Pyke

Pyke Build

the Bloodharbor Ripper

Role: Support Pick Rate: 6.6% Win Rate: 52.43%

Recommended Build

Summoner Spells

Flash Flash
Ignite Ignite

Skill Priority

Q E W

Items

Start
World Atlas
Health Potion
Core
Celestial Opposition Celestial Opposition
Boots of Swiftness Boots of Swiftness
Umbral Glaive Umbral Glaive
Late
Edge of Night

Runes

Most Played
?
Hail of Blades
Hail of Blades 94.8% · 51.4% WR
Cheap Shot
Cheap Shot 57.8% · 50.5% WR
Sixth Sense
Sixth Sense 64% · 50.3% WR
Ultimate Hunter
Ultimate Hunter 57.2% · 50% WR
Sorcery
Unflinching
Unflinching 0.6% · 52.7% WR
Bone Plating
Bone Plating 0.5% · 52.4% WR
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
?
Hail of Blades
Hail of Blades 94.8% · 51.4% WR
Sudden Impact
Sudden Impact 40% · 52.5% WR
Deep Ward
Deep Ward 25% · 53.5% WR
Relentless Hunter
Relentless Hunter 26.9% · 53.8% WR
Sorcery
Celerity
Celerity
Scorch
Scorch 0.1% · 35% WR
Attack Speed
Attack Speed
Tenacity and Slow Resist
Tenacity and Slow Resist

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 42.09%
Bronze Bronze 46.08%
Silver Silver 47.33%
Gold Gold 48.63%
Platinum Platinum 49.72%
Emerald Emerald 50.63%
Diamond Diamond 51.13%
Master Master 53.31%
Grandmaster Grandmaster 55.19%
Challenger Challenger 53.03%
All Elos All Elos 51.18%

Best Counters and Matchups for Pyke

See all counters for Pyke

Top 5 Counters Against Pyke

Zac
43.8% WR -3.9%
Elise
44.7% WR -3.1%
Renata Glasc
Renata Glasc Matchup detail
45.1% WR -3.5%
Gragas
48.0% WR -2.6%
Maokai
48.5% WR +1.5%

Top 5 Best Matchups for Pyke

Twitch
62.7% WR +8.7%
Lee Sin
62.4% WR +8.1%
Hwei
59.2% WR +10.5%
Ezreal
59.2% WR +1.7%
Ashe
58.9% WR +5.3%

