Kayle

Kayle Build

the Righteous

Role: Top Pick Rate: 2.7% Win Rate: 53.27%

Recommended Build

Summoner Spells

Flash Flash
Teleport Teleport

Skill Priority

E Q W

Items

Start
Doran's Blade
Health Potion
Core
Boots of Swiftness Boots of Swiftness
Nashor's Tooth Nashor's Tooth
Dusk and Dawn Dusk and Dawn
Late
Rabadon's Deathcap
Shadowflame
Void Staff

Runes

Most Played
Precision
Press the Attack
Press the Attack 55.7% · 53.7% WR
Absorb Life
Absorb Life 84.8% · 53.2% WR
Legend: Alacrity
Legend: Alacrity 98.4% · 53.3% WR
Last Stand
Last Stand 84.5% · 53.2% WR
Sorcery
Celerity
Celerity 0.3% · 47.3% WR
Gathering Storm
Gathering Storm 0.1% · 48.8% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Press the Attack
Press the Attack 55.7% · 53.7% WR
Presence of Mind
Presence of Mind 7.4% · 54.8% WR
Legend: Alacrity
Legend: Alacrity 98.4% · 53.3% WR
Cut Down
Cut Down 8.7% · 54.2% WR
Sorcery
Celerity
Celerity 0.3% · 47.3% WR
Gathering Storm
Gathering Storm 0.1% · 48.8% WR
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 42.56%
Bronze Bronze 48.76%
Silver Silver 50.67%
Gold Gold 51.94%
Platinum Platinum 52.13%
Emerald Emerald 52.68%
Diamond Diamond 53.79%
Master Master 54.92%
Grandmaster Grandmaster 52.22%
Challenger Challenger 58.33%
All Elos All Elos 53.21%

Best Counters and Matchups for Kayle

See all counters for Kayle

Top 5 Counters Against Kayle

Irelia
46.8% WR -0.7%
Malphite
Malphite Matchup detail
47.3% WR +0.4%
Sylas
47.7% WR -1.1%
Akali
48.0% WR -1.0%
Kled
48.3% WR +1.5%

Top 5 Best Matchups for Kayle

K'Sante
60.4% WR +10.2%
Varus
60.1% WR +10.9%
Yorick
59.6% WR +11.3%
Trundle
59.1% WR +9.9%
Kennen
58.5% WR +9.4%

