Soraka

Soraka Build

the Starchild

Role: Support Pick Rate: 5.3% Win Rate: 53.89%

Recommended Build

Summoner Spells

Flash Flash
Heal Heal

Skill Priority

W Q E

Items

Start
World Atlas
Health Potion
Core
Dream Maker Dream Maker
Moonstone Renewer Moonstone Renewer
Ionian Boots of Lucidity Ionian Boots of Lucidity
Late
Redemption
Dawncore

Runes

Most Played
Sorcery
Summon Aery
Summon Aery 77.6% · 52.2% WR
Manaflow Band
Manaflow Band 48.4% · 51.9% WR
Transcendence
Transcendence 64.1% · 52.1% WR
Scorch
Scorch 63.1% · 52.1% WR
Resolve
Revitalize
Revitalize 20.5% · 52.3% WR
Bone Plating
Bone Plating 17.8% · 52.3% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Resolve
Guardian
Guardian 20.8% · 52.4% WR
Font of Life
Font of Life 20.7% · 52.3% WR
Bone Plating
Bone Plating 17.8% · 52.3% WR
Revitalize
Revitalize 20.5% · 52.3% WR
Sorcery
Axiom Arcanist
Axiom Arcanist 27.3% · 52.9% WR
Gathering Storm
Gathering Storm 14.2% · 52.7% WR
Ability Haste
Ability Haste
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 42.65%
Bronze Bronze 47.58%
Silver Silver 50.43%
Gold Gold 50.87%
Platinum Platinum 51.52%
Emerald Emerald 51.97%
Diamond Diamond 51.94%
Master Master 53.67%
Grandmaster Grandmaster 53.27%
Challenger Challenger 52.20%
All Elos All Elos 52.16%

Best Counters and Matchups for Soraka

See all counters for Soraka

Top 5 Counters Against Soraka

Maokai
48.1% WR +1.1%
Sona
49.0% WR +2.0%
Annie
49.0% WR +0.1%
Senna
49.3% WR +2.9%
Poppy
49.5% WR +2.0%

Top 5 Best Matchups for Soraka

Malphite
Malphite Matchup detail
67.9% WR +14.2%
Camille
61.4% WR +10.9%
Anivia
60.9% WR +10.8%
Twitch
60.8% WR +6.8%
Ashe
60.7% WR +7.1%

