Kog’Maw

Kog’Maw Build

the Mouth of the Abyss

Role: ADC Pick Rate: 1.8% Win Rate: 53.58%

Recommended Build

Summoner Spells

Flash Flash
Barrier Barrier

Skill Priority

W Q E

Items

Start
Doran's Bow
Health Potion
Core
Berserker's Greaves Berserker's Greaves
Blade of The Ruined King Blade of The Ruined King
Guinsoo's Rageblade Guinsoo's Rageblade
Late
Runaan's Hurricane
Terminus
Jak'Sho, The Protean

Runes

Most Played
Precision
Lethal Tempo
Lethal Tempo 80.5% · 54.2% WR
Triumph
Triumph 76.7% · 54.1% WR
Legend: Bloodline
Legend: Bloodline 62% · 53.9% WR
Last Stand
Last Stand 63.6% · 54.4% WR
Resolve
Overgrowth
Overgrowth
Conditioning
Conditioning
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Lethal Tempo
Lethal Tempo 80.5% · 54.2% WR
Triumph
Triumph 76.7% · 54.1% WR
Legend: Alacrity
Legend: Alacrity 28.9% · 54.5% WR
Last Stand
Last Stand 63.6% · 54.4% WR
Inspiration
Triple Tonic
Triple Tonic 0.3% · 51.7% WR
Magical Footwear
Magical Footwear 0.1% · 66.7% WR
Attack Speed
Attack Speed
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 44.90%
Bronze Bronze 49.97%
Silver Silver 51.10%
Gold Gold 52.29%
Platinum Platinum 52.88%
Emerald Emerald 53.51%
Diamond Diamond 53.80%
Master Master 54.84%
Grandmaster Grandmaster 55.54%
Challenger Challenger 63.38%
All Elos All Elos 53.88%

Best Counters and Matchups for Kog’Maw

See all counters for Kog’Maw

Top 5 Counters Against Kog’Maw

Seraphine
Seraphine Matchup detail
43.9% WR -1.4%
Nilah
48.0% WR +2.0%
Veigar
48.4% WR +3.3%
Twitch
49.6% WR +2.4%
Karthus
50.4% WR +5.5%

Top 5 Best Matchups for Kog’Maw

Swain
59.9% WR +14.7%
Kalista
57.8% WR +8.1%
Miss Fortune
Miss Fortune Matchup detail
57.2% WR +9.8%
Sivir
56.6% WR +8.2%
Mel
56.5% WR +6.3%