Patch History

V14.18
  • General Bug Fix: Voice lines upon killing an champion and for execution through Death from Below are now properly played at the same time for enemy players.
V14.17
  • Stats Base armor reduced to 43 from 47.
V14.14
  • Bone Skewer Bug Fix: No longer pulls enemies to his current location instead of the missile's cast location.
V14.9
  • Ghostwater Dive Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 12 / 11 / 10 / 9 / 8. Mana cost increased to 65 from 50.
V14.3
  • Stats Base armor increased to 47 from 45.
  • Bone Skewer Bonus AD ratio increased to Champions stunned with Pyromania (P)75% bonus AD from 60%. Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 74 / 78 / 82 / 86 / 90.
  • Ghostwater Dive Base bonus movement speed increased to 45% from 40%. Movement speed lethality ratio increased to Champions damaged by Smoke Screen (W)2% per 1 Lethality from Champions damaged by Smoke Screen (W)1.5% per 1 Lethality.
  • Phantom Undertow Base damage changed to 100 / 150 / 200 / 250 / 300 from 105 / 145 / 185 / 225 / 265.
V13.19
  • Stats Health growth increased to 110 from 104.
  • Ghostwater Dive Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 12 / 11.5 / 11 / 10.5 / 10.
V13.14
  • Sand Wraith Pyke Ghostwater Dive Bug Fix: Now displays the correct VFX instead of the classic one.
V13.4
  • Death from Below Bug Fix: Your Cut no longer displays a sell price despite not being sellable.
V13.3
  • Gift of the Drowned Ones Bug Fix: Bonus health from Radiant Virtue's Guiding Light is now properly converted to attack damage during the entire effect rather than only in the first 0.5 seconds of the duration.
  • Phantom Undertow Base damage increased to 105 / 145 / 185 / 225 / 265 from 105 / 135 / 165 / 195 / 225.
V12.23
  • Empyrean Pyke Death from Below Distortion visual effects will now be disabled when Eye Candy is turned off in the game options.
V12.17
  • Death from Below Bug Fix: No longer goes on cooldown if the enemy within the X was killed by another ally.
V12.10
  • Stats Base health increased to 670 from 600. Health growth increased to 104 from 90. Armor growth increased to 4.7 from 3.5. Magic resistance growth increased to 2.05 from 1.25.
  • Gift of the Drowned Ones Base damage stored reduced to 9% from 10%. Damage stored per lethality reduced to 0.2% from 0.25%. Base damage stored near multiple enemies reduced to 40% from 45%. Damage stored per lethality near multiple enemies reduced to 0.4% from 0.5%. Grey health upper cap reduced to Champions killed with Comeuppance (R)55% maximum health from 60%.
  • Ghostwater Dive Bug Fix: Fixed a bug where casting and ending it during an a enemy Nocturne's Paranoia would remove the red tint effect from your screen.
V12.9
  • Gift of the Drowned Ones Base damage stored near multiple enemies increased to 45% from 40%.
  • Bone Skewer Mana cost increased to 74 / 78 / 82 / 86 / 90 from 50 / 55 / 60 / 65 / 70. Mana cost refund increased to 75% from 50%. New Effect: Mana cost is now refunded if he hits an enemy champion. Bug Fix: Tooltip now properly notes tap casting also slows the target.
  • Death from Below Cooldown reduced to 100 / 85 / 70 seconds from 120 / 100 / 80. Removed: No longer grants Your Cut to himself if he executes an enemy. Number of Your Cuts from assists reduced to 1 from 2.
V12.4
  • PsyOps Pyke Ghostwater Dive Warning SFX that is played for enemies below Death from Below's execution threshold has been adjusted for gameplay clarity.
V11.24 - December 15th Hotfix
  • Gift of the Drowned Ones Base damage stored near multiple enemies increased to 40% from 35%.
  • Bone Skewer Base damage increased to 100 / 150 / 200 / 250 / 300 from 85 / 135 / 185 / 235 / 285.
V11.11
  • General Bug Fix: Voice lines for opening the shop plays once again.
V11.10
  • Phantom Undertow Visual effect updated to more accurately display its width. Bug Fix: Fixed a bug where the hit visual effect wasn't showing for enemies.
V11.9
  • Death from Below Undocumented: Now damages non-champions even if a champion wasn't hit.
V11.8
  • Death from Below Undocumented: No longer damages non-champions if a champion wasn't hit.(bug)
V11.6
  • Phantom Undertow Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
V11.5 - March 3rd Hotfix
  • Gift of the Drowned Ones Bug Fix: Fixed a bug where untargetable enemies would not count towards the additional health regen he receives when he's near two or more enemies.
V11.5
  • Gift of the Drowned Ones New Effect: Now stores 10% Champions damaged by Smoke Screen (W)(+ 0.25% per 1 Lethality) of damage taken as Grey Health, increased to 35% Champions damaged by Smoke Screen (W)(+ 0.5% per 1 Lethality) if there are two or more enemies nearby. Removed: No longer stores 25% − 50% (based on level) of damage taken as Grey Health.
V10.18
  • Bone Skewer Bug Fix: Can now properly cast it when he has the minimum required mana.
V10.14
  • Stats Magic resistance growth reduced to 1.25 from 1.5. Armor growth reduced to 3.5 from 5.
  • Bone Skewer Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 at all ranks. Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8. Base damage increased to 85 / 135 / 185 / 235 / 285 from 75 / 125 / 175 / 225 / 275.
  • Ghostwater Dive Bonus movement speed reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.
  • Phantom Undertow Base damage increased to 105 / 135 / 165 / 195 / 225 from 95 / 125 / 155 / 185 / 215.
V10.4
  • Death from Below Bug Fix: Execute indicator now appears as intended and is properly visible.
  • PROJECT: Pyke Ghostwater Dive Bug Fix: No longer misses its PROJECT HUD screen overlay.
V10.2
  • Bone Skewer Bug Fix: Casting it no longer makes him unresponsive for a few moments.
V9.21
  • Stats Health growth reduced to 90 from 100.
  • Gift of the Drowned Ones Grey health stored reduced to 25% − 50% (based on level) from 30% − 81% (based on level).
V9.14
  • Phantom Undertow New Effect: Now stuns minions and monsters. Does not deal damage to them.
