Tahm Kench

Tahm Kench Build

The River King

Role: Support Pick Rate: 2.5% Win Rate: 53.33%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q W E

Items

Start
World Atlas
Health Potion
Core
Solstice Sleigh Solstice Sleigh
Heartsteel Heartsteel
Plated Steelcaps Plated Steelcaps
Late
Thornmail
Spirit Visage

Runes

Most Played
Resolve
Grasp of the Undying
Grasp of the Undying 70.2% · 52.8% WR
Shield Bash
Shield Bash 66% · 52.7% WR
Second Wind
Second Wind 69.3% · 52.8% WR
Unflinching
Unflinching 63.6% · 52.8% WR
Precision
Triumph
Triumph 0.7% · 52.3% WR
Legend: Alacrity
Legend: Alacrity 0.7% · 52% WR
Attack Speed
Attack Speed
Health Scaling
Health Scaling
Health Scaling
Health Scaling
Best WR
Resolve
Grasp of the Undying
Grasp of the Undying 70.2% · 52.8% WR
Shield Bash
Shield Bash 66% · 52.7% WR
Second Wind
Second Wind 69.3% · 52.8% WR
Overgrowth
Overgrowth 10.1% · 53.1% WR
Inspiration
Magical Footwear
Magical Footwear 0.7% · 54.2% WR
Approach Velocity
Approach Velocity 0.4% · 56.7% WR
Attack Speed
Attack Speed
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 44.78%
Bronze Bronze 48.59%
Silver Silver 49.62%
Gold Gold 50.66%
Platinum Platinum 51.13%
Emerald Emerald 52.29%
Diamond Diamond 52.49%
Master Master 53.95%
Grandmaster Grandmaster 55.11%
Challenger Challenger 59.21%
All Elos All Elos 52.49%

Best Counters and Matchups for Tahm Kench

See all counters for Tahm Kench

Top 5 Counters Against Tahm Kench

Pyke
48.5% WR +0.1%
Braum
48.8% WR +1.4%
Galio
48.8% WR +0.3%
Rell
49.2% WR +2.4%
Taric
49.4% WR +3.0%

Top 5 Best Matchups for Tahm Kench

Anivia
62.1% WR +12.1%
Mel
60.9% WR +5.6%
Swain
58.4% WR +8.1%
Yuumi
57.4% WR +6.2%
Neeko
57.4% WR +7.6%