Patch History

V14.14
  • Icathian Surprise Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.
V14.13
  • Icathian Surprise Bug Fix: Corpse is no longer sometimes a valid movement collision target.
V14.7
  • Void Ooze Bug Fix: Tooltip now notes the correct slow amount due to 14.5 changes.
V14.5
  • Icathian Surprise New Effect: Now gains Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed upon activation. Maximum bonus movement speed increased to 50% from 40%.
  • Caustic Spittle Cast time changed to basic attack windup time from 0.25 seconds.
  • Void Ooze Slow increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%
  • Living Artillery AD ratio increased to Champions stunned with Pyromania (P)75% bonus AD from 65%.
V14.2
  • Bio-Arcane Barrage New Effect: Now displays an attack range indicator while active.
V14.1
  • Bio-Arcane Barrage Bug Fix: No longer always cancels an ongoing basic attack windup when the buff ends.
V13.18
  • Icathian Surprise Bug Fix: Character swap to the exploded Kog'Maw model is no longer partially overriding his champion statistics. No longer shows as having the maximum amount of attack speed while a corpse.
V13.12
  • Bio-Arcane Barrage Base damage reduced to Champions killed with Comeuppance (R)3 / 3.75 / 4.5 / 5.25 / 6% of target's maximum health from 3.5 / 4.25 / 5 / 5.75 / 6.5%.
  • Lion Dance Kog'Maw Living Artillery Bug Fix: Restored vertical cast indicator.
V13.8
  • Icathian Surprise Base damage increased to 140 − 650 (based on level) from 125 − 550 (based on level). New Effect: Now grants ghosting while active.
  • Caustic Spittle Cooldown reduced to 7 seconds from 8.
  • Void Ooze Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100. Slow changed to 30 / 35 / 40 / 45 / 50% from 20 / 28 / 36 / 44 / 52%.
V13.1b
  • Icathian Surprise Undocumented/Bug Fix: The exploded corpse that Kog'Maw turns into after the effect ends no longer displays -5 base movement speed.
V12.22
  • Stats Attack damage growth reduced to 3.1 from 3.11.
V12.12
  • Icathian Surprise Bug Fix: Corpse is no longer an obstacle to other units' pathing.
V12.11 - June 9th Hotfix
  • Bio-Arcane Barrage Base damage increased to Champions killed with Comeuppance (R)3.5 / 4.25 / 5 / 5.75 / 6.5% of target's maximum health from 3 / 3.8 / 4.6 / 5.2 / 6%.
V12.11
  • Caustic Spittle Resistance reduction reduced to 23 / 25 / 27 / 29 / 31% from 25 / 27 / 29 / 31 / 33%. Bonus attack speed reduced to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30 / 35%.
  • Bio-Arcane Barrage Base damage reduced to Champions killed with Comeuppance (R)3 / 3.8 / 4.6 / 5.2 / 6% of target's maximum health from 3 / 4 / 5 / 6 / 7%.
V12.10
  • Stats Base health increased to 635 from 565. Health growth increased to 99 from 85. Armor growth increased to 4.45 from 3.25. Magic resistance growth increased to 1.3 from 0.5.
  • Icathian Surprise Bug Fix: No longer triggers his own Immortal Shieldbow passive.
V12.9
  • Icathian Surprise Bug Fix: Turrets no longer prioritize and target enemies damaged by it.
V12.8
  • Icathian Surprise Bug Fix: Enemy champions that deal lethal damage to trigger the zombie state are no longer considered to deal damage to the source when the effect ends.
V12.2
  • Icathian Surprise Bug Fix: Fixed a bug where towers would incorrectly target enemy champions who took damage from it.
V11.18
  • Void Ooze AP ratio increased to 70% AP from 50% AP.
V11.10
  • General Updated base textures. Updated visual effects. New basic attack missiles and hit effects.
  • Icathian Surprise Reduced noise and improved clarity with regards to the size of the explosion.
  • Caustic Spittle New hit effects and a new missile to better represent its actual hitbox.
  • Bio-Arcane Barrage New effects to make him more representative of the Void.
  • Void Ooze New hit effects and a new missile to better represent its actual hitbox.
