Hwei

Hwei Build

the Visionary

Role: Mid Pick Rate: 3.6% Win Rate: 51.29%

Recommended Build

Summoner Spells

Flash Flash
Teleport Teleport

Skill Priority

Q E W

Items

Start
Doran's Ring
Health Potion
Core
Blackfire Torch Blackfire Torch
Sorcerer's Shoes Sorcerer's Shoes
Liandry's Torment Liandry's Torment
Late
Shadowflame
Rabadon's Deathcap

Runes

Most Played
?
Deathfire Touch
Deathfire Touch 55% · 50.6% WR
Manaflow Band
Manaflow Band 95.2% · 50.9% WR
Transcendence
Transcendence 90.3% · 50.8% WR
Scorch
Scorch 85.9% · 50.9% WR
Precision
Legend: Haste
Legend: Haste 0.1% · 35% WR
Cut Down
Cut Down 0.1% · 41.1% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Sorcery
Arcane Comet
Arcane Comet 37.8% · 51% WR
Manaflow Band
Manaflow Band 95.2% · 50.9% WR
Transcendence
Transcendence 90.3% · 50.8% WR
Scorch
Scorch 85.9% · 50.9% WR
Precision
Presence of Mind
Presence of Mind 0.1% · 33.3% WR
Coup de Grace
Coup de Grace
Ability Haste
Ability Haste
Health Scaling
Health Scaling

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 42.42%
Bronze Bronze 47.19%
Silver Silver 49.25%
Gold Gold 49.63%
Platinum Platinum 50.49%
Emerald Emerald 50.83%
Diamond Diamond 50.24%
Master Master 51.76%
Grandmaster Grandmaster 56.49%
Challenger Challenger 52.69%
All Elos All Elos 50.82%

Best Counters and Matchups for Hwei

See all counters for Hwei

Top 5 Counters Against Hwei

Gwen
41.4% WR -5.9%
Xerath
44.8% WR -1.6%
Nunu & Willump
Nunu & Willump Matchup detail
45.3% WR -2.7%
Fizz
46.2% WR -0.1%
Katarina
Katarina Matchup detail
47.7% WR +0.8%

Top 5 Best Matchups for Hwei

Smolder
60.8% WR +6.9%
Malphite
Malphite Matchup detail
57.8% WR +10.1%
Brand
56.3% WR +8.2%
Irelia
55.9% WR +7.5%
Mel
55.9% WR +3.5%

