Urgot

Urgot Build

the Dreadnought

Role: Top Pick Rate: 2.4% Win Rate: 52.03%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

W Q E

Items

Start
Doran's Blade
Health Potion
Core
Black Cleaver Black Cleaver
Plated Steelcaps Plated Steelcaps
Sterak's Gage Sterak's Gage
Late
Jak'Sho, The Protean
Overlord's Bloodmail

Runes

Most Played
Precision
Press the Attack
Press the Attack 86.8% · 52% WR
Triumph
Triumph 88.4% · 51.8% WR
Legend: Haste
Legend: Haste 46.4% · 51.5% WR
Last Stand
Last Stand 70% · 51.5% WR
Resolve
Overgrowth
Overgrowth 0.2% · 59.7% WR
Bone Plating
Bone Plating 0.1% · 53.1% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Press the Attack
Press the Attack 86.8% · 52% WR
Triumph
Triumph 88.4% · 51.8% WR
Legend: Bloodline
Legend: Bloodline 46.2% · 52% WR
Cut Down
Cut Down 20.9% · 52.2% WR
Inspiration
Triple Tonic
Triple Tonic
Approach Velocity
Approach Velocity 0.1% · 35% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 44.53%
Bronze Bronze 49.69%
Silver Silver 50.00%
Gold Gold 50.97%
Platinum Platinum 50.86%
Emerald Emerald 51.50%
Diamond Diamond 51.04%
Master Master 53.16%
Grandmaster Grandmaster 56.35%
Challenger Challenger 57.95%
All Elos All Elos 51.72%

Best Counters and Matchups for Urgot

See all counters for Urgot

Top 5 Counters Against Urgot

Heimerdinger
Heimerdinger Matchup detail
44.7% WR -2.6%
Anivia
45.5% WR -1.5%
Kayle
45.6% WR -0.9%
Gragas
46.8% WR -1.9%
Yorick
47.3% WR -1.0%

Top 5 Best Matchups for Urgot

Master Yi
Master Yi Matchup detail
59.7% WR +10.2%
Zaahen
59.5% WR +10.8%
Jax
58.0% WR +9.5%
Volibear
Volibear Matchup detail
57.3% WR +8.4%
Jayce
56.4% WR +6.2%