  • Living Artillery New effects that better represent the hitbox.
  • Reindeer Kog'Maw, Deep Sea Kog'Maw, and Jurassic Kog'Maw Added new recolors to all VFX.
  • Lion Dance Kog'Maw Caustic Spittle New unique VFX. Void Ooze Updated VFX. Living Artillery Updated VFX.
  • Pug'Maw All VFX updated.
V11.9
  • Icathian Surprise Bug Fix: VO has been restored and is playing once again on all skins.
  • Caustic Spittle Resistance reduction increased to 25 / 27 / 29 / 31 / 33% from 20 / 22 / 24 / 26 / 28%.
  • Void Ooze Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
V11.5
  • Bio-Arcane Barrage Bonus magic damage health ratio increased to Champions killed with Comeuppance (R)3 / 4 / 5 / 6 / 7% of target's maximum health from 3 / 3.75 / 4.5 / 5.25 / 6%.
V11.2 - January 21st Hotfix
  • Caustic Spittle Bug Fix: No longer permanently loses bonus attack speed after dying.
V10.18
  • Stats Health growth reduced to 85 from 90. Armor growth reduced to 3.25 from 3.5.
V10.15
  • Arcanist Kog'Maw Void Ooze Bug Fix: VFX now aligns with when it actually deals damage to the enemy units.
V10.13
  • Caustic Spittle AP ratio increased to 70% AP from 50% AP.
  • Living Artillery AP ratio increased to 35% AP from 25% AP.
V10.12
  • Caustic Spittle Bug Fix: Tooltip no longer mentions rooting for 0.5 seconds.
V10.11
  • Stats Base health increased to 565 from 534. Health growth increased to 90 from 88.
V10.1
  • Living Artillery New Effect: Mana debuff duration now displays on the icon's border.
V9.21
  • Stats Base mana increased to 325 from 322.2. Base mana regeneration increased to 8.75 from 8.676.
  • Caustic Spittle Base damage increased to 90 / 140 / 190 / 240 / 290 from 80 / 130 / 180 / 230 / 280.
  • Void Ooze Base damage increased to 75 / 120 / 165 / 210 / 255 from 60 / 105 / 150 / 195 / 240.
V9.8
  • Battlecast Kog'Maw Bug Fix: Fixed a bug where Teemo's Blinding Dart did not correctly display on this skin.
V9.1
  • Living Artillery New Effect: Can now ping the time until stacks expire if Kog'Maw is unable to cast Living Artillery due to having too many stacks.
V8.24
  • Pug'Maw Void Ooze Bug Fix: Restored self and ally view bubble VFX and enemy view bubbles are now more red.
V8.19
  • Stats Base movement speed increased to 330 from 325.
  • Living Artillery Target range increased to 1300 / 1550 / 1800 from 1200 / 1500 / 1800.
V8.14
  • General Updated mixing and mastering for current SFX.
V8.11
  • Stats Base health increased to 534 from 517.76. Health growth increased to 88 from 82. Base armor reduced to 24 from 29. Base health regeneration reduced to 3.75 from 6. Base attack damage reduced to 61 from 65. Attack damage growth increased to 3.11 from 2.41.
V8.4
  • Bio-Arcane Barrage Bonus magic damage maximum health ratio increased to Champions killed with Comeuppance (R)3 / 3.75 / 4.5 / 5.25 / 6% of target's maximum health from 3 / 3.5 / 4 / 4.5 / 5%.
V8.3
  • Stats Base health regeneration increased to 6 from 5.924.
  • Bio-Arcane Barrage Maximum health bonus magic damage reduced to Champions killed with Comeuppance (R)3 / 3.5 / 4 / 4.5 / 5% of target's maximum health from 3 / 4 / 5 / 6 / 7%.
V8.1
  • Hextech Kog'Maw Void Ooze Bug Fix: VFX around the spit blob projectile no longer disappear beneath elevated terrain.
V7.23
  • Living Artillery Bug Fix: Warning indicator VFX can once again be seen from self/ally view in Medium, Low, and Very Low graphics settings.
V7.22
  • Stats Base attack damage increased to 65 from 57.46. Base armor increased to 29 from 19.88.
V7.14
  • Reindeer Kog'Maw Bug Fix: Vintage loading screen border now properly displays for original owners of the skin.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V6.24
  • Bio-Arcane Barrage Maximum health bonus damage increased to 3 / 4 / 5 / 6 / 7% from 2 / 3 / 4 / 5 / 6%.
  • Void Ooze Base damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260. AP ratio reduced to 50% AP from 70% AP.