Patch History

V14.10
  • Empyrean Kayle Bug Fix: Properly implemented her unique HUD portrait before ascending to Aflame (level 11).
V14.9
  • Immortal Journey Kayle Bug Fix: Properly implemented her unique HUD portrait before ascending to Aflame (level 11).
V14.5
  • Starfire Spellblade New Effect: Now triggers spell effects upon dealing damage.
V14.1 - January 12th Hotfix
  • Divine Ascent Bonus attack speed AP ratio per stack reduced to 0.5% per 100 AP from 1%.
V13.17
  • Dragonslayer Kayle Bug Fix: Smoke VFX during her Recall now uses the correct shape.
  • Immortal Journey Kayle Bug Fix: Her champion icon on the scoreboard and minimap now use the correct icon to reflect her third form at level 11.
V13.10
  • Divine Judgment Bug Fix: Sword VFX are no longer missing on her body during the cast animation.
V13.9
  • General Bug Fix: Several SFX and animations now properly play.
  • Divine Ascent Aflame base damage changed to 20 − 41 (based on level) from 15 − 35 (based on Starfire Spellblade's Rank).
  • Starfire Spellblade Passive AP ratio reduced to 20% AP from 25% AP.
  • Divine Judgment Cast time reduced to 0.5 seconds from 1.5. Area of effect delay increased to 2.5 seconds from 1.5 seconds. Duration changed to 2.5 seconds at all ranks from 2 / 2.5 / 3. Effect radius increased to 675 / 675 / 775 units from 500 at all ranks. Base damage reduced to 200 / 300 / 400 from 200 / 350 / 500. AP ratio reduced to 70% AP from 80% AP. Removed: No longer reduces her attack range to 400 if she self-casts.
V13.4
  • General Bug Fix: No longer permanently loses attack speed from certain sources of ability power after reaching level 16.
V13.3
  • Divine Ascent Bonus movement speed increased to 10% from 8%.
  • Starfire Spellblade Passive AP ratio increased to 25% AP from 20% AP.
V12.13
  • Divine Ascent New Effect: Now slightly increases size upon becoming Aflame.
V12.10 - May 25th Hotfix
  • Stats Base magic resistance reduced to 22 from 26. Health growth reduced to 92 from 99.
  • Starfire Spellblade Active base damage reduced to Champions killed with Comeuppance (R)8 / 8.5 / 9 / 9.5 / 10% missing health from 8 / 9 / 10 / 11 / 12%. Active AP ratio reduced to 1.5% per 100 AP from 2% per 100 AP.
V12.10
  • Stats Base health increased to 670 from 600. Health growth increased to 99 from 85. Armor growth increased to 4.2 from 3. Magic resistance growth increased to 1.3 from 0.5.
  • Celestial Blessing Base heal reduced to 55 / 80 / 105 / 130 / 155 from 60 / 90 / 120 / 150 / 180. Heal AP ratio reduced to 25% AP from 30% AP.
V12.9
  • Divine Ascent Bug Fix: Movement and attack voice lines now play correctly while Ascended.
V11.24
  • Divine Ascent New Effect: While Aflame and Exalted, or Transcendent, the distance of the waves launched by her basic attacks now scales with her bonus attack range.
V11.15
  • Stats Base magic resistance reduced to 26 from 30.
V11.10
  • Divine Ascent Aflame (fire wave) AP ratio increased to 25% AP from as 20% AP. Transcendent bonus attack range increased to 100 from 50. Maximum bonus attack range increased to 625 from 575. Bug Fix: Fire waves now properly trigger Muramana's Shock.
V11.8
  • Starfire Spellblade Bug Fix: Kraken Slayer's Bring it Down now triggers properly from all ranges.
  • Divine Judgement Bug Fix: Voice lines now trigger more frequently at cast.
V11.1
  • Starfire Spellblade Bug Fix: No longer consumes charges of Tear of the Goddess twice. While patch the patch notes specifically mentions Tear of the Goddess, the actual change made Starfire Spellblade be a single cast instance, rather than two indicidual ones (basic attack and spell). Now only gives one stack for effects such as Electrocute or Phase Rush, instead of two. No longer triggers Conqueror twice. Etc.
V10.25
  • Stats Base magic resistance reduced to 30 from 34.
  • Divine Ascent Aflame AP ratio reduced to 20% AP from 25% AP. Bug Fix: Fixed a bug where her attack range would unintentionally increase after leveling up Divine Judgement.
  • Starfire Spellblade Passive AP ratio reduced to 20% AP from 25% AP.
V10.24
  • Divine Ascent Attack speed AP ratio per stack reduced to 1% per 100 AP from 2% per 100 AP. Maximum attack speed AP ratio reduced to 5% per 100 AP from 10% per 100 AP.
V10.23
  • Divine Ascent New Effect: Now grants 2% per 100 AP bonus attack speed per stack.
V10.22
  • PsyOps Kayle Divine Judgement Bug Fix: No longer triggers a series of flashes across the screen when activated.
V10.18
  • Radiant Blast Removed: No longer refunds Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range50% of its mana cost per enemy champion hit.
  • Celestial Blessing Mana cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 80 / 90 / 100 / 110.
  • Starfire Spellblade Mana cost reduced to 0 from 50 / 55 / 60 / 65 / 70. Projectile speed increased to 5000 from 2000. Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 8 at all ranks.
  • Aether Wing Kayle and Pentakill Kayle Radiant Blast Bug Fix: VFX no longer renders over impassable terrain.
V10.4
  • Radiant Blast Undocumented: Cast time reverted to match Kayle's basic attack's windup time from 0.25 seconds.
V9.22
  • Radiant Blast Base damage reduced to 60 / 100 / 140 / 180 / 220 from 70 / 115 / 160 / 205 / 250.