Patch History

V14.15
  • Purge Undocumented / Bug Fix: Purge attacks are now properly disabled during Teleport's and Unleashed Teleport's channels.
V14.10
  • Purge Removed: No longer applies spell effects.
  • Fear Beyond Death Bug Fix: No longer unintentionally repeatedly displaces Urgot and Skarner in the direction of Mercy and over large distances, if Mercy is cast while Urgot simultaneously becomes affected by Skarner's Impale. Both users will now stay at their original location.
V14.9
  • Stats Armor growth reduced to 5 from 5.45.
V14.6
  • Purge Bug Fix: Now properly counts as ability damage.
V14.4
  • Purge Bug Fix: No longer incorrectly applies Hullbreaker's Skipper at full effectiveness.
V13.7
  • Purge Bug Fix: No longer continually triggers the on-hit healing of Yuumi's You and Me!.
V12.12
  • Disdain Undocumented/Bug Fix: Tooltip now lists the stun duration.
V12.10
  • Stats Base health increased to 655 from 585. Health growth increased to 102 from 88. Armor growth increased to 5.45 from 4.25. Magic resistance growth increased to 2.05 from 1.25.
  • Disdain Base shield reduced to 55 / 75 / 95 / 115 / 135 from 60 / 80 / 100 / 120 / 140. Shield bonus AD ratio reduced to Champions stunned with Pyromania (P)135% bonus AD from 150%. Shield health ratio reduced to Champions killed with Comeuppance (R)13.5% bonus health from 15%.
V11.24
  • Echoing Flames New Effect: Shotgun attack range now scales with bonus attack range.
  • Purge New Effect: Autonomous attack range now scales with bonus attack range.
V11.18
  • Corrosive Charge Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8. Mana cost reduced to 70 from 80.
V11.11
  • Purge AD ratio reduced to Champions stunned with Pyromania (P)20 / 23.5 / 27 / 30.5 / 34% AD from Champions stunned with Pyromania (P)20 / 24 / 28 / 32 / 36% AD.
V11.10
  • Echoing Flames Bug Fix: Muramana's Shock now triggers on secondary targets properly.
V11.6
  • Purge On-hit modifier reduced to 50% from 75%. Bug Fix: Each instance of damage dealt now properly counts as a separate hit for effects such as Manamune stacking, Muramana on-hit, Runaan's Hurricane, Ravenous Hydra, Electrocute and Eclipse. Undocumented: On-hit damage applied from Runaan's Hurricane's Wind's Fury is now reduced by Purge.
V11.5
  • Purge Bug Fix: Each attack beyond the first now properly triggers Muramana's Shock and Ravenous Hydra's Cleave, instead of only triggering on the first attack.
V11.4
  • Purge On-hit modifier increased to 75% from 50%.
V11.2
  • Purge Bug Fix: Now properly modifies damage dealt by Kraken Slayer's Bring It Down and Ravenous Hydra's Cleave.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.25
  • Purge Undocumented: Now applies Ravenous Hydra's Cleave on every attack. (Documented in 11.5)
V10.20
  • Echoing Flames Damage cap against monsters increased to 100 − 360 (based on level) from 60 − 360 (based on level).
  • Purge New Effect: Now deals a minimum of 50 damage against monsters.
V10.13
  • Fear Beyond Death Bug Fix: Execute indicator no longer appears on enemies' health bars while the ability is on cooldown.
V10.8
  • Disdain Bug Fix: Now stuns enemies for the correct duration of 1.5 seconds instead of 1 second. Bug Fix: Urgot once again turns around to keep facing the target he is throwing. Bug Fix: Now properly gains bonus movement speed on dash.
  • Fear Beyond Death Cooldown reduced to 100 / 85 / 70 from 120 / 95 / 70.
V10.7
  • Disdain Undocumented: Stun duration reduced to 1 second from 1.25. Undocumented: Urgot no longer automatically turns around and faces the target after flinging it.
V10.6
  • Corrosive Charge Slow duration increased to 1.25 seconds from 1.
  • Disdain Not functional: Stun duration increased to 1.5 seconds from 1.25.
V10.4
  • Fear Beyond Death Bug Fix: Execute indicator now appears as intended and is properly visible.
V9.14
  • Purge Recast timer reduced to 0.5 seconds from 1.
V9.7
  • Echoing Flames Health ratio reduced to Champions killed with Comeuppance (R)2% − 6% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)2% − 8% (based on level).
  • Disdain Cooldown increased to 16 / 15.5 / 15 / 14.5 / 14 seconds from 14 at all ranks. Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 60 / 70 / 80 / 90.
  • Fear Beyond Death Base damage reduced to 100 / 225 / 350 from 125 / 250 / 375.
V9.6
  • Stats Base mana increased to 340 from 300. Mana regeneration growth increased to 0.8 from 0.6.
