Gragas

Gragas Build

the Rabble Rouser

Role: Top Pick Rate: 2.5% Win Rate: 51.44%

Recommended Build

Summoner Spells

Flash Flash
Teleport Teleport

Skill Priority

Q E W

Items

Start
Doran's Ring
Health Potion
Core
Hextech Rocketbelt Hextech Rocketbelt
Sorcerer's Shoes Sorcerer's Shoes
Lich Bane Lich Bane
Late
Shadowflame
Rabadon's Deathcap

Runes

Most Played
Sorcery
Stormraider's Surge
Stormraider's Surge 62.8% · 51.7% WR
Manaflow Band
Manaflow Band 80.5% · 51.2% WR
Transcendence
Transcendence 79.2% · 51.2% WR
Scorch
Scorch 64.8% · 50.7% WR
Inspiration
Cosmic Insight
Cosmic Insight 0.4% · 54.7% WR
Biscuit Delivery
Biscuit Delivery 0.2% · 48.4% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Domination
Electrocute
Electrocute 7.3% · 52.3% WR
Sudden Impact
Sudden Impact 6.6% · 52.8% WR
Grisly Mementos
Grisly Mementos 4.9% · 51.7% WR
Ultimate Hunter
Ultimate Hunter 5.6% · 52.4% WR
Inspiration
Triple Tonic
Triple Tonic 0.3% · 55.8% WR
Magical Footwear
Magical Footwear 0.2% · 53.1% WR
Ability Haste
Ability Haste
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 37.82%
Bronze Bronze 41.79%
Silver Silver 44.85%
Gold Gold 46.53%
Platinum Platinum 48.32%
Emerald Emerald 50.12%
Diamond Diamond 51.24%
Master Master 54.14%
Grandmaster Grandmaster 51.88%
Challenger Challenger 56.85%
All Elos All Elos 51.18%

Best Counters and Matchups for Gragas

See all counters for Gragas

Top 5 Counters Against Gragas

Cassiopeia
Cassiopeia Matchup detail
40.2% WR -6.9%
Warwick
45.1% WR -1.0%
Heimerdinger
Heimerdinger Matchup detail
46.1% WR -1.3%
Quinn
46.3% WR -0.3%
Olaf
46.9% WR +0.1%

Top 5 Best Matchups for Gragas

Master Yi
Master Yi Matchup detail
68.0% WR +18.5%
Pantheon
Pantheon Matchup detail
56.5% WR +8.4%
Aurora
56.5% WR +7.3%
Gwen
56.4% WR +6.6%
Urgot
55.7% WR +7.9%

