Fiddlesticks

Fiddlesticks Build

the Ancient Fear

Role: Jungle Pick Rate: 2.1% Win Rate: 52.38%

Recommended Build

Summoner Spells

Flash Flash
Smite Smite

Skill Priority

W Q E

Items

Start
Gustwalker Hatchling
Core
Malignance Malignance
Sorcerer's Shoes Sorcerer's Shoes
Liandry's Torment Liandry's Torment
Late
Zhonya's Hourglass
Rabadon's Deathcap

Runes

Most Played
Domination
Electrocute
Electrocute 55.1% · 52% WR
Cheap Shot
Cheap Shot 65.3% · 51.8% WR
Grisly Mementos
Grisly Mementos 69.1% · 51.8% WR
Ultimate Hunter
Ultimate Hunter 78.6% · 52% WR
Sorcery
Axiom Arcanist
Axiom Arcanist 2.9% · 54.7% WR
Transcendence
Transcendence 1.5% · 53.6% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Inspiration
First Strike
First Strike 16.9% · 53.1% WR
Cash Back
Cash Back 15.7% · 53.1% WR
Triple Tonic
Triple Tonic 16.9% · 53.1% WR
Cosmic Insight
Cosmic Insight 16.6% · 53% WR
Sorcery
Absolute Focus
Absolute Focus 1.3% · 57.7% WR
Axiom Arcanist
Axiom Arcanist 2.9% · 54.7% WR
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 42.59%
Bronze Bronze 47.39%
Silver Silver 49.42%
Gold Gold 50.31%
Platinum Platinum 51.34%
Emerald Emerald 52.00%
Diamond Diamond 52.40%
Master Master 53.10%
Grandmaster Grandmaster 52.08%
Challenger Challenger 60.64%
All Elos All Elos 52.22%

Best Counters and Matchups for Fiddlesticks

See all counters for Fiddlesticks

Top 5 Counters Against Fiddlesticks

Jarvan IV
Jarvan IV Matchup detail
46.8% WR -1.8%
Shyvana
47.3% WR +0.8%
Volibear
Volibear Matchup detail
48.6% WR +0.7%
Xin Zhao
Xin Zhao Matchup detail
48.6% WR +0.6%
Kindred
48.9% WR +1.1%

Top 5 Best Matchups for Fiddlesticks

Karthus
62.2% WR +11.8%
Jayce
58.2% WR +7.8%
Lillia
57.3% WR +9.5%
Zed
56.9% WR +5.2%
Bel'Veth
Bel'Veth Matchup detail
56.0% WR +9.9%

