Sett

Sett Build

the Boss

Role: Top Pick Rate: 4.9% Win Rate: 52.38%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q W E

Items

Start
Doran's Blade
Health Potion
Core
Stridebreaker Stridebreaker
Plated Steelcaps Plated Steelcaps
Overlord's Bloodmail Overlord's Bloodmail
Late
Sterak's Gage
Spear of Shojin

Runes

Most Played
Precision
Conqueror
Conqueror 76.4% · 52.5% WR
Triumph
Triumph 90.9% · 52.4% WR
Legend: Alacrity
Legend: Alacrity 89.9% · 52.4% WR
Last Stand
Last Stand 90.4% · 52.5% WR
Resolve
Second Wind
Second Wind 5.5% · 50.6% WR
Unflinching
Unflinching 0.4% · 53.2% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Conqueror
Conqueror 76.4% · 52.5% WR
Triumph
Triumph 90.9% · 52.4% WR
Legend: Alacrity
Legend: Alacrity 89.9% · 52.4% WR
Last Stand
Last Stand 90.4% · 52.5% WR
Resolve
Shield Bash
Shield Bash 1.6% · 51.8% WR
Overgrowth
Overgrowth 5.6% · 50.6% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 45.26%
Bronze Bronze 50.19%
Silver Silver 51.50%
Gold Gold 51.82%
Platinum Platinum 51.93%
Emerald Emerald 52.50%
Diamond Diamond 51.27%
Master Master 52.55%
Grandmaster Grandmaster 53.88%
Challenger Challenger 64.44%
All Elos All Elos 52.25%

Best Counters and Matchups for Sett

See all counters for Sett

Top 5 Counters Against Sett

Zac
44.6% WR -2.9%
Malzahar
Malzahar Matchup detail
47.5% WR -1.8%
Malphite
Malphite Matchup detail
48.6% WR +1.7%
Akali
48.7% WR -0.3%
Ornn
48.8% WR +2.2%

Top 5 Best Matchups for Sett

Master Yi
Master Yi Matchup detail
66.0% WR +16.5%
Yasuo
60.4% WR +10.8%
Cho'Gath
Cho'Gath Matchup detail
57.8% WR +10.0%
Xin Zhao
Xin Zhao Matchup detail
57.7% WR +10.2%
Maokai
57.4% WR +8.8%

