Rakan

Rakan Build

The Charmer

Role: Support Pick Rate: 3.7% Win Rate: 52.05%

Recommended Build

Summoner Spells

Flash Flash
Heal Heal

Skill Priority

W E Q

Items

Start
World Atlas
Health Potion
Core
Celestial Opposition Celestial Opposition
Ionian Boots of Lucidity Ionian Boots of Lucidity
Zeke's Convergence Zeke's Convergence
Late
Locket of the Iron Solari
Bandlepipes
Knight's Vow

Runes

Most Played
Resolve
Guardian
Guardian 75.5% · 51.2% WR
Font of Life
Font of Life 56.5% · 51.4% WR
Bone Plating
Bone Plating 66.9% · 51.2% WR
Unflinching
Unflinching 48.4% · 51.5% WR
Domination
Ultimate Hunter
Ultimate Hunter 2.9% · 52.4% WR
Sixth Sense
Sixth Sense 0.6% · 52.2% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Resolve
Guardian
Guardian 75.5% · 51.2% WR
Font of Life
Font of Life 56.5% · 51.4% WR
Second Wind
Second Wind 7.1% · 51.4% WR
Unflinching
Unflinching 48.4% · 51.5% WR
Domination
Deep Ward
Deep Ward 3.1% · 52.9% WR
Ultimate Hunter
Ultimate Hunter 2.9% · 52.4% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 43.78%
Bronze Bronze 47.70%
Silver Silver 48.08%
Gold Gold 49.95%
Platinum Platinum 50.16%
Emerald Emerald 50.92%
Diamond Diamond 51.02%
Master Master 51.93%
Grandmaster Grandmaster 53.08%
Challenger Challenger 56.31%
All Elos All Elos 51.14%

Best Counters and Matchups for Rakan

See all counters for Rakan

Top 5 Counters Against Rakan

Maokai
43.2% WR -3.8%
Zilean
43.4% WR -3.2%
Senna
45.3% WR -1.1%
Anivia
45.4% WR -4.7%
Seraphine
Seraphine Matchup detail
47.3% WR +0.7%

Top 5 Best Matchups for Rakan

Mel
66.6% WR +11.2%
Ashe
62.1% WR +8.5%
Hwei
60.4% WR +11.6%
Sylas
58.2% WR +7.8%
Shaco
57.6% WR +8.3%

