Taric

Taric Build

the Shield of Valoran

Role: Support Pick Rate: 1.2% Win Rate: 53.52%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

E Q W

Items

Start
World Atlas
Health Potion
Core
Solstice Sleigh Solstice Sleigh
Locket of the Iron Solari Locket of the Iron Solari
Plated Steelcaps Plated Steelcaps
Late
Winter's Approach
Knight's Vow
Thornmail

Runes

Most Played
Inspiration
Glacial Augment
Glacial Augment 63.1% · 53.9% WR
Magical Footwear
Magical Footwear 52.3% · 54.1% WR
Biscuit Delivery
Biscuit Delivery 62.3% · 54% WR
Cosmic Insight
Cosmic Insight 58.3% · 54.1% WR
Resolve
Revitalize
Revitalize 30% · 52.6% WR
Conditioning
Conditioning 6.7% · 53.9% WR
Attack Speed
Attack Speed
Health Scaling
Health Scaling
Health Scaling
Health Scaling
Best WR
Inspiration
Glacial Augment
Glacial Augment 63.1% · 53.9% WR
Magical Footwear
Magical Footwear 52.3% · 54.1% WR
Biscuit Delivery
Biscuit Delivery 62.3% · 54% WR
Cosmic Insight
Cosmic Insight 58.3% · 54.1% WR
Resolve
Conditioning
Conditioning 6.7% · 53.9% WR
Revitalize
Revitalize 30% · 52.6% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 47.52%
Bronze Bronze 51.05%
Silver Silver 52.73%
Gold Gold 53.23%
Platinum Platinum 53.48%
Emerald Emerald 53.27%
Diamond Diamond 52.80%
Master Master 56.44%
Grandmaster Grandmaster 55.36%
Challenger Challenger 70.13%
All Elos All Elos 53.60%

Best Counters and Matchups for Taric

See all counters for Taric

Top 5 Counters Against Taric

Zilean
47.6% WR +1.0%
Soraka
47.7% WR +0.3%
Brand
49.3% WR +1.7%
Pantheon
Pantheon Matchup detail
50.2% WR +0.3%
Lux
50.3% WR +1.6%

Top 5 Best Matchups for Taric

Neeko
64.4% WR +14.6%
Renata Glasc
Renata Glasc Matchup detail
58.4% WR +9.8%
Blitzcrank
Blitzcrank Matchup detail
58.0% WR +10.3%
Nautilus
Nautilus Matchup detail
57.6% WR +9.4%
Rell
56.8% WR +10.0%