Patch History

V14.10
  • Facebreaker New Effect: Now deals 100 bonus damage to monsters.
V14.5
  • Knuckle Down New Effect: Now triggers spell effects upon dealing damage.
V14.4
  • Knuckle Down Bug Fix: Damage cap against monsters is now properly applied to the total damage and not just the bonus damage.
V13.17
  • The Show Stopper Bug Fix: Spell shield now properly removes the suppression effect after blocking the attachment.
V13.14
  • Mecha Kingdoms Sett Bug Fix: On-hit critical strike VFX now uses the correct VFX instead of the classic one.
  • Obsidian Dragon Sett Bug Fix: Recall VFX no longer renders in front of impassable terrain.
V13.3
  • The Show Stopper Bug Fix: Impact VFX no longer causes graphical issues with the VFX of other certain abilities such as Wild Growth.
V12.20
  • Stats Base magic resistance reduced to 28 from 32.
  • Pit Grit Bonus health regeneration reduced to 0.15 / 0.5 / 1 / 2 (based on level) from 0.25 / 0.5 / 1 / 2 (based on level). Right Punch bonus AD ratio increased to Champions stunned with Pyromania (P)55% bonus AD from 50%.
V12.17
  • Haymaker Bonus AD ratio increased to Champions stunned with Pyromania (P)25% per 100 bonus AD from 20%.
  • Facebreaker Slow increased to 70% from 50%.
  • The Show Stopper Bug Fix: No longer disables the target's Hexflash and Flash permanently.
V12.16
  • General Bug Fix: Joke voice line is now properly played.
V12.10
  • Stats Base health increased to 670 from 600. Health growth increased to 114 from 100. Armor growth increased to 5.2 from 4. Magic resistance growth increased to 2.05 from 1.25.
V12.8
  • Facebreaker Bug Fix: Inputting a cast for the spell while it was on cooldown no longer interrupts the user's attack and movement commands.
V12.6 - March 30th Hotfix
  • The Show Stopper Bug Fix: Fixed a bug where champions would stick to him if Tahm Kench uses Devour while he dashes with them.
V12.5
  • The Show Stopper Bug Fix: Caster no longer becomes locked out of their basic abilities if they are performing The Show Stopper while Berserked and their target dies in the process.
V12.4
  • Stats Health growth increased to 100 from 93.
V11.9
  • Haymaker Bonus AD ratio increased to Champions stunned with Pyromania (P)20% per 100 bonus AD from 10%.
  • The Show Stopper Bonus AD ratio increased to Champions stunned with Pyromania (P)120% bonus AD from 100%.
V11.8
  • Pit Grit Undocumented/Bug Fix: No longer uses the icon of Carnivore ( Cho'Gath's passive) in the enemy's Death Recap.
  • Knuckle Down Removed: Damage is no longer capped at 400 per punch against minions.
V10.18
  • Pit Grit AD ratio changed to Champions stunned with Pyromania (P)50% bonus AD from Champions stunned with Pyromania (P)15% total AD.
  • Knuckle Down Base health ratio reduced to Champions killed with Comeuppance (R)1% of target's maximum health at all ranks from 1 / 2 / 3 / 4 / 5%. AD ratio increased to Champions stunned with Pyromania (P)1 / 1.5 / 2 / 2.5 / 3% per 100 AD from Champions stunned with Pyromania (P)1% per 100 AD at all ranks.
  • The Show Stopper Bug Fix: Casting it on Yone during the very end of Fate Sealed no longer suppresses Yone as he blinks to another enemy champion.
V10.16
  • Haymaker Base damage reduced to 80 / 100 / 120 / 140 / 160 from 80 / 105 / 130 / 155 / 180.
  • Facebreaker Base damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 80 / 110 / 140 / 170.
V10.14
  • Facebreaker Bug Fix: Displacing minions or jungle monsters no longer extends their hitboxes.
V10.10
  • The Show Stopper Bug Fix: Now properly completes the slam on champion clones even as they're about to expire.
V10.9
  • The Show Stopper Bug Fix: Is no longer interrupted by player-generated terrain (e.g. Jarvan IV's Cataclysm) when casting it.
V10.8
  • Haymaker Base damage reduced to 80 / 105 / 130 / 155 / 180 from 90 / 120 / 150 / 180 / 210.
V10.6
  • The Show Stopper Bug Fix: When suppressed by The Show Stopper, LeBlanc will not return to her Distortion marker, and it will last the appropriate amount of time.
V10.5
  • Stats Base armor reduced to 33 from 37. Base health regeneration reduced to 7 from 8. Health regeneration growth reduced to 0.5 from 0.75.
  • The Show Stopper Slow duration reduced to 1 second from 1.5. Bug Fix: Now properly gets assist credit even when the target dies while suppressed.
V10.4
  • Facebreaker Bug Fix: Now only stuns enemies if he successfully grabs one on each side.
  • The Show Stopper Bug Fix: Now properly becomes displacement immune and suppresses Tahm Kench when casting The Show Stopper while Tahm Kench casts Devour.
