Jarvan IV

Jarvan IV Build

the Exemplar of Demacia

Role: Jungle Pick Rate: 6.9% Win Rate: 52.06%

Recommended Build

Summoner Spells

Flash Flash
Smite Smite

Skill Priority

Q E W

Items

Start
Scorchclaw Pup
Health Potion
Core
Sundered Sky Sundered Sky
Plated Steelcaps Plated Steelcaps
Black Cleaver Black Cleaver
Late
Guardian Angel

Runes

Most Played
Precision
Conqueror
Conqueror 94.9% · 51.2% WR
Triumph
Triumph 96.6% · 51.2% WR
Legend: Alacrity
Legend: Alacrity 91.3% · 51.2% WR
Coup de Grace
Coup de Grace 83.7% · 51.1% WR
Inspiration
Cosmic Insight
Cosmic Insight 0.2% · 54.5% WR
Magical Footwear
Magical Footwear 0.1% · 54.4% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Precision
Conqueror
Conqueror 94.9% · 51.2% WR
Triumph
Triumph 96.6% · 51.2% WR
Legend: Haste
Legend: Haste 5.2% · 51.6% WR
Cut Down
Cut Down 10.6% · 51.8% WR
Inspiration
Magical Footwear
Magical Footwear 0.1% · 54.4% WR
Cosmic Insight
Cosmic Insight 0.2% · 54.5% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 40.58%
Bronze Bronze 47.16%
Silver Silver 49.08%
Gold Gold 50.27%
Platinum Platinum 50.85%
Emerald Emerald 50.98%
Diamond Diamond 50.96%
Master Master 51.85%
Grandmaster Grandmaster 51.52%
Challenger Challenger 56.10%
All Elos All Elos 51.10%

Best Counters and Matchups for Jarvan IV

See all counters for Jarvan IV

Top 5 Counters Against Jarvan IV

Aatrox
43.7% WR -3.7%
Rek'Sai
46.0% WR -0.4%
Bel'Veth
Bel'Veth Matchup detail
46.9% WR +0.8%
Shen
47.1% WR -0.8%
Fizz
47.3% WR -0.8%

Top 5 Best Matchups for Jarvan IV

Morgana
68.3% WR +19.8%
Maokai
62.8% WR +14.7%
Teemo
57.7% WR +8.2%
Pantheon
Pantheon Matchup detail
56.1% WR +6.0%
Mordekaiser
Mordekaiser Matchup detail
55.6% WR +7.3%

