Caitlyn

Caitlyn Build

the Sheriff of Piltover

Role: ADC Pick Rate: 16.8% Win Rate: 49.96%

Recommended Build

Summoner Spells

Flash Flash
Barrier Barrier

Skill Priority

Q W E

Items

Start
Doran's Bow
Health Potion
Core
Hexoptics C44 Hexoptics C44
Berserker's Greaves Berserker's Greaves
Infinity Edge Infinity Edge
Late
Rapid Firecannon
Bloodthirster

Runes

Most Played
Precision
Lethal Tempo
Lethal Tempo 78.7% · 50.7% WR
Presence of Mind
Presence of Mind 82.6% · 50.6% WR
Legend: Bloodline
Legend: Bloodline 80% · 50.6% WR
Coup de Grace
Coup de Grace 64.2% · 50.5% WR
Sorcery
Gathering Storm
Gathering Storm 0.1% · 47.3% WR
Absolute Focus
Absolute Focus
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Inspiration
First Strike
First Strike 10.5% · 51.8% WR
Magical Footwear
Magical Footwear 7.6% · 52% WR
Biscuit Delivery
Biscuit Delivery 8.4% · 52% WR
Cosmic Insight
Cosmic Insight 9.1% · 51.8% WR
Sorcery
Gathering Storm
Gathering Storm 0.1% · 47.3% WR
Absolute Focus
Absolute Focus
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 43.34%
Bronze Bronze 48.12%
Silver Silver 49.27%
Gold Gold 49.76%
Platinum Platinum 50.26%
Emerald Emerald 50.67%
Diamond Diamond 50.76%
Master Master 51.68%
Grandmaster Grandmaster 50.72%
Challenger Challenger 54.66%
All Elos All Elos 50.73%

Best Counters and Matchups for Caitlyn

See all counters for Caitlyn

Top 5 Counters Against Caitlyn

Zyra
41.2% WR -4.5%
Tahm Kench
Tahm Kench Matchup detail
41.4% WR -2.2%
Lux
44.5% WR -1.4%
Vel'Koz
44.6% WR -1.0%
Xerath
44.8% WR -0.5%

Top 5 Best Matchups for Caitlyn

Corki
56.9% WR +6.1%
Twisted Fate
Twisted Fate Matchup detail
56.1% WR +3.6%
Yunara
55.4% WR +5.2%
Fiora
54.9% WR +8.2%
Aphelios
Aphelios Matchup detail
53.3% WR +4.5%

