Braum

Braum Build

the Heart of the Freljord

Role: Support Pick Rate: 5.0% Win Rate: 53.49%

Recommended Build

Summoner Spells

Flash Flash
Heal Heal

Skill Priority

Q E W

Items

Start
World Atlas
Health Potion
Core
Solstice Sleigh Solstice Sleigh
Locket of the Iron Solari Locket of the Iron Solari
Plated Steelcaps Plated Steelcaps
Late
Knight's Vow
Protoplasm Harness

Runes

Most Played
Resolve
Guardian
Guardian 90% · 52.5% WR
Font of Life
Font of Life 96.3% · 52.3% WR
Bone Plating
Bone Plating 86.7% · 52.2% WR
Unflinching
Unflinching 91.2% · 52.4% WR
Inspiration
Cosmic Insight
Cosmic Insight 1.4% · 51.6% WR
Biscuit Delivery
Biscuit Delivery 1.5% · 52.7% WR
Attack Speed
Attack Speed
Health Scaling
Health Scaling
Health Scaling
Health Scaling
Best WR
Resolve
Guardian
Guardian 90% · 52.5% WR
Font of Life
Font of Life 96.3% · 52.3% WR
Second Wind
Second Wind 7.8% · 53.5% WR
Unflinching
Unflinching 91.2% · 52.4% WR
Inspiration
Magical Footwear
Magical Footwear 1.1% · 53.2% WR
Approach Velocity
Approach Velocity 0.3% · 54.4% WR
Attack Speed
Attack Speed
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 43.71%
Bronze Bronze 48.70%
Silver Silver 48.96%
Gold Gold 50.97%
Platinum Platinum 51.52%
Emerald Emerald 51.92%
Diamond Diamond 52.63%
Master Master 53.13%
Grandmaster Grandmaster 54.42%
Challenger Challenger 57.05%
All Elos All Elos 52.26%

Best Counters and Matchups for Braum

See all counters for Braum

Top 5 Counters Against Braum

Zilean
43.2% WR -3.4%
Senna
46.8% WR +0.4%
Hwei
46.9% WR -1.8%
Teemo
48.2% WR -1.3%
Rell
48.5% WR +1.8%

Top 5 Best Matchups for Braum

Mel
64.1% WR +8.6%
Ezreal
63.6% WR +6.3%
Jarvan IV
Jarvan IV Matchup detail
61.7% WR +12.0%
Zoe
59.4% WR +8.8%
Fiddlesticks
Fiddlesticks Matchup detail
59.2% WR +11.0%