  • Death from Below New Effect: Now deals 50% reduced damage to enemies who aren't executed. New Effect: Now gains Your Cut upon killing an enemy with Death from Below. New Effect: Now instead gains 2 stacks of Your Cut if an ally kills an enemy while inside the X. New Effect: Death from Below's icon is now shown on Pyke's health bar while it can be cast for free.
V9.13
  • Bone Skewer Removed: No longer deals AoE damage. Now only damages the nearest enemy, prioritizing champions. Removed: The stab no longer deals 30% damage to minions and monsters beyond the closest. Stab attack damage reduced to 100% from 115%. Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 12.5 / 11 / 9.5 / 8.
  • Ghostwater Dive Bonus movement speed increased to 40 / 45 / 50 / 55 / 60% from 40% at all ranks.
  • Phantom Undertow Removed: No longer affects non-champions.
V9.7
  • Bone Skewer Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 14 / 12 / 10 / 8.
  • Phantom Undertow Base stun duration increased to 1.25 seconds from 1.1.
V8.24b
  • Stats Magic resistance growth reduced to 1.5 from 2.
  • Bone Skewer Stab damage to minions and monsters beyond the first reduced to 30% from 50%.
  • Death from Below Base damage reduced to 250 − 550 (based on level) from 250 − 605 (based on level).
V8.22
  • General Recommended items updated.
  • Gift of the Drowned Ones Maximum grey health changed to 80 Champions stunned with Pyromania (P)(+ 800% bonus AD) (with an upper cap of Champions killed with Comeuppance (R)60% of his maximum health) from Champions hit with Bandage Toss (Q) at greater than 75% of max range25% − 50% (based on bonus attack damage) Champions killed with Comeuppance (R)of his maximum health.
  • Ghostwater Dive Mana cost reduced to 50 from 75. Bonus movement speed changed to 40% Champions damaged by Smoke Screen (W)(+ 1.5% per 1 Lethality) from 60 / 65 / 70 / 75 / 80% Champions stunned with Pyromania (P)(+ 4% per 100 bonus AD).
  • Phantom Undertow Mana cost reduced to 40 from 50. Stun duration changed to 1.1 Champions damaged by Smoke Screen (W)(+ 0.1 per 10 Lethality) from 1.1 / 1.2 / 1.3 / 1.4 / 1.5.
  • Death from Below New Effect: Health threshold also scales with Champions damaged by Smoke Screen (W)1.5 per 1 Lethality.
V8.19
  • Death from Below Base damage increased to 250 − 605 (based on level) from 200 − 605 (based on level).
V8.13
  • Stats Health growth reduced to 100 from 110. Armor growth increased to 5 from 4. Magic resistance growth increased to 2 from 1.25.
  • Phantom Undertow Base damage reduced to 95 / 125 / 155 / 185 / 215 from 95 / 130 / 165 / 200 / 235. Bonus AD ratio increased to Champions stunned with Pyromania (P)100% bonus AD from 80%.
  • Death from Below Base execute threshold changed to 200 − 605 (based on level) from 190 − 655 (based on level). Bonus AD ratio increased to Champions stunned with Pyromania (P)80% bonus AD from 60%.
V8.11 - May 31st Hotfix
  • Stats Base health regeneration increased to 7 from 5. Base mana increased to 415 from 380. Base armor increased to 45 from 42. Base attack damage increased to 62 from 60.
V8.11 - Added
  • Gift of the Drowned Ones (Innate) Innate: Pyke's health cannot be improved except through growth (per level), instead he gains Champions hit with Bandage Toss (Q) at greater than 75% of max range(1 bonus attack damage Champions killed with Comeuppance (R)per 14 bonus health). Pyke also stores 30% − 81% (based on level) of the damage he takes from enemy champions as Grey Health on his Champions killed with Comeuppance (R)health bar, up to Champions killed with Comeuppance (R)Champions hit with Bandage Toss (Q) at greater than 75% of max range25% − 50% (based on bonus attack damage) of his maximum health. When Pyke is unseen by enemies, he rapidly consumes his Grey Health to heal for the same amount.
  • Bone Skewer (Q) First Cast: Pyke charges for up to 3 seconds, increasing Bone Skewer's range while being slowed by 20%. Second Cast: After a brief delay, Pyke hurls his harpoon forward, dealing 75 / 125 / 175 / 225 / 275 Champions stunned with Pyromania (P)(+ 60% bonus AD) physical damage to the first enemy struck, pulling them a fixed distance towards him and slowing them by 90% for 1 second. Releasing the ability within 0.5 seconds causes Pyke to thrust his harpoon forward in a line, dealing 115% damage and slowing enemies by 90% for 1 second. If Pyke is interrupted during the charge, or the charge completes without reactivation, Bone Skewer is cancelled and the ability is put on full cooldown but refunds half the mana cost. Target Range: 400 / 1100 Mana Cost: 70. Cooldown: 16 / 14 / 12 / 10 / 8 seconds.
  • Ghostwater Dive (W) Active: Pyke enters camouflage and gains 60 / 65 / 70 / 75 / 80% Champions stunned with Pyromania (P)(+ 4% per 100 bonus AD) bonus movement speed decaying over 5 seconds. Attacking or casting abilities immediately ends camouflage. Mana Cost: 75. Cooldown: 12 / 11.5 / 11 / 10.5 / 10 seconds.
  • Phantom Undertow (E) Active: Pyke dashes, leaving behind a drowned phantom. After 1 second, the phantom returns to Pyke, dealing 95 / 130 / 165 / 200 / 235 Champions stunned with Pyromania (P)(+ 80% bonus AD) physical damage and stunning enemy champions it passes through for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds. Mana Cost: 50. Cooldown: 15 seconds.
  • Death from Below (R) Active: Pyke strikes in an X-shaped area, executing enemies below 190 − 655 (based on level) Champions stunned with Pyromania (P)(+ 60% bonus AD) health while dealing the same amount as physical damage to enemies not within the threshold for execution. If Death from Below hits an enemy champion, Pyke will blink to the center of the X. If an enemy champion dies in the X, the assisting ally is granted full kill gold, and Pyke gains the ability to recast within 20 seconds at no cost. Mana Cost: 100. Cooldown: 120 / 100 / 80 seconds.

Recommended build

What players actually run on Pyke on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Pyke's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Pyke struggles against the most, and the five it beats most often, on the current patch.

Percentages are Pyke's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Pyke, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.