Patch History

V14.19
  • Drunken Rage Bug Fix: Fixed an issue that caused the W SFX to be audible in Fog of War.
V14.13
  • Happy Hour Heal reduced to Champions killed with Comeuppance (R)5.5% maximum health from 6.5%.
V14.9
  • Stats Selection radius reduced to 140 units from 155.
V14.6
  • Stats Base health reduced to 640 from 670.
  • Barrel Roll Mana cost increased to 80 at all ranks from 80 / 75 / 70 / 65 / 60.
  • Vandal Gragas Drunken Rage Bug Fix: No longer overrides and cancels other abilities' animations.
  • Santa Gragas Drunken Rage Bug Fix: Restored the overlay.
V14.2
  • Stats Health growth increased to 115 from 109. Armor growth increased to 5 from 4.8.
  • Drunken Rage New Effect: Empowered attack is now consumed against structures for 50% damage. New Effect: Empowered attack's area of effect can now target structures.
  • Explosive Cask Cooldown reduced to 100 / 85 / 70 from 120 / 100 / 80.
V13.24
  • Happy Hour Cooldown reduced to 12 / 10 / 8 / 6 (based on level) seconds from 12 at all levels.
V13.22
  • Body Slam Cooldown refund changed to 40% of total cooldown from 3 seconds.
  • Explosive Cask Travel time reduced to 0.5 seconds from 0.55.
V13.12
  • Happy Hour Cooldown increased to 12 seconds from 8.
  • Barrel Roll Mana cost reduced to 80 / 75 / 70 / 65 / 60 from 80 at all ranks.
V13.3
  • Explosive Cask Bug Fix: Effect is now fully nullified if the missile collides with projectile-interception effects, rather than triggering at the location of impact.
V12.20
  • Explosive Cask Bug Fix: Airborne debuff no longer lasts shorter than intended.
V12.17 - September 12th Hotfix
  • Body Slam Bug Fix: No longer makes targets airborne longer than intended.
  • Explosive Cask Bug Fix: No longer makes targets airborne longer than intended.
V12.11
  • Barrel Roll AP ratio increased to 80% AP from 70% AP. Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7.
  • Body Slam Cooldown reduced to 14 / 13.5 / 13 / 12.5 / 12 seconds from 16 / 15 / 14 / 13 / 12.
V12.10
  • Stats Base health increased to 670 from 600. Health growth increased to 109 from 95. Armor growth increased to 4.8 from 3.6. Magic resistance growth increased to 2.05 from 1.25.
  • Happy Hour Heal reduced to Champions killed with Comeuppance (R)6.5% maximum health from 8%.
V11.19
  • Drunken Rage Damage AP ratio increased to 70% AP from 60% AP.
V11.12
  • Drunken Rage Bug Fix: Now properly triggers Manaflow Band and Tear of the Goddess.
V11.11
  • Drunken Rage Undocumented/Bug Fix: Now properly triggers and grants charges for Manaflow Band's, Muramana, Ravenous Hydra and Tear of the Goddess.
V11.9
  • Body Slam Base damage reduced to 80 / 125 / 170 / 215 / 260 from 80 / 130 / 180 / 230 / 280.
V11.5
  • Barrel Roll Mana cost increased to 80 at all ranks from 60 / 65 / 70 / 75 / 80.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.25
  • Happy Hour Heal increased to Champions killed with Comeuppance (R)8% maximum health from 6%.
  • Drunken Rage Cooldown reduced to 5 seconds from 6.
V10.24 - November 24th Hotfix
  • Barrel Roll Bug Fix: No longer deals max damage when uncharged.
V10.17
  • Stats Base armor increased to 38 from 35.
V10.15
  • Drunken Rage Damage AP ratio increased to 60% AP from 50% AP.
  • Explosive Cask AP ratio increased to 80% AP from 70% AP.
V10.11
  • Body Slam Bug Fix: Is no longer able to stun enemies that are reasonably apart from each other by casting it through a wall on one target and then Flashing onto the other.
V10.6
  • General Recommended items updated.
V10.5 - March 4th Hotfix
  • Barrel Roll Bug Fix: Cooldown now properly starts when barrel is thrown rather than on explosion.
V9.19
  • Drunken Rage Cooldown increased to 6 seconds from 5. Target's health ratio reduced to Champions killed with Comeuppance (R)7% of the target's maximum health from 8%.
V9.15
  • Body Slam Bug Fix: Body Slam and basic attack combo now grants the proper number of Electrocute and Conqueror stacks.
V9.11
  • Stats Base health increased to 600 from 583.52. Health growth increased to 95 from 89. Base attack damage increased to 64 from 61.38.
V9.4
  • General Base run animation updated.
V9.1
  • Barrel Roll New Effect: Ability icon border now shows the remaining time to recast the ability.
V8.24
  • General Updated sound and visual effects. New basic attack hit VFX.
  • Barrel Roll Range indicator and grog VFX more clearly indicate area of effect.
  • Drunken Rage He now glows to indicate the damage reduction effect. Bubble VFX reduced.