Patch History

V14.9
  • Stats Selection radius increased to 130 units from 100.
V13.24
  • Stats Base mana regeneration increased to 7 from 6.
  • Glacial Fissure Minimum knock up duration increased to 0.6 seconds from 0.3.
V13.22
  • Concussive Blows Bug Fix: No longer overlaps with Kai'Sa's Second Skin's mark indicator.
V13.3
  • Concussive Blows Cooldown interval reduced to levels 1 / 6 / 11 from levels 1 / 7 / 13.
  • Winter's Bite Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
  • Stand Behind Me Bonus resistances increased to 20 / 25 / 30 / 35 / 40 from 10 / 14 / 18 / 22 / 26.
V13.1
  • Stand Behind Me Bug Fix: Now properly grants assist credit to the caster if it affects an ally. Bug Fix: Restored buff VFX.
V12.10
  • Stats Base health increased to 610 from 540. Health growth increased to 112 from 98. Armor growth increased to 5.2 from 4. Magic resistance growth increased to 2.05 from 1.25.
V12.9
  • Concussive Blows Cooldown reduced to 8 / 6 / 4 (based on level) seconds from 8 / 7 / 6 (based on level).
  • Unbreakable Damage reduction increased to 35 / 40 / 45 / 50 / 55% from 30 / 32.5 / 35 / 37.5 / 40%.
V11.19
  • Unbreakable Bug Fix: Now correctly blocks the damage dealt by Jayce's Shock Blast if it was the first instance of champion damage against the barrier.
V11.7
  • Unbreakable Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10.
  • Glacial Fissure Maximum knock up duration increased to 1 / 1.5 / 2 seconds from 1 / 1.25 / 1.5.
V11.4
  • Glacial Fissure Cooldown reduced to 120 / 100 / 80 seconds from 140 / 120 / 100.
V11.1
  • Stats Base attack damage reduced to 55 from 55.376. Base magic resistance reduced to 32 from 32.1.
V10.20
  • Winter's Bite Base damage increased to 75 / 125 / 175 / 225 / 275 from 60 / 110 / 160 / 210 / 260. Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 55 / 60 / 65 / 70 / 75.
V10.13
  • Crime City Braum Skin renamed to Crime City Braum from Mafia Braum.
V10.12
  • Glacial Fissure Bug Fix: VFX is no longer misaligned when the ability is cast at 0 range.
V10.3
  • Concussive Blows Bug Fix: Stun duration now properly reduced by Tenacity.
V9.24
  • Stats Health growth increased to 98 from 87. Base health regeneration increased to 8.5 from 8.
  • Winter's Bite Base damage increased to 60 / 110 / 160 / 210 / 260 from 60 / 105 / 150 / 195 / 240.
  • Stand Behind Me Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10. Mana cost reduced to 40 at all ranks from 50 / 55 / 60 / 65 / 70. Bonus armor ratio to allies changed to 12% bonus armor at all ranks from 10 / 11.5 / 13 / 14.5 / 16%. Bonus magic resistance ratio to allies changed to Champions that have been made a Vessel by Test of Spirit (E)12% bonus magic resistance at all ranks from 10 / 11.5 / 13 / 14.5 / 16%. Bonus armor ratio to Braum increased to 36% bonus armor at all ranks from 10 / 11.5 / 13 / 14.5 / 16%. Bonus magic resistance ratio to Braum increased to Champions that have been made a Vessel by Test of Spirit (E)36% bonus magic resistance at all ranks from 10 / 11.5 / 13 / 14.5 / 16%.
  • Glacial Fissure Base damage increased to 150 / 300 / 450 from 150 / 250 / 350. Old Effect: Enemy champions hit in the close vicinity are knocked up for 1 / 1.25 / 1.5 seconds, while enemies hit in the line are knocked up for 0.25 seconds. If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is knocked up for the full duration. New Effect: The first target hit is knocked up for between 0.3 and 1 / 1.25 / 1.5 seconds, depending on distance from Braum. All other enemies hit are knocked up for 0.3 seconds.
V9.12
  • General Updated store assets for Dragonslayer Braum's chroma set.
V9.7 - April 9th Hotfix
  • Unbreakable Bug Fix: Fixed a bug where it wouldn't reduce damage from certain multi-hit abilities.
V9.1
  • Unbreakable New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.18
  • Stats Base health reduced to 540 from 576.16.
V8.8
  • Stats Armor growth reduced to 4 from 4.5.
  • Stand Behind Me Base resistances reduced to 10 / 14 / 18 / 22 / 26 from 17.5 / 20 / 22.5 / 25 / 27.5. Bonus resistances are now applied more responsively.
V8.3
  • Stats Base health regeneration reduced to 8 from 8.18.
V8.2
  • Santa Braum Bug Fix: Is no longer missing his purchase and champion-specific taunt VO.
V7.24
  • Stand Behind Me Bug Fix: Fixed a bug where it being cast on a champion with Summon Aery would cause Aery would jump to the caster of that ability.
V7.22
  • Stats Base armor increased to 47 from 26.72.
  • Stand Behind Me Base resistances increased to 17.5 / 20 / 22.5 / 25 / 27.5 from 15 / 17.5 / 20 / 22.5 / 25.
V7.16
  • Unbreakable Undocumented: Urgot's Fear Beyond Death no longer executes Braum if he blocks the chains that were about to execute an ally.
V7.7
  • Dragonslayer Braum and El Tigre Braum Winter's Bite Bug Fix: Restored missing particles when killing an enemy with Winter's Bite.
V7.1
  • Santa Braum Bug Fix: The face of the poro in the joke animation no longer mutates during the animation.
V6.21
  • Glacial Fissure Bug Fix: Slow no longer applies inconsistently to enemies in Fog of War.
V6.16
  • Dragonslayer Braum Bug Fix: No longer becomes momentarily blurry after casting a spell.
V6.15
  • Concussive Blows Base damage changed to 26 − 196 (based on level) from 40 − 176 (based on level).
  • Winter's Bite Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
V6.14
  • Unbreakable Bug Fix: Braum no longer instantly dies if he tries to block Baron Nashor's Acid Shot with Unbreakable at the exact wrong moment.