Patch History

V14.19
  • General Updated visual effects. The following skins are affected: Original Soraka, Dryad Soraka, Divine Soraka, Celestine Soraka, Order of the Banana Soraka, Program Soraka.
V14.4
  • Salvation Bonus movement speed increased to 90% from 70%.
  • Starcall Base heal increased to 60 / 75 / 90 / 105 / 120 from 50 / 65 / 80 / 95 / 110.
  • Equinox Bug Fix: Now silences enemies in the area instantly rather than after a variable delay.
  • Wish Cooldown reduced to 150 / 135 / 120 seconds from 160 / 145 / 130.
V13.17
  • Cafe Cuties Soraka Starcall Bug Fix: VFX for increased movement speed buff has been restored.
V12.16
  • General Adjusted splash artwork for Order of the Banana Soraka.
V12.13
  • Wish Tooltip now clarifies who is healed.
V12.12
  • Wish Base heal increased to 150 / 250 / 350 from 125 / 200 / 275. Removed: No longer cleanses Grievous Wounds before healing.
V12.10
  • Stats Base health increased to 605 from 535. Health growth increased to 88 from 74. Armor growth increased to 5 from 3.8. Magic resistance growth increased to 1.3 from 0.5.
  • Astral Infusion Base heal reduced to 90 / 110 / 130 / 150 / 170 from 100 / 130 / 160 / 190 / 220. Heal AP ratio reduced to 50% AP from 65% AP.
  • Wish Base heal reduced to 125 / 200 / 275 from 130 / 215 / 300. Heal AP ratio reduced to 50% AP from 55% AP.
V12.8
  • Astral Infusion Base heal reduced to 100 / 130 / 160 / 190 / 220 from 100 / 135 / 170 / 205 / 240. AP ratio reduced to 65% AP from 70% AP.
V11.19
  • Wish Base heal reduced to 130 / 215 / 300 from 150 / 250 / 350. Maximum base heal reduced to 195 / 322.5 / 450 from 225 / 375 / 525.
V11.18
  • Equinox Bug Fix: Updated the tooltip to state that it deals damage to enemy champions only.
  • Wish New Effect: Now removes Grievous Wounds from all targets before granting the heal.
V11.14
  • Equinox Undocumented/Bug fix: Silence debuff can once again be cleansed by Olaf's Ragnarok.
V11.13
  • Equinox Bug Fix: Silence debuff is now non-dispellable. This prevents the debuff from being briefly removed by cleanses even while the player remains in the AoE. Because of this, Olaf's Ragnarok fails to dispell and become immune to the effect for the remaining duration unless he leaves and reenters it.(bug)
V11.4
  • Starcall Bonus movement speed increased to 20 / 22.5 / 25 / 27.5 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
  • Astral Infusion Base heal increased to 100 / 135 / 170 / 205 / 240 from 90 / 125 / 160 / 195 / 230.
V11.2
  • Salvation Bug Fix: No longer receives the bonus movement speed from Yuumi while she is below the health threshold and is attached to her via You and Me!.
  • Starcall Base heal increased to 50 / 65 / 80 / 95 / 110 from 50 / 60 / 70 / 80 / 90.
  • Astral Infusion Base heal increased to 90 / 125 / 160 / 195 / 230 from 80 / 115 / 150 / 185 / 220. Heal AP ratio increased to 70% AP from 60% AP.
V10.23
  • Starcall Now has an "incoming health" UX added to the health bar, so the player can see how much health they will receive from Renewal.
V10.10
  • Starcall Base damage increased to 85 / 120 / 155 / 190 / 225 from 75 / 110 / 145 / 180 / 215.
  • Astral Infusion Health cost reduction increased to 80 / 85 / 90 / 95 / 100% from 60 / 70 / 80 / 90 / 100%.
  • Equinox Bug Fix: Is no longer able to permanently silence an enemy champion until they die and respawn.
V10.8
  • Stats Base mana increased to 425 from 375.
  • Starcall Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 60 / 65 / 70 / 75 / 80.
V10.6
  • Starcall Base heal increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80. Bonus movement speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 12.5 / 15 / 17.5 / 20%.
V10.4 - February 21st Hotfix
  • Astral Infusion Cooldown reduced to 6 / 5 / 4 / 3 / 2 seconds from 8 / 6.5 / 5 / 3.5 / 2. Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70. Health cost reduction increased to 60 / 70 / 80 / 90 / 100% from 40 / 55 / 70 / 85 / 100%.
V10.4
  • Stats Base health increased to 535 from 529.04. Health growth reduced to 74 from 78. Base mana increased to 375 from 350.8. Mana growth reduced to 40 to 60. Base attack damage reduced to 50 from 50.04.