  • Body Slam Added new dash VFX to indicate area of effect. Hit VFX are more impactful.
  • Explosive Cask Grog and barrel trail VFX improved to indicate area of effect and feel more impactful. VFX and SFX changed to be more distinct from Barrel Roll.
  • Oktoberfest Gragas Body Slam Pretzel dash VFX restored.
V8.21
  • General Basic attacks' audio now changes based on whether he hits stone, wood, metal, or people.
  • Barrel Roll New audio and when maximum charge state is reached.
  • Drunken Rage Activation audio is clearer.
  • Body Slam Collision audio updated.
  • Explosive Cask On-cast audio clarity improved.
V8.13
  • Drunken Rage Cooldown changed to 5 seconds at all ranks from 8 / 7 / 6 / 5 / 4. New Effect: Now gains 50 bonus range for his next attack.
V8.7
  • Barrel Roll AP ratio increased to 70% AP from 60% AP.
  • Drunken Rage AP ratio increased to 50% AP from 30% AP. New Effect: Damage reduction now scales with 4% per 100 AP.
  • Oktoberfest Gragas Bug Fix: Seam lines have been minimized.
V8.4
  • Drunken Rage Bug Fix: Activating it while attacking an inhibitor will no longer cause him to path towards the blue side fountain.
V7.23
  • Stats New: Now has +8% bonus attack speed at level 1.
V7.22
  • Stats Base armor increased to 35.05 from 26.05.
V7.18
  • Stats Base armor reduced to 26.05 from 29.05.
  • Body Slam Collision detection radius reduced to 180 from 210. Hitbox offset radius reduced to 40 from 60. Indicator changed to more accurately reflect hitbox.
V7.15
  • Stats Base attack speed reduced to 0.625 from 0.651.
  • Explosive Cask Cooldown increased to 120 / 100 / 80 seconds from 100 / 90 / 80.
V7.11
  • Oktoberfest Gragas Bug Fix: Audio now properly plays on Howling Abyss.
V7.10
  • Body Slam Bug Fix: No longer rarely passes through targets standing next to terrain.
V7.8
  • Body Slam Bug Fix: Fixed a bug where it would sometimes pass through targets close to walls.
V7.4
  • General Adjusted splash artwork for Fnatic Gragas.
V7.2
  • Stats Base armor increased to 29.05 from 26.048.
  • Happy Hour Heal increased to Champions killed with Comeuppance (R)6% maximum health from 4%.
V6.17
  • Body Slam Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks. Bug Fix: Fixed a bug where Gragas sometimes dashed through targets Body Slam should have collided with.
  • Explosive Cask Travel time is now fixed at 0.55 seconds, instead of having a fixed projectile speed and variable travel time based on distance (used to be a travel time between 0 and 0.58 seconds).
V6.14
  • General Bug Fix: Fixed a texture issue on the top of Fnatic Gragas's barrel.
V6.7
  • General Splash artwork for Hillbilly Gragas updated to the Chinese art.
V6.3
  • General New ability icons.
  • Barrel Roll Slow duration increased to 2 seconds from 1.3.
  • Drunken Rage Channel time reduced to 0.75 seconds from 1. New Effect: Bonus damage is now dealt to all enemies within 250-range of the target. Percentage health damage is calculated per-target.
V5.17
  • General Updated recommended items.
  • Drunken Rage Percent health damage reduced to Champions killed with Comeuppance (R)8% of target's maximum health at all ranks from 8 / 9 / 10 / 11 / 12%.
V5.12
  • Stats Base health regeneration reduced to 5.5 from 8.678. Health regeneration growth reduced to 0.5 from 0.85.
  • Barrel Roll Slow duration reduced to 1.3 seconds from 2. New Effect: Slow duration now increased to 1.95 seconds over the ferment duration.
V5.10
  • Body Slam Moving collision radius decreased to 180 from 200. End collision radius decreased to 210 from 250.
V5.5
  • General Mana increased to 400 from 300.
  • Drunken Rage Damage cap vs monsters increased to 300 from 250.
V5.3
  • Barrel Roll Base slow increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%. Maximum slow increased to 60 / 67.5 / 75 / 82.5 / 90% from 45 / 52.5 / 60 / 67.5 / 75%.
V4.20
  • General Texture update to Classic, Esquire, Hillbilly, Santa and Scuba Gragas.
V4.19
  • General New splash artwork for Original Gragas.
V4.14
  • General Updated recommended items.
  • Body Slam Dash range changed to fixed from variable (he will now always attempt to travel the full distance).
V4.13
  • Barrel Roll Damage dealt to minions reduced to 70% from 100%.
  • Drunken Rage Mana cost increased to 30 at all ranks from 0. Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 8 / 7.5 / 7 / 6.5 / 6. Damage reduction duration reduced to 2.5 seconds from 3. Fixed a bug where Drunken Rage could be used twice in a row if Gragas was interrupted as soon as he started drinking. Fixed a bug where Drunken Rage would sometimes not play the proper keg smash animation on attack.
