Sivir

Sivir Build

the Battle Mistress

Role: ADC Pick Rate: 4.1% Win Rate: 50.64%

Recommended Build

Summoner Spells

Flash Flash
Barrier Barrier

Skill Priority

Q W E

Items

Start
Doran's Bow
Health Potion
Core
Essence Reaver Essence Reaver
Berserker's Greaves Berserker's Greaves
Navori Flickerblade Navori Flickerblade
Late
Infinity Edge
Lord Dominik's Regards
Bloodthirster

Runes

Most Played
Precision
Lethal Tempo
Lethal Tempo 96% · 51.3% WR
Presence of Mind
Presence of Mind 93.9% · 51.2% WR
Legend: Bloodline
Legend: Bloodline 59.5% · 51.2% WR
Cut Down
Cut Down 93.8% · 51.3% WR
Inspiration
Cash Back
Cash Back 0.1% · 55.4% WR
Triple Tonic
Triple Tonic 0.1% · 44% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health
Health
Best WR
Precision
Lethal Tempo
Lethal Tempo 96% · 51.3% WR
Presence of Mind
Presence of Mind 93.9% · 51.2% WR
Legend: Alacrity
Legend: Alacrity 39.6% · 51.3% WR
Cut Down
Cut Down 93.8% · 51.3% WR
Inspiration
Biscuit Delivery
Biscuit Delivery 0.1% · 56.1% WR
Jack Of All Trades
Jack Of All Trades 0.1% · 48.1% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 40.88%
Bronze Bronze 47.33%
Silver Silver 48.70%
Gold Gold 49.47%
Platinum Platinum 50.18%
Emerald Emerald 51.07%
Diamond Diamond 51.33%
Master Master 51.85%
Grandmaster Grandmaster 51.44%
Challenger Challenger 51.77%
All Elos All Elos 51.25%

Best Counters and Matchups for Sivir

See all counters for Sivir

Top 5 Counters Against Sivir

Twitch
44.1% WR -3.2%
Yasuo
45.9% WR -0.5%
Karthus
46.3% WR +1.5%
Senna
46.4% WR +0.5%
Vel'Koz
46.7% WR +1.1%

Top 5 Best Matchups for Sivir

Corki
57.2% WR +6.4%
Kalista
55.7% WR +5.9%
Ezreal
54.6% WR +4.0%
Nilah
54.5% WR +8.4%
Ziggs
54.5% WR +7.8%

