Vayne

Vayne Build

the Night Hunter

Role: ADC Pick Rate: 5.3% Win Rate: 51.30%

Recommended Build

Summoner Spells

Flash Flash
Barrier Barrier

Skill Priority

Q W E

Items

Start
Doran's Blade
Health Potion
Core
Berserker's Greaves Berserker's Greaves
Blade of The Ruined King Blade of The Ruined King
Guinsoo's Rageblade Guinsoo's Rageblade
Late
Terminus
Experimental Hexplate

Runes

Most Played
Precision
Lethal Tempo
Lethal Tempo 73.8% · 51.3% WR
Triumph
Triumph 87.9% · 51.2% WR
Legend: Alacrity
Legend: Alacrity 84.3% · 51.1% WR
Coup de Grace
Coup de Grace 75% · 51% WR
Resolve
Overgrowth
Overgrowth
Conditioning
Conditioning
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
?
Hail of Blades
Hail of Blades 5.7% · 51.5% WR
Sudden Impact
Sudden Impact 6.1% · 51.3% WR
Grisly Mementos
Grisly Mementos 5% · 50.7% WR
Treasure Hunter
Treasure Hunter 5.1% · 51.7% WR
Inspiration
Jack Of All Trades
Jack Of All Trades
Biscuit Delivery
Biscuit Delivery
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 41.62%
Bronze Bronze 46.79%
Silver Silver 48.67%
Gold Gold 49.88%
Platinum Platinum 50.67%
Emerald Emerald 50.80%
Diamond Diamond 51.38%
Master Master 52.32%
Grandmaster Grandmaster 53.40%
Challenger Challenger 50.34%
All Elos All Elos 50.97%

Best Counters and Matchups for Vayne

See all counters for Vayne

Top 5 Counters Against Vayne

Aphelios
Aphelios Matchup detail
46.8% WR -2.0%
Senna
46.8% WR +1.0%
Aurelion Sol
Aurelion Sol Matchup detail
47.0% WR +0.0%
Seraphine
Seraphine Matchup detail
47.3% WR +2.1%
Viktor
47.7% WR +1.9%

Top 5 Best Matchups for Vayne

Teemo
57.8% WR +11.7%
Katarina
Katarina Matchup detail
55.3% WR +9.2%
Ezreal
54.7% WR +4.2%
Mel
54.4% WR +4.2%
Karthus
54.3% WR +9.4%