Patch History

V14.20
  • Stats Attack speed ratio increased to 0.625 from 0.61
  • Piltover Peacemaker Damage against secondary targets increased to 60% from 50%.
V14.17
  • Stats Attack speed ratio increased to 0.61 from 0.594.
  • Yordle Snap Trap Recharge reduced to 26 / 22 / 18 / 14 / 10 seconds from 30 / 24 / 19 / 15 / 12. Now scales linearly.
V14.11
  • Stats Attack speed ratio increased to 0.594 from 0.568.
  • Yordle Snap Trap Headshot bonus AD ratio reduced to Champions stunned with Pyromania (P)40% bonus AD at all ranks from 40 / 50 / 60 / 70 / 80%.
  • Ace in the Hole Bonus AD ratio reduced to Champions stunned with Pyromania (P)150% bonus AD from 170%.
V14.7
  • Headshot Bug Fix: A headshot gained from this ability is no longer incorrectly consumed alongside any headshots primed by Yordle Snap Trap or 90 Caliber Net.
V14.3
  • Headshot Bug Fix: Buff is now properly consumed on-attack. She can no longer fire 2 empowered attacks by resetting her attack timer with Titanic Hydra's Titanic Crescent while an empowered missile was in-flight.
V13.21
  • Headshot Critical strike ratio formula changed to (Damage mitigated with Pale Cascade (W)100% total critical damage × Time champions spent slowed by Miasma (W)85% critical strike chance) from (Damage mitigated with Pale Cascade (W)100% total critical damage × Time champions spent slowed by Miasma (W)81.25% critical strike chance). Critical strike ratio increased to (148.75% + 38.25%) from (142.1875% + 36.5625%).
  • Ace in the Hole Cooldown increased to 90 seconds at all ranks from 90 / 75 / 60. Base damage reduced to 300 / 500 / 700 from 300 / 525 / 750. AD ratio reduced to Champions stunned with Pyromania (P)170% bonus AD from 200%. Critical strike chance ratio increased to 0% − 50% (based on critical strike chance) from 0% − 35% (based on critical strike chance).
V13.18
  • Headshot Critical strike ratio formula changed to (100% total crit damage x 81.25% total crit chance) from (62.5% total crit damage x 130% total crit chance). Damage unchanged.
V13.17
  • Pulsefire Caitlyn Headshot Bug Fix: Skin and chromas now properly display the headshot ready indicator VFX.
V13.16
  • Headshot Number of stacks reduced to 5 from 6. Critical strike ratio formula changed to (62.5% total crit damage x 130% total crit chance) from (1.25 x (0.875 + 50% bonus crit damage) x 130% crit chance). Damage unchanged.
V13.15
  • Headshot Critical strike ratio formula changed to (crit chance × 1.25 × 1.3 × (0.875 + 50% bonus crit damage)) from (crit chance × 1.25 × 1.2 × (0.875 + 50% bonus crit damage)). Critical strike chance ratio increased to (142.1875% + 36.5625%) from (131.25% + 33.75%).
  • Ace in the Hole Critical strike chance ratio increased to 0% − 35% (based on critical strike chance) from 0% − 25%.
V13.11
  • General Bug Fix: Health bar on the skins of Arcade Caitlyn and Prestige Arcade Caitlyn no longer obstructs their Recall VFX.
  • Ace in the Hole Bug Fix: VFX is no longer misaligned from her weapon.
V13.5
  • Stats Base attack damage reduced to 60 from 62. Base armor reduced to 27 from 28.
  • Headshot Bug Fix: Empowered basic attack no longer cancels if the basic attack was issued outside of the attack range.
V13.1b
  • Stats Mana growth increased to 40 from 35. Mana regeneration growth increased to 0.7 from 0.55.
V12.23
  • Ace in the Hole Bug Fix: Now properly attacks the source if she is taunted during the effect.
V12.21
  • General Updated ability icons.
V12.16
  • Headshot AD ratio increased to Champions stunned with Pyromania (P)60 / 90 / 120% (based on level) AD from Damage mitigated by Master-At-Arms (R)60 / 85 / 110% (based on level). Non-champion AD ratio increased to Champions stunned with Pyromania (P)110 / 115 / 120% (based on level) AD from Champions stunned with Pyromania (P)110% AD at all ranks.