V10.3
  • Stats Base health regeneration reduced to 8 from 9.25.
  • Haymaker New Effect: Tooltip now displays the maximum damage. Cooldown increased to 18 / 16.5 / 15 / 13.5 / 12 seconds from 16 / 14 / 12 / 10 / 8. Base damage reduced to 90 / 120 / 150 / 180 / 210 from 90 / 125 / 160 / 195 / 230. Bug Fix: If he has no points in Haymaker, Illaoi's Test of Spirit will now properly extrude his vessel.
  • The Show Stopper Bug Fix: No longer suppresses Mordekaiser for a large amount of time if he's suppressed before entering the Death Realm.
V10.2 - January 23rd Hotfix
  • Facebreaker Bug Fix: The ability's range is no longer greater than what the indicator shows.
V10.1 - Added
  • Pit Grit (Innate) Innate - Heavy Hands: Sett's basic attacks alternate between a inheritleft punch then a inheritright punch. Sett begins attacking with a inheritleft punch, and will reset back to it after 2 seconds of not performing a inheritright punch. Sett's inheritright punch gains 50 bonus range, attacks at 8 times the inheritleft punch's Champions hit with Martial Cadence (P)attack speed, and deals 5 − 90 (based on level) Champions stunned with Pyromania (P)(+ 15% AD) Champions killed from outside standard Attack rangebonus physical damage. Innate - Heart of the Half-Beast: Sett gains 0.25 / 0.5 / 1 / 2 (based on level) health regeneration per second for every Champions killed with Comeuppance (R)5% of his missing health.
  • Knuckle Down (Q) Active: Sett gains Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed within 1.5 seconds while moving towards enemy champions. Sett's next two basic attacks within 5 seconds each deal 10 / 20 / 30 / 40 / 50 Champions killed with Comeuppance (R)(+ 1 / 2 / 3 / 4 / 5% Champions stunned with Pyromania (P)(+ 1% per 100 AD) of target's maximum health) Champions killed from outside standard Attack rangebonus physical damage, capped at 400 damage per punch against minions and monsters. Consuming an attack will refresh the timer. Knuckle Down resets Sett's basic attack timer. Cooldown: 9 / 8 / 7 / 6 / 5 seconds.
  • Haymaker (W) Passive: Sett stores 100% of post-mitigation damage taken as Grit on his secondary resource bar, up to Champions killed with Comeuppance (R)50% of his maximum health. Each instance of accumulated Grit decays by 30% every second after 4 seconds. Active: Sett blasts an area in the target direction, dealing 90 / 125 / 160 / 195 / 230 (+ 25% Champions stunned with Pyromania (P)(+ 10% per 100 bonus AD) of expended Grit) Champions killed from outside standard Attack rangephysical damage to enemies hit. Enemies hit through the center take Skillshots dodged with Void Surge (Q) true damage instead. Down but not out: Sett also gains a rapidly decaying shield for 3 seconds equal to the Grit expended. Cost: 100% of current Grit. Cooldown: 16 / 14 / 12 / 10 / 8 seconds. Target Range: 790. Width: 805 / 180. Angle: 27°. Cast Time: 0.75 seconds.
  • Facebreaker (E) Active: Sett pulls in enemies at his front and back, dealing 50 / 80 / 110 / 140 / 170 Champions stunned with Pyromania (P)(+ 60% AD) Champions killed from outside standard Attack rangephysical damage and slowing them by 50% for 0.5 seconds. If Facebreaker affects at least one enemy on each side, all enemies are stunned for 1 second upon landing. Cooldown: 16 / 14.5 / 13 / 11.5 / 10 seconds. Target Range: 490. Width: 350.
  • The Show Stopper (R) Active: Sett suppresses the target enemy champion and then dashes with displacement immunity at a fixed distance toward it, carrying it along for 1.5 seconds before slamming it into the ground. Enemies within the impact area take 200 / 300 / 400 Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed with Comeuppance (R)(+ 40 / 50 / 60% of primary target's bonus health) Champions killed from outside standard Attack rangephysical damage, reduced by up to 40% on the edges, and are slowed by 99% for 1.5 seconds. The dash will prematurely end upon reaching a wall that cannot be dashed through. Cooldown: 120 / 100 / 80 seconds. Target Range: 400. Effect Radius: 600.

Recommended build

What players actually run on Sett on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Sett's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Sett struggles against the most, and the five it beats most often, on the current patch.

Percentages are Sett's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Sett, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.