Patch History

V14.18
  • Martial Cadence Health ratio increased to Champions killed with Comeuppance (R)8% of target's current health from 7%.
V14.10
  • Martial Cadence Damage cap no longer applies to champions.
V14.8
  • Martial Cadence Health ratio increased to Champions killed with Comeuppance (R)7% of target's current health from 6%.
V14.5
  • Stats Armor growth increased to 5.2 from 4.8.
  • Dragon Strike Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 10 / 9.5 / 9 / 8.5 / 8.
V14.1
  • Cataclysm Minimum recast time reduced to 0.75 seconds from 1.
V13.23
  • Dragon Strike Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 / 9 / 8 / 7 / 6.
V13.18
  • General Updated ability icons.
  • Martial Cadence Health ratio reduced to Champions killed with Comeuppance (R)6% of target's current health from 8%.
  • Cataclysm Bug Fix: Summoned terrain now applies airborne to enemies knocked by being within the parameters.
V13.10
  • Cataclysm Bug Fix: Casting it on an enemy Neeko's Clone as it finishes its Recall no longer leaves unrendered minions behind.
V13.9
  • Cataclysm Bug Fix: No longer plays a voice line for recasting the ability.
V13.8
  • Stats Attack damage growth reduced to 3 from 3.4.
  • Dragon Strike Base damage reduced to 80 / 120 / 160 / 200 / 240 from 90 / 130 / 170 / 210 / 250.
  • Lunar Beast Dragon Strike Bug Fix: Now properly holds the spear during the ability's cast animation.
  • Worlds 2021 Jarvan IV Dragon Strike Bug Fix: Now properly holds the spear during the ability's cast animation. Bug Fix: Left pauldron no longer rotates unnaturally after using the ability.
  • Fnatic Jarvan IV Demacian Standard Bug Fix: Animation of flag raising up and falling down has been restored.
V13.4
  • Golden Aegis Cooldown increased to 9 seconds from 8. Bonus AD ratio reduced to Champions stunned with Pyromania (P)70% bonus AD from 80%. Bug Fix: Shield values in the tooltip now properly take into account the bonus AD scaling.
V13.3
  • Stats Base armor increased to 36 from 34.
  • Golden Aegis Cooldown reduced to 8 seconds from 9. Shield duration reduced to 4 seconds from 5. New Effect: Shield now scales with Champions stunned with Pyromania (P)80% bonus AD.
V12.14
  • Dragon Strike Bonus AD ratio increased to Champions stunned with Pyromania (P)140% bonus AD from 120%.
  • Golden Aegis Bug Fix: Tooltip now displays accurate information.
  • Demacian Standard Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 12 at all ranks.
V12.12
  • Stats Mana growth increased to 55 to 40.
  • Martial Cadence On-target cooldown reduced to 6 / 5 / 4 / 3 (based on level) seconds from 6 at all levels.
V12.10
  • Stats Base health increased to 640 from 570. Health growth increased to 104 from 90. Armor growth increased to 4.8 from 3.6. Magic resistance growth increased to 2.05 from 1.25.
  • Golden Aegis Base shield reduced to 60 / 80 / 100 / 120 / 140 from 60 / 85 / 110 / 135 / 160. Health ratio per champion hit reduced to Champions killed with Comeuppance (R)1.3% maximum health from 1.5%.
V11.20
  • Martial Cadence Health ratio reduced to Champions killed with Comeuppance (R)8% of the target's current health from 10%.
  • Worlds 2021 Jarvan IV Bug Fix: Walls have been fixed to match each of their chromas.
V11.16
  • Martial Cadence Health ratio increased to Champions killed with Comeuppance (R)10% of the target's current health from 8%.
  • Cataclysm Bonus AD ratio increased to Champions stunned with Pyromania (P)180% bonus AD from 150%.
V11.12
  • Golden Aegis Cooldown reduced to 9 seconds from 12.
V11.8
  • Cataclysm Bug Fix: Fixed a bug where he would be able to leave Cataclysm's terrain if he activates Stridebreaker and casts the ability simultaneously.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.18
  • Dragon Strike Base damage increased to 90 / 130 / 170 / 210 / 250 from 80 / 120 / 160 / 200 / 240.
V9.13 - June 27th Hotfix
  • Dragon Strike Bug Fix: Combo with Demacian Standard now has the proper range.
V9.13 - June 26th Hotfix
  • Dragon Strike Bug Fix: Now properly knocks up jungle monsters or minions when he uses his Demacian Standard and Dragon Strike combo.
V9.13
  • Dragon Strike Combo with Demacian Standard now more quickly and reliably applies its effects to enemies they hit.
V9.9
  • Stats Base health reduced to 570 from 571.2. Base mana reduced to 300 from 302.2. Base mana regeneration reduced to 6.5 from 6.756.
  • Golden Aegis Bonus shield per champion reduced to Champions killed with Comeuppance (R)1.5% of his Jarvan IV's maximum health at all ranks from 2 / 2.25 / 2.5 / 2.75 / 3% .
  • Demacian Standard Cooldown increased to 12 seconds from 11.
V9.7
  • Cataclysm Bug Fix: Cast VO lines no longer plays during its recast.
V9.2