Patch History

V14.14
  • Terrify New Effect: Missile now counts as a projectile that can be blocked by Braum's Unbreakable, Samira's Blade Whirl, and Yasuo's Wind Wall.
V14.4
  • Bountiful Harvest Effect radius increased to 725 units from 700. Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
V12.22
  • Stats Base attack damage reduced to 55 from 55.36. Attack damage growth increased to 2.65 from 2.63. Base health reduced to 650 from 650.4.
V12.13
  • Terrify Fear duration increased to 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
  • Crowstorm Base damage per tick increased to 37.5 / 62.5 / 87.5 from 31.25 / 56.25 / 81.25. Total base damage increased to 750 / 1250 / 1750 from 625 / 1125 / 1625. AP ratio per tick increased to 12.5% AP from 11.25% AP. Total AP ratio increased to 250% AP from 225% AP.
V12.10
  • Stats Base health increased to 650.4 from 580.4. Health growth increased to 106 from 92. Armor growth increased to 4.7 from 3.5. Magic resistance growth increased to 1.3 from 0.5.
  • Bountiful Harvest Healing against champions reduced to 25 / 32.5 / 40 / 47.5 / 55% from 30 / 40 / 50 / 60 / 70%. Healing against monsters reduced to 45% from 50%.
V12.8
  • Bountiful Harvest Healing against champions increased to 30 / 40 / 50 / 60 / 70% from 30 / 35 / 40 / 45 / 50%.
V11.23
  • A Harmless Scarecrow Bug Fix: Placing a Scarecrow Effigy while channeling Crowstorm no longer overrides the ultimate's SFX.
V11.22
  • Bountiful Harvest Bug Fix: Cooldown refund is now properly issued after completing the channel, rather than sometimes not doing so.
V11.10
  • A Harmless Scarecrow Bug Fix: Fixed a bug where effigies would not be usable for the rest of the game if the user sold their Poro-Snax at the shop in ARAM.
V11.4
  • Scarecrow Effigy Undocumented: Can once again be targeted by Teleport.
V11.1
  • Stats Attack damage growth increased to 2.63 from 2.625.
  • Bountiful Harvest Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 9 / 8.5 / 8 / 7.5 / 7.
  • Scarecrow Effigy Undocumented: Can no longer be targeted by Teleport.
V10.16
  • Crowstorm Bug Fix: No longer continues to deal full damage if it dies right after blinking to the target location.
V10.15
  • Bountiful Harvest Minion healing reduced to 15% from 25%.
V10.13
  • Reap Bug Fix: Tooltip now properly contains information about increasing mana cost.
V10.12
  • Terrify Bug Fix: Now properly activates and fears monsters when he uses Bountiful Harvest on them.
  • Bountiful Harvest Minion damage reduced to 50% from 60%.
V10.11
  • A Harmless Scarecrow Timer to activate effigy pose increased to 2 seconds from 1.
  • Terrify New Effect: If Fiddlesticks casts Bountiful Harvest or Reap while pretending to be an effigy, enemies hit will be feared as if it were unseen.
  • Bountiful Harvest Minion damage increased to 60% from 40%.
V10.10
  • A Harmless Scarecrow New Effect: Now has a buff icon to show when pose is active.
  • Bountiful Harvest Undocumented: Minion healing increased to 25% from 15%. Bug Fix: Is no longer able to walk while channeling if his target goes into an untargetable state.
V10.9
  • Reap Base damage increased to 70 / 105 / 140 / 175 / 210 from 70 / 100 / 130 / 160 / 190.
V10.7 - April 3rd Hotfix
  • Bountiful Harvest Base damage increased to 120 / 180 / 240 / 300 / 360 from 100 / 160 / 220 / 280 / 340. Health ratio increased to Champions killed with Comeuppance (R)12 / 13.5 / 15 / 16.5 / 18% of the target's missing health from 12 / 13 / 14 / 15 / 16%.
V10.7 - Full Relaunch
  • General Title changed to the Ancient Fear from the Harbinger of Doom. Complete visual upgrade across all skins. New artwork for Original Fiddlesticks, Spectral Fiddlesticks, Union Jack Fiddlesticks, Bandito Fiddlesticks, Pumpkinhead Fiddlesticks, Fiddle Me Timbers, Surprise Party Fiddlesticks and Dark Candy Fiddlesticks. Tweaked artwork for Risen Fiddlesticks and Praetorian Fiddlesticks. New voice over and separate voice overs for Praetorian and Surprise Party. New lore.
  • Stats Base attack damage increased to 55.36 from 48.36. Base armor increased to 34 from 30. Base health increased to 580.4 from 524.4. Health growth increased to 92 from 80.