V6.21
  • Living Artillery Initial and stacking mana cost reduced to 40 from 50. Maximum mana cost reduced to 400 from 500. Increased cost debuff duration reduced to 8 seconds from 10. Base damage increased to 100 / 140 / 180 from 70 / 110 / 150. New Effect: Deals 0.83% increased damage for every Champions killed with Comeuppance (R)1% of target's missing health, up to 50% bonus damage (versus targets above 40% of their maximum health). Maximum damage implemented at 150 / 210 / 270 + Champions stunned with Pyromania (P)97.5% bonus AD + 37.5% AP. Threshold to deal double damage reduced to Champions killed with Comeuppance (R)below 40% health from Champions killed with Comeuppance (R)below 50% health. Target's below the above threshold take double damage instead of the previous modifier. Base double damage increased to 200 / 280 / 360 from 140 / 220 / 300. Removed: Triple damage Champions killed with Comeuppance (R)below 25% health, previously 240 / 330 / 540 Champions stunned with Pyromania (P)(+ 195% bonus AD) (+ 75% AP).
V6.20
  • Bio-Arcane Barrage Made Bio-Arcane Barrage's attack animation cool again. Updated Lion Dance Kog'Maw's hit particles for even more fireworks. Updated Bio-Arcane Barrage's visual effects across skins to match the new duration.
V6.19
  • Stats Base attack speed increased to 0.665 from 0.625. Attack speed growth reduced to 2.65% from 3.5%.
  • Caustic Spittle New Passive: 15 / 20 / 25 / 30 / 35% bonus attack speed.
  • Bio-Arcane Barrage Removed: Bonus attack speed, maximum attack speed and reduced cast time. Removed: Basic attacks dealing Champions stunned with Pyromania (P)55% AD to non-minions. Removed: Base bonus magic damage reduced to 0 from 4 / 8 / 12 / 16 / 20. Target's maximum health ratio increased to Champions killed with Comeuppance (R)2 / 3 / 4 / 5 / 6% of target's maximum health from Champions killed with Comeuppance (R)2% of target's maximum health at all ranks. Target's maximum health AP ratio increased to 1% per 100 AP from 0.75% per 100 AP. Bonus range increased to 130 / 150 / 170 / 190 / 210 from 90 / 120 / 150 / 180 / 210. Cooldown increased to 17 seconds at all ranks from 13 / 11.5 / 10 / 8.5 / 7. Duration increased to 8 seconds from 6. New effect: Cooldown now starts on-cast instead of at the end of buff duration.
V6.8
  • Caustic Spittle Resistance reduction increased to 20 / 22 / 24 / 26 / 28% from 12 / 16 / 20 / 24 / 28%.
  • Bio-Arcane Barrage Base damage reduced to 4 / 8 / 12 / 16 / 20 from 10 / 15 / 20 / 25 / 30.
V6.7
  • General Splash artwork for Lion Dance Kog'Maw updated to the Chinese art.
  • Bug Fix: On-hit effects were dealing significantly reduced damage while Bio-Arcane Barrage was active.
V6.5
  • Stats Attack speed growth increased to 3.5% from 1.5%.
  • Caustic Spittle Mana cost reduced to 40 from 60.
  • Bio-Arcane Barrage Removed: Passive bonus attack speed. Removed: Minimum damage threshold. New Effect: Bonus damage has a base value of 5 / 10 / 15 / 20 / 25. Percentage health component unchanged.
V6.4
  • Stats Base attack speed reduced to 0.625 from 0.665.
  • Bio-Arcane Barrage Bonus damage cap against non-champions reduced to 60 from 100.
V6.3
  • Caustic Spittle Moved: Passive 15 / 20 / 25 / 30 / 35% bonus attack speed.
  • Bio-Arcane Barrage New Effect: Passively grants Champions hit with Martial Cadence (P)15 / 20 / 25 / 30 / 35% attack speed. New Effect: The base magic damage has a minimum damage threshold of 15.
V5.24
  • Bio-Arcane Barrage Base damage changed to Champions killed with Comeuppance (R)2% of target's maximum health from Champions stunned with Pyromania (P)1.25% per 100 AD (AP ratio unchanged).
  • Stats Attack damage increased to 57.46 from 54.46. Attack speed increased to 0.655 from 0.625.
V5.22
  • General New ability icons. Recommended items updated.