  • Body Slam Fixed a bug where Body Slam would occasionally fail to work when Gragas leveled it first or second.
V4.10
  • Drunken Rage Gragas no longer loses the damage reduction buff if he is interrupted during the channel. Tooltip updated to properly show 250 max damage against monsters.
V4.6
  • Drunken Rage Gragas' movement speed is no longer slowed while channeling.
  • Body Slam Cooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
V4.5
  • Stats Base armor increased to 20 from 16. Base movement speed reduced to 330 from 340. Base attack damage reduced to 55.5 from 55.78. Attack damage per level increased to 3.5 from 3.375. Magic resist per level increased to 1.25 from 0.
  • Happy Hour Now restores 4% of his maximum health instantly, instead of 2% over 4 seconds. Now has an internal cooldown of 8 seconds.
  • Barrel Roll Base damage reduced to 80 / 120 / 160 / 200 / 240 (+60% AP) from 85 / 135 / 185 / 235 / 285 (+90% AP). Duration for the cask to explode automatically reduced to 4 seconds from 5. Cask will now highlight its maximum range while idle on the ground. Attack speed slow removed. Now slows movement speed by 30 / 35 / 40 / 45 / 50%. The damage will now ramp up to 120 / 180 / 240 / 300 / 360 (+90% AP) and the slow to 45 / 52.5 / 60 / 67.5 / 75% over the first 2 seconds, as the alcohol "ferments". The barrel will change color to indicate that it is fully charged. Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 80 / 90 / 100 / 110 / 120. Cooldown unchanged. Cast range reduced to 850 from 950.
  • Drunken Rage Revised Active: Gragas takes a long swig from his barrel, disabling his ability to cast or attack for 1 second. Upon finishing his drink, Gragas' next attack within ~5 seconds will deal 20 / 50 / 80 / 110 / 140 (+30% AP) Champions killed with Comeuppance (R)(+8 / 9 / 10 / 11 / 12% target's max health) bonus magic damage. Gragas gains 10 / 12 / 14 / 16 / 18% damage reduction for 3 seconds starting from the moment he starts drinking. Gragas can now move during the channel. No longer restores mana nor grants attack damage. Damage reduction duration reduced to 3 seconds from 20. Damage reduction is now applied instantly rather than after completing the channel. Channeling for the full duration now empowers his next attack. Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 25 at all ranks.
  • Body Slam Base damage increased to 80 / 130 / 180 / 230 / 280 from 80 / 120 / 160 / 200 / 240. AP ratio increased to 60% AP from 50% AP. Removed: Champions stunned with Pyromania (P)30 / 40 / 50 / 60 / 70% AD. No longer slows movement speed. Now briefly knocks back and stuns all enemies hit for 1 seconds. On-hit cooldown reduction reduced to static 3 seconds from half. Mana cost reduced to 50 from 75. Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
  • Explosive Cask Base damage reduced to 200 / 300 / 400 from 200 / 325 / 450. AP ratio reduced to 70% AP from 90% AP.
V4.3
  • Body Slam AD ratio changed to Champions stunned with Pyromania (P)30 / 40 / 50 / 60 / 70% AD from Champions stunned with Pyromania (P)66% AD at all ranks.
  • Explosive Cask AP ratio reduced to 90% AP from 100% AP.
V4.2 Undocumented
  • Explosive Cask Mana cost reduced to 100 from 100 / 125 / 150.
V3.14 - November 22nd Hotfix
  • Barrel Roll Bugfix: Fixed a bug where Gragas’ Barrel Roll became unavailable if Gragas died immediately after throwing his barrel.
V3.14
  • Barrel Roll Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival. Cast range reduced to 950 from 1100.
  • Body Slam Now deals full damage to all targets hit rather than divided amongst them. Cooldown increased to 12 seconds from 7. Cooldown reduced by half if Gragas collides with a unit.
V1.0.0.152
  • Stats Movement speed increased to 340 from 315.
V1.0.0.146
  • Body Slam Charge speed reduced to 900 from 1050. Mana cost increased to 75 from 50.
  • Explosive Cask Cooldown increased to 100 / 90 / 80 seconds from 90 / 75 / 60.
V1.0.0.143
  • Body Slam No longer stops when encountering created terrain (e.g. Anivia's Crystallize).
V1.0.0.142
  • Stats Base health increased to 523 from 493. Armor per level increased to 3.6 from 2.7.
  • Body Slam Charge speed increased to 1050 at all ranks from 650 / 750 / 850 / 950 / 1050. Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