Patch History

V14.15
  • Abyssal Dive Bug Fix: Aurora is no longer visible and in her default model pose while he is carrying her via Devour.
  • Devour Bug Fix: Aurora is no longer visible and in her default model pose while he is carrying her via Devour.
V14.2
  • Devour Bug Fix: Targeting a champion with the ability no longer triggers Experimental Hexplate despite the ability not being cast yet.
V13.22
  • An Acquired Taste Health ratio reduced to Champions killed with Comeuppance (R)4% bonus health from 5%.
V13.21
  • An Acquired Taste Base damage changed to 6 − 48 (based on level) from 8 − 60 (based on level). Health ratio increased to Champions killed with Comeuppance (R)5% bonus health from 3%.
  • Abyssal Dive Cooldown refund increased to 40 / 42.5 / 45 / 47.5 / 50% from 40% at all ranks.
V13.12
  • Urf Kench and Master Chef Tahm Kench An Acquired Taste Bug Fix: Special animations when approaching enemies with three stacks of the effect have been restored.
V13.5
  • Devour Bug Fix: Cast now properly triggers Radiant Virtue's Guiding Light.
V13.4
  • Devour Bug Fix: No longer causes an allied Dr. Mundo's Goes Where He Pleases and Malzahar's Void Shift to be triggered by the ability.
V12.23
  • An Acquired Taste New Effect: Damage now scales with Champions killed with Comeuppance (R)2% AP per 100 bonus health.
  • Tongue Lash Damage AP ratio increased to 100% AP from 90% AP. Heal health ratio increased to Champions killed with Comeuppance (R)5 / 5.5 / 6 / 6.5 / 7% missing health from 3 / 3.5 / 4 / 4.5 / 5%.
  • Abyssal Dive AP ratio increased to 150% AP from 125% AP.
  • Thick Skin Damage stored increased to 15 / 23 / 31 / 39 / 47% from 13 / 21 / 29 / 37 / 45%. Damage stored near multiple enemies increased to 42 / 44 / 46 / 48 / 50% from 40 / 42.5 / 45 / 47.5 / 50%.
  • Devour Removed: Shield duration no longer ends after 2.5 seconds. New Effect: Shield strength now decays by 50 every 0.25 seconds after the target is Regurgitated.
  • Regurgitate AP ratio increased to 7% per 100 AP from 5% per 100 AP.
V12.22
  • Regurgitate Bug Fix: VFX of some champions will no longer persist for a period of time after being spat out.
V12.19
  • Tongue Lash AP ratio increased to 90% AP from 70% AP.
  • Abyssal Dive AP ratio increased to 125% AP from 100% AP.
V12.18
  • Abyssal Dive Bug Fix: Knock up can no longer be cleansed from certain conditions.
V12.12 - June 30th Hotfix
  • Stats Health growth reduced to 103 from 109.
  • An Acquired Taste Health ratio reduced to Champions killed with Comeuppance (R)3% bonus health from 4%.
V12.11
  • An Acquired Taste Health ratio increased to Champions killed with Comeuppance (R)4% bonus health from 2.5%.
  • Tongue Lash Base heal increased to 10 / 15 / 20 / 25 / 30 from 10 / 12.5 / 15 / 17.5 / 20.
  • Devour Base shield increased to 650 / 800 / 950 from 500 / 700 / 900.
V12.10
  • Stats Base health increased to 640 from 570. Health growth increased to 109 from 95. Armor growth increased to 4.7 from 3.5. Magic resistance growth increased to 2.05 from 1.25.
  • Tongue Lash Base heal reduced to 10 / 12.5 / 15 / 17.5 / 20 from 10 / 15 / 20 / 25 / 30. Heal health ratio reduced to Champions killed with Comeuppance (R)3 / 3.5 / 4 / 4.5 / 5% missing health from 4 / 4.5 / 5 / 5.5 / 6%.
  • Thick Skin Damage stored reduced to 13 / 21 / 29 / 37 / 45% from 15 / 25 / 35 / 45 / 55%. Damage stored near multiple enemies reduced to 40 / 42.5 / 45 / 47.5 / 50% from 45 / 50 / 55 / 60 / 65%.
V12.8
  • Devour Bug Fix: If cast on a target right before they stop being affected by Sett's The Show Stopper, they no longer first reappear at the original Devour point before quickly sliding to the actual Regurgitate destination.
V12.7
  • Devour Bug Fix: If the caster used it on an allied champion that was within a brush, the target no longer becomes invisible after being spat out.
V12.6
  • Devour Removed: No longer renders the target vanished while they are swallowed. It still grants them untargetability.
V12.4
  • Devour Bug Fix: Can no longer sometimes be cast on enemy champions who had three stacks of an An Acquired Taste which expired but the caster used certain item actives.