  • Stats Base attack damage increased to 54.46 from 52.04. Attack damage growth reduced to 2.41 from 3. Base health reduced to 517.76 from 546.16. Health growth reduced to 82 from 87.
  • Caustic Spittle Passive's attack speed increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30%. Range increased to 1175 from 975.
  • Bio-Arcane Barrage Revised Active: For the next 6 seconds, Kog'Maw gains increased attack range, his total attack speed and attack speed cap are doubled and the cast times on his abilities are halved. For the duration, Kog'Maw's attacks versus non-minions deal only 55% of his attack damage but deal bonus magic damage equal to Champions stunned with Pyromania (P)「 1.25% per 100 AD 」「 1% per 80 AD 」 (+ 「 0.75% per 100 AP) 」「 1% per 133.3 AP 」 Champions killed with Comeuppance (R)of the target's maximum health. Duration reduced to 6 seconds from 8. Bonus range reduced to 90 / 120 / 150 / 180 / 210 from 130 / 150 / 170 / 190 / 210. Cooldown reduced to 13 / 11.5 / 10 / 8.5 / 7 seconds from 17 at all ranks. New Effect: Cooldown timer begins when the buff ends instead of on-cast. Mana cost increased to 40 from 0.
  • Living Artillery Base damage reduced to 70 / 110 / 150 from 80 / 120 / 160. Bonus AD ratio increased to Champions stunned with Pyromania (P)65% bonus AD from Champions stunned with Pyromania (P)50% Bonus AD AP ratio reduced to 25% AP from 30% AP. Removed: Bonus damage against champions. New Effect: Deals 「 twice the damage 」「 140 / 220 / 300 + Champions stunned with Pyromania (P)130% Bonus AD + 50% AP 」 to targets Champions killed with Comeuppance (R)below 50% health and 「 thrice the damage 」「 210 / 330 / 450 + Champions stunned with Pyromania (P)195% bonus AD + 75% AP 」 to targets Champions killed with Comeuppance (R)below 25% health. Base and per-stack mana cost increased to 50 from 40. Maximum cost increased to 500 from 400. Added cost duration increased to 10 seconds from 6.
V4.18
  • General New splash artwork for Original Kog'Maw.
V4.14
  • Stats Base movement speed reduced to 325 from 330.
  • Void Ooze New particle effects.
  • Living Artillery Bonus base magic damage to champions reduced to 100% from 125%.
V4.13
  • Stats Base health reduced to 400 from 440. Health per level increased to 87 from 84.
  • Caustic Spittle Resistance reductions reduced to 12 / 16 / 20 / 24 / 28% from 20 / 22 / 24 / 26 / 28%.
V4.5
  • Stats Base armor increased to 14 from 10.
V4.4
  • Caustic Spittle Targeting changed to a linear skill shot from a targeted ability. Range increased to 1000 from 625. Base damage increased to 80 / 130 / 180 / 230 / 280 from 60 / 110 / 160 / 210 / 260 AP ratio reduced to 50% AP from 70% AP. Shred increased to 20 / 22 / 24 / 26 / 28% from 5 / 10 / 15 / 20 / 25 flat. Mana cost increased to 60 from 50.
  • Bio-Arcane Barrage Mana cost reduced to 0 from 50.
V3.8
  • Void Ooze Bug Fix: Fixed a bug where the slow wasn't reduced by Tenacity / Slow Resist. New Effect: Missile now applies a 1 second slow to targets struck, refreshing every .25 seconds.
V1.0.0.152
  • Stats Movement speed increased to 330 from 305.
V1.0.0.142
  • General Updated tooltips.
  • Living Artillery Maximum stack count increased to 10 from 5. Max mana cost increased to 400 from 200.
V1.0.0.140b
  • Living Artillery Damage bonus to champions reduced to 125% from 150%.
V1.0.0.139
  • Void Ooze Slow reduced to 20 / 28 / 36 / 44 / 52% from 28 / 36 / 44 / 52 / 60%.
V1.0.0.138
  • Icathian Surprise Removed: ** Kog'Maw no longer regenerates health while active.
V1.0.0.131
  • Dominion Icathian Surprise New Effect: Kog'Maw's respawn timer now starts after exploding.
V1.0.0.130
  • Icathian Surprise Bug Fix: Enemies killed by the explosion were being awarded an extra kill. Bug Fix: Brand being awarded an extra kill if triggered as Pyroclasm traveled toward Kog'Maw. Bug Fix: Not triggering if Kog'Maw is killed by Ignite. Bug Fix: Not triggering if Kog'Maw was affected by Silver Bolts.