  • Ace in the Hole New Effect: Damage is now increased by 0% − 25% (based on critical strike chance).
V12.12 - June 30th Hotfix
  • Stats Attack damage growth increased to 3.8 from 3.4.
  • Headshot AD ratio increased to Champions stunned with Pyromania (P)60 / 85 / 110% (based on level) AD from Damage mitigated by Master-At-Arms (R)50 / 75 / 100% (based on level). Non-champion AD ratio increased to Champions stunned with Pyromania (P)110% AD from Champions stunned with Pyromania (P)100% AD. Critical strike ratio formula changed to (crit chance × 1.25 × 1.2 × (0.875 + 50% bonus crit damage)) from (crit chance × 1.25 × (0.875 + 50% bonus crit damage)). Critical strike chance ratio increased to (131.25% + 26.25%) from (109.375% + 21.875%).
  • Yordle Snap Trap Headshot bonus base damage reduced to 40 / 85 / 130 / 175 / 220 from 60 / 105 / 150 / 195 / 240. Headshot bonus AD ratio reduced to Champions stunned with Pyromania (P)40 / 50 / 60 / 70 / 80% bonus AD from 40 / 55 / 70 / 85 / 100%.
V12.11
  • Piltover Peacemaker AD ratio changed to Champions stunned with Pyromania (P)125 / 145 / 165 / 185 / 205% AD from Champions stunned with Pyromania (P)130 / 145 / 160 / 175 / 190% AD. Mana cost changed to 55 / 60 / 65 / 70 / 75 from 50 / 60 / 70 / 80 / 90.
  • 90 Caliber Net Base damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 110 / 150 / 190 / 230. Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 16 / 14.5 / 13 / 11.5 / 10.
V12.10
  • Stats Base health increased to 580 from 510. Health growth increased to 107 from 93. Armor growth increased to 4.7 from 3.5. Magic resistance growth increased to 1.3 from 0.5.
V12.5
  • Piltover Peacemaker Bug Fix: Now properly deals damage even if the caster had a spell shield via Banshee's Veil or Edge of Night.
V12.3
  • Stats Attack damage growth reduced to 3.4 from 3.8.
  • Piltover Peacemaker Damage against secondary targets reduced to 50% from 60%.
  • Ace in the Hole Bug Fix: Channel no longer improperly starts when feared during the cast time, thus refunding the ability's cooldown despite not being cancelled. Undocumented: Flash is now disabled during the cast time and channel.
V12.1
  • Headshot Bug Fix: Attacking an enemy marked by her Yordle Snap Trap or 90 Caliber Net no longer incorrectly grants Headshot stacks.
  • Yordle Snap Trap Bug Fix: Fixed a bug where, if a champion got caught in Yordle Snap Trap at the same time as 90 Caliber Net, the extended Headshot range would get canceled.
  • 90 Caliber Net Bug Fix: Fixed a bug where she would sometimes be able to change her Headshot target while casting it.
V11.24
  • General Bug Fix: Base voice lines now play more consistently and accurately.
  • Headshot New Effect: If her current target becomes trapped by Yordle Snap Trap or 90 Caliber Net while her attack is on cooldown, this ongoing cooldown will be refunded partially so that her next attack on them can begin earlier. Swapping the target to an enemy trapped by Yordle Snap Trap or 90 Caliber Net also reduces her ongoing attack cooldown. Bug Fix: Fixed a bug where she was able to Headshot enemies while being revived.
V11.23 - November 18th Hotfix
  • Yordle Snap Trap Bug Fix: Fixed a bug where her recall would be interrupted if an enemy stepped on one of her traps.
V11.23 - November 17th Hotfix
  • Headshot Bug Fix: Fixed a bug where she could fire multiple extended range headshots against targets marked by Yordle Snap Trap or 90 Caliber Net at high attack speeds.
V11.23 - Art & Sustainability Update
  • General Complete visual update across all skins. New splash artwork for Resistance Caitlyn, Sheriff Caitlyn, Safari Caitlyn, Arctic Warfare Caitlyn, and Officer Caitlyn. Adjusted splash artwork for Original Caitlyn, Headhunter Caitlyn, Lunar Wraith Caitlyn, Pool Party Caitlyn, Arcade Caitlyn, and Prestige Arcade Caitlyn. New lore. New voice-over. Updated sound effects. Added ejected bullet when reloading her rifle.
