75 / 135% AD from Champions stunned with Pyromania (P)90 / 105 / 120 / 135 / 150% AD. First cast sweetspot AD ratio reduced to Champions stunned with Pyromania (P)96 / 108 / 120 / 132 / 144% AD from Champions stunned with Pyromania (P)96 / 112 / 128 / 144 / 160% AD. Second cast sweetspot AD ratio reduced to Champions stunned with Pyromania (P)120 / 135 / 150 / 165 / 180% AD from Champions stunned with Pyromania (P)120 / 140 / 160 / 180 / 200% AD. Third cast sweetspot AD ratio reduced to Champions stunned with Pyromania (P)144 / 162 / 180 / 198 / 216% AD from Champions stunned with Pyromania (P)144 / 168 / 192 / 216 / 240% AD. Maximum AD ratio reduced to Champions stunned with Pyromania (P)360 / 405 / 450 / 495 / 540% AD from Champions stunned with Pyromania (P)360 / 420 / 480 / 540 / 600% AD.
V13.14
  • The Darkin Blade First cast base damage reduced to 10 / 25 / 40 / 55 / 70 from 10 / 30 / 50 / 70 / 90. Second cast base damage reduced to 12.5 / 31.25 / 50 / 68.75 / 87.5 from 12.5 / 37.5 / 62.5 / 87.5 / 112.5. Third cast base damage reduced to 15 / 37.5 / 60 / 82.5 / 105 from 15 / 45 / 75 / 105 / 135. First cast AD ratio increased to Champions stunned with Pyromania (P)60 / 70 / 80 / 90 / 100% AD from Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD. Second cast AD ratio increased to Champions stunned with Pyromania (P)75 / 87.5 / 100 / 112.5 / 125% AD from Champions stunned with Pyromania (P)75 / 81.25 / 87.5 / 93.75 / 100% AD. Third cast AD ratio increased to Champions stunned with Pyromania (P)90 / 105 / 120 / 135 / 150% AD from Champions stunned with Pyromania (P)90 / 97.5 / 105 / 112.5 / 120% AD. First cast sweetspot base damage reduced to 16 / 40 / 64 / 88 / 112 from 16 / 48 / 80 / 112 / 144. Second cast sweetspot base damage reduced to 20 / 50 / 80 / 110 / 140 from 20 / 60 / 100 / 140 / 180. Third cast sweetspot base damage reduced to 24 / 60 / 96 / 132 / 168 from 24 / 72 / 120 / 168 / 216. Maximum base damage reduced to 60 / 150 / 240 / 330 / 420 from 60 / 180 / 300 / 420 / 540. First cast sweetspot AD ratio increased to Champions stunned with Pyromania (P)96 / 112 / 128 / 144 / 160% AD from Champions stunned with Pyromania (P)96 / 104 / 112 / 120 / 128% AD. Second cast sweetspot AD ratio increased to Champions stunned with Pyromania (P)120 / 140 / 160 / 180 / 200% AD from Champions stunned with Pyromania (P)120 / 130 / 140 / 150 / 160% AD. Third cast sweetspot AD ratio increased to Champions stunned with Pyromania (P)144 / 168 / 192 / 216 / 240% AD from Champions stunned with Pyromania (P)144 / 156 / 168 / 180 / 192% AD. Maximum AD ratio increased to Champions stunned with Pyromania (P)360 / 420 / 480 / 540 / 600% AD from Champions stunned with Pyromania (P)360 / 390 / 420 / 450 / 480% AD. Minion damage increased to 55 / 60 / 65 / 70% (based on level) from 55% at all levels.
V13.11
  • General Bug Fix: Mecha Aatrox and Lunar Eclipse Aatrox no longer return to and freeze into their idle pose when their Recall animation was paused.
  • The Darkin Blade Bug Fix: VFX of the third cast on some skins no longer render above impassable terrain.
V13.9
  • Deathbringer Stance Damage health ratio increased to Champions killed with Comeuppance (R)4% − 12% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)4% − 10% (based on level).
  • World Ender Bonus movement speed increased to 60 / 80 / 100% from 50 / 65 / 80%.
V13.5
  • Infernal Chains Slow increased to 25 / 27.5 / 30 / 32.5 / 35% from 25% at all ranks. Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 20 / 18.5 / 17 / 15.5 / 14.