Patch History

V14.15
  • Starlight's Touch Bug Fix: No longer fails to cast on an ally tethered by Bastion at max tether range. Bug Fix: Using Navori Flickerblade's Transcendence no longer incorrectly increases its current cooldown.
  • Bastion Bug Fix: No longer fails to cast on an ally tethered by Bastion at max tether range. Bug Fix: Self-casting after a previously tethered ally has died no longer seeks for ally corpse targets instead of only alive allies. Bug Fix: Tether link and unlink SFX now has a delay to prevent it from repeatedly playing when the tethered ally also repeatedly enters and exits the tether's max range.
V14.2
  • Dazzle New Effect: Now grants ghosting to nearby units during the windup.
V14.1 - January 12th Hotfix
  • Stats Armor growth reduced to 4.3 from 4.6.
  • Bastion Armor ratio reduced to 9 / 10 / 11 / 12 / 13% of Taric's armor from 10 / 11 / 12 / 13 / 14%.
V12.17
  • Stats Base magic resistance reduced to 28 from 32.
  • Dazzle Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 15 / 14 / 13 / 12 / 11.
V12.11
  • Starlight's Touch Heal health ratio per stack increased to Champions killed with Comeuppance (R)1% of his maximum health from 0.75%. Mana cost reduced to 60 at all ranks from 65 / 70 / 75 / 80 / 85.
  • Dazzle Stun duration increased to 1.5 seconds from 1.25. Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 17 / 16 / 15 / 14 / 13.
V12.10
  • Stats Base health increased to 645 from 575. Health growth increased to 99 from 85. Armor growth increased to 4.6 from 3.4. Magic resistance growth increased to 2.05 from 1.25.
  • Starlight's Touch Base heal per stack reduced to 25 from 30. Heal AP ratio per stack reduced to 15% AP from 20% AP. Heal health ratio per stack reduced to Champions killed with Comeuppance (R)0.75% of his maximum health from 1%.
  • Bastion Shield health ratio reduced to Champions killed with Comeuppance (R)7 / 8 / 9 / 10 / 11% maximum health from 8 / 9 / 10 / 11 / 12%.
V11.14
  • General Undocumented/Bug Fix: First move voice line now always triggers. Undocumented/Bug Fix: Generic item purchase lines have been restored. Undocumented/Bug Fix: Missing item specific voice interactions have been repurposed.
  • Starlight's Touch Mana cost reduced to 65 / 70 / 75 / 80 / 85 from 70 / 75 / 80 / 85 / 90.
  • Dazzle Mana cost reduced to 40 from 60.
  • Cosmic Radiance Undocumented/Bug Fix: Voice lines have been made more frequent to trigger.
V11.9
  • Starlight's Touch Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
  • Bastion Removed: Bound allies no longer mimic abilities if they are vanished via Alpha Strike, Hallucinate, Rappel, or Void Rush. Mimicked abilities will be removed if the ally becomes vanished via those abilities as well.
V11.1
  • Stats Base magic resistance reduced to 32 from 32.1.
  • General Bug Fix: With Moonstone Renewer, now properly heals ally champions only once per attack or ability cast in combat.
  • Bastion Undocumented/Bug Fix: Periodic VFX missile to signify link to ally no longer "considered as auto attack"; no longer generates or consumes Kraken Slayer stacks.
V10.14
  • General Bug Fix: Gems above his right shoulder no longer disappears after he dies for the first time in a game.
V10.10
  • Stats Health growth reduced to 85 from 90.
  • Bastion Bonus armor reduced to 10 / 11 / 12 / 13 / 14% of Taric's armor from 10 / 12.5 / 15 / 17.5 / 20%.
V10.6
  • General Recommended items updated.
V9.22
  • Cosmic Radiance Bug Fix: If he casts it and dies during the cast window, the cooldown will now reflect the proper time and not reflect his Bastion cooldown.
V9.2 - January 31st Hotfix
  • Dazzle Bug Fix: No longer hits everything on the map if he casts it while linked to a Zed who's dashing to his Living Shadow.
V8.17
  • General Default adaptive damage changed to physical from magic.
V8.13
  • Bastion Bug Fix: Fixed a bug where it was granting more armor than intended.
  • Dazzle Base damage reduced to 90 / 130 / 170 / 210 / 250 from 105 / 150 / 195 / 240 / 285. Bonus armor ratio increased to 50% bonus armor from 30%.
  • Cosmic Radiance Cooldown increased to 180 / 150 / 120 seconds from 160 / 130 / 100.
V7.24
  • Stats Base armor reduced to 40 from 45.
  • Bastion Bug Fix: Now correctly grants the shield from Summon Aery when cast on an ally.
V7.22
  • Stats Base armor increased to 45 from 25.
  • Bravado Base damage increased to 25 − 93 (based on level) from 22 − 90 (based on level).
  • Dazzle Base damage increased to 105 / 150 / 195 / 240 / 285 from 100 / 145 / 190 / 235 / 280.
V7.14
  • Stats Base mana regeneration increased to 8.5 from 5. Mana regeneration growth reduced to 0.8 from 1.