  • A Harmless Scarecrow (Innate) Innate - Scarecrow Effigy: Fiddlesticks starts each game with an exclusive Scarecrow Effigy, which permanently occupies his trinket slot. Scarecrow Effigy: Consume a charge to place a visible Effigy at the target location (X range), which reveals the surrounding area. The effigy visually appears exactly as Fiddlesticks does to enemies. Enemy champions that approach an effigy will activate it, causing the effigy to fake a random action, after which the effigy will deal 1 damage to itself. Stores one charge every 115 − 30 (based on level) seconds, up to 2 maximum charges. Innate - A Harmless Scarecrow: Starting from level 6, placing an effigy grants obscured vision of the revealed area as well as reveal and disable enemy wards near it for 6 seconds.
  • Terrify (Q) Active: Passive: All enemy units are afflicted with Dread when Fiddlesticks is out of combat for 2.5 seconds and is unseen by enemy champions. Fiddlestick's next damaging ability against an enemy affected by Dread will fear them for 1 / 1.25 / 1.5 / 1.75 / 2 seconds. This effect can trigger against multiple enemies for area of effect abilities. Active: Fiddlesticks shrieks at the target enemy, which, after a 0.4 seconds delay, deal Champions killed with Comeuppance (R)6 / 7 / 8 / 9 / 10% (+ 2% per 100 AP) of target's current health Damage mitigated with Shifting Sands (E)magic damage and fears them for 1 / 1.25 / 1.5 / 1.75 / 2 seconds, slowing them by 90% . Terrify has a minimum damage threshold of 40 / 60 / 80 / 100 / 120, and is capped at 400 against monsters. Enemies can only be feared by Terrify once every few seconds. If the target of Terrify's active has recently been feared, Terrify's damage and minimum damage threshold are doubled. Mana Cost: 65. Cooldown: 15 / 14.5 / 14 / 13.5 / 13 seconds. On-Target Cooldown: 15 / 14.5 / 14 / 13.5 / 13 seconds. Target Range: 575. Cast Time: 0.4 seconds.
  • Bountiful Harvest (W) Active: Fiddlesticks tethers itself to all nearby enemies and channels for up to 2 seconds. While channeling, tethered enemies are revealed as it siphons their souls, dealing Damage mitigated with Shifting Sands (E)magic damage to them every 0.25 seconds, with the last tick dealing 12.5 / 20 / 27.5 / 35 / 42.5 (+ 8.25% AP) Champions killed with Comeuppance (R)(+ 12 / 13 / 14 / 15 / 16% of target's missing health) Damage mitigated with Shifting Sands (E)magic damage. Deals a total of 100 / 160 / 220 / 280 / 340 (+ 70% AP) Champions killed with Comeuppance (R)(+ 12 / 13 / 14 / 15 / 16% of target's missing health) magic damage. Total damage is reduced to 40% against minions. Fiddlesticks heals itself for 30 / 35 / 40 / 45 / 50% of the pre-mitigation damage dealt, reduced to 15% against minions. If all targets break their tethers by moving out of range, the ability ends immediately. If the ability is fully channeled or all targets are slain, 60% of the remaining cooldown is refunded. Mana Cost: 60 / 65 / 70 / 75 / 80. Cooldown: 9 / 8.5 / 8 / 7.5 / 7 seconds. Effect Radius: 575. Tether Radius: 850. Cast Time: 0.1 seconds.
  • Reap (E) Active: Fiddlesticks swings with its scythe in a crescent-shaped area on the target location, dealing 70 / 100 / 130 / 160 / 190 (+ 50% AP) Damage mitigated with Shifting Sands (E)magic damage and slowing enemies hit by 30 / 35 / 40 / 45 / 50% for 1.25 seconds. Enemies hit in the center of the area are also silenced for 1.25 seconds. Mana Cost: 40 / 45 / 50 / 55 / 60. Cooldown: 10 / 9 / 8 / 7 / 6 seconds. Target Range: 850.
  • Crowstorm (R) Active: After channeling for 1.5 seconds, Fiddlesticks blinks to the target location with a murder of crows flying wildly around it for 5 seconds, dealing Damage mitigated with Shifting Sands (E)magic damage to nearby enemies every 0.25 seconds. Deals a maximum of 625 / 1125 / 1625 (+ 225% AP) magic damage. Mana Cost: 100. Cooldown: 140 / 110 / 80 seconds. Target Range: 800. Effect Radius: 600.

Recommended build

What players actually run on Fiddlesticks on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Fiddlesticks's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Fiddlesticks struggles against the most, and the five it beats most often, on the current patch.

Percentages are Fiddlesticks's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Fiddlesticks, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.