  • Starcall Base heal reduced to 40 / 50 / 60 / 70 / 80 from 60 / 80 / 100 / 120 / 140. Heal AP ratio reduced to 30% AP from 50% AP. Rejuvenation duration reduced to 2.5 seconds from 5. Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60. Bonus movement speed reduced to 10 / 12.5 / 15 / 17.5 / 20% from 15 / 20 / 25 / 30 / 35%.
  • Astral Infusion New Effect: If cast while Rejuvenated, the health cost with be reduced by 40 / 55 / 70 / 85 / 100%. Base heal increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
V9.17
  • Wish Bug Fix: Now properly heals herself for more when she is under Champions killed with Comeuppance (R)40% of her maximum health.
V9.15
  • Starcall Base damage increased to 75 / 110 / 145 / 180 / 215 from 60 / 95 / 130 / 165 / 200.
  • Wish Bug Fix: Now properly goes on cooldown when she dies while casting.
V9.10
  • Starcall Rejuvenation bonus movement speed increased to 15 / 20 / 25 / 30 / 35% from 14 / 18 / 22 / 26 / 30%. Bonus movement speed now decays significantly less rapidly.
V9.9
  • Starcall Cooldown changed to 8 / 7 / 6 / 5 / 4 seconds from 5 at all ranks. Rejuvenation duration increased to 5 seconds from 4. Base self-healing increased to 60 / 80 / 100 / 120 / 140 from 56 / 64 / 72 / 80 / 88. Self-healing AP ratio increased to 50% AP from 40% AP. Base ally healing increased to 60 / 80 / 100 / 120 / 140 from 42 / 56 / 72 / 90 / 110. Ally healing AP ratio increased to 50% AP at all ranks from 30 / 35 / 40 / 45 / 50% AP. Ally Rejuvenation duration increased to 5 seconds at all ranks from 3 / 3.5 / 4 / 4.5 / 5. New Effect: Rejuvenation's heal over time on Soraka is now front loaded, healing more at the beginning of the effect and diminishing over the duration. Rejuvenation heals over 12 ticks, with the first 4 each healing for about 15% of the heal, the next 4 ticks for about 5.5% each, and the last 4 for about 4.5% each. Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 110 / 150 / 190 / 230. New Effect: Rejuvenation now grants 14 / 18 / 22 / 26 / 30% bonus movement that decays over the duration. Removed: Rejuvenation no longer grants 10% bonus movement speed when not moving towards enemy champions.
  • Astral Infusion New Effect: Now shows the actual minimum cast health threshold.
  • Equinox Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16. Mana cost increased to 70 / 75 / 80 / 85 / 90 from 70 at all ranks. Base damage reduced to 70 / 95 / 120 / 145 / 170 from 70 / 110 / 150 / 190 / 230.
  • Wish New Effect: Now shows how much Wish will heal low-health allies.
V9.1
  • Astral Infusion New Effect: Can now ping that Soraka is unable to cast Astral Infusion due to having too little health.
V8.22
  • Star Guardian Soraka Bug Fix: SFX have been restored.
V8.8
  • Reaper Soraka Bug Fix: The orb during her recall has been restored.
  • Star Guardian Soraka Bug Fix: Homeguard VFX once again properly overlay the champion's model.
V7.22
  • Stats Base armor increased to 32 from 23.384.
V7.18
  • Star Guardian Soraka Bug Fix: No longer has lingering VFX when she cancels her recall animation. Bug Fix: Recall SFX are once again synced with the animation.
V7.9 May 4th Hotfix
  • General New Effect: Attack animations have received non-gameplay impacting adjustments.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V6.19
  • Astral Infusion Cooldown increased to 8 / 6.5 / 5 / 3.5 / 2 seconds from 4 / 3.5 / 3 / 2.5 / 2.
V6.16
  • Wish Bug Fix: Now properly grants Ardent Censer's attack speed buff to faraway allies she heals.
V6.9
  • Starcall Slow reduced to 30% at all ranks from 30 / 35 / 40 / 45 / 50%. Rejuvenation movement speed reduced to 10% from 15%. Removed: Rejuvenation refreshing Windspeaker's Blessing bonus resistance.
V6.8
  • General Splash artwork for Divine Soraka updated to the Chinese art.
V6.7
  • Starcall Mana cost increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
  • Astral Infusion Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60.
V6.5
  • Starcall Mana cost reduced to 40 from 70 / 75 / 80 / 85 / 90. Cooldown reduced to 5 seconds from 7 / 6.5 / 6 / 5.5 / 5. Radius reduced to 235 from 265. Removed: Epicenter effect. Increased damage and slow. New Effect: slows at all times. New Effect: Striking at least one enemy champion grants Rejuvenation for 4 seconds. This buff is non-stacking. Rejuvenation: Restores 14 / 16 / 18 / 20 / 22 (+ 10% AP) health per second for a total of 56 / 64 / 72 / 80 / 88 (+ 40% AP), and grants 15% bonus movement speed when not moving towards enemy champions. Removed: Heal scaling with missing health.