Patch History

V14.18
  • Pool of Reflection Shield strength on allies increased to 75% from 50%.
V14.11
  • Devastating Fire Health ratio reduced to Champions killed with Comeuppance (R)3 / 4 / 5 / 6 / 7% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
  • Molten Fissure Fissure AP ratio per tick reduced to 5% AP from 6.25% AP. Fissure total AP ratio reduced to 50% AP from 62.5% AP.
V14.10
  • Wash Brush Bug Fix: After the Hwei player disconnects, no longer locks Hwei in a permanent state of having no abilities due to activating one of his subjects but not using an ability before disconnecting.
V14.8
  • Signature of the Visionary AP ratio increased to 35% AP from 30% AP.
V14.5
  • General Bug Fix: Subjects no longer sometimes share the cooldown of the last used basic spell.
V14.4
  • General New Effect: In the Golden Ratio Quest, Spiraling Despair now has a 3 second forgiveness window for him to kill Jhin for quest completion.
V14.3
  • Wash Brush Bug Fix: No longer locks him out of his subject selection upon casting Wash Brush during a buffer or cast time of any of his basic abilities when those abilities are targeted outside of their maximum cast range.
V14.2
  • General Bug Fix: Spell slot is no longer locked temporarily if he leveled up a skill while entering a Subject. Bug Fix: Can no longer sometimes enter a Subject while he was out of mana.
  • Subject: Disaster Bug Fix: No longer becomes locked out of leaving the Subject if he died while casting Devastating Fire as the player was reconnecting to the game.
  • Devastating Fire Bug Fix: No longer sometimes explodes prematurely when hitting walls or other champion abilities.
  • Molten Fissure Bug Fix: Slow no longer stacks with the slow of Crushing Maw.
  • Subject: Torment Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 15 / 14 / 13 / 12 / 11. Bug Fix: No longer is sometimes redirected by walls or other champion abilities.
  • Grim Visage Fear duration increased to 1 / 1.125 / 1.25 / 1.375 / 1.5 seconds from 1 at all ranks.
V14.1 - January 12th Hotfix
  • Stats Health growth increased to 109 from 104.
  • Devastating Fire AP ratio increased to 75% AP from 70% AP.
  • Grim Visage Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 90 / 120 / 150 / 180.
  • Gaze of the Abyss Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 90 / 120 / 150 / 180.
  • Crushing Maw Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 90 / 120 / 150 / 180.
  • Spiraling Despair Missile width increased to 180 from 160.
V14.1
  • Stats Base armor increased to 21 from 18.
  • General Bug Fix: No longer sometimes casts a different ability from the same subject if his previous cast was interrupted by an item activation. Bug Fix: Basic abilities no longer go on cooldown from certain rapid button press combinations. Bug Fix: No longer sometimes casts a different spell than the one he input while casting during movement.
  • Gaze of the Abyss Bug Fix: No longer expires before reaching a moving target.
V13.24 - December 12th Hotfix
  • Stats Base health increased to 580 from 550. Base mana increased to 480 from 450. Movement speed increased to 330 from 325.
  • Pool of Reflection Effects now begin at the start of cast time.
  • Gaze of the Abyss Duration changed to 3 seconds from 1.35–3 seconds based on cast distance. Seeking delay reduced to 0.65 seconds from 0.7. Launch delay reduced to 0.3 seconds from 0.35. Maximum launch range increased to 600 from 500.
V13.24 - December 7th Hotfix
  • Subject: Disaster Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 100 / 105 / 110 / 115 / 120.
  • Devastating Fire AP ratio increased to 70% AP from 60% AP. Health ratio increased to Champions killed with Comeuppance (R)4 / 5 / 6 / 7 / 8% of target's maximum health from 4 / 4.5 / 5 / 5.5 / 6%.
  • Grim Visage AP ratio increased to 60% AP from 55% AP.
  • Gaze of the Abyss AP ratio increased to 60% AP from 55% AP.
  • Crushing Maw AP ratio increased to 60% AP from 55% AP.
V13.24 - Added
  • Signature of the Visionary - Innate Innate: Hwei's damaging abilities mark enemies hit for 4 seconds. Damaging them with a different ability consumes the mark to create an explosion beneath them, dealing Damage mitigated by Master-At-Arms (R)35 − 180 (based on level) (+ 30% AP) Damage mitigated with Shifting Sands (E)bonus magic damage to enemies in the area after 0.85 seconds. Effect Radius: 285.
  • Subject: Disaster - Q Active: Hwei enters a disastrous mood, gaining access to its abilities as well as Wash Brush. He will exit the mood upon casting any of them. Mana Cost: 100 / 105 / 110 / 115 / 120. Cooldown: 10 / 9 / 8 / 7 / 6 seconds. Cast Time: None.
  • Devastating Fire - QQ Active - QQ: Hwei slings a fireball in the target direction that explodes upon colliding with the first enemy or reaching maximum range, dealing 60 / 90 / 120 / 150 / 180 (+ 60% AP) Champions killed with Comeuppance (R)(+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health) Damage mitigated with Shifting Sands (E)magic damage to all nearby enemies. The damage based on the target's health ratio is capped at 250 against monsters. Cast Time: 0.25 seconds, Range: 800, Speed: 2000.
  • Severing Bolt - QW Active - QW: Hwei calls upon a lightning bolt to strike at the target location after 1 second, dealing 80 / 100 / 120 / 140 / 160 (+ 25% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies within the area. Against enemies that are immobilized or isolated from their allies, Severing Bolt deals 200 / 237.5 / 275 / 312.5 / 350% increased damage based on the Champions killed with Comeuppance (R)target's missing health. This bonus damage is capped at 300 against monsters. Severing Bolt deals 50% damage to minions and non-epic monsters. Cast Time: 0.5 seconds, Target Range: 1900.