Patch History

V14.10
  • Star Guardian Rakan Bug Fix: Certain VO quotes that did not play can now once again properly be triggered by their events.
V14.2
  • Grand Entrance Bug Fix: No longer counts as an 'immunity' spell to Challenges, making Rakan eligible to the category for those instead of the proper categories.
V13.20
  • iG Rakan Bug Fix: Model no longer swaps back to its idle position if Zhonya's Hourglass' Stasis was activated during his Recall animation.
  • Star Guardian Rakan Bug Fix: Homeguard animation now properly plays even if it was activated prior to 14 minutes.
V13.8
  • Stats Base armor reduced to 30 from 32. Armor growth reduced to 4.9 from 5.1.
V13.6
  • General Broken Covenant Rakan's eyebrow on his model has been updated to reflect his splash art.
V13.5
  • General Bug Fix: Arcana Rakan's arm no longer moves unnaturally during certain idle animations. Bug Fix: Star Guardian Rakan's body is now properly invisible after dying.
  • Battle Dance Bug Fix: Shield VFX no longer persists even after the shield is fully destroyed.
V13.3
  • Gleaming Quill Base heal increased to 40 − 210 (based on level) from 30 − 115 (based on level). Mana cost reduced to 45 from 60. Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
  • Grand Entrance Base damage reduced to 70 / 120 / 170 / 220 / 270 from 70 / 125 / 180 / 235 / 290. AP ratio increased to 80% AP from 70% AP.
V12.22
  • General Range type changed to melee from ranged.
V12.21
  • The Quickness Bug Fix: Enemies hit by The Quickness and Grand Entrance can no longer use items and abilities while airborne.
V12.19
  • Fey Feathers Shield AP ratio increased to 95% AP from 85% AP.
  • Gleaming Quill AP ratio increased to 70% AP from 60% AP.
V12.15
  • Battle Dance Bug Fix: Fixed a bug where he would automatically cast it again to an ally after using Flash.
V12.11
  • Gleaming Quill Base heal increased to 30 − 115 (based on level) from 18 − 90 (based on level).
  • Grand Entrance Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16.5 / 15 / 13.5 / 12.
  • Battle Dance Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 70 / 80 / 90 / 100. Base shield increased to 50 / 75 / 100 / 125 / 150 from 35 / 60 / 85 / 110 / 135.
V12.10
  • Stats Base health increased to 610 from 540. Health growth increased to 99 from 85. Armor growth increased to 5.1 from 3.9. Magic resistance growth increased to 2.05 from 1.25.
  • Fey Feathers Base shield reduced to 30 − 225 (based on level) from 33 − 254 (based on level). Shield AP ratio reduced to 85% AP from 90% AP.
  • Gleaming Quill Base heal reduced to 18 − 90 (based on level) from 18 − 120 (based on level). Heal AP ratio reduced to 55% AP from 70% AP.
  • Battle Dance Base shield reduced to 35 / 60 / 85 / 110 / 135 from 40 / 65 / 90 / 115 / 140. Shield AP ratio reduced to 70% AP from 80% AP.
V11.8
  • Battle Dance Bug Fix: Second cast now properly triggers Summon Aery.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
V10.21 - October 16th Hotfix
  • The Quickness Bug Fix: Fixed a bug where charmed enemies would still be able to move and cast abilities.
V10.16
  • The Quickness Initial bonus movement speed increased to 75% from 50%. Undocumented: Bonus movement speed from colliding with first enemy champion reduced to 75% from 100%.
V10.15
  • Fey Feathers Cooldown reduced to 40 − 14.5 (based on level) seconds from 40 − 16 (based on level).
V10.13
  • Grand Entrance Base damage increased to 70 / 125 / 180 / 235 / 290 from 70 / 120 / 170 / 220 / 270.
V10.6
  • General Recommended items updated.
V10.5
  • Battle Dance Bug Fix: Can no longer stack Spellbinder by casting the second dash on allies that are out of range.
V9.19
  • The Quickness Bug Fix: Fixed a bug where his self-only R marker would display in Spectator Mode.
V9.10
  • Battle Dance Bug Fix: Can now properly recast it even when his mana is lower than the ability's cost.
V9.9 - May 2nd Hotfix
  • Battle Dance Bug Fix: Fixed a bug where mana cost was incorrect when used with Xayah.
V9.9
  • Stats Base health increased to 540 from 480. Base armor increased to 32 from 29. Base attack damage reduced to 62 from 70. Base magic resistance increased to 32.1 from 30. Magic resistance growth increased to 1.25 from 0.5.
  • Grand Entrance Dash speed increased to 1700 from 1500.
  • The Quickness New Effect: Can no longer cast Grand Entrance or Flash during the first 0.5 seconds of The Quickness. New Effect: While active, can now buffer Grand Entrance.
V9.5
  • Grand Entrance Base damage increased to 70 / 120 / 170 / 220 / 270 from 70 / 115 / 160 / 205 / 250. Dash speed increased to 1500 from 1400 (+ 0 / 45 / 80 (based on type of boots)).
V9.2
  • General Recommended items updated.
  • Stats Base armor reduced to 29 from 33.
  • Grand Entrance Dash speed changed to 1400 (+ 0 / 45 / 80 (based on type of boots)) from 2050 Champions killed 5s before or after using Chronobreak (R)(+ 30% movement speed). Delay on arrival before impact reduced to 0.35 seconds from 0.5.
  • The Quickness Bug Fix: Fixed a bug that caused it to sometimes not affect his basic attack target.
V8.16
  • Stats Base health reduced to 480 from 510. Base armor reduced to 33 from 36.
V8.15
  • SSG Rakan Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
V8.14
  • Gleaming Quill Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 12 / 10.5 / 9 / 7.5 / 6.
  • The Quickness Cooldown increased to 130 / 110 / 90 seconds from 120 / 100 / 80.