V1.0.0.129
  • Bio-Arcane Barrage Bonus attack range reduced to 130 / 150 / 170 / 190 / 210 from 130 / 160 / 190 / 220 / 250.
V1.0.0.127
  • Bio-Arcane Barrage Duration reduced to 8 seconds from 10.
V1.0.0.125
  • Icathian Surprise Bug Fix: Now properly displays numbers in its tooltip as it updates with level.
V1.0.0.123
  • Living Artillery Updated reveal particle effect.
V1.0.0.121
  • General Basic attack animation updated to be more responsive.
  • Caustic Spittle Animation updated to be more responsive.
  • Bio-Arcane Barrage Animation updated to be more responsive Duration increased to 10 seconds from 6. Cooldown increased to 17 seconds from 15.
  • Void Ooze Bug Fix: Now properly flagged as an area-of-effect spell.
  • Living Artillery Projectile drop time reduced slightly to improve consistency.
V1.0.0.118b
  • General Updated recommended items.
  • Caustic Spittle Range increased to 625 from 600. New Effect: Now reduces magic resistance.
  • Bio-Arcane Barrage Cooldown decreased to 15 seconds from 17.
  • Void Ooze Width increased slightly.
  • Living Artillery New Effect: Now also scales with Champions stunned with Pyromania (P)50% Bonus AD.
V1.0.0.118
  • Void Ooze Bug Fix: Fixed a bug that was causing the line missile targeting display to be offset on Kog'Maw's Void Ooze
V1.0.0.115
  • Void Ooze Bug Fix: Fixed a bug where Void Ooze were treated as individual units and could break things like mushrooms, block skillshots, etc.
V1.0.0.111
  • Bio-Arcane Barrage Bug Fix: Fixed a display bug with Bio-Arcane Barrage attacks on several skins.
V1.0.0.106
  • Stats Base movement speed reduced to 305 from 310.
V1.0.0.105
  • Bio-Arcane Barrage Bug Fix: Fixed a bug where it was doing more damage than intended. Bug Fix: Fixed a bug where it was dealing physical damage instead of magic damage.
V1.0.0.103
  • Icathian Surprise Bug Fix: Fixed several consistency bugs.
V1.0.0.102
  • Bio-Arcane Barrage Cooldown increased to 17 seconds from 15.
V1.0.0.101
  • Caustic Spittle Bug Fix: Giving multiplicative attack speed instead of the intended base one.
V1.0.0.100
  • Living Artillery Self-buff text updated to display correct per-cast added cost (40).
V1.0.0.99
  • General Abilities remade and shuffled around.
  • Caustic Spittle (Q) Removed Passive: 13 / 16 / 19 / 22 / 26% armor penetration. New Passive: Passively grants 10 / 15 / 20 / 25 / 30% bonus attack speed Removed Active: Doubles passive armor penetration for 4 seconds. New Active: Kog'Maw fires a projectile that reduces the target's armor by 5 / 10 / 15 / 20 / 25 for 4 seconds.
  • Bio-Arcane Barrage (W) Cooldown reduced to 15 seconds from 20.
  • Void Ooze (E) Cooldown reduced to 12 secods from 13.
V1.0.0.97
  • Stats Base attack range increased to 500 from 450.
  • Caustic Spittle Range increased to 625 from 600.
  • Bio-Arcane Barrage Bonus range reduced to 130 / 160 / 190 / 220 / 250 from 140 / 180 / 220 / 260 / 300.
V1.0.0.96
  • Icathian Surprise Bug Fix: Fixed a bug where Chronoshift would not prevent Kog'Maw from dying.
V1.0.0.94
  • Icathian Surprise (Innate) Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
  • Bio-Arcane Barrage (Q) Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
  • Void Ooze (W) Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
  • Caustic Spittle (E) Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
  • Living Artillery (Ultimate) Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.

Recommended build

What players actually run on Kog’Maw on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Kog’Maw's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Kog’Maw struggles against the most, and the five it beats most often, on the current patch.

Percentages are Kog’Maw's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Kog’Maw, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.