V12.2
  • Tongue Lash Slow increased to 50% from 40%.
  • Thick Skin Damage stored as grey health reduced to 15 / 25 / 35 / 45 / 55% from 45 / 50 / 55 / 60 / 65%. New Effect: Damage stored as grey health is now increased to 45 / 50 / 55 / 60 / 65% if he is near at least 2 visible enemy champions (dead or alive). Damage healed increased to 45% − 100% (based on level) from 30% − 100% (based on level).
  • Devour Base shield increased to 500 / 700 / 900 from 400 / 500 / 600. Shield AP ratio increased to 150% AP from 100% AP. Removed: Devouring an ally no longer slows him by 30 / 20 / 10%. New Effect: Now gains 40% bonus movement for 3 seconds if he devours an ally.
V11.20
  • Devour Bug Fix: Fixed a bug where using it on an enemy Wukong's clone granted Tahm Kench vision of him for the rest of the game.
V11.17 - August 26th Hotfix
  • Devour Bug Fix: Fixed a bug where he would destroy self-targeted missiles.
V11.17
  • Devour Bug Fix: Fixed a bug where the ultimate availability HUD indicator was not graying out after his ult was used.
V11.16
  • An Acquired Taste Base damage reduced to 8 − 60 (based on level) from 12 − 60 (based on level).
  • Tongue Lash Base heal reduced to 10 / 15 / 20 / 25 / 30 from 15 / 20 / 25 / 30 / 35.
V11.14
  • An Acquired Taste New Effect: Now has a base damage of 12 − 60 (based on level). Health ratio reduced to Champions killed with Comeuppance (R)2.5% bonus health from Champions killed with Comeuppance (R)2.5% maximum health. Previously granted 14.25 − 54.63 (based on level) damage from Champions killed with Comeuppance (R)base health.
  • Tongue Lash New Effect: Now applies An Acquired Taste's damage. New Effect: Now has a base heal of 15 / 20 / 25 / 30 / 35. Heal health ratio reduced to Champions killed with Comeuppance (R)4 / 4.5 / 5 / 5.5 / 6% missing health from 6 / 7 / 8 / 9 / 10%.
  • Abyssal Dive Bug Fix: Fixed a bug where its cooldown refund would not scale with ability haste. Cooldown refund increased to 40% from 30%. Mana cost refund increased to 40% from 30%.
  • Devour Bug Fix: Fixed a bug where he could Devour an enemy without full stacks of An Acquired Taste if he queued the spell before the stacks fell off. Base shield increased to 400 / 500 / 600 from 300 / 450 / 600. Ally self slow reduced to 30 / 20 / 10% from 40 / 25 / 10%.
V11.13 - Gameplay Update
  • Stats Base health reduced to 570 from 600. Health growth reduced to 95 from 100. Mana growth increased to 50 from 40. Base armor reduced to 42 from 47.
  • An Acquired Taste Health ratio reduced to Champions killed with Comeuppance (R)2.5% maximum health from 4%.
  • Tongue Lash Cooldown increased to 7 / 6.5 / 6 / 5.5 / 5 seconds from 5 at all ranks. Mana cost reduced to 50 / 46 / 42 / 38 / 34 from 50 at all ranks. Undocumented: Range reduced to 900 from 930. Slow changed to 40% at all ranks from 30 / 40 / 50 / 60 / 70%. Slow duration reduced to 2 seconds from 3. Stun duration reduced to 1.5 seconds from 2. New Effect: Now applies a stack of An Acquired Taste against champions. Does not apply An Acquired Taste's damage. Hitting champions with 3 stacks still consumes all their stacks to stun them. New Effect: Range and missile speed now scales up with his size. New Effect: Now heals for Champions killed with Comeuppance (R)6 / 7 / 8 / 9 / 10% missing health upon hitting enemy champions. New Effect: Can now Devour enemy champions with three stacks of An Acquired Taste if Tongue Lash hits them. Removed: Can no longer activate Devour to eat minions or jungle monsters.
  • Abyssal Dive (W) Swapped with Devour. Renamed to Abyssal Dive from Abyssal Voyage. Active: Tahm Kench channels for 1.35 seconds, and upon completion blinks to the target location after a 0.15-second delay. Upon arrival, he deals 100 / 135 / 170 / 205 / 240 (+ 100% AP) magic damage to nearby enemies and knocks them up and stuns them for 1 second. Hitting at least 1 enemy champion refunds 30% of the cooldown and mana cost. Enemies can see the indicator of this ability after he has channeled for 0.75 seconds. Allies may travel with Tahm if they are Devoured, but can still exit early at any time. Tahm Kench is unable to act for 0.65 seconds after the end of the channel. Cooldown: 21 / 20 / 19 / 18 / 17 seconds. Mana Cost: 60 / 75 / 90 / 105 / 120. Cast Range: 1000 / 1050 / 1100 / 1150 / 1200.