Patch History

V14.9
  • General Adjusted splash artwork for SKT T1 Vayne and FPX Vayne..
V14.6
  • Tumble Bug Fix: Animation no longer sometimes stutters upon issuing movement commands at a very used during Final Hour.
V14.5
  • Night Hunter Bonus movement speed reduced to 30 from 45.
  • Tumble Cooldown increased to 6 / 5 / 4 / 3 / 2 seconds from 4 / 3.5 / 3 / 2.5 / 2.
V14.2
  • Tumble New Effect: Empowered attack's windup is now uncancelable.
V13.20
  • Night Hunter Bug Fix: Movement speed buff is now properly displayed in the buff bar when it is active.
V13.18
  • General Updated ability icons.
V13.15
  • Final Hour Bug Fix: Casting Tumble now properly triggers the invisibility.
V13.10
  • Tumble New Effect: Damage now scales with 50% AP.
V13.6
  • Night Hunter Bonus movement speed increased to 45 from 30. Bonus movement speed during Final Hour unchanged.
  • Tumble Duration reduced to 3 seconds from 7. AD ratio increased to Champions stunned with Pyromania (P)75 / 85 / 95 / 105 / 115% AD from Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD.
  • Silver Bolts Health ratio changed to Champions killed with Comeuppance (R)6 / 7 / 8 / 9 / 10% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
V12.22
  • Stats Attack damage growth reduced to 2.35 from 2.36. Base mana increased to 232 from 231.8. Base mana regeneration increased to 7 from 6.97.
V12.10 - May 25th Hotfix
  • Stats Base health reduced to 550 from 585.
  • Silver Bolts Health ratio reduced to Champions killed with Comeuppance (R)4 / 6 / 8 / 10 / 12% of target's maximum health from 4 / 6.5 / 9 / 11.5 / 14%.
V12.10
  • Stats Base health increased to 585 from 515. Health growth increased to 103 from 89. Armor growth increased to 4.6 from 3.4. Magic resistance growth increased to 1.3 from 0.5.
V12.2
  • General Updated visual effects.
  • Original Vayne Complete overhaul.
  • Dragonslayer Vayne Recolored from base with added smoke and flames.
  • Heartseeker Vayne Recolored from base with heart in W decal.
  • SKT T1 Vayne Same as new base, different missiles to match model.
  • Arclight Vayne Recolored from base with more golden, divine sparks.
V11.24 - December 15th Hotfix
  • Final Hour Bonus attack damage reduced to 25 / 40 / 55 from 35 / 50 / 65.
V11.22
  • PROJECT: Vayne Bug Fix: Voiceover issues have been fixed.
V11.21
  • Tumble New Effect: Now trigger spell effects when dealing damage.
V10.20
  • Tumble Bug Fix: The sound that plays when she enters stealth no longer cuts off from the enemy perspective.
  • PROJECT: Vayne Bug Fix: When hit by an enemy, she will now make metallic sounds instead of the normal blood/flesh sounds.
V10.19
  • Final Hour Bonus attack damage increased to 35 / 50 / 65 from 25 / 40 / 55.
V10.11
  • Tumble AD ratio increased to Champions stunned with Pyromania (P)60 / 65 / 70 / 75 / 80% AD from Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD.
V10.6
  • General Recommended items updated.
V10.4
  • PROJECT: Vayne Final Hour Bug Fix: HUD no longer disappears prematurely.
V9.19
  • Final Hour Bonus attack damage increased to 25 / 40 / 55 from 20 / 30 / 40.
V9.15
  • Condemn Wall increased damage 150% from 100%. New Effect: Now deals Condemn's damage instantly, instead of after the knockback.
V9.11 - May 30th Hotfix
  • Final Hour Bug Fix: Fixed a bug where it removed Night Hunter's bonus movement speed instead of tripling it.
V9.10
  • Final Hour Tumble cooldown reduction reduced to 30 / 40 / 50% from 50% at all ranks.
V9.3
  • Prestige Firecracker Vayne Condemn Bug Fix: Projectile color has been slightly changed to disambiguate it from her Final Hour basic attacks.
V9.1
  • Tumble New Effect: Ability icon HUD now shows the remaining duration for the empowered attack.
  • Final Hour New Effect: Tumble cooldown now reduced by 50% when Final Hour is active. New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.18
  • Tumble Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 6 / 5 / 4 / 3 / 2.
V8.14
  • Silver Bolts Target's health ratio increased to Champions killed with Comeuppance (R)4 / 6.5 / 9 / 11.5 / 14% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
V8.11
  • Stats Base health increased to 515 from 498.44. Health growth increased to 89 from 83. Base armor reduced to 23 from 28. Base health regeneration reduced to 3.5 from 5.5. Base attack damage reduced to 60 from 64. Attack damage growth increased to 2.36 from 1.66.
V8.3
  • Stats Base health regeneration increased to 5.5 from 5.424.
V8.2
  • Stats Attack speed growth reduced to 3.3% from 4%.
  • Condemn New Effect: Now draws nearby minion aggro when targeting an enemy champion.
  • Final Hour Bonus attack damage reduced to 20 / 30 / 40 from 30 / 50 / 70.
V8.1
  • Tumble Bug Fix: Her first Tumble attack out of Final Hour's stealth can now correctly be heard/seen.
V7.24
  • PROJECT: Vayne Bug Fix: No longer triggers ward placement VO lines when using a Health Potion. Bug Fix: Hair and cape now loop fluently during idle animations.
V7.22
  • Stats Base attack damage increased to 64 from 55.88. Base armor increased to 28 from 19.012.
  • Condemn Base damage increased to 50 / 85 / 120 / 155 / 190 from 45 / 80 / 115 / 150 / 185.
V7.19
  • Tumble Removed: Bonus damage being able to critically strike. Bonus damage increased to Champions stunned with Pyromania (P)50 / 55 / 60 / 65 / 70% AD from Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD.