  • Demacian Standard Bonus attack speed increased to 20 / 22.5 / 25 / 27.5 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
V9.1
  • Martial Cadence Bug Fix: No longer deals damage through Pantheon's Aegis Protection.
V8.20
  • Martial Cadence Bug Fix: Fixed a bug where it was dealing less damage than intended when combined with Tiamat's passive.
V8.19
  • General Basic attack and ability visual effects have been updated for base skin and all skins using base VFX. Non-VO audio has been updated for base skin and all skins using base SFX.
  • Martial Cadence New Effect: Now has a visual effect indicating its per target cooldown. Per-target cooldown reduced to 6 seconds at all levels from 10 / 8 / 6 (based on level). Bug Fix: Tiamat passive will now consistently work when hitting a target with Martial Cadence.
  • Martial Cadence Bug Fix: Now properly plays his dunk animation.
V8.15
  • SSG Jarvan IV Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
V8.14
  • General Updated mixing and mastering for current SFX.
V8.13
  • Martial Cadence New Effect: Now does a minimum of 20 damage.
  • Demacian Standard Cooldown reduced to 11 seconds at all ranks from 13 / 12.5 / 12 / 11.5 / 11. Base damage increased to 80 / 120 / 160 / 200 / 240 from 60 / 105 / 150 / 195 / 240.
V8.6
  • Dark Star Jarvan IV Bug Fix: VO processing has been restored.
V8.5
  • Dark Star Jarvan IV Bug Fix: Recall VFX no longer appear underground when he uses Zhonya's Hourglass.
V8.3
  • Stats Base health regeneration reduced to 8 from 8.176. Base armor reduced to 34 from 38.
V8.2
  • Cataclysm New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.24
  • Martial Cadence Target's current health ratio reduced to Champions killed with Comeuppance (R)8% of the target's current health from 10%.
  • Dragon Strike Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 125 / 170 / 215 / 260.
V7.22
  • Stats Base attack damage increased to 64 from 55.712. Base armor increased to 38 from 29.
  • Dragon Strike Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
V7.19
  • Demacian Standard Bug Fix: Weapon no longer appears beside him when he uses his Demacian Standard Dragon Strike combo.
V7.18
  • Golden Aegis Base shield strength reduced to 60 / 85 / 110 / 135 / 160 from 65 / 90 / 115 / 140 / 165. Maximum health bonus shield per champion hit reduced to 2 / 2.25 / 2.5 / 2.75 / 3% from 2 / 2.5 / 3 / 3.5 / 4%.
V7.7
  • Golden Aegis Base shield changed to 65 / 90 / 115 / 140 / 165 from 50 / 80 / 110 / 140 / 170. Bonus shield per enemy hit changed to Champions killed with Comeuppance (R)2 / 2.5 / 3 / 3.5 / 4% of Jarvan IV's maximum health from 20 / 40 / 60 / 80 / 100.
V7.4
  • General Adjusted splash artwork for Fnatic Jarvan IV.
V6.15
  • Demacian Standard Passive and active attack speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 13 / 16 / 19 / 22%.
V6.14
  • General Bug Fix: Removed a random pipe that appeared in Commando Jarvan IV's knee during his walk animation.
V6.13
  • Golden Aegis Base shield strength reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210. Bonus shield strength increased to 20 / 40 / 60 / 80 / 100 per champion from 20 / 30 / 40 / 50 / 60. Radius increased to 600 from 500.
V6.7
  • General Splash artwork for Dragonslayer Jarvan IV updated to the Chinese art.
V6.5
  • Golden Aegis Cooldown reduced to 12 seconds at all ranks from 20 / 18 / 16 / 14 / 12.
  • Cataclysm Mana cost reduced to 100 at all ranks from 100 / 125 / 150. New Effect: Damage is dealt to both the main target and enemies within the Cataclysm area. Bug Fix: Damage from Cataclysm is now properly blocked by spellshields.
V5.18
  • Stats Armor increased to 29 from 27.
  • Martial Cadence Bug Fix: Empowered basic attacks sometimes not playing an animation.
V5.13
  • Demacian Standard Bug Fix: Fixed a bug where the standard could be placed in walls.
V5.12
  • Demacian Standard Cooldown reduced to 13 / 12.5 / 12 / 11.5 / 11 seconds from 13 at all ranks. Removed: Obstructing monster unit collision .
V5.4
  • Status Base armor increased to 27 from 24.
  • Dragon Strike Bug Fix: Enemies occasionally getting knocked up when walking into Jarvan IV after he finished dashing.
  • Demacian Standard Removed: 10 / 13 / 16 / 19 / 22 bonus armor on passive.
V4.21
  • Cataclysm Bug Fix: Sometimes failed to damage targets if Jarvan IV died even after he landed. Killing Jarvan in mid-air still counters the terrain's creation.
V4.19
  • General New splash artwork for Original Jarvan IV.
V4.15 Twisted Treeline & Dominion
  • Martial Cadence Per-target timer increased to 10 / 9 / 8 seconds from 10 / 8 / 6.
  • Dragon Strike Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26.
V4.13