  • Echoing Flames Removed: No longer deals 10% reduced damage to enemies damaged in the last 5 seconds, stacking up to 3 times.
  • Purge Removed: No longer grants a shield for 30 / 60 / 90 / 120 / 150 Champions killed with Comeuppance (R)(+ 15% bonus health) for 4 seconds. Mana cost reduced to 40 / 30 / 20 / 10 / 0 from 65 at all ranks. Cooldown reduced to 12 / 9 / 6 / 3 / 0 seconds from 17 / 15 / 13 / 11 / 9. New Effect: At maximum rank, Purge can now last for an infinite duration, and becomes a toggled ability. Percentage of on-hit damage increased to 50% from 33.3%.
  • Disdain New Effect: Urgot now shields himself for 60 / 80 / 100 / 120 / 140 Champions stunned with Pyromania (P)(+ 150% bonus AD) Champions killed with Comeuppance (R)(+ 15% bonus health) on cast for 4 seconds. Base damage changed to 90 / 120 / 150 / 180 / 210 from 60 / 100 / 140 / 180 / 220. AD ratio changed to Champions stunned with Pyromania (P)100% bonus AD from Champions stunned with Pyromania (P)50% total AD. Cooldown changed to 14 seconds at all ranks from 16 / 15 / 14 / 13 / 12. Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 at all ranks.
  • Fear Beyond Death Range increased to 2500 units from 1600. Cast time increased to 0.5 seconds from 0.4. Base damage increased to 125 / 250 / 375 from 50 / 175 / 300. AD ratio reduced to Champions stunned with Pyromania (P)50% bonus AD from Champions stunned with Pyromania (P)50% total AD.
V9.4
  • Corrosive Charge Mana cost increased to 80 from 60.
  • Purge Mana cost increased to 65 at all ranks from 45 / 50 / 55 / 60 / 65. Base shield strength reduced to 30 / 60 / 90 / 120 / 150 from 60 / 90 / 120 / 150 / 180. Shield health ratio reduced to Champions killed with Comeuppance (R)15% bonus health from 30%.
  • Fear Beyond Death Bug Fix: Execute indicator no longer shows up on enemies when Urgot is dead.
V9.2
  • Stats Base armor reduced to 36 from 39.
  • Corrosive Charge Mana cost increased to 60 from 50.
  • Purge Cooldown increased to 17 / 15 / 13 / 11 / 9 seconds from 13 / 12 / 11 / 10 / 9.
V9.1
  • Fear Beyond Death Undocumented: Now destoys shields when Mercy deals its damage. (Thus it no longer does multiple cycles of true damage to be able to execute targets with big amount of shields and can now execute targets that have more than 1.111.110 shield.)
V8.19
  • Fear Beyond Death New indicator on enemy health bar, indicating when the enemy will be at Champions killed with Comeuppance (R)25% health.
V8.11
  • Stats Collision radius reduced to 50 from 80. Base attack speed increased to 0.625 from 0.595.
  • Echoing Flames Maximum damage against monsters changed to 60 − 360 (based on level) from 25 − 365 (based on level).
  • Purge New Effect: Can now be cast during other abilities.
  • Fear Beyond Death Removed: Being rooted while grinding a victim to its death.
V7.24
  • Fear Beyond Death Bug Fix: Now correctly receives Soul Essences for his Dark Harvest keystone upon executing a champion.
V7.23
  • Giant Enemy Crabgot Fear Beyond Death Bug Fix: No longer steals ground VFX from Battlecast Urgot when casting it.
  • Battlecast Urgot Bug Fix: Chromas textures are now affected by character quality settings.
V7.22
  • Stats Base attack damage increased to 63 from 55. Base armor increased to 39 from 30.
  • Corrosive Charge Delay before detonation increased to 0.6 seconds from 0.5.
V7.21
  • General Sterak's Gage is no longer listed in his recommended items.
  • Echoing Flames Leg cooldown reduced to 30 / 20 / 10 / 5 / 2.5 (based on level) from 30 / 25 / 20 / 15 / 10 (based on level). Removed: Leg cooldown being affected by cooldown reduction. Maximum health ratio reduced to Damage mitigated by Master-At-Arms (R)2 / 3 / 4 / 6 / 8 (based on level)% from Damage mitigated by Master-At-Arms (R)4.5 / 5.25 / 6 / 7 / 8 (based on level)%.
  • Corrosive Charge Mana cost changed to 50 at all ranks from 35 / 40 / 45 / 50 / 55. Time before detonation reduced to 0.5 seconds from 0.85.
  • Fear Beyond Death First case missile speed increased to 3200 from 2100.
V7.17
  • General Bug Fix: Now has Control Wards in his recommended items.
  • Purge Purge now refreshes the duration of the "locked on" debuff, preventing cases where Urgot would switch targets partway through Purge's duration.
  • Disdain If Urgot casts Disdain during Purge but fails to toss a champion, Purge will now resume firing for the remainder of its duration 0.375 seconds ealier than before (lockout period reduced to 1 second from 1.375).