Patch History

V14.5
  • Stats Base armor increased to 30 from 26.
V13.12
  • Stats Attack damage growth reduced to 2.5 from 2.8.
  • Ricochet AD ratio increased to Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD from Champions stunned with Pyromania (P)25 / 30 / 35 / 40 / 45% AD.
V13.10
  • Boomerang Blade Bug Fix: Return missile targeting back to Sivir can now properly be created when she is untargetable or has entered stasis while it was being sent out.
V13.9
  • General New splash artwork for Original Sivir.
V13.5
  • General Bug Fix: Now properly plays her voiceover interaction with Azir.
V13.1b
  • Stats Mana growth increased to 45 from 40.
  • Ricochet Mana cost reduced to 60 at all ranks from 60 / 65 / 70 / 75 / 80.
V12.17
  • Stats Attack damage growth reduced to 2.8 from 3.
  • Ricochet AD ratio reduced to Champions stunned with Pyromania (P)25 / 30 / 35 / 40 / 45% AD from Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD.
V12.15
  • Stats Attack damage growth reduced to 3 from 3.3.
  • Spell Shield Cooldown increased to 24 / 22.5 / 21 / 19.5 / 18 seconds from 22 / 20 / 18 / 16 / 14.
  • On the Hunt Cooldown increased to 120 / 100 / 80 seconds from 100 / 85 / 70.
V12.14
  • Boomerang Blade Bug Fix: Cast time reduced to Champions hit with Martial Cadence (P)0.25 − 0.1 (based on bonus attack speed) from Champions hit with Martial Cadence (P)0.25 − 0.188 (based on bonus attack speed). Due to the cast time effectively rounding up to full game ticks, at undisturbed game tick interval times the technical minimum cast time is now 0.132 seconds reached at Champions hit with Martial Cadence (P)94.4% bonus attack speed, from 0.198 seconds reached at Champions hit with Martial Cadence (P)99.8% bonus attack speed.
  • Ricochet Damage against minions reduced to 65% from 80%. New Effect: Bounces now execute minions that are left below 15 health.
V12.13 - July 13th Hotfix
  • Boomerang Blade Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
  • Ricochet Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks. Cooldown increased to 12 seconds from 10.
V12.13 - Gameplay Update
  • Stats Base attack damage reduced to 58 from 63. Base health reduced to 600 from 632. Base mana increased to 340 from 325. Base mana regeneration reduced to 6 from 8. Attack damage growth increased to 3.3 from 3. Attack speed growth increased to 2% from 1.6%. Mana growth reduced to 40 from 50. Mana regeneration growth reduced to 0.8 from 0.9.
  • Fleet of Foot Duration reduced to 1.5 seconds from 2. New Effect: Bonus movement speed now decays over the duration. Bonus movement speed increased to 55 − 75 (based on level) from 35 − 55 (based on level).
  • Boomerang Blade Base damage reduced to 25 / 40 / 55 / 70 / 85 from 35 / 50 / 65 / 80 / 95. AD ratio changed to Champions stunned with Pyromania (P)80 / 85 / 90 / 95 / 100% AD from Champions stunned with Pyromania (P)70 / 85 / 100 / 115 / 130% AD. AP ratio increased to 60% AP from 50% AP. New Effect: Damage is now increased by 0% − 50% (based on critical strike chance). Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 7 at all ranks. New Effect: Cast time now scales down to 0 seconds based on bonus attack speed. Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 70 / 80 / 90 / 100 / 110. Outgoing missile speed increased to 1450 from 1350. Returning missile speed reduced to 1200 from 1350.
  • Ricochet Removed: No longer ends after 3 attacks. Duration increased to 4 seconds from 3. New Effect: Now grants Champions hit with Martial Cadence (P)20 / 25 / 30 / 35 / 40% bonus attack speed while active. Removed: No longer able to bounce to new targets indefinitely. New Effect: Basic attacks bounce to other nearby enemies, up to 8 total bounces. Bounces can target each enemy up to one additional time per attack. Bounces prioritize the nearest new target, then the nearest target if no new targets are available. AD ratio reduced to Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD from Champions stunned with Pyromania (P)30 / 45 / 60 / 75 / 90% AD. Bounce range increased to 500 units from 450. Bounce speed increased to 1000 from 700. Mana cost reduced to 60 from 75. Damage against minions reduced to 80% from 100%. Cooldown changed to 10 seconds at all ranks from 12 / 10.5 / 9 / 7.5 / 6. Bug Fix: Now deals the correct amount of damage to Zyra's Plants.
  • Spell Shield Removed: No longer restores 110 / 120 / 130 / 140 / 150 mana upon successfully blocking a hostile effect. New Effect: Now restores Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD (+ 50% AP) health after 0.25 seconds of successfully blocking a hostile effect. New Effect: Now activates Fleet of Foot after 0.25 seconds of successfully blocking a hostile effect. Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 22 / 19 / 16 / 13 / 10.
  • On the Hunt Cooldown reduced to 100 / 85 / 70 seconds from 120 / 100 / 80. Removed: No longer grants her Champions hit with Martial Cadence (P)30 / 45 / 60% bonus attack speed while Ricochet is active. Removed: Bonus movement speed no longer decays after 2 / 3 / 4 seconds. Bonus movement speed reduced to 20 / 25 / 30% from 40 / 50 / 60%. Duration increased to 8 / 10 / 12 seconds from 8 at all ranks. New Effect: Duration is now refreshed upon scoring a takedown against enemy champions damaged within the last 3 seconds. New Effect: Basic attacks now reduce basic ability cooldowns by 0.5 seconds while active.