  • Headshot Removed: Gaining an Empowered Headshot no longer allows Caitlyn to attack the trapped target ignoring an ongoing attack cooldown. Undocumented/New: Because they are proper attacks now, Headshot attacks against trapped enemies also generate a stack towards Headshot now. "Passive Ready" SFX adjusted for more of a Hextech feel. Added SFX that plays when Headshot is ready for use.
  • Piltover Peacemaker New meshes and particles made to look more Hextech. Initial on-hit SFX are now more impactful than subsequent hits.
  • Yordle Snap Trap Added indicator on traps and their activation VFXs. Trap SFXs adjusted to match new animation timing.
  • 90 Caliber Net New range indicator. On-hit SFX are now more impactful.
  • Ace in the Hole New laser and Hextech imagery. On-cast SFX are now more impactful and have additional Hextech elements.
V11.17
  • Ace in the Hole Bug Fix: Fixed a bug where the extended tooltip and level-up tooltip did not contain its damage ratio.
V11.15
  • Piltover Peacemaker AD ratio increased to Champions stunned with Pyromania (P)130 / 145 / 160 / 175 / 190% AD from Champions stunned with Pyromania (P)130 / 140 / 150 / 160 / 170% AD.
V11.8
  • Battle Academia Caitlyn Yordle Snap Trap Bug Fix: Hit VO now plays from her location instead of the trap's location. Ace in the Hole Bug Fix: Cast VO also now plays for all enemies and allies.
V11.4
  • Stats Attack damage growth increased to 3.8 from 3.3. Attack speed growth increased to 4% from 3.5%.
V11.2
  • Stats Attack damage growth increased to 3.3 from 2.88.
V10.23
  • Headshot Critical strike ratio formula changed to (crit chance × 1.25 × (0.875 + 50% bonus crit damage)) from (crit chance × 1.25 × (1 + 50% bonus crit damage)). Critical strike chance ratio reduced to (109.375% + 25%) (after IE change) from (125% + 15.625%).
V10.19
  • Stats Base attack damage reduced to 62 from 64. Attack speed growth reduced to 3.5% from 4%.
V10.18
  • General Bug Fix: Can no longer trigger the Aspect of the Dragon's execute on multiple targets. Bug Fix: Can no longer trigger Summon Aery multiple times at once.
V10.17
  • Stats Base movement speed reduced to 325 from 330.
V10.15
  • Stats Base attack damage increased to 64 from 62. Base movement speed increased to 330 from 325.
V10.13
  • Yordle Snap Trap Bug Fix: No longer grants extra Headshots from multiple traps triggered at the same time by the same target.
V10.11
  • Stats Base health increased to 510 from 481. Health growth increased to 93 from 91.
V10.10 - May 18th Hotfix
  • Yordle Snap Trap Reverted 10.9 changes.
V10.9
  • Yordle Snap Trap Bug Fix: Now properly empowers only one basic attack. Undocumented: Targets affected by traps no longer gain immunity to them for a brief time, increased for each consecutive application.
V10.4
  • Stats Base attack speed increased to 0.681 from 0.625.
  • Pulsefire Caitlyn Ace in the Hole Bug Fix: UI overlay now properly appears when she casts the ability.
V10.2
  • Headshot Bug Fix: No longer gets bonus Headshots by inputting the attack-move command near the target while they are trapped and netted simultaneously. Bug Fix: Can no longer use attack-move to attack trapped or netted targets while she is crowd controlled.
  • Piltover Peacemaker Bug Fix: After casting Yordle Snap Trap into Piltover Peacemaker, her basic attacks are no longer temporarily slower than they should be.
V9.22
  • Headshot Bug Fix: If her target dies before her Energized (via items like Rapid Firecannon and Statikk Shiv) Headshot hits them, she is no longer damaged in their stead.
V9.19
  • Headshot Undocumented: Ability empowered Headshots now grant Energized on-hit, from not granting them at all.
V9.18
  • Stats Base attack damage increased to 62 from 60.
V9.12
  • Stats Base attack damage increased to 60 from 58.