V5.18
  • Winter's Bite Mana cost increased to 55 / 60 / 65 / 70 / 75 from 45 / 50 / 55 / 60 / 65.
V5.16
  • Stats Armor growth increased to 4.5 from 4.
V5.12
  • Winter's Bite Base damage increased to 70 / 115 / 160 / 205 / 250 from 60 / 105 / 150 / 195 / 240. Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 55 / 60 / 65 / 70 / 75.
V4.13
  • Concussive Blows Base damage changed to 40 − 176 (based on level) from 50 − 254 (based on level).
  • Stand Behind Me Mana cost increased to 50 / 55 / 60 / 65 / 70 from 30 / 40 / 50 / 60 / 70.
  • Glacial Fissure First target knock up duration reduced to 1 / 1.25 / 1.5 seconds from 1.5 at all ranks. Slow reduced to 40 / 50 / 60% from 60% at all ranks. Persisting slow duration after leaving zone reduced to 0.25 seconds from 1.5.
V4.11
  • Concussive Blows Stack debuff duration reduced to 4 seconds from 5. Base damage changed to 50 − 254 (based on level) from 70 − 240 (based on level).
  • Stand Behind Me Bug Fix: Fixed a bug where, when Braum tried to jump over a wall to a teammate with an enemy nearby, he would try to protect his teammate by facing the enemy but would then smack his butt into the wall and not actually jump over to safety. New Effect: Now jumps more intelligently.
V4.9
  • Stats Base attack damage reduced to 50 from 53.
  • Concussive Blows Bug Fix: No longer stuns targets with a spell shield active.
  • Winter's Bite Base damage reduced to 60 / 105 / 150 / 195 / 240 from 80 / 125 / 170 / 215 / 260.
  • Stand Behind Me Base armor gain reduced to 15 / 17.5 / 20 / 22.5 / 25 from 20 / 22.5 / 25 / 27.5 / 30. Bonus armor ratio gain reduced to 10 / 11.5 / 13 / 14.5 / 16% bonus armor from 14 / 15.5 / 17 / 18.5 / 20% bonus armor. Base magic resistance gain reduced to 15 / 17.5 / 20 / 22.5 / 25 from 20 / 22.5 / 25 / 27.5 / 30. Bonus magic resistance ratio gain reduced to Champions that have been made a Vessel by Test of Spirit (E)10 / 11.5 / 13 / 14.5 / 16% bonus magic resistance from Champions that have been made a Vessel by Test of Spirit (E)14 / 15.5 / 17 / 18.5 / 20% bonus magic resistance.
  • Unbreakable Bug Fix: Cleaned up a few cases where certain effects could bypass the active barrier.
V4.7 Added
  • Concussive Blows Braum's basic attacks and Winter's Bite each apply Concussive Blows to his target for 5 seconds, stacking up to 4 times. Once the first stack has been applied, any allied champion's basic attack on the target generates an additional stack. Upon reaching 4 stacks, the target is stunned for 1.25 / 1.5 / 1.75 (based on level) seconds and takes 70 − 240 (based on level) magic damage. This effect cannot occur on the same target more than once every few seconds, but during this immunity period affected targets instead take 20% of the trigger damage as bonus magic damage from Braum's basic attacks and Winter's Bite. Per-Target Cooldown: 8 / 7 / 6 (based on level) seconds
  • Winter's Bite Active: Braum propels ice from his shield in the target direction, dealing 80 / 125 / 170 / 215 / 260 Champions killed with Comeuppance (R)(+ 2.5% maximum health) magic damage to the first enemy hit and slowing them by 70% decaying over 2 seconds. Range: 1000 Mana Cost: 55 / 60 / 65 / 70 / 75 Cooldown: 10 / 9 / 8 / 7 / 6 seconds
  • Stand Behind Me Active: Braum dashes to the target ally, positioning himself between them and the closest enemy champion, gaining bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance for 3 seconds. If his target is a champion, they also receive the same bonuses. Bonus Armor: 20 / 22.5 / 25 / 27.5 / 30 (+ 14 / 15.5 / 17 / 18.5 / 20% bonus armor) Bonus Magic Resistance: 20 / 22.5 / 25 / 27.5 / 30 Champions that have been made a Vessel by Test of Spirit (E)(+ 14 / 15.5 / 17 / 18.5 / 20% bonus magic resistance) Range: 650 Mana Cost: 30 / 40 / 50 / 60 / 70 Cooldown: 14 / 13 / 12 / 11 / 10 seconds
  • Unbreakable Active: Braum raises his shield for 3 / 3.25 / 3.5 / 3.75 / 4 seconds in the target direction, creating a barrier that intercepts incoming non-turret enemy projectiles and reduces the damage by 30 / 32.5 / 35 / 37.5 / 40% he takes through the shield. The first instance of damage blocked by his shield is negated completely. While his shield is raised, Braum also gains 10% bonus movement speed and is ghosted. Mana Cost: 30 / 35 / 40 / 45 / 50 Cooldown: 18 / 16 / 14 / 12 / 10 seconds
  • Glacial Fissure Active: Braum leaps into the air and slams his shield into the ground, creating a fissure in the target direction that deals 150 / 250 / 350 (+ 60% AP) magic damage to enemies as well as those around him. Enemy champions hit in the close vicinity are knocked up for 1.5 seconds, while enemies hit in the line are knocked up for 0.25 seconds. If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is knocked up for 1.5 seconds. A field of ice then remains at the fissure's location for 4 seconds, slowing enemies within by 60% persisting for 1.5 seconds. Range: 1250 Mana Cost: 100 Cooldown: 140 / 120 / 100 seconds

Recommended build

What players actually run on Braum on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Braum's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Braum struggles against the most, and the five it beats most often, on the current patch.

Percentages are Braum's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Braum, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.