  • World Ender Bonus attack damage increased to Champions stunned with Pyromania (P)20 / 32.5 / 45% AD from Champions stunned with Pyromania (P)20 / 30 / 40% AD.
V13.1
  • Deathbringer Stance Damage health ratio reduced to Champions killed with Comeuppance (R)4% − 10% (based on level) of the target's maximum health from Damage mitigated by Master-At-Arms (R)5% − 12% (based on level).
  • Umbral Dash Healing during World Ender reduced to 20 / 24 / 28 / 32 / 36% from 25 / 30 / 35 / 40 / 45%.
  • World Ender Bonus movement speed reduced to 50 / 65 / 80% from 60 / 80 / 100%.
V12.20
  • Deathbringer Stance Heal reduced to 80% of post-mitigation damage from 100%.
V12.14
  • Stats Health growth increased to 114 from 104.
  • Umbral Dash Healing reduced to 18 / 19.5 / 21 / 22.5 / 24% from 18 / 20 / 22 / 24 / 26%. Healing during World Ender unchanged.
  • World Ender Healing amplification reduced to 25 / 35 / 45% from 25 / 40 / 55%.
V12.10
  • Stats Base health increased to 650 from 580. Health growth increased to 104 from 90. Armor growth increased to 4.45 from 3.25. Magic resistance growth increased to 2.05 from 1.25.
  • Umbral Dash Healing reduced to 18 / 20 / 22 / 24 / 26% from 20 / 22.5 / 25 / 27.5 / 30%. Healing during World Ender reduced to 25 / 30 / 35 / 40 / 45% from 26 / 32 / 38 / 44 / 50%.
  • World Ender Healing amplification reduced to 25 / 40 / 55% from 30 / 45 / 60%.
V12.7
  • General Bug Fix: Voice lines now properly play when the conditions are met.
V12.4
  • The Darkin Blade Sweetspot bonus damage increased to 60% from 50%.
V11.19
  • Infernal Chains Cooldown reduced to 20 / 18.5 / 17 / 15.5 / 14 seconds from 26 / 23 / 20 / 17 / 14.
V11.2
  • Umbral Dash New Effect: Healing against champions is now increased to 26 / 32 / 38 / 44 / 50% during World Ender.
  • World Ender Healing amplification reduced to 30 / 45 / 60% from 50 / 75 / 100%.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.20
  • World Ender Healing amplification increased to 50 / 75 / 100% from 50 / 60 / 70%.
V10.17
  • World Ender Bonus attack damage increased to Champions stunned with Pyromania (P)20 / 30 / 40% AD from Champions stunned with Pyromania (P)20 / 25 / 30% AD.
V10.15
  • World Ender Bug Fix: Now properly fears and stops Zyra's enraged Thorn Spitters.
V10.11
  • Deathbringer Stance Bug Fix: Now properly heals when attacking an enemy Malphite with Granite Shield.
  • Umbral Dash Bug Fix: Now properly heals when attacking an enemy Malphite with Granite Shield.
V10.9
  • General Taunt lines have been moved to his joke. Three of his old ultimate's revive lines have been repurposed as his taunt.
  • World Ender Undocumented: No longer cancels if Aatrox would take lethal damage but is saved because of Death's Dance's damage storage or the enemy's Corrupting Potion's reduced damage for AoE damage. Undocumented: No longer cancels before entering resurrection.
V9.19
  • The Darkin Blade Damage against minions increased to 55% from 40% at all levels.
V9.18
  • Deathbringer Stance Healing against minions reduced to 25% from 100%.
  • The Darkin Blade Damage against minions reduced to 40% at all levels from 50% − 100% (based on level).
V9.14
  • General Undocumented: Aatrox's walk animation for all his skins now performs correctly.
  • Stats Health regeneration growth increased to 1 from 0.75.
  • World Ender Removed: If Aatrox takes down at least one champion, taking lethal damage during World Ender no longer revives him over 3.25 seconds, during which he is untargetable, invulnerable, slowed by 99%, unable to basic attack, cast abilities, or use summoner spells or item actives and heals himself for Champions killed with Comeuppance (R)30% of his maximum health. While reviving, The Darkin Blade's recast timer is locked. Healing amplification increased to 50 / 60 / 70% from 40 / 55 / 70%. Cooldown reduced to 120 / 100 / 80 seconds from 140 / 120 / 100.
V9.12
  • Deathbringer Stance Cooldown changed to 24 − 12 (based on level) seconds from 15 at all levels.