V9.10
  • Yordle Snap Trap Base damage increased to 60 / 105 / 150 / 195 / 240 from 40 / 90 / 140 / 190 / 240.
V9.9
  • General New visual effects. Basic attack cleaned up noise and added new hit impacts.
  • Headshot Brand new headshot missile and effects for better readability.
  • Piltover Peacemaker Cleaned up noise, added a width indicator for clarity, and updated hit effects.
  • Yordle Snap Trap Reduced activation noise and cleaned up root effect. Updated ally traps as well to glow blue.
  • 90 Caliber Net Cleaned up and now more accurately represents the width of the missile.
  • Ace in the Hole Reduced the target effect's noise, improved the timing, and added new cast, missile, and hit effects.
  • Headhunter Caitlyn Cleaned up the projectiles. Piltover Peacemaker Added the width indicator.
  • Lunar Wraith Caitlyn Cleaned up the projectiles Piltover Peacemaker Adjusted the width to match the new base. Ace in the Hole Cleaned up charging and hit effects.
V9.6
  • Ace in the Hole Base damage increased to 300 / 525 / 750 from 250 / 475 / 700.
V9.5
  • General Adjusted splash artwork for Lunar Wraith Caitlyn.
V9.1
  • Ace in the Hole New Effect: Can now ping whether the ability is within range or not.
V8.24b
  • Piltover Peacemaker Base damage increased to 50 / 90 / 130 / 170 / 210 from 30 / 70 / 110 / 150 / 190. Reduced damage beyond first enemy increased to 40% from 33%.
  • Ace in the Hole Target range increased to 3500 at all ranks from 2000 / 2500 / 3000.
V8.13 - July 3rd Hotfix
  • Headshot Champion headshot base AD ratio increased to Champions stunned with Pyromania (P)50 / 75 / 100% (based on level) AD from Champions stunned with Pyromania (P)50% AD. Critical strike ratio formula (for both champions and non-champions) changed to (crit chance × 1.25 × (1 + 50% bonus crit damage)) from (crit chance × (1 + 50% bonus crit damage)). Critical strike chance ratio increased to 125% from 100%.
V8.13
  • Headshot Bug Fix: No longer interacts with Stormrazor to deal extra damage while the Stormrazor buff is inactive.
  • Ace in the Hole Bug Fix: Now correctly updates its range for the first use after leveling it.
V8.12
  • Pulsefire Caitlyn 90 Caliber Net Bug Fix: VFX have been restored.
V8.11
  • Stats Base health increased to 481 from 475. Health growth increased to 91 from 85. Base armor reduced to 28 from 32. Base health regeneration reduced to 3.5 from 5.5. Base attack damage reduced to 58 from 62. Attack damage growth increased to 2.88 from 2.18.
V8.9
  • Headshot Bonus damage to non-champions changed to Champions stunned with Pyromania (P)100% Time champions spent slowed by Miasma (W)(+ (100% + 25%) critical strike chance) AD from Champions stunned with Pyromania (P)150% AD.
V8.3
  • Stats Base health regeneration reduced to 5.5 from 5.65.
V8.2
  • Ace in the Hole New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats Base attack damage increased to 62 from 53.66. Base armor increased to 31.88 from 22.88.
V7.21
  • Pulsefire Caitlyn Yordle Snap Trap Bug Fix: No longer get stuck with a blue overlay when an enemy is affected by Yordle Snap Trap.
V7.20
  • Piltover Peacemaker Bug Fix: Rank-up tooltip now properly lists the total attack damage ratio increase between ranks.
V7.19
  • Stats Base health reduced to 475 from 524.4. Health growth increased to 85 from 80. Base attack speed increased to 0.568 from 0.543. Base attack delay reduced to 0.1 from 0.15. Attack speed growth increased to 4% from 2%. Base health regeneration reduced to 5.65 from 5.674.
  • Headshot Passive starting bonus attack speed reduced to 10% from 15%. Level 1 attack speed is still 0.625. New Effect: Can affect turrets.
  • Piltover Peacemaker Damage to targets beyond the first increased to 67% from 50%.