  • Starlight's Touch Base heal per charge changed to 30 at all ranks from 20 / 30 / 40 / 50 / 60. Health ratio per charge changed to Champions killed with Comeuppance (R)1% maximum health from Champions killed with Comeuppance (R)1.5% bonus health. Maximum charges changed to 1 / 2 / 3 / 4 / 5 from 3 at all ranks. Mana cost changed to 70 / 80 / 90 / 100 / 110 from 60 / 80 / 100 / 120 / 140. New Effect: Now has a 3 second cooldown. Recharge time unchanged. Removed: Bravado empowered attacks reduces Starlight's Touch's recharge timer. New Effect: Bravado empowered attacks now grant 1 charge of Starlight's Touch and reduce Starlight's Touch's cooldown by 1 second.
  • Dazzle Base damage increased to 100 / 145 / 190 / 235 / 280 from 60 / 105 / 150 / 195 / 240. Cooldown changed to 17 / 16 / 15 / 14 / 13 seconds from 15 at all ranks. Stun duration changed to 1.25 seconds at all ranks from 1 / 1.125 / 1.25 / 1.375 / 1.5.
V6.15
  • Pool Party Taric Bug Fix: No longer briefly reappears after diving into the floor at the end his recall animation.
V6.9
  • Stats Base mana increased to 300 from 250. Mana growth reduced to 60 from 75.
  • Bastion Cast range reduced to 800 from 1100. Tether range reduced to 1300 from 1600.
  • Dazzle Range reduced to 575 from 650. Width reduced to 140 from 150.
V6.8
  • General Full Relaunch Title changed to the Shield of Valoran from the Gem Knight. Complete visual upgrade across all skins. New splash artwork for Original Taric, Emerald Taric, Armor of the Fifth Age Taric and Bloodstone Taric. New voiceover. New lore.
  • Stats Range increased to 150 from 125. Base health reduced to 575 from 619.2. Base health regeneration reduced to 6 from 7.94. Base mana reduced to 250 from 349.08. Base mana regeneration reduced to 5 from 8.5. Base armor reduced to 25 from 25.876. Base attack damage reduced to 55 from 57.88. Mana growth increased to 75 from 56. Mana regeneration growth increased to 1 from 0.8. Armor growth reduced to 3.4 from 3.7.
  • Bravado - New I Renamed from Gemcraft. Empowered attacks increased to 2 from 1. Damage adjusted to 22 − 90 (based on level) (+ 15% bonus armor) from 20% total armor. On-hit cooldown reduction reduced to 1 − 0.55 (based on cooldown reduction) seconds from 2. Removed: On-hit cooldown reduction reducing R's. New Effect: Grants Champions hit with Martial Cadence (P)100% total attack speed for the 2 next empowered attacks.
  • Starlight's Touch - New Q Taric expends all his current charges to heal himself and surrounding allied champions, as well as those surrounding his Bastion-protected champion, for 20 / 30 / 40 / 50 / 60 (+ 20% AP) Champions killed with Comeuppance (R)(+ 1.5% bonus health) per charge. Taric can store up to 3 charges, for a maximum heal of 60 / 90 / 120 / 150 / 180 (+ 60% AP) Champions killed with Comeuppance (R)(+ 4.5% bonus health). Bravado's on-hit cooldown reduction is increased to 6 − 3.3 (based on cooldown reduction) for Starlight's Touch's cooldown. Cost: 60 / 80 / 100 / 120 / 140 mana Recharge time: 15 seconds
  • Bastion - New W New Passive: Both Taric and the Bastion-protected champion's armor are increased by 10 / 12.5 / 15 / 17.5 / 20% of Taric's armor. New Active: Taric shields himself and the target allied champion for Champions killed with Comeuppance (R)8 / 9 / 10 / 11 / 12% maximum health for 2.5 seconds, granting them Bastion and lasting so long as they remain in range or Taric targets a new champion. Taric's abilities will also cast from nearby allies protected by Bastion but the effects do not stack. Taric can target himself to gain a shield, which will remove his current Bastion. Cost: 60 mana Cooldown: 15 seconds
  • Dazzle - E New Active: Taric and his Bastion-protected champion project beams of starlight toward the target location, which persists in the given direction for the next 1 second. After that time, the beams erupt dealing 60 / 105 / 150 / 195 / 240 (+ 50% AP) (+ 30% bonus armor) magic damage to enemies hit and stunning them for 1 / 1.125 / 1.25 / 1.375 / 1.5 seconds. Cost: 60 mana Cooldown: 15 seconds
  • Cosmic Radiance - New R After a 2.5 seconds delay, cosmic energy radiates outward from Taric and his Bastion, granting invulnerability to all allied champions hit for 2.5 seconds. Cost: 100 mana Cooldown: 160 / 130 / 100 seconds

Recommended build

What players actually run on Taric on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Taric's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Taric struggles against the most, and the five it beats most often, on the current patch.

Percentages are Taric's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Taric, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.