Zilean

Zilean Build

the Chronokeeper

Role: Support Pick Rate: 2.7% Win Rate: 54.53%

Recommended Build

Summoner Spells

Flash Flash
Heal Heal

Skill Priority

Q E W

Items

Start
World Atlas
Health Potion
Core
Solstice Sleigh Solstice Sleigh
Ionian Boots of Lucidity Ionian Boots of Lucidity
Shurelya's Battlesong Shurelya's Battlesong
Late
Bandlepipes
Cosmic Drive

Runes

Most Played
Sorcery
Summon Aery
Summon Aery 66.7% · 53.5% WR
Manaflow Band
Manaflow Band 77.8% · 53.1% WR
Transcendence
Transcendence 74% · 53% WR
Waterwalking
Waterwalking 47.3% · 53.4% WR
Domination
Relentless Hunter
Relentless Hunter 0.2% · 50.6% WR
Cheap Shot
Cheap Shot 0.8% · 49.2% WR
Ability Haste
Ability Haste
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Resolve
Guardian
Guardian 9.6% · 53.7% WR
Font of Life
Font of Life 9.6% · 53.4% WR
Bone Plating
Bone Plating 5.9% · 53.6% WR
Overgrowth
Overgrowth 5.4% · 53.4% WR
Inspiration
Magical Footwear
Magical Footwear 3.7% · 53.3% WR
Jack Of All Trades
Jack Of All Trades 1.3% · 52.7% WR
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 44.06%
Bronze Bronze 47.31%
Silver Silver 49.80%
Gold Gold 51.37%
Platinum Platinum 52.04%
Emerald Emerald 52.93%
Diamond Diamond 52.77%
Master Master 54.45%
Grandmaster Grandmaster 56.26%
Challenger Challenger 61.18%
All Elos All Elos 53.12%

Best Counters and Matchups for Zilean

See all counters for Zilean

Top 5 Counters Against Zilean

Poppy
47.3% WR -0.2%
Sylas
49.8% WR -0.7%
Thresh
50.3% WR +3.7%
Bard
50.6% WR +3.1%
Senna
50.8% WR +4.4%

Top 5 Best Matchups for Zilean

Ashe
68.0% WR +14.4%
Mel
64.6% WR +9.2%
Neeko
60.3% WR +10.5%
Rakan
60.1% WR +11.5%
Galio
59.3% WR +10.7%