  • Thick Skin Grey health timer increased to 4 seconds from 2.5. Shield duration increased to 2.5 seconds from 2. New Effect: Grey health is now capped at Champions killed with Comeuppance (R)300% maximum health. Healing changed to Champions killed with Comeuppance (R)10% maximum health per 0.264 seconds from 12 − 209 (based on level) per 0.8 seconds.
  • Devour (R) Swapped with Abyssal Voyage. Active: Tahm Kench swallows the target champion for up to 3 seconds, rendering them vanished and unable to act, as well as granting them displacement immunity for the duration. Devour can be recast after 1 second, and does so automatically at the end of the duration. Devour will not automatically recast while Tahm Kench is performing Abyssal Dive, and will instead do so after he has finished. If the target is an ally, they are granted a 300 / 450 / 600 (+ 100% AP) shield for 2.5 seconds, refreshing after being spat out. Allies can exit at will by inputting a movement command, unless they're immobilized or the recast is on cooldown. Tahm Kench is unable to cast movement spells and is slowed by 40 / 25 / 10% while an ally is swallowed, but may still cast Abyssal Dive. Allies can see if this spell is ready next to his health bar. If the target is an enemy, they are suppressed for the duration and dealt 100 / 250 / 400 Champions killed with Comeuppance (R)(+ 15% (+ 5% per 100 AP) of the target's maximum health) magic damage after being spat out. Devour can only be cast on enemies with 3 stacks of An Acquired Taste, consuming the stacks in the process. Tahm Kench is grounded and slowed by 40% while an enemy is swallowed. Recast: Tahm Kench spits the target out in the target direction. Cooldown: 120 / 100 / 80 seconds. Mana Cost: 100.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.24
  • Tongue Lash Bug Fix: Now properly breaks Rift Scuttler's shield when cast with Devour.
V10.4 - October 30th Hotfix
  • Devour Bug Fix: Can no longer swallow faraway targets under certain circumstances.
V10.22
  • Regurgitate Undocumented: Spit out monsters now take the proper damage again.
  • Thick Skin Undocumented: Now grants the shield at the start of the cast time again.
V10.20
  • Devour Undocumented: Can now sucessfully cast when targeted at a location, when cast in combination with Tongue Lash and with no target around. May fizzle or successfully devour the last targeted unit.(bug)
  • Regurgitate Undocumented: Spit out monsters now take the splash damage, instead of the regurgitate damage.(bug) Undocumented: Now always regurgitates swallowed champions a fixed distance in the target direction rather than to the target location.(bug)
  • Thick Skin Undocumented: Now grants the shield at the end of the cast time instead of at the start.(bug)
V10.8
  • Devour Bug Fix: Ally clones will no longer take damage from it.
V10.5
  • Devour Bug Fix: Cooldown is no longer halved when an allied champion stays inside his mouth for the full duration and no longer applies An Acquired Taste damage twice.
V10.4 - February 21st Hotfix
  • Devour Bug Fix: Now properly spits out allies in front of him.
V10.4
  • Devour Bug Fix: Champions will no longer be in a T-pose for the remainder of the game if they get eaten by Devour.
V9.19
  • Thick Skin Grey health healed changed to 30% − 100% (based on level) from 75% at all levels.
V9.18
  • Abyssal Voyage Bug Fix: Allies on their way to enter Abyssal Voyage will no longer be stuck when Tahm Kench is hit by an enemy.
V9.17
  • Devour Bug Fix: When he dies while using Devour on another unit, that unit's health can now properly go below 1 health.
V9.16
  • Stats Base movement speed reduced to 335 from 345.
  • Thick Skin Shield duration reduced to 2 seconds from 3.
V9.14 - July 18th Hotfix
  • An Acquired Taste Health ratio increased to Champions killed with Comeuppance (R)4% of his maximum health from 2.5%.