  • Yordle Snap Trap Trap duration reduced to 30 / 35 / 40 / 45 / 50 seconds at all ranks from 90. Headshot bonus damage increased to 40 / 90 / 140 / 190 / 240 from 10 / 55 / 100 / 145 / 190. Headshot AD ratio changed to Champions stunned with Pyromania (P)40 / 55 / 70 / 85 / 100% bonus AD from Champions stunned with Pyromania (P)60% AD at all ranks. Vision duration reduced to 3 seconds from 8. Recharge time changed to 30 / 24 / 19 / 15 / 12 seconds from 45 / 32.5 / 20 / 12.5 / 10.
V7.16
  • Piltover Peacemaker Passthrough damage reduced to 50% from 67%.
  • Yordle Snap Trap Trap bonus damage from Headshot reduced to 10 / 55 / 100 / 145 / 190 from 30 / 70 / 110 / 150 / 190. Trap bonus damage from Headshot AD ratio reduced to Champions stunned with Pyromania (P)60% AD from Champions stunned with Pyromania (P)70% AD. Bug Fix: Tooltip now displays the correct root duration of 1.5 seconds. Actual duration unchanged.
V7.15
  • Headhunter Caitlyn General Bug Fix: VFX during her recall no longer disappear when losing and regaining vision. Yordle Snap Trap Bug Fix: Traps are no longer less clear in brush compared to her other skins.
V7.14
  • Stats Attack speed growth reduced to 2% from 4%.
V7.12
  • Pulsefire Caitlyn Bug Fix: Quote when killing Gnar is no longer heard by everyone on the map. Bug Fix: Fixed a bug where she could become covered in a blue overlay for the rest of the match if polymorphed by Lulu's Whimsy while in combat. Yordle Snap Trap Bug Fix: Fixed a bug where Lulu could get the same blue overlay if casting Whimsy on any enemy affected by an allied Yordle Snap Trap.
V7.11
  • Stats Base attack speed reduced to 0.543 from 0.568. Attack delay increased to 0.15 from 0.1.
  • Headshot Runaan's Hurricane no longer grants Headshot stacks on secondary targets. Passive starting bonus attack speed increased to 15% from 10%. Level 1 attack speed is still 0.625.
  • Piltover Peacemaker Bug Fix: Fixed a bug causing the projectile of an enemy Piltover Peacemaker to not properly appear until it hit a unit when fired from fog of war.
  • Pulsefire Caitlyn Bug Fix: Various VO lines triggered when she scores a pentakill, ace, or killing spree now properly play. Bug Fix: The underside of Teemo's stolen hat no longer looks kinda weird during her Recall.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V7.4
  • Lunar Wraith Caitlyn Piltover Peacemaker Bug Fix: Fixed a bug where the SFX were distorting when hitting multiple minions.
V6.15
  • Yordle Snap Trap Bug Fix: Untargetable champions can no longer proc the trap. Bug Fix: Improved visibility of Lunar Wraith Caitlyn's trap.
V6.7
  • General Splash artwork for Safari Caitlyn and Arctic Warfare Caitlyn updated to the Chinese art.
V6.4
  • Yordle Snap Trap Headshot bonus damage changed to 30 / 70 / 110 / 150 / 190 Champions stunned with Pyromania (P)(+ 70% AD) from 10 / 20 / 30 / 40 / 50% New Effect: Traps now display their area of effect range to Caitlyn.
  • 90 Caliber Net Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16 / 14 / 12 / 10.
V6.1
  • Headshot Bug Fix: Caitlyn would often path into her normal attack range to perform the empowered attack. Bug Fix: Caitlyn first attack after an empowered one would take longer to complete. Bug Fix: Using the empowered attack on a target other than the one being previously attacked would take longer to complete.
  • Yordle Snap Trap Collision detection improved for smaller enemies.
V5.24
  • Headshot Stacks changed to 6 at all levels from 7 / 6 / 5 (based on level).
V5.23
  • Headshot Frequency of "Boom, Headshot!" line reduced
  • Piltover Peacemaker Maximum damage to targets beyond the first increased to 67% from 60.
V5.22
  • Stats Attack damage increased to 55.66 from 50.04 Attack damage growth reduced to 2.18 from 3. Attack speed reduced to 0.568 from 0.625 Attack delay increased to 0.1 from 0. Caitlyn now starts the game with 10% bonus attack speed at level 1 to offset the attack speed reduction at the start of the game.