Patch History

V13.22
  • Stats Base attack speed increased to 0.658 from 0.625. Basic attack missile speed increased to 1500 from 1200.
V13.3
  • Chronoshift Bug Fix: Now properly triggers after being consumed at the same time that the target's spell shield was consumed.
V12.22
  • Stats Base mana regeneration increased to 11.35 from 11.34.
V12.10
  • Stats Base health increased to 574 from 504. Health growth increased to 96 from 82. Armor growth increased to 5 from 3.8. Magic resistance growth increased to 1.3 from 0.5.
V11.22
  • General Base voice lines have been remastered to sound clearer, cleaner, and smoother.
V11.14
  • General Updated visual effects. Now matches his aesthetics from Legends of Runeterra. All skins cleaned up to match the new effects on the base skin.
  • Time Bomb New VFX; AoE stun effects are now easier to identify.
  • Rewind New cast effect.
  • Time Warp Cleaned up; textures adjusted to match overall changes.
  • Chronoshift Modernized to match overall changes.
  • Shurima Desert Zilean Time Bomb Now has a subtle sand effect.
  • Blood Moon Zilean and Sugar Rush Zilean Chronoshift Modernized revive effect to match base changes.
V11.1
  • Stats Base attack damage increased to 52 from 51.64.
V10.23
  • Stats Mana growth increased to 50 from 30.
V10.14
  • Chronoshift Bug Fix: Abilities with damaging auras (e.g. Renekton's Dominus) no longer continue to damage nearby enemies while the champion is in a revive state.
V10.6
  • General Recommended items updated.
V10.5 - March 5th Hotfix
  • Chronoshift Bug Fix: Summoner spells no longer go on cooldown while reviving.
V10.3
  • Chronoshift Bug Fix: Yuumi no longer gets stuck in her ally Mordekaiser's Realm of Death when she casts You and Me! towards him as he is reviving via Chronoshift.
V8.9
  • Stats Base mana increased to 452 from 360.8. Mana growth reduced to 30 from 60. Base mana regeneration increased to 11.335 from 8.5.
  • Time Bomb Bug Fix: Time Bomb's expiration VFX have been restored. Bug Fix: Is no longer absorbed by Braum's Unbreakable.
V8.3
  • Stats Base health regeneration increased to 5.5 from 5.44.
V7.22
  • Stats Base armor increased to 28 from 19.134.
V7.14
  • Time in a Bottle Bug Fix: When he tries to walk into range to activate Time in a Bottle on an out-of-range ally, he'll no longer cast his most recently-used ability instead once he gets into range.
  • Time Warp Bug Fix: Cast range indicator has been reduced to match the actual range.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V6.17
  • Time Bomb Bug Fix: Not damaging attached enemies if they are untargetable when the bomb explodes.
V6.13
  • Chronoshift Bug Fix: Revival not triggering on-heal effects ( Ardent Censer)
V6.8
  • General Splash artwork for Groovy Zilean updated to the Chinese art.
V5.23
  • Time in a Bottle New Effect: Gives a minimum 15% bottled experience (excess amount remains for next cast)
V5.22
  • Stats Base mana regeneration increased to 8.5 from 6.
V5.21
  • General Recommended items updated.
  • Time in a Bottle Renamed from Heightened Learning. Removed: Granting Zilean and his allies Champions killed with Trueshot Barrage (R)8% bonus experience from all sources. New Effect: Zilean stores Champions killed with Trueshot Barrage (R)2 / 3.5 / 5 / 6 / 12 (based on level) experience every 5 seconds. When the amount is enough to level up an ally, he can right-click them to give it, with Zilean also gaining the same amount. Zilean cannot give stored experience while he or his target are in combat. Range reduced to 1000 from 1500. Cooldown: 120 seconds
  • Time Bomb Bomb attachment range changed to edge from center. New Effect: Bombs have increased attachment radius for allied chapions (enemy priority unchanged) New bomb attachment particle effect. Explosion visual effects updated. Explosion sound effects updated.
V5.14
  • Time Bomb New Effect: Bombs interrupt an enemy champion recalling when attaching themselves to them.
V5.13
  • Rewind New Effect: Cannot be cast if Zilean has neither Time Bomb or Time Warp on cooldown.
V5.12
  • Rewind Bug Fix: Combo involving activation in-between Time Bomb casts firing slower than intended.
V5.6
  • Time Bomb AP ratio increased to (+ 90% AP) from (+ 80% AP)
  • Rewind Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 18 / 15 / 12 / 9 / 6.
  • Time Warp Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
V5.5
  • Time Bomb Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
V5.4
  • Stats Base armor increased to 19 from 17. Attack range reduced to 550 from 600. Attack delay reduced slightly. New basic attacks particles. New ability icons.
  • Time Bomb Targeting changed to ground (fixed travel time) from unit. New Effect: Bombs attach themselves to the nearest unit (explodes normally otherwise) New Effect: Landing two bombs on the same unit detonates the first one immediately, stunning all surrounding enemies for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds Bomb arm time reduced to 3 seconds from 4. Base damage reduced to 75 / 115 / 165 / 230 / 300 from 90 / 145 / 200 / 260 / 320. AP ratio reduced to (+ 80% AP) from (+ 90% AP) Range increased to 900 from 700. Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds from 10 at all ranks. Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
  • Rewind Removed: Interacting with Chronoshift.
  • Time Warp Duration reduced to 2.5 seconds at all ranks from 2.5 / 3.25 / 4 / 4.75 / 5.5. Movement speed modifier changed to 40 / 55 / 70 / 85 / 99% from 55% at all ranks. Cooldown reduced to 15 seconds from 20. Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 80. Range changed to 550 (edge to edge) from 700 (center to center)
  • Chronoshift Duration reduced to 5 seconds from 7. Cooldown reduced to 120 / 90 / 60 seconds from 180 at all ranks.

Recommended build

What players actually run on Zilean on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Zilean's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Zilean struggles against the most, and the five it beats most often, on the current patch.

Percentages are Zilean's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Zilean, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.