  • Molten Fissure - QE Active - QE: Hwei marks a blazing path in the target direction. After 0.7 seconds, the path erupts into volcanic explosions every 0.175 seconds from the point of cast. Each explosion creates a shockwave that deals 20 / 40 / 60 / 80 / 100 (+ 30% AP) Damage mitigated with Shifting Sands (E)magic damage to nearby enemies. Each explosion also leaves a lava fissure in its wake. A fissure lasts for 2.5 seconds, dealing 5 / 10 / 15 / 20 / 25 (+ 6.25% AP) Damage mitigated with Shifting Sands (E)magic damage every 0.25 seconds to enemies within the area and slowing them by 30%. Molten Fissure's damage is reduced to 60% against minions and increased to 135% against monsters. Cast Time: 0.35 seconds.
  • Subject: Serenity - W Active: Hwei enters a serene mood, gaining access to its abilities as well as Wash Brush. He will exit the mood upon casting any of them. Mana Cost: 90 / 95 / 100 / 105 / 110. Cooldown: 18 / 17.5 / 17 / 16.5 / 16 seconds. Cast Time: None.
  • Fleeting Current - WQ Active - WQ: Hwei forms a current of water in the target direction, creating a path for 4 / 4.5 / 5 / 5.5 / 6 seconds that grants him and allied champions 20 / 22.5 / 25 / 27.5 / 30% (+ 2% per 100 AP) Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 0.5 seconds, refreshing every 0.125 seconds while they remain in the area. Cast Time: 0.25 seconds.
  • Pool of Reflection - WW Active - WW: Hwei summons a pool of water at the target location, creating a protective zone for 3 seconds that grants him and allied champions a shield for 45 / 55 / 65 / 75 / 85 (+ 30% AP) for 0.5 seconds while within the area. The shield refreshes and increases in strength by 3.75 / 4.58 / 5.42 / 6.25 / 7.08 (+ 2.5% AP) every 0.264 seconds over the duration while they remain in the area, up to a total maximum shield of 90 / 110 / 130 / 150 / 170 (+ 60% AP). Pool of Reflection's shield strength is reduced to 50% for allies. Cast Time: 0.3 seconds.
  • Stirring Lights - WE Active - WE: Hwei surrounds himself in swirling flares that empower his next 3 basic attacks or ability hits within 9 seconds to each deal 25 / 35 / 45 / 55 / 65 (+ 20% AP) Damage mitigated with Shifting Sands (E)bonus magic damage and restore 45 / 50 / 55 / 60 / 65 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana. Stirring Lights' bonus damage is reduced to 50% against minions or monsters if applied by his area of effect abilities. Cast Time: None.
  • Subject: Torment - E Active: Hwei enters a tumultuous mood, gaining access to its abilities as well as Wash Brush. He will exit the mood upon casting any of them. Mana Cost: 50 / 55 / 60 / 65 / 70. Cooldown: 15 / 14 / 13 / 12 / 11 seconds. Cast Time: None.
  • Grim Visage - EQ Active - EQ: Hwei launches a terrifying grin in the target direction that deals 60 / 90 / 120 / 150 / 180 (+ 55% AP) Damage mitigated with Shifting Sands (E)magic damage to the first enemy hit and fears them for 1 second, during which they are slowed by 60%. Cast Time: 0.25 seconds.
  • Gaze of the Abyss - EW Active - EW: Hwei tosses an eyeball to the target location. Upon arrival, it expands into a dark gaze for 1.6 to 3.1 seconds based on cast distance, granting sight in a larger area. After 0.7 seconds of being placed, the eye locks onto the nearest visible enemy champion, immediately launching itself at the target and colliding with the first enemy hit to deal 60 / 90 / 120 / 150 / 180 (+ 55% AP) Damage mitigated with Shifting Sands (E)magic damage, reveal them for 2.5 seconds, and root them for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds. Cast Time: 0.25 seconds, Effect Radius: 350.
  • Crushing Maw - EE Active - EE: Hwei conjures a jaw at the target location that snaps after 0.627 seconds, dealing 60 / 90 / 120 / 150 / 180 (+ 55% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies in the area and slowing them by 40 / 47.5 / 55 / 62.5 / 70%, decaying over 1.25 seconds. Enemies that are not standing at the center when the jaw snaps are pulled there. Cast Time: 0.35 seconds.
  • Wash Brush - QR, WR, ER Active - QR, WR, ER: Hwei exits his current mood without incurring its ability cost or cooldown. Wash Brush can only be cast if Hwei has entered a mood. Cast Time: None.
  • Spiraling Despair - R Active: Hwei launches a globule of pure despair in the target direction that collides with the first enemy champion hit, afflicting them with an aura that grows over 3 seconds, reveals the target, and grants sight within its radius. Enemies within are both dealt 2.5 / 5 / 7.5 (+ 1.25% AP) Damage mitigated with Shifting Sands (E)magic damage and applied a stack of Despair every 0.25 seconds. Despair: For each stack, the target is slowed by 10% for 0.25 seconds, stacking up to 12 times. At the end of the duration or when the target dies, the aura explodes to deal 200 / 300 / 400 (+ 80% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies within and remove all Despair stacks from affected enemies. Spiraling Despair can only be cast if Hwei has not entered a mood. Mana Cost: 100. Cooldown: 140 / 110 / 80 seconds. Cast Time: 0.25 seconds, Range: 1340, Effect Radius: 500, Width: 160, Speed: 1400.

Recommended build

What players actually run on Hwei on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Hwei's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Hwei struggles against the most, and the five it beats most often, on the current patch.

Percentages are Hwei's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Hwei, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.