  • Headshot New icon Removed: 50% bonus armor penetration New Effect: Bonus damage increased to Champions stunned with Pyromania (P)50% + (critical strike chance × 1 + (0.5 × bonus critical strike damage))% AD from Champions stunned with Pyromania (P)(+ 50% AD) Still deals Champions stunned with Pyromania (P)150% AD bonus damage against minions and monsters. New Effect: Caitlyn's next attack against targets caught in a Yordle Snap Trap or slowed by 90 Caliber Net gains 'double range' and is guaranteed to apply Headshot. These Headshots will not generate charges toward standard Headshots nor consume a stacked one. Attacks against turrets will now increment Caitlyn's Headshot counter.
  • Piltover Peacemaker Base damage increased to 25 / 70 / 115 / 160 / 205 from 20 / 60 / 100 / 140 / 180. AD ratio increased to Champions stunned with Pyromania (P)130 / 140 / 150 / 160 / 170% AD from Champions stunned with Pyromania (P)130% AD Removed: 10% damage mitigation per enemy unit hit. New Effect: Projectile is now narrow until it hits its first target then opens up to normal width. New Effect: Enemies beyond the first take only 「 60% 」「 15 / 42 / 69 / 96 / 123 Champions stunned with Pyromania (P)(+ 72 / 78 / 84 / 90 / 96% AD) 」 damage unless caught in a Yordle Snap Trap, then they take full damage.
  • Yordle Snap Trap Removed: Magic damage-over-time and AP ratio. New Effect: Utilizes a stock system, with 3 / 3 / 4 / 4 / 5 maximum charges. Recharge time increased to 45 / 32.5 / 20 / 12.5 / 10 seconds from 16 / 14 / 12 / 10 / 8. Maximum number of traps increased to 3 / 3 / 4 / 4 / 5 from 3 at all ranks. Duration reduced to 90 seconds from 240. New Effect: Being trapped now grants an immunity to further traps placed at that location for ~4 seconds. Enemies lose that immunity if they leave the location. New Effect: Trapped enemies take 10 / 20 / 30 / 40 / 50% multiplicatively increased damage from Headshot.
  • 90 Caliber Net Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 130 / 180 / 230 / 280. Dash distance reduced to 400 from 500. Missile width reduced to 70 from 80. Missile speed reduced to 1600 from 2000.
V5.21
  • Fixed a bug where Caitlyn's attack animation and damage application would occasionally become fall out of sync when Lulu was in the game.
V5.18
  • Yordle Snap Trap Mana cost reduced to 30 from 50. Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 20 / 17 / 14 / 11 / 8.
V5.11
  • Headshot New Effect: Ignores 50% of the target enemy champion's bonus armor.
  • Yordle Snap Trap Fixed a bug where the trap could take any time between 1 and 1.25 seconds to arm. It is now always 1.1 seconds. Fixed a bug where certain dashes could pass over the trap without triggering it.
  • Ace in the Hole Sight is now granted on-click instead of after the 0.25 seconds cast time. The ability should no longer cancel if you lose sight of the target.
V5.8
  • Yordle Snap Trap Bush visibility improved.
V4.15
  • General Fixed a bug where abilities that give True Sight of enemy champions would reveal Stealth Wards under certain circumstances.
V4.12
  • General Fixed a bug where Caitlyn's basic attacks were registering as attacks before they visually hit the target.
V4.11
  • General New splash artwork for Original Caitlyn.
V4.5
  • Stats Base armor increased to 17 from 13.
V4.1
  • Ace in the Hole Projectile should now be correctly destroyed if the target becomes untargetable.
V3.15
  • General New running animation
V3.7
  • Stats Attack speed reduced to 0.625 from 0.668 Attack speed per level increased to 4% from 3%.
  • Headshot No longer gains stacks when attacking structures.
V3.02
  • Headshot No longer consumed when attacking wards.
V1.0.0.152
  • Stats Movement speed increased to 325 from 300.
V1.0.0.147b
  • Piltover Peacemaker Per unit damage mitigation reduced to 10% from 15. Minimum damage increased to 50% from 40.