  • Fear Beyond Death Slow duration and reactivation window increased to 4 seconds from 3.
V7.16
  • Fear Beyond Death Undocumented: No longer executes Braum if he blocks the chains that were about to execute an ally.
V7.15
  • Full Relaunch
  • General Title changed to the Dreadnought from the Headman's Pride. Complete visual upgrade across all skins. New splash artwork for Original Urgot, Giant Enemy Crabgot, Butcher Urgot and Battlecast Urgot. New voiceover. New lore.
  • Stats Base health reduced to 585 from 586.52. Health growth reduced to 88 from 89. Base health regeneration reduced to 6.25 from 6.505. Health regeneration growth increased to 0.7 from 0.6. Base attack damage increased to 55 from 54.05. Attack damage growth increased 4 from 3.6. Base attack speed reduced to 0.595 from 0.644. Attack speed growth increased to 3.75% from 2.9%. Base armor increased to 30 from 24.544. Armor growth increased to 4.25 from 3.3. Base magic resistance increased to 32.1 from 30. Magic resistance growth increased to 1.25 from 0.5. Attack range reduced to 350 from 425. Base movement speed reduced to 330 from 335.
  • Echoing Flames - Passive Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer of 30 / 25 / 20 / 15 / 10 (based on level) seconds. The next basic attack in the direction of a loaded shotgun causes it to fire, dealing Champions stunned with Pyromania (P)40 − 100 (based on level)% AD Champions killed with Comeuppance (R)(+ 4.5 / 5.25 / 6 / 7 / 8 (based on level)% of target's maximum health) physical damage to all enemies hit within, up to 25 − 365 (based on level) against monsters. Echoing Flames deals 10% reduced damage to enemies recently damaged in the last 5 seconds, stacking up to 3 times.
  • Corrosive Charge - Q spell Active: Urgot launches a canister at the target location that explodes after a brief delay, dealing 25 / 70 / 115 / 160 / 205 Champions stunned with Pyromania (P)(+ 70% AD) physical damage and slowing all enemies hit by 45 / 50 / 55 / 60 / 65% for 1 second. Mana Cost: 55 Cooldown: 12 / 11 / 10 / 9 / 8 seconds
  • Purge - W spell Passive: Urgot's other abilities apply inheritPurge to enemy champions for a few seconds. Active: Urgot shields himself for 60 / 90 / 120 / 150 / 180 Champions killed with Comeuppance (R)(+ 30% bonus health) and autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for inheritPurging. Urgot attacks with Champions hit with Martial Cadence (P)3.0 attack speed but deals 12 Champions stunned with Pyromania (P)(+ 20 / 24 / 28 / 32 / 36% AD) physical damage, with only 33.3% on-hit damage and cannot critically strike. Attacks deal a minimum of 50 damage against minions. While active, Urgot also gains 40% slow resistance and ghost versus non-champions but attacking reduces his base movement speed by 125 for 1 second. Mana Cost: 45 / 50 / 55 / 60 / 65 Cooldown: 13 / 12 / 11 / 10 / 9 seconds
  • Disdain - E spell Active: After a brief delay, Urgot dashes in the target direction, dealing 60 / 100 / 140 / 180 / 220 Champions stunned with Pyromania (P)(+ 50% AD) physical damage to all enemies in the way and knocking them aside. Urgot comes to a stop upon colliding with an enemy champion, stunning them for 0.75 seconds and flinging them over himself. Mana Cost: 50 Cooldown: 16 / 15 / 14 / 13 / 12 seconds
  • Fear Beyond Death - R spell First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing physical damage, leashing them for 3 seconds and slowing them by Champions killed with Comeuppance (R)0% − 75% (based on target's missing health). If the target is below Champions killed with Comeuppance (R)25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold. Second Cast: Urgot begins channeling as he launches chains at the target, suppressing them on impact and reeling them in over X seconds, during which they are untargetable by other effects. The channel can only be interrupted by Urgot's death. If the channel is successful, the target is inheritexecuted and surrounding enemies are terrified for 1.5 seconds. Mana Cost: 100 Cooldown: 120 / 95 / 70 seconds.

Recommended build

What players actually run on Urgot on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Urgot's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Urgot struggles against the most, and the five it beats most often, on the current patch.

Percentages are Urgot's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Urgot, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.