V8.11
  • Gleaming Quill Base heal reduced to 18 − 120 (based on level) from 22.5 − 150 (based on level).
  • Battle Dance Base shield strength reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.
V8.7
  • Grand Entrance Bug Fix: Has been optimized, which will eliminated reported frame drops.
  • Sweetheart Rakan Grand Entrance Bug Fix: Has been optimized, which will eliminated reported frame drops.
V8.6
  • Gleaming Quill AP ratio increased to 60% AP from 50% AP.
  • Grand Entrance AP ratio increased to 70% AP from 50% AP.
  • Battle Dance Range increased to 700 from 600. Range towards Xayah unchanged at 1000.
V8.4
  • Sweetheart Rakan Bug Fix: Health bar has been adjusted so it no longer obscures several animations.
V8.3
  • Cosmic Dawn Rakan Bug Fix: No longer has a receding hairline. VFX no longer reveal the bottom of his head.
V7.22
  • Stats Base attack damage increased to 70 from 62. Base armor increased to 36 from 24.
V7.18
  • Grand Entrance Dash speed changed to 2050 (+ 30% movement speed) from 1800 (+ 100% movement speed).
  • The Quickness Collision radius reduced to 150 from 200. Cooldown reduced to 120 / 100 / 80 seconds from 120 / 110 / 100.
V7.13 June 28th Hotfix
  • Grand Entrance Bug Fix: Fixed a bug where, if he was interrupted during the dash, he became unable to use Flash until re-casting Grand Entrance.
V7.12
  • Fey Feathers Bug Fix: Now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker's Blessing).
  • The Quickness Bug Fix: Cooldown availability now displays accurately for allies in the HUD. Bug Fix: Enemies affected by the charm no longer walk in the wrong direction if they cast a spell the instant before being hit by the charm.
V7.11
  • General Bug Fix: Rakan's warding VO lines are no longer audible to enemies (sometimes giving away his position through fog of war). Allies can still hear him. Bug Fix: Fixed a bug where, when Xayah and Rakan use Lover's Leap Recall while empowered by Baron, only the champion who started the Recall would gain Empowered Recall's bonus movement speed.
  • Cosmic Dawn Rakan Bug Fix: Once again creates a starry nebula during his Recall.
V7.10 May 19th Hotfix
  • The Quickness Bug Fix: Fixed a few bugs with it interacting oddly with other effects.
V7.10
  • Gleaming Quill Range increased to 900 from 800.
  • Grand Entrance Base damage increased to 70 / 115 / 160 / 205 / 250 from 70 / 110 / 150 / 190 / 230.
  • Battle Dance Shield strength reduced to 50 / 75 / 100 / 125 / 150 from 50 / 85 / 120 / 155 / 190.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
  • Cosmic Dawn Rakan Bug Fix: No longer leaves behind a purple ghost of himself after Recalling. Bug Fix: No longer turns himself purple when his Recall is cancelled. Bug Fix: Fixed Recall and death audio.
  • Gleaming Quill Bug Fix: Fixed a bug that could cause it to cost no mana in certain situations.
V7.8 Added
  • Fey Feathers Innate: Rakan's periodically generates a 33 − 254 (based on level) (+ 90% AP) shield. Damaging an enemy champion with a basic attack or ability reduces Fey Feathers cooldown by 1 second. Lover's Leap: If either Rakan or Xayah is recalling, the other may move nearby and activate their own recall to join them. Both reach base at the time of which the initiator's recall ends. Static Cooldown: 40 − 16 (based on level) seconds
  • Gleaming Quill Active: Rakan slings an enchanted feather forward, dealing 70 / 115 / 160 / 205 / 250 (+ 50% AP) magic damage to the first enemy hit. If that enemy was a champion or epic monster, a small circular area is marked around Rakan. After a short period of time or if an ally champion comes into contact with the marked area, Rakan heals himself and surrounding allies by 23 − 150 (based on level) (+ 70% AP). Mana Cost: 60 Cooldown: 12 / 10.5 / 9 / 7.5 / 6 seconds
  • Grand Entrance Active: Rakan dashes forward, landing stylishly at his destination. After a dramatic pause, he leaps into the air, dealing 70 / 110 / 150 / 190 / 230 (+ 50% AP) magic damage and knocking up surrounding enemies for 1 second. Mana Cost: 50 / 60 / 70 / 80 / 90 Cooldown: 18 / 16.5 / 15 / 13.5 / 12 seconds
  • Battle Dance Active: Rakan leaps to an ally champion, shielding them for 50 / 85 / 120 / 155 / 190 (+ 80% AP) for 3 seconds. Battle Dance can be re-cast for 5 seconds at no cost. When re-cast, Rakan may select the same target again. If Xayah is the target, Battle Dance is able to be cast from an increased range. Mana Cost: 60 / 70 / 80 / 90 / 100 Cooldown: 20 / 18 / 16 / 14 / 12 seconds
  • The Quickness Active: Rakan enchants his coat with a captivating sheen for the next 4 seconds, dealing 100 / 200 / 300 (+ 50% AP) magic damage and charming each enemy he touches for 1 / 1.25 / 1.5 seconds. Enemies can only be affected once. Rakan benefits from 50% bonus movement speed for the duration, which is briefly increased to 200% upon first damaging an enemy champion before decaying back down to 50%. Mana Cost: 100 Cooldown: 120 / 110 / 100 seconds seconds

Recommended build

What players actually run on Rakan on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Rakan's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Rakan struggles against the most, and the five it beats most often, on the current patch.

Percentages are Rakan's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Rakan, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.