  • General Splash artwork for Commando Jarvan IV updated to the Chinese art.
V4.7
  • Martial Cadence Per-target timer increased to 10 / 8 / 6 (based on level) seconds from 6 at all levels. Bonus damage increased to Champions killed with Comeuppance (R)10% of target's current health at all levels from 6 / 8 / 10%.
  • Golden Aegis Mana cost reduced to 30 at all ranks from 45 / 50 / 55 / 60 / 65.
V4.5
  • Stats Armor increased to 18 from 14.
  • Cataclysm Wall alignment updated.
V4.1
  • Martial Cadence Removed: No longer triggers on turrets.
V3.13
  • Dragon Strike Knockup collision radius reduced to 180 from 260.
V3.7
  • Demacian Standard Vision radius reduced to 700 from 850.
V3.04
  • Stats Armor per level increased to 3.6 from 3.
  • Golden Aegis Bonus shield increased to 20 / 30 / 40 / 50 / 60 per champion from 20 / 25 / 30 / 35 / 40. Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 65 at all ranks.
  • Demacian Standard Removed: Bonus armor on active.
V3.02
  • Martial Cadence Bug Fix: Dealing more damage to minions and monsters than intended.
V1.0.0.152
  • Stats Movement speed increased to 340 from 315.
V1.0.0.146
  • Demacian Standard New Effect: When targeting an out-of-range location it will be cast at its maximum range and in said location's direction.
V1.0.0.139
  • General Bug Fix: Game hitching when using Demacian Standard for the first time in-game as Commando or Dragonslayer.
V1.0.0.133
  • Cataclysm Bug Fix: Immediately crumbling when Jarvan IV died.
V1.0.0.132
  • Stats Mana per level increased to 40 from 30.
  • Golden Aegis Mana cost reduced to 65 from 75.
  • Demacian Standard Mana cost reduced to 55 from 60.
V1.0.0.130
  • Martial Cadence Damage type changed to physical from magic. Damage changed to Champions killed with Comeuppance (R)6 / 8 / 10 (based on level)% of target's current health from 8% at all levels. Removed: No longer applies spell effects ( Rylai's Crystal Scepter's Icy, spell vamp).
  • Demacian Standard Hitbox size increased when targeted by Dragon Strike.
V1.0.0.125
  • General Bug Fix: Certain skins having inconsistent model sizes.
  • Cataclysm New Effect: Added targeting ring. Bug Fix: Dealing less damage than intended at Ranks 2 and 3.
V1.0.0.123
  • Dragon Strike Bug Fix: Fixed a bug where it was reducing target's base armor instead of total armor.
  • Cataclysm Removed: Jarvan will no longer follow the target while he is in the air during the animation. New Effect: Terrain ring will be created regardless of enemy's targetability. New Effect: Targets will be slightly more prone to be pushed into the ring when terrain is created, instead of pushed out. Bug Fix: Being interrupted by displacement abilities ( Crystallize, Pillar of Filth).
V1.0.0.121
  • Demacian Standard Base damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260. Cooldown increased to 13 seconds from 12.
  • Dragon Strike Base damage reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270.
V1.0.0.120
  • Martial Cadence Bonus damage reduced to Champions killed with Comeuppance (R)8% of target's current health from 10.
  • Demacian Standard Bonus armor reduced to 10 / 13 / 16 / 19 / 22 from 10 / 14 / 18 / 22 / 26. Bonus attack speed reduced to 10 / 13 / 16 / 19 / 22% from 10 / 14 / 18 / 22 / 26.
V1.0.0.118
  • Dragon Strike Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 9 / 8 / 7 / 6 / 5. Mana cost increased to 45 / 50 / 55 / 60 / 65 from 40 / 45 / 50 / 55 / 60.
  • Golden Aegis Shield health reduced to 50 / 90 / 130 / 170 / 210 from 50 / 100 / 150 / 200 / 250.
  • Cataclysm Base damage reduced to 200 / 325 / 450 from 200 / 350 / 500.
V1.0.0.113
  • Golden Aegis In-client description updated to clarify it does not trigger automatically.
V1.0.0.112
  • Martial Cadence (Innate) Jarvan IV exploits his target's opening, dealing 10% of the target's current health as magic damage. This effect cannot occur on the same target for 6 seconds.
  • Dragon Strike (Q) Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a percentage. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
  • Golden Aegis (W) Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
  • Demacian Standard (E) Passive: Grants Jarvan bonus attack speed and armor. Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
  • Cataclysm (Ultimate) Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.

Recommended build

What players actually run on Jarvan IV on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Jarvan IV's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Jarvan IV struggles against the most, and the five it beats most often, on the current patch.

Percentages are Jarvan IV's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Jarvan IV, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.