  • World Ender Bonus healing changed to self-healing only from all incoming healing.
V9.9 - May 2nd Hotfix
  • Stats Base armor increased to 38 from 33. Health growth increased to 90 from 80.
  • Deathbringer Stance Damage increased to Champions killed with Comeuppance (R)5% − 12% (based on level) of the target's maximum health from Damage mitigated by Master-At-Arms (R)5% − 10% (based on level).
  • The Darkin Blade AD ratio increased to Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD from Champions stunned with Pyromania (P)55 / 60 / 65 / 70 / 75% AD.
V9.9
  • Stats Base health regeneration reduced to 3 from 8.
  • Deathbringer Stance Removed: No longer inflicts Mutilator against enemy champions, reducing healing and shielding by 40% for 3 seconds. New Effect: Now heals for bonus physical damage dealt. Damage reduced to Champions killed with Comeuppance (R)5% − 10% (based on level) of the target's maximum health from Damage mitigated by Master-At-Arms (R)8% − 16% (based on level). Static cooldown reduced to 15 seconds from 25. Removed: Cooldown is reduced by 2 seconds when Aatrox casts an ability or hits a champion with the edge of The Darkin Blade. New Effect: Cooldown is reduced by 2 seconds when Aatrox damages a champion or large monster with a basic attack or an ability or when he hits an enemy champion with the edge of The Darkin Blade. Maximum bonus damage against monsters reduced to 100 from 400. Attack frame adjusted to match other basic attacks.
  • The Darkin Blade New Effect: Cooldown now begins after the most recent The Darkin Blade sequence finishes, rather than on first cast. Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 16 / 15 / 14 / 13 / 12. Base damage increased to 10 / 30 / 50 / 70 / 90 from 10 / 25 / 40 / 55 / 70.
  • Infernal Chains Slow strength changed to 25% at all ranks from 15 / 20 / 25 / 30 / 35%. Cooldown increased to 26 / 23 / 20 / 17 / 14 seconds from 18 / 17 / 16 / 15 / 14.
  • Umbral Dash Removed: No longer grants Champions stunned with Pyromania (P)15 / 25 / 35 / 45 / 55 bonus AD for 1.5 seconds. New Effect: Healing changed to all non-periodic champion damage from physical champion damage.
  • World Ender New Effect: Cooldown now begins on cast, rather than after World Ender expires. Cooldown reduced to 140 / 120 / 100 seconds from 160 / 140 / 120. Removed: No longer removes buffs during revival. New Effects: After 0.25 seconds, Aatrox unleashes his true demonic form for 10 seconds, fearing nearby enemy minions for 3 seconds, and gaining 60 / 80 / 100% bonus movement speed, decaying over the duration. While transformed Aatrox gains increased size and Champions stunned with Pyromania (P)20 / 25 / 30% AD, and receives 40 / 55 / 70% increased healing. With each enemy champion takedown, World Ender is extended by 5 seconds, refreshing its effects, up to the original amount. Additionally if at least one champion has been taken down, if Aatrox takes lethal damage, he will revive over 3.25 seconds, during which he is untargetable, invulnerable, slowed by 99%, unable to basic attack, cast abilities, or use summoner spells or item actives and heals for Champions killed with Comeuppance (R)30% of his maximum health. While reviving, The Darkin Blade's recast timer is locked. Old Effects: After 0.5 seconds, Aatrox unleashes his true demonic form for 10 seconds, fearing nearby allied and enemy minions for 3 seconds, and for the first second gaining 120 / 180 / 240 bonus movement speed. While transformed Aatrox gains increased size and Champions stunned with Pyromania (P)20 / 25 / 30% AD, refreshing the bonus movement speed when out-of-combat with champions and turrets. Aatrox generates Blood Well equal to Champions killed with Comeuppance (R)15% − 50% (based on duration) of his maximum health over the duration. Taking lethal damage during World Ender revives Aatrox over 3.25 seconds, during which he is untargetable, invulnerable, slowed by 25%, unable to basic attack, cast abilities, or use summoner spells or item actives and consumes the Blood Well to recover the same amount in health. While reviving, The Darkin Blade's recast timer is locked.

Recommended build

What players actually run on Aatrox on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Aatrox's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Aatrox struggles against the most, and the five it beats most often, on the current patch.

Percentages are Aatrox's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Aatrox, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.