  • Celestial Blessing Mana cost increased to 70 / 80 / 90 / 100 / 110 from 60 / 70 / 80 / 90 / 100.
V9.19
  • Divine Judgment Bug Fix: Fixed a bug where Ultimate Hunter would not reduce its cooldown.
V9.18
  • Divine Ascent Aflame base damage increased to 15 − 35 (based on Starfire Spellblade's Rank) from 10 − 30 (based on Starfire Spellblade's Rank)
  • Starfire Spellblade Passive base damage increased to 15 / 20 / 25 / 30 / 35 from 10 / 15 / 20 / 25 / 30.
V9.17
  • General Adjusted splash artwork for Original Kayle.
  • Divine Ascent New Effects: Innate: Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses. Zealous (1): Kayle's basic attacks grant Champions hit with Martial Cadence (P)6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of Champions hit with Martial Cadence (P)30% bonus attack speed. At maximum stacks, Kayle becomes Champions killed within 3s of using Distortion (W)Exalted, gaining Champions killed 5s before or after using Chronobreak (R)8% bonus movement speed. Can stack against turrets. Arisen (6): Kayle becomes a ranged champion with 525 attack range. Aflame (11): While Champions killed within 3s of using Distortion (W)Exalted, Kayle's basic attacks against non-structures additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade's Rank) Champions stunned with Pyromania (P)(+ 10% bonus AD) (+ 25% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies hit. The waves can critically strike for Damage mitigated with Shifting Sands (E)(100% + 25%) bonus magic damage. Transcendent (16): Zealous is permanently set to maximum stacks and Kayle gains 50 bonus attack range, for a total of 575 attack range. Old Effects: Innate: Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses. Zealous (1): Kayle's basic attacks against non-structures grant Champions hit with Martial Cadence (P)6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of Champions hit with Martial Cadence (P)30% bonus attack speed. At maximum stacks, Kayle becomes Champions killed within 3s of using Distortion (W)Exalted, gaining Champions killed 5s before or after using Chronobreak (R)15% bonus movement speed when moving toward enemies. Aflame (6): While Champions killed within 3s of using Distortion (W)Exalted, Kayle's basic attacks against non-structures additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade's Rank) Champions stunned with Pyromania (P)(+ 10% AD) (+ 20% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies hit. The waves can critically strike for Damage mitigated with Shifting Sands (E)(100% + 25%) bonus magic damage. Arisen (11): Kayle becomes a ranged champion with 550 attack range. Additionally, Zealous's bonus attack speed is increased to Champions hit with Martial Cadence (P)10% bonus attack speed per stack, for a maximum of Champions hit with Martial Cadence (P)50% bonus attack speed. Transcendent (16): Zealous is permanently set to maximum stacks. Additionally, Aflame's fiery waves now deal Skillshots dodged with Void Surge (Q) true damage instead.
  • Radiant Blast New Effect: Now refunds Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range50% of mana cost for each champion hit with it. Cast delay reduced to 0.25 seconds from 0.5. Cast time changed to 0.25 seconds, rather than matching the basic attack's windup time. Missile speed reduced to 1600 from 2000. Target range reduced to 900 units from 950. Resistances shred reduced to 15% from 20%. Resistances shred duration increased to 4 seconds from 3. Bug Fix: Fixed a bug where it wouldn't pierce as far if it hit its target at point-blank range.
  • Starfire Spellblade Bonus magic damage reduced to Champions killed with Comeuppance (R)8 / 9 / 10 / 11 / 12% of target's missing health from 8 / 10 / 12 / 14 / 16%. AP ratio increased to 2% per 100 AP from 1% per 100 AP. Passive on-hit damage AD ratio reduced to Champions stunned with Pyromania (P)10% bonus AD from Champions stunned with Pyromania (P)10% total AD. Passive on-hit damage AP ratio increased to 25% AP from 20% AP.
  • Divine Judgment Mana cost reduced to 100 / 50 / 0 from 100 at all ranks. AoE radius increased to 500 units from 475.
V9.9
  • Celestial Blessing Undocumented: Can now be casted while there's a decoy nearby.
  • Divine Judgment Bug Fix: Fixed a bug where she would sometimes freeze when casting her Divine Judgement and then teleport to a new location. Undocumented: Can no longer be cast on decoys.
V9.8
  • Stats Base attack damage reduced to 50 from 52. Base armor reduced to 26 from 28. Base attack speed reduced to 0.667 from 0.695.
  • Divine Ascent New Effect: Ascensions are now based on level and skill points.
V9.7
  • Stats Base health regeneration reduced to 5 from 6. Armor growth reduced to 3 from 3.5.
  • Radiant Blast Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Celestial Blessing Base movement speed reduced to 24 / 28 / 32 / 36 / 40% from 26 / 32 / 38 / 44 / 50%. Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 75 / 80 / 85 / 90.
  • Starfire Spellblade Bonus magic damage reduced to Champions killed with Comeuppance (R)8 / 10 / 12 / 14 / 16% of target's missing health from 10 / 12.5 / 15 / 17.5 / 20%. New Effect: Bonus magic damage now scales with 1% per 100 AP.
V9.6