V12.11
  • Boomerang Blade Bug Fix: Now is audible to allies even if the target is hit while not in sight.
V12.10
  • Stats Base health increased to 632 from 562. Health growth increased to 104 from 90. Armor growth increased to 4.45 from 3.25. Magic resistance growth increased to 1.3 from 0.5.
V11.16
  • Ricochet AD ratio increased to Champions stunned with Pyromania (P)30 / 45 / 60 / 75 / 90% AD from Champions stunned with Pyromania (P)30 / 40 / 50 / 60 / 70% AD.
V11.1 - January 6th Hotfix
  • Stats Base mana increased to 325 from 284.
  • Boomerang Blade Damage fall-off now resets when the boomerang begins to return.
V10.19
  • Fleet of Foot Bonus movement speed increased to 35 − 55 (based on level) from 30 − 50 (based on level).
V10.16
  • Fleet of Foot Bug Fix: SFX has been restored across all skins, including the base.
V10.11
  • Stats Base health increased to 562 from 532. Health growth increased to 90 from 88.
V10.10
  • Spell Shield Mana restored increased to 110 / 120 / 130 / 140 / 150 from 80 / 95 / 110 / 125 / 140.
V10.9
  • General New voice lines from Ascension added.
V10.5
  • Boomerang Blade Base damage reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115. AD ratio increased to Champions stunned with Pyromania (P)70 / 85 / 100 / 115 / 130% AD from Champions stunned with Pyromania (P)70 / 80 / 90 / 100 / 110% AD.
  • On the Hunt Minimum bonus movement speed increased to 20 / 25 / 30% from 20% at all ranks.
V9.24
  • Stats Base attack damage increased to 63 from 61.
V9.17
  • Ricochet Bug Fix: Now properly bounces when recast when she reaches 45% CDR by holding Spear of Shojin or Cosmic Insight.
V9.16
  • Ricochet AD ratio reduced to Champions stunned with Pyromania (P)30 / 40 / 50 / 60 / 70% AD from Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD.
V9.13
  • Stats Attack damage growth reduced to 3 from 3.11. Base mana regeneration reduced to 8 from 8.012.
  • Ricochet Mana cost increased to 75 from 60.
V9.4
  • Ricochet Bug Fix: AD ratio reduced to Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD from Champions stunned with Pyromania (P)55 / 60 / 65 / 70 / 75% AD.
V9.1
  • Boomerang Blade Hitting an enemy champion no longer decreases Boomerang Blade's damage against subsequent targets.
  • Ricochet Undocumented: AD ratio increased to Champions stunned with Pyromania (P)55 / 60 / 65 / 70 / 75% AD from Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD
  • On the Hunt New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.14
  • Boomerang Blade Cooldown reduced to 7 seconds from 9.
V8.11
  • Stats Base health increased to 532 from 515.76. Health growth increased to 88 from 82. Base armor reduced to 26 from 31. Base health regeneration reduced to 3.25 from 5. Base attack damage reduced to 61 from 65. Attack damage growth increased to 3.11 from 2.41.
V8.7
  • Pizza Delivery Sivir Bug Fix: No longer uses classic VFX and SFX when using her auto attacks. Bug Fix: Auto attack projectile is no longer misaligned.
V8.3
  • Stats Base health regeneration reduced to 5 from 5.174.
V7.22
  • Stats Base attack damage increased to 65 from 57.46. Base armor increased to 31 from 22.21.
V7.19
  • Spell Shield Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
V7.18
  • Spell Shield Bug Fix: Fixed a bug where it could block summoner spells if they were cast at the same time as any ability.
V7.17
  • Neo PAX Sivir New loot-exclusive skin, available from 8/31/17 (11:00 PT) until 1/8/18 (23:59 PT) for 10. Original PAX Sivir owners will automatically receive Neo PAX Sivir and a special loading border for their original skin. The original PAX Sivir will not be given away, added to loot, or made available again.
V7.15 July 26th Hotfix
  • Boomerang Blade Base damage reduced to 35 / 55 / 75 / 95 / 115 from 55 / 75 / 95 / 115 / 135.
V7.15
  • Boomerang Blade Base damage increased to 55 / 75 / 95 / 115 / 135 from 25 / 45 / 65 / 85 / 105.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V7.5
  • Boomerang Blade Bug Fix: Fixed a bug where it disappeared into the ground if thrown at a higher-elevation location.
V6.17
  • Ricochet Base damage reduced to Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD from Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD.
  • On the Hunt Passive bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
V6.9
  • General New splash artwork for PAX Sivir.
V6.8
  • General Splash artwork for Warrior Princess Sivir, Spectacular Sivir, Huntress Sivir, Bandit Sivir and PAX Sivir updated to the Chinese art.
V6.4
  • Ricochet New Effect: If Sivir critically strikes her target the bounces will do so as well.
V5.24
  • Ricochet AD ratio increased to Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD from Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD.
V5.22
  • Stats Attack damage increased to 57.46 from 52.04. Attack damage growth reduced to 2.41 from 3. Attack speed reduced to 0.625 from 0.66. Attack delay increased to 0 from − 0.05.
  • Ricochet Cooldown beginning changed to on-cast from after all attacks being used. Cooldown increased to 12 / 10.5 / 9 / 7.5 / 6 seconds from 9 / 8 / 7 / 6 / 5. Duration reduced to 4 seconds from 6.
V5.15
  • On the Hunt Initial bonus movement speed reduced to 40 / 50 / 60% from 60 at all ranks. Allied bonus movement speed and its duration changed to match Sivir's remaining ones depending on when allies get in range.
