Edge of Night

Edge of Night

Legendary 3,000 gold Sells for 2,100 gold

Stats

Health 250
Attack Damage 50

Build Path

Built from

Best win rate champions

Top 13 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 ADC 60.3% 11.3%
2 Mid 58.9% 22.9%
3 Jungle 58.7% 25.6%
4
Zed Zed
Mid 58.6% 29.5%
5 Jungle 58.6% 23.4%
6 Jungle 58.4% 30.7%
7 Jungle 57.8% 6.6%
8 Jungle 57.1% 39.6%
9 Top 56.2% 16.9%
10 Jungle 56.2% 54.5%
11 Jungle 55.0% 45.4%
12 Support 53.4% 44.7%
13 ADC 51.1% 10.9%

Patch History

V14.19
  • Total cost increased to 3000 from 2800. Combine cost increased to 850 from 650.
V14.6
  • Combine cost reduced to 650 from 700. Total cost unchanged.
V14.1
  • New Recipe: Serrated Dirk + Tunneler + 700 = 2800. Old Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 = 2900.
  • Health reduced to 250 from 325.
  • Lethality increased to 15 from 10.
  • Now limits the user to 1 Annul item.
V12.12
  • Bug Fix: Spell shield VFX is no longer occasionally not shown if the enemy owner was not seen for a while.
V11.1
  • Bug Fix: Passive cooldown no longer ignores item haste granted from Ingenious Hunter.
V10.23
  • Updated icon.
  • New: Recipe: Long Sword + Serrated Dirk + Ruby Crystal + 1050 = 2900. Stats: 50 attack damage, 325 health, 10 lethality. Unique Passive - Annul: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds. Limited to 1 Edge of Night.
  • Old: Recipe: Pickaxe + Serrated Dirk + Ruby Crystal + 525 = 2900. Stats: 55 attack damage, 325 health. Unique Passive: +10 lethality. Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
V9.24b
  • Attack damage increased to 55 from 50.
V9.23
  • Total cost reduced to 2900 from 3000. Combine cost reduced to 525 from 625.
  • Attack damage reduced to 50 from 55.
  • Lethality reduced to 10 from 18.
  • Health increased to 325 from 250.
  • Removed Unique Active - Night's Veil: Channels for 1 second to gain a spell shield that blocks the next enemy ability within the next 7 seconds (40 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.
  • New Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
  • New spell shield VFX.
V8.21
  • Total cost reduced to 3000 from 3100. Combine cost reduced to 625 from 725.
  • Night's Veil channel duration reduced to 1 second from 1.5.
V7.24b
  • Lethality reduced to 18 from 20.
V7.22
  • Lethality increased to 20 from 18.
V7.19
  • Spellshield duration increased to 7 seconds from 5.
  • Active cooldown reduced to 40 seconds from 45.
  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
V7.14
  • New Recipe: Serrated Dirk + Pickaxe + Ruby Crystal + 725 = 3100 Old Recipe: Serrated Dirk + Pickaxe + Null-Magic Mantle + 675 = 3100
  • Removed: +20 out-of-combat movement speed.
  • Lethality increased to 18 from 15.
  • New Effect: Grants 250 health.
  • Removed: +35 magic resistance.
  • New Effect: Tooltip now mentions how much armor the item's lethality is currently negating.
V7.5
  • Active duration reduced to 5 seconds from 10.
  • Attack damage reduced to 55 from 60.
  • Active cooldown increased to 45 seconds from 30.
V7.4
  • Bug Fix: Fixed a bug where the active showed a radius when hovered over.
V7.2
  • Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
  • New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.
V6.22
  • Added
  • Recipe: Pickaxe + Serrated Dirk + Null-Magic Mantle + 675 = 3100
  • +60 attack damage.
  • +35 magic resistance.
  • Unique Passive: +15 lethality.
  • Unique Passive: +20 movement speed out of combat.
  • Unique Active - Night's Veil: Channels for 1.5 seconds to gain a spell shield that blocks the next enemy ability within the next 10 seconds (45 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.