  • Tongue Lash Cooldown reduced to 5 seconds at all ranks from 8 / 7.5 / 7 / 6.5 / 6. Slow increased to 30 / 40 / 50 / 60 / 70% from 30 / 35 / 40 / 45 / 50%.
V9.14
  • An Acquired Taste Removed: Abilities no longer deal bonus magic damage based on passive stacks. Removed: Abilities no longer apply An Acquired Taste stacks. Health ratio changed to Champions killed with Comeuppance (R)2.5% of his maximum health at any stack from Damage mitigated by Master-At-Arms (R)1.5 / 3 / 4.5% (based on stacks).
  • Tongue Lash Cooldown increased to 8 / 7.5 / 7 / 6.5 / 6 seconds from 8 / 7 / 6 / 5 / 4. Removed: No longer hits enemies in an arc in front of him on cast. New Effect: Now consumes all stacks of An Acquired Taste upon stunning an enemy. Slow reduced to 30 / 35 / 40 / 45 / 50% from 50 / 55 / 60 / 65 / 70%. Slow duration increased to 3 seconds from 2. Stun duration increased to 2 seconds from 1.5.
  • Devour Removed: Enemies are no longer nearsighted when devoured. New Effect: Can now devour Blue Sentinel and Red Brambleback.
  • Regurgitate Target's health ratio changed to Champions killed with Comeuppance (R)11% of target's maximum health at all ranks from 9 / 10 / 11 / 12 / 13%. Maximum monster damage changed to 500 at all ranks from 400 / 450 / 500 / 550 / 600. Removed: Enemies are no longer stunned for 0.25 seconds after being devoured.
  • Thick Skin Damage stored as grey health reduced to 45 / 50 / 55 / 60 / 65% from 80 / 85 / 90 / 95 / 100%. Grey health healed increased to 75% at all ranks from 20 / 25 / 30 / 35 / 40%. Cooldown reduced to 3 seconds from 6. New Effect: Cooldown now starts on shield destruction or expiration from on cast.
V9.12
  • Devour Bug Fix: Fixed a bug where casting Tongue Lash during Devour against non-champions would have no mana cost. New Effect: Allies can no longer release themselves from Devour early while affected by immobilizing crowd control.
  • Regurgitate Champion regurgitate lockout time after animation reduced to 0.25 seconds from 1. Allied champion regurgitate range reduced to 250 units from 400. Regurgitate base damage reduced to 60 / 105 / 150 / 195 / 240 from 100 / 135 / 170 / 205 / 240. Regurgitate health ratio increased to Champions killed with Comeuppance (R)9 / 10 / 11 / 12 / 13% of target's maximum health from 5 / 7 / 9 / 11 / 13%.
V9.10
  • Regurgitate Bug Fix: Tooltip now properly displays its AP ratio.
V9.9
  • Stats Base health increased to 600 from 540. Health growth reduced to 100 from 102. Base movement speed increased to 345 from 335.
  • An Acquired Taste Bonus magic damage changed to Champions killed with Comeuppance (R)1.5% of his maximum health at all levels from Damage mitigated by Master-At-Arms (R)1.25 / 1.5 / 1.75% (based on level).
  • Tongue Lash Slow duration increased to 2 seconds from 1.5. Cooldown changed to 8 / 7 / 6 / 5 / 4 seconds from 5 at all ranks. Missile range increased to 900 units from 800. Slow strength increased to 50 / 55 / 60 / 65 / 70% from 30 / 40 / 50 / 60 / 70%.
  • Devour New Effect: Now slows for 95% and grounds Tahm Kench if he devours an allied champion. New Effect: Now refunds 50% of its mana cost on devouring an enemy. Mana cost increased to 100 from 60. Cooldown changed to 20 seconds at all ranks from 28 / 25 / 22 / 19 / 16. Projectile base damage reduced to 100 / 135 / 170 / 205 / 240 from 100 / 150 / 200 / 250 / 300. Regurgitate damage changed to 100 / 135 / 170 / 205 / 240 Champions killed with Comeuppance (R)(+ 5 / 7 / 9 / 11 / 13% (+ 2% per 100 AP) of target's maximum health) from Champions killed with Comeuppance (R)20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health.
  • Thick Skin Percent of grey health converted into healing increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 / 35%. Damage converted to grey health increased to 80 / 85 / 90 / 95 / 100% from 70 / 75 / 80 / 85 / 90%. Mana cost reduced to 0 from 50.
  • Abyssal Voyage Range changed to 2500 / 5500 / 8500 units from 4500 / 5500 / 6500. Cooldown increased to 140 / 130 / 120 seconds from 120 / 110 / 100.