  • 90 Caliber Net Can no longer be cast while rooted.
V1.0.0.142
  • General Ability tooltips updated.
  • 90 Caliber Net Cast time reduced.
  • Ace in the Hole Range increased to 2000 / 2500 / 3000 from 1900 / 2050 / 2200. Channel time reduced to 1 second from 1.25.
V1.0.0.141
  • General Splash artwork for Resistance Caitlyn and Sheriff Caitlyn updated to the Chinese art.
  • Yordle Snap Trap Now properly ignores unit collision when placed.
V1.0.0.140
  • Ace in the Hole Fixed a bug where Caitlyn would appear to attack during channeling.
V1.0.0.133
  • Headshot Fixed a bug where it did not trigger while taunted or silenced.
V1.0.0.129
  • Stats Movement speed reduced to 300 from 305.
V1.0.0.128
  • Piltover Peacemaker Base damage reduced to 20 / 60 / 100 / 140 / 180 from 20 / 65 / 110 / 155 / 200.
  • Yordle Snap Trap Activation radius reduced to 135 from 150.
V1.0.0.125
  • Yordle Snap Trap Now will show the area it triggers in when cast.
  • Ace in the Hole Fixed a bug where it would fail to reset cooldown if Karthus or Kog'Maw died during the channel time.
V1.0.0.123
  • Yordle Snap Trap Fixed a bug where, when planting a new trap after another one was recently triggered, the one before was disabled.
V1.0.0.116
  • Yordle Snap Trap Mana cost reduced to 50 from 60. Activation range increased to 150 from 125.
  • 90 Caliber Net Mana cost reduced to 75 from 90.
  • Ace in the Hole Mana cost reduced to 100 from 150. Range increased to 1900 / 2050 / 2200 from 1600 / 1900 / 2200.
V1.0.0.114
  • Stats Attack speed per level increased to 3% from 2.6
  • Yordle Snap Trap Maximum charges increased to 3 from 2.
V1.0.0.113
  • Headshot Activation stacks reduced to 8 / 7 / 6 (based on level) from 8 at all levels.
V1.0.0.112
  • Ace in the Hole Projectile speed increased to 3200 from 2200. Range increased to 1600 / 1900 / 2200 from 1400 / 1800 / 2200. Initial cast time leading up to channel time decreased significantly.
V1.0.0.111
  • General Ability tooltips updated.
V1.0.0.109
  • Piltover Peacemaker Base damage changed to 20 / 65 / 110 / 155 / 200 from 40 / 70 / 100 / 130 / 160. AD ratio increased to Champions stunned with Pyromania (P)(+ 130% AD) from Champions stunned with Pyromania (P)(+ 100% AD) Per unit damage mitigation increased to 10% from 6. Maximum damage mitigation increased to 50% from 30.
  • Ace in the Hole Base damage increased to 250 / 475 / 700 from 250 / 400 / 550. Now provides vision of the target for the duration and thus is not canceled when Caitlyn loses line of sight. Base damage is now treated as a spell instead of an attack. No longer triggers on-hit effects like Blessing of the Lizard Elder. Now triggers spell effects like Rylai's Crystal Scepter. Cannot be dodged or blocked by Aegis Protection. Fixed a bug where it didn't scale from the Havoc mastery.
V1.0.0.108
  • Added Headshot - I Every 8 attacks (attacks while in brush count as 2) Caitlyn will fire a headshot dealing either 150% damage to a champion or 250% damage to a minion. Piltover Peacemaker - Q Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets) Yordle Snap Trap - W Caitlyn sets a trap to reveal sneaky yordles. When sprung the trap immobilizes the champion and deals magic damage over 1.5 seconds. 90 Caliber Net - E Caitlyn fires a heavy net to slow her target. The recoil knocks her back. Ace in the Hole - R Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.

Recommended build

What players actually run on Caitlyn on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Caitlyn's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Caitlyn struggles against the most, and the five it beats most often, on the current patch.

Percentages are Caitlyn's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Caitlyn, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.