  • Astral Infusion Base heal reduced to 80 / 110 / 140 / 170 / 200 from 120 / 150 / 180 / 210 / 240. Removed: Passive component. Reintegrated as the Rejuvenation buff for Starcall. New Effect: If cast while affected by Rejuvenation, Soraka will replicate the Rejuvenation buff to the target ally for 3 / 3.5 / 4 / 4.5 / 5 seconds scaling with Starcall's rank. Removed: Can no longer target minions.
V5.24
  • Starcall Range reduced to 800 from 950.
  • Astral Infusion Mana cost increased to 40 / 45 / 50 / 55 / 60 from 20 / 25 / 30 / 35 / 40.
  • Wish Removed: Grievous Wounds removal.
V5.22
  • Stats Base mana regeneration increased to 11.5 from 9.
V5.5
  • Starcall Fixed a bug where Starcall's bonus damage sweetspot was not multiplying the bonus damage from Soraka's AP.
V4.21
  • Stats Base health regeneration reduced to 2.5 from 4.676. Health regeneration growth reduced to 0.5 from 0.7.
  • Astral Infusion Passive AP ratio increased to 40% AP from 20% AP. Maximum AP ratio increased to 80% AP from 40% AP.
V4.20
  • Stats Base attack damage reduced to 50.04 from 56.04.
  • Astral Infusion Range increased to 550 from 450.
  • Equinox Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 18 / 17 / 16 / 15 / 14.
V4.17
  • General New ability icons.
  • Stats Base attack damage increased to 53 from 44.8. Base health reduced to 398 from 405. Health per level increased to 78 from 76. Base health regen reduced to 3.5 from 4.5. Health regen per level increased to 0.7 from 0.55. Base mana increased to 250 from 240. Base mana regen increased to 7.8 from 6.8. Base movement speed reduced to 325 from 340.
  • Salvation New Innate: Soraka gains 70% bonus movement speed while moving toward allied champions below 40% of their maximum health who are outside of Astral Infusion's range. (Allies must be within 2500 range of Soraka.)
  • Starcall Revised Active: Soraka calls down a star at a target location, dealing damage to enemies at the point of impact. The drop speed is longer the further away the ability is cast. Enemies hit directly take 50% increased damage and are slowed by 30 / 35 / 40 / 45 / 50% for 2 seconds. Damage changed to 70 / 110 / 15 / 190 / 230 (+ 35% AP) from 40 / 65 / 90 / 115 / 140 (+ 40% AP). Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 2.5. Mana cost increased to 70 / 75 / 80 / 85 / 90 from 30 / 40 / 50 / 60 / 70.
  • Astral Blessing Changed to Astral Infusion Armor buff removed. Heal rescalled to 120 / 150 / 180 / 210 / 240 (+ 60% AP) from 70 / 120 / 170 / 220 / 270 (+ 35% AP). Now costs 10% of Soraka's maximum health in addition to mana. Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 80 / 100 / 120 / 140 / 160. Remember that health costs cannot kill, and will always leave the caster on at least 1 health. Cannot be cast while below 5% of her maximum health. Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 20. Range reduced to 450 from 750. New passive: For each enemy champion hit by Starcall, Soraka restores 25 / 35 / 45 / 55 / 65 (+ 20% AP) health. The amount is increased by 1% for every Champions killed with Comeuppance (R)1% of Soraka's missing health to a maximum of 50 / 70 / 90 / 110 / 130 (+ 40% AP).
  • Infuse Changed to Equinox. New Active: Soraka creates a zone at the target location for 1.5 seconds, dealing 70 / 110 / 150 / 190 / 230 (+ 40% AP) magic damage to the enemy Champions in the cast radius. Enemies standing in the zone are silenced till they leave. When the zone disappears all enemy Champions still standing on the zone are rooted for 1 / 1.25 / 1.5 / 1.75 / 2 seconds and are dealt 70 / 110 / 150 / 190 / 230 (+ 40% AP) magic damage. Cost: 70 mana Cooldown: 18 / 17 / 16 / 15 / 14 seconds Range: 925
  • Wish Heal is now increased by 50% on allied champions below 40% of their maximum health. Now notes it removes all instances of Grievous Wounds before healing.

Recommended build

What players actually run on Soraka on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Soraka's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Soraka struggles against the most, and the five it beats most often, on the current patch.

Percentages are Soraka's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Soraka, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.