  • General Now defaults to attack damage as her default adaptive stat, from ability power. Updated recommended items.
  • Stats Attack damage growth reduced to 2.5 from 3. Attack speed growth reduced to 1.5% from 2%.
  • Celestial Blessing Movement speed AP ratio reduced to 8% per 100 AP from 10% per 100 AP. New Effect: Bonus movement speed now begins on cast rather than after 0.25 seconds. Removed: No longer has a 1 second uncancellable window.
  • Starfire Spellblade New Effect: Cast time is now identical to her basic attack windup, from 0.25 seconds. Bug Fix: The basic attack portion of Starfire Spellblade's attack can now properly critically strike.
  • Riot Kayle Updated VFX to be more wee-woo.
  • Silver Kayle Updated VFX to be more blue.
  • Battleborn Kayle Updated VFX to be less yellow.
  • Judgment Kayle Updated VFX to be more spooky.
  • Aether Wing Kayle New death animation. Removed robotic VO processing.
V9.5 - Full Relaunch
  • General Title changed to the Righteous from the Judicator. Complete visual upgrade across all skins. New artwork for Original Kayle, Viridian Kayle, Battleborn Kayle, Aether Wing Kayle, Judgment Kayle, Riot Kayle, and Silver Kayle. Tweaked artwork for Iron Inquisitor Kayle and Pentakill Kayle. Unmasked Kayle reworked into Transcended Kayle. New voice over. New lore.
  • Stats Base attack range increased to 175 from 125. Base attack speed increased to 0.695 from 0.638. Base attack damage increased to 52 from 51. Base armor increased to 28 from 26.88. Base magic resistance increased to 34 from 30. Base health increased to 600 from 586. Base mana reduced to 330 from 375. Base health regeneration reduced to 6 from 8.5. Attack speed growth reduced to 2% from 2.2%. Attack damage growth increased to 3 from 2.2. Health growth reduced to 85 from 105. Mana growth increased to 50 from 25. Health regeneration growth reduced to 0.5 from 0.75.
  • Divine Ascent (Innate) Innate - Zealous: Kayle's basic attacks grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At maximum stacks, Kayle becomes Champions killed within 3s of using Distortion (W)Exalted, gaining 15% bonus movement speed when moving toward enemies. Upon spending 6, 11, and 16 skill points, Kayle ascends into a new form, gaining additional bonuses. Aflame - Level 6: While Champions killed within 3s of using Distortion (W)Exalted, Kayle's basic attacks additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade's Rank) Champions stunned with Pyromania (P)(+ 10% AD) (+ 20% AP) magic damage to enemies hit. Arisen - Level 11: Kayle becomes a ranged champion with 550 attack range. Additionally, Zealous's bonus attack speed is increased to 10% bonus attack speed, for a maximum of 50% bonus attack speed. Transcendent - Level 16: Kayle permanently has full Zealous stacks and is permanently Champions killed within 3s of using Distortion (W)Exalted. Additionally, Aflame's fiery waves now deal true damage.
  • Radiant Blast (Q) Active: Kayle plants a portal at her initial location that faces the target direction. After a 0.5-second delay, a celestial sword launches forward from the portal. The sword explodes into a cross upon collision with an enemy, dealing 70 / 115 / 160 / 205 / 250 Champions stunned with Pyromania (P)(+ 60% bonus AD) (+ 50% AP) magic damage and slowing targets struck by 26 / 32 / 38 / 44 / 50%, while reducing their armor and magic resistance by 20% for 3 seconds. Mana Cost: 60 / 65 / 70 / 75 / 80. Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
  • Celestial Blessing (W) Active: Kayle and target allied champion are healed for 60 / 90 / 120 / 150 / 180 (+ 30% AP) health and gain 26 / 32 / 38 / 44 / 50% (+ 10% per 100 AP) bonus movement speed for 2 seconds. If cast without a valid target, or self-cast, Celestial Blessing will automatically target the most wounded ally in range. Target Range: 900. Mana Cost: 70 / 75 / 80 / 85 / 90. Cooldown: 15 seconds.
  • Starfire Spellblade (E) Passive: Kayle's basic attacks deal 10 / 15 / 20 / 25 / 30 Champions stunned with Pyromania (P)(+ 10% AD) (+ 20% AP) bonus magic damage. Additionally, Aflame's base damage is increased. Active: Kayle's next basic attack within 6 seconds deals Champions killed with Comeuppance (R)10 / 12.5 / 15 / 17.5 / 20% of target's missing health bonus magic damage. While Aflame, it also damages enemies surrounding the target. Prior to becoming Arisen, Starfire Spellblade also causes Kayle to become a ranged champion with 550 attack range on the empowered attack. Mana Cost: 50 / 55 / 60 / 65 / 70. Cooldown: 8 seconds.
  • Divine Judgment (R) Active: Kayle conjures swords around the target allied champion or herself over 1.5 seconds, after which she brings them crashing to the ground, dealing magic damage to all enemies in the area. Divine Judgment also grants the target invulnerability for 2 / 2.5 / 3 seconds. Target Range: 900. Mana Cost: 100. Cooldown: 160 / 120 / 80 seconds.

Recommended build

What players actually run on Kayle on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Kayle's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Kayle struggles against the most, and the five it beats most often, on the current patch.

Percentages are Kayle's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Kayle, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.