  • Silver Bolts True damage reduced to Champions killed with Comeuppance (R)4 / 6 / 8 / 10 / 12% of target's maximum health from 6 / 7.5 / 9 / 10.5 / 12%. Minimum true damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 60 / 80 / 100 / 120.
  • Final Hour New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V7.8
  • Dragonslayer Vayne Green Chroma Bug Fix: Made easier to see on Summoner's Rift.
V6.24
  • Tumble Bonus damage reduced to Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD from Champions stunned with Pyromania (P)30 / 40 / 50 / 60 / 70% AD.
V6.22
  • Final Hour Stealth reclassified as invisibility.
V6.20
  • Tumble Bug Fix: Vayne being able to go through some walls.
V6.17
  • Tumble Bonus damage increased to Champions stunned with Pyromania (P)30 / 40 / 50 / 60 / 70% AD from Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD.
V6.16
  • Tumble Bug Fix: Incorrectly damaging inhibitors and the nexus.
V6.15
  • Tumble New Effect: Affects turrets. Bug Fix: Tumble's bonus damage and Vayne's basic attack no longer crit independently of one another. If one crits, so does the other.
V6.8
  • General Splash artwork for Vindicator Vayne, updated to the Chinese art.
V5.22
  • Stats Base attack damage increased to 55.88 from 50.46. Attack damage growth reduced to 1.66 from 3.25.
  • Tumble Duration increased to 7 seconds from 6.
  • Silver Bolts Removed: Flat damage. New Effect: Deals 40 / 60 / 80 / 100 / 120 minimum damage. Health ratio increased to Champions killed with Comeuppance (R)6 / 7.5 / 9 / 10.5 / 12% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
V5.20
  • Stats Base attack damage reduced to 50.46 from 53.
V5.14
  • Tumble Cooldown start changed to when Vayne attacks from upon hitting a target. New Effect: Enhanced attack is consumed even if target becomes invulnerable/untargetable while projectile is traveling.
V4.16
  • Condemn New Effect: Interacts with player-created terrain ( Crystallize, Emperor's Divide, Cataclysm, Pillar of Ice)
V4.15
  • General New splash artwork for Original Vayne.
V4.13
  • General Attack speed per level increased to 4% from 3.1%.
  • Tumble Bug Fix: Bonus damage having an extra Champions stunned with Pyromania (P)10% AD ratio during Final Hour.
  • Final Hour Bonus AD increased to 30 / 50 / 70 from 25 / 40 / 55.
V4.5
  • Stats Base armor increased to 13.3 from 9.3.
V3.15
  • Condemn Bug Fix: Targets sometimes not being stunned if they move/are displaced right when projectile hits and they collide with a wall.
V3.14
  • Condemn Removed: Vayne being able to queue up a basic attack after hitting enemy champions. Bug Fix: Targets briefly becoming unable to perform any actions after being displaced (even if they were not stunned) Damage application changed to after target's displacement from when projectile hits. New Effect: Damage text uses critical strike format when target collides with a wall.
V3.10
  • Condemn Bug Fix: Cast range being longer than intended (650 instead of the intended 550)
  • Final Hour Cooldown increased to 100 / 85 / 70 seconds from 70.
V3.6
  • Condemn Range updated to match Vayne's basic attack range.
V3.03
  • Stats Mana per level increased to 35 from 27.
  • Tumble Mana cost reduced to 30 from 40.
V1.0.0.152
  • Stats Movement speed increased to 330 from 305.
V1.0.0.147b
  • Stats Movement speed increased to 305 from 300.
V1.0.0.142
  • General Ability tooltips updated.
V1.0.0.132
  • Stats Base movement speed reduced to 300 from 305.
  • Night Hunter Bonus movement speed reduced to 30 from 40.
  • Tumble Bonus damage reduced to Champions stunned with Pyromania (P)30 / 35 / 40 / 45 / 50% AD from Champions stunned with Pyromania (P)40 / 45 / 50 / 55 / 60% AD.
  • Final Hour Tumble stealth duration reduced to 1 second from 1.5.
V1.0.0.130
  • Condemn Bug Fix: Small errors.
  • Condemn Bug Fix: Not applying Silver Bolts stacks on targets hit.
V1.0.0.122
  • Silver Bolts Bug Fix: Stacks still applying if Vayne is blinded.
V1.0.0.120
  • Tumble Bonus damage reduced to Champions stunned with Pyromania (P)40 / 45 / 50 / 55 / 60% AD from Champions stunned with Pyromania (P)55 / 60 / 65 / 70 / 75% AD.
  • Silver Bolts Removed: Third stack being blocked by spell shields.
  • Condemn Base damage reduced to 45 / 80 / 115 / 150 / 185 from 50 / 90 / 130 / 170 / 210.
  • Final Hour Night Hunter bonus movement speed while active reduced to 「 300% from 400% 」「 120 from 160 」. Bonus AD reduced to 25 / 40 / 55 from 35 / 55 / 75.
V1.0.0.119
  • General Adjusted splash artwork for Vindicator Vayne.
V1.0.0.118b
  • Stats Attack range reduced to 550 from 555. Base movement speed reduced to 305 from 310.
  • Tumble Mana cost increased to 40 from 35.
  • Silver Bolts Base damage reduced to 20 / 30 / 40 / 50 / 60 from 30 / 40 / 50 / 60 / 70.
  • Condemn Base damage reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220.
  • Silver Bolts Bug Fix: Sometimes causing infinite Guardian Angel revival loops.
V1.0.0.118
  • Added

Recommended build

What players actually run on Vayne on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Vayne's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Vayne struggles against the most, and the five it beats most often, on the current patch.

Percentages are Vayne's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Vayne, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.