V5.11
  • On the Hunt Initial bonus movement speed duration reduced to 2 / 3 / 4 seconds from 2 / 4 / 6.
V4.16
  • General Additional quotes, including special quotes for Ascension.
V4.15
  • Boomerang Blade Collision damage application changed to edge of projectile from center. Range increased to 1250 from 1175 to match visuals. Bug Fix: Whenever projectile return began Sivir's basic attacks would cancel.
V4.13
  • On the Hunt Initial bonus movement speed duration increased to 2 / 4 / 6 seconds from 2 / 3 / 4.
V4.10
  • General Base mana increased to 250 from 246. Mana per level increased to 50 from 43. Mana regen per level increased to 0.9 from 0.5.
V4.5
  • Stats Armor increased to 16.75 from 12.75.
V4.4
  • Boomerang Blade Per-target damage reduction increased to 15% from 10.
  • Ricochet Mana cost increased to 60 from 40.
  • Spell Shield Mana gain increased to 80 / 95 / 110 / 125 / 140 from 60 / 75 / 90 / 105 / 120.
V3.15
  • Fleet of Foot Bonus movement speed reduced to 30 / 35 / 40 / 45 / 50 (based on level) from 50 at all levels.
  • Spell Shield Duration reduced to 1.5 seconds from 3.
  • On the Hunt Allied duration reduced to 8 seconds from 10. Initial bonus movement speed duration changed to 2 / 3 / 4 seconds from 4 at all ranks. Cooldown increased to 120 / 100 / 80 from 120 / 90 / 60.
V3.14
  • Boomerang Blade Damage changed to 25 / 45 / 65 / 85 / 105 Champions stunned with Pyromania (P)(+ 70 / 80 / 90 / 100 / 110% AD) from 60 / 105 / 150 / 195 / 240 Champions stunned with Pyromania (P)(+ 110% Bonus AD). Per-target damage reduction reduced to 10% from 20.
V3.13
  • General Visual Update. New models and textures for all skins. New splash artwork Original Sivir. New voice-over.
  • Stats Attack speed per level reduced to 1.6% from 3.28.
  • Ricochet Number of bouncing basic attacks increased to 3 from 1. Per-bounce damage reduction changed to Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD from 20% total damage. Removed: Maximum number of bounces. New Effect: Enemies can only be hit once. Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 7 / 6 / 5 / 4 / 3.
  • Spell Shield Mana cost reduced to 0 from 75. Mana gain reduced to 60 / 75 / 90 / 105 / 120 mana from 150 at all ranks.
  • On the Hunt Removed: Self and allied bonus attack speed. New Effect: Sivir passively gains 40 / 60 / 80% bonus attack speed while Ricochet is active. Bonus movement speed changed to 60% decaying to 20 after 4 seconds to 20% for the duration. Cooldown changed to 120 / 90 / 60 seconds from 100 / 90 / 80. Removed: Cast time.
V3.6
  • Fleet of Foot New Effect: Triggers when Boomerang Blade and Ricochet hit enemy champions.
V3.02
  • Ricochet Bug Fix: Early-ranks cooldown longer than intended.
V1.0.0.152
  • Stats Movement speed increased to 335 from 310.
V1.0.0.139
  • Boomerang Blade AD ratio increased to Champions stunned with Pyromania (P)(+ 110% Bonus AD) from Champions stunned with Pyromania (P)(+ 100% Bonus AD).
V1.0.0.133
  • Boomerang Blade Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250. AD ratio reduced to Champions stunned with Pyromania (P)(+ 100% Bonus AD) from Champions stunned with Pyromania (P)(+ 110% Bonus AD).
  • On the Hunt Bonus movement speed reduced to 20% from 25. Duration reduced to 10 seconds from 15.
V1.0.0.131
  • General Recommended items updated.
  • Boomerang Blade Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260. New Effect: Has a (+ 50% AP) ratio.
  • Ricochet Per-bounce damage reduction reduced to 20% from 25. Bug Fix: Costing additional mana on throwing the projectile.
V1.0.0.130
  • Gameplay Update General Basic attack projectile speed increased to 1400 from 1200. Attack frames updated to be more responsive. Recommended items updated. Stats Attack range increased to 500 from 425. Attack speed reduced to 0.658 from 0.679. Attack damage reduced to 49 from 52.11. Fleet of Foot Removed: Dodge chance while moving. Sivir's basic attacks against enemy champions grant her 50 bonus movement speed for 2 seconds. Boomerang Blade Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120. Damage changed to physical from magic. AD ratio increased to Champions stunned with Pyromania (P)(+ 110% Bonus AD) from Champions stunned with Pyromania (P)(+ 100% Bonus AD). Removed: (+ 75% AP) ratio. Ricochet Removed: Toggle. New Effect: Sivir's next basic attack bounces to 5 additional targets dealing 20 / 35 / 50 / 65 / 80 Champions stunned with Pyromania (P)(+ 100% AD) physical damage to the first target and 25% reduced damage to each subsequent one. Cooldown 7 / 6 / 5 / 4 / 3 seconds. Cost: 40 Mana. On the Hunt New Effect: For the duration allies who didn't get the bonuses on-cast will get them if they get in range of Sivir. Bonus attack speed changed to 30 / 45 / 60% from 30 / 60 / 90. Allied bonus attack speed increased to 50% from 33. Cooldown changed to 100 / 90 / 80 seconds from 90 at all ranks.

Recommended build

What players actually run on Sivir on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Sivir's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Sivir struggles against the most, and the five it beats most often, on the current patch.

Percentages are Sivir's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Sivir, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.