V9.2
  • Abyssal Voyage New Effect: Allies in combat with enemy champions can no longer jump into Abyssal Voyage.
V8.24
  • Devour Bug Fix: SFX have fully been restored.
V8.19
  • Stats Base health reduced to 540 from 610. Health growth increased to 102 from 95.
  • Devour Bug Fix: Allies Tahm Kench has devoured will no longer sometimes be targetable when first swallowed.
V8.16
  • Tongue Lash Slow duration reduced to 1.5 seconds from 2. Cooldown reduced to 5 seconds from 6.
  • Devour Devour duration reduced to 4 seconds at all ranks from 4 / 4.5 / 5 / 5.5 / 6. Enemy devour duration reduced to 2 seconds at all ranks from 2 / 2.25 / 2.5 / 2.75 / 3. Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds from 14 / 13 / 12 / 11 / 10. New Effect: Refunds 50% of its cooldown if cast against an enemy. Mana cost reduced to 60 from 90.
V8.8
  • Devour Removed: 15 / 17.5 / 20 / 22.5 / 25% bonus movement speed with an ally in his belly when moving towards enemy champions.
  • Thick Skin Health restored from grey health reduced to 15 / 20 / 25 / 30 / 35% from 25 / 30 / 35 / 40 / 45%.
V8.7
  • Urf Kench Bug Fix: Seam lines have been minimized.
V8.3
  • Devour Bug Fix: Fixed a bug where it failed to make devoured targets invulnerable to minion attacks.
V7.22
  • Stats Base armor increased to 47 from 27.
V7.20
  • An Acquired Taste Damage per stack increased to Champions killed with Comeuppance (R)1.25 / 1.5 / 1.75 (based on level)% of his maximum health from Damage mitigated by Master-At-Arms (R)1 / 1.25 / 1.5 (based on level)%.
  • Devour Regurgitation lockout reduced to 1 second from 2. Bug Fix: Fixed a bug with the Tongue Lash and Devour combo where, if Tongue Lash dealt enough damage to kill the target minion, regurgitating the minion wouldn't do anything.
  • Abyssal Voyage Removed: Devour being locked out for 1 second after teleporting.
V7.16
  • Master Chef Tahm Kench Bug Fix: Once again holds his knife and fork properly during all animations.
V7.15
  • Master Chef Tahm Kench Bug Fix: No longer clips through his body during several animations.
V7.12
  • Devour Bug Fix: Can no longer Devour a summoned Rift Herald.
V7.7
  • Devour Bug Fix: Is no longer able to Devour Red Brambleback or Blue Sentinel without first stacking his passive when enemy champions are nearby.
V6.17
  • Abyssal Voyage Bug Fix: Champion Select description display
V6.13
  • An Acquired Taste New Effect: Basic attacks and abilities deal Champions killed with Comeuppance (R)1 / 1.25 / 1.5 (based on level)% maximum health bonus magic damage, stacking up to 3 times against enemy champions
  • Tongue Lash Base damage increased to 80 / 130 / 180 / 230 / 280 from 80 / 125 / 170 / 215 / 260
  • Thick Skin Grey Health generation reduced to 70 / 75 / 80 / 85 / 90% damage taken from 100 at all ranks Heal increased to 25 / 30 / 35 / 40 / 45% Grey Health from 20 / 26 / 32 / 38 / 44 Active shield duration reduced to 3 seconds from 6 Cooldown reduced to 6 seconds at all ranks from 16 / 15 / 14 / 13 / 12 Removed: Shield decaying over time
  • Abyssal Voyage Removed: Passive Champions killed with Comeuppance (R)2 / 4 / 6% bonus health bonus magic damage Channel duration reduced to 6 seconds from 15 Second cast delay reduced to 0.25 seconds from 1 Warning indicator duration reduced to 1 second from 1.5 Range increased to 4500 / 5500 / 6500 from 4000 / 5000 / 6000
V6.5
  • Abyssal Voyage Bug Fix: Casting while rooted
V6.4
  • Tongue Lash Width reduced to 70 from 90
  • Abyssal Voyage New Effect: Has a 1 second delay before second cast New Effect: Allies can still join Tahm Kench if they click him during second cast's animation
V6.2
  • An Acquired Taste Stack duration reduced to 5 seconds from 7
  • Tongue Lash Hitbox indicator duration increased to match full animation length
  • Devour Bug Fix: Cooldown and cost being refunded when targeting an enemy affected by spell immunity ( Black Shield, Riposte)
  • Abyssal Voyage Passive bonus damage reduced to Champions killed with Comeuppance (R)2 / 4 / 6% bonus health from 4 / 6 / 8
V5.24