V1.0.0.138
  • General Updated recommended items.
V1.0.0.133
  • Barrel Roll Fixed a bug where it immediately detonated when Gragas died.
V1.0.0.125
  • Gragas' tooltips now properly display numbers in their passives as it updates.
V1.0.0.118
  • Body Slam Fixed a bug that was causing the line missile targeting display to be offset.
V1.0.0.113
  • Barrel Roll Base damage reduced to 85 / 135 / 185 / 235 / 285 from 100 / 150 / 200 / 250 / 300.
  • Drunken Rage Mana restored while channeling reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
V1.0.0.110
  • Barrel Roll Fixed a bug where it was not properly drawing aggro from towers and monsters.
V1.0.0.107
  • Drunken Rage Damage reduction reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%. Mana restoration changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90.
  • Explosive Cask Cooldown increased to 90 / 75 / 60 seconds from 60.
V1.0.0.103
  • Barrel Roll Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8. Now slows attack speed by 20 / 25 / 30 / 35 / 40%.
  • Drunken Rage Cooldown reduced to 25 seconds from 30.
  • Body Slam Cooldown increased to 7 seconds from 6.
  • Explosive Cask No longer slows attack speeds.
V1.0.0.101
  • Explosive Cask Now interacts properly with spell shields like Banshee's Veil.
V1.0.0.100
  • Barrel Roll Fixed a display error with the self buff's tooltip.
  • Body Slam Can no longer be cast while rooted.
V1.0.0.96
  • Body Slam Fixed a bug where it slowed targets that were immune to slows. Fixed a bug where it would not display a hit particle or play a sound if it hit any target that blocked the slow.
V1.0.0.94
  • Barrel Roll Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
V1.0.0.87
  • Drunken Rage Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
V1.0.0.86
  • Body Slam Now has an ability power ratio of 0.5.
  • Body Slam Fixed a bug where it would collide with Poison Trail.
V1.0.0.82
  • Body Slam Can no longer be usable while rooted.
  • Explosive Cask Fixed ability power ratio to match the tooltip.
V1.0.0.81
  • Barrel Roll Fixed a bug where it would detonate Teemo's Mushrooms.
V1.0.0.75
  • Stats Base attack speed and attack speed per level increased by 25%.
  • Barrel Roll Missile speed increased by 25%. Cooldown is now decreased by the amount of time the barrel is stopped for. Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 11 / 10 / 9 / 8 / 7 as a result of the above change.
  • Body Slam Speed increased to 650 / 750 / 850 / 950 / 1050 from 600 / 650 / 700 / 750 / 800. Range increased by 50. It is now location targetable. Cleaned up the collision detection.
  • Explosive Cask Missile speed increased by 25%. Range increased by 50. Cast radius slightly increased. Fixed a bug where casting it out of range could sometimes make it cast to a lesser distance.
V1.0.0.74
  • Drunken Rage Attack damage bonus increased to 30 / 40 / 50 / 60 / 70 per level from 20 / 30 / 40 / 50 / 60. Buff duration reduced to 20 seconds from 25. Cooldown reduced to 30 seconds from 45. Channel duration lowered to 1 second from 1.5.
  • Body Slam Fixed a bug where Gragas would sometimes ignore collision if he passed through a dead minion.
V1.0.0.72 Added
  • Happy Hour (Innate) Gragas takes a drink from his cask every time he uses an ability, restoring health over time.
  • Barrel Roll (Q) Gragas rolls his cask to a location, which can be activated again to explode after arriving or will explode on its own after 5 seconds, dealing damage to enemy units in the area.
  • Drunken Rage (W) Gragas guzzles brew from his cask, restoring Mana over a short period of time. After he finishes drinking, he becomes drunkenly enraged, increasing physical damage dealt and decreasing all damage taken.
  • Body Slam (E) Gragas charges forward and collides with the first enemy unit he comes across, dealing damage to all enemies near the collision.
  • Explosive Cask (Ultimate) Gragas throws his cask to a location which explodes on impact, dealing damage to enemy units in the area and knocking them back.

Recommended build

What players actually run on Gragas on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Gragas's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Gragas struggles against the most, and the five it beats most often, on the current patch.

Percentages are Gragas's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Gragas, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.