  • Devour Removed: Granting bonus movement speed when moving away from enemy champions while Tahm Kench holds an ally in his belly
V5.23
  • Stats Attack range reduced to 175 from 200
V5.22
  • Stats Mana regen increased to 8 from 5.5
V5.18
  • Tongue Lash Removed: Having to select target for Devour during cast time
  • Devour New Effect: Casting during Tongue Lash causes Tahm Kench to automatically eat the target minion or monster (if hit)
  • Thick Skin New Effect: Grey Health bar has a colorblind variant
V5.17
  • An Acquired Taste Stack duration increased to 7 seconds from 5
  • Devour Enemy champion regurgitate range increased to 200 from 100
V5.16
  • Stats Armor growth increased to 3.5 from 3.
  • Devour New Effect: Prioritizes champions over minions.
  • Regurgitate New Effect: Spat enemies are stunned for 0.25 seconds.
  • Abyssal Voyage Warning particle for enemies updated to only appear during the 0.5 seconds delay.
V5.14
  • Tongue Lash Base damage increased to 80 / 125 / 170 / 215 / 260 from 80 / 115 / 150 / 185 / 220.
  • Abyssal Voyage Passive bonus damage increased to Champions killed with Comeuppance (R)4 / 6 / 8% bonus health from 4 / 5 / 6. Cooldown reduced to 120 / 110 / 100 seconds from 160 / 130 / 100.
V5.13 - Added
  • Stats Base health: 610 Health growth: 95 Base Mana: 325 Mana growth: 40 Base Attack Range: 200 Base Movement Speed: 335 Base attack damage: 56 Attack damage growth: 3.2 Base Attack Speed: 0,658 Attack speed growth: 2.5 Base health regen: 6.5 Health regen growth: 0,55 Base mana regen: 5.5 Mana regen growth: 1 Base armor: 27 Armor growth: 3 Base magic resistance: 32.1 Magic resistance growth: 1.25
  • An Acquired Taste Innate: Tahm Kench's basic attacks and damaging spells apply stacks of An Acquired Taste to enemy champions. At three stacks, Tongue Lash and Devour become empowered against that champion.
  • Tongue Lash Active: Damage the first enemy hit for 80/115/150/185/220 (+.7 AP) magic damage and slow them by 30 / 40 / 50 / 60 / 70% for 2 seconds. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.5 seconds. Activate Devour while your tongue is in mid-air to devour monsters/minions from a distance. Target Range: 800. Mana Cost: 50. Cooldown: 6 seconds.
  • Devour Active: Tahm Kench devours a target for 4/4.5/5/5.5/6s (half that for enemy champions.) Enemies are dealt 20 / 23 / 26 / 29 / 32% (+.02 AP)% of their maximum health as magic damage. (maximum of 400/450/500/550/600 against neutral monsters). Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding an enemy champion, Tahm Kench is slowed by 95% Allied Champions: While holding an allied champion, Tahm Kench gains 30 / 35 / 40 / 45 / 50% movement speed toward enemy champions (halved when not moving toward enemy champions). Minions and monsters: Reactivate to spit, dealing 100/150/200/250/300 (+0.6 AP) magic damage to targets hit. Target Range: 250. Mana Cost: 90. Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
  • Thick Skin Passive: While this spell is not cooling down, damage taken by Tahm Kench is converted to grey health. If allowed to decay, 20/26/32/38/44% of grey health will turn back into health. Active: Convert all of your grey health into a shield that lasts 6 seconds, but falls off gradually over that time. Mana Cost: 50. Cooldown: 16 / 15 / 14 / 13 / 12 seconds.
  • Abyssal Voyage Passive: Tahm Kench's basic attacks and damaging spells deal an additional (20 + 4/5/6% of Tahm Kench's bonus health) magic damage Active: Tahm Kench's begins to channel for up to 15 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location. Incoming champion damage breaks the channel. Target Range: 5000/5500/6000. Mana Cost: 100. Cooldown: 160 / 130 / 100 seconds.

Recommended build

What players actually run on Tahm Kench on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Tahm Kench's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Tahm Kench struggles against the most, and the five it beats most often, on the current patch.

Percentages are Tahm Kench's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Tahm Kench, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.