Guinsoo’s Rageblade

Guinsoo’s Rageblade

Legendary 3,000 gold Sells for 2,100 gold

Stats

Ability Power 30
Attack Damage 30
Attack Speed 25%

Build Path

Built from

Best win rate champions

Top 7 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 ADC 55.0% 80.5%
2 Top 54.8% 11.9%
3 Jungle 54.4% 67.6%
4 ADC 53.7% 50.3%
5 ADC 53.1% 70.3%
6 ADC 52.3% 86.3%
7 ADC 52.0% 86.9%

Patch History

V14.19
  • Ability power reduced to 30 from 35.
  • Attack damage reduced to 30 from 35.
V14.11
  • Can no longer be upgraded to Seething Sorrow.
V14.7
  • Bug Fix: Now properly shows up in the Attack Damage section of the shop.
V14.3
  • New Recipe: Amplifying Tome + Recurve Bow + Pickaxe + 1025 = 3000. Old Recipe: Amplifying Tome + Hearthbound Axe + Long Sword + 1050 = 3000.
  • Attack damage increased to 35 from 30.
  • Ability power increased to 35 from 30.
  • Seething Sorrow attack damage increased to 45 from 40.
  • Seething Sorrow ability power increased to 55 from 50.
V14.1
  • New: Recipe: Amplifying Tome + Hearthbound Axe + Long Sword + 1050 = 3000. Stats: 30 attack damage, 30 ability power, 25% attack speed. Unique Passive - Wrath: Basic attacks deal Damage mitigated with Shifting Sands (E)30 bonus magic damage on-hit. Unique Passive - Seething Strike: Basic attacks grant Champions hit with Martial Cadence (P)8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of Champions hit with Martial Cadence (P)32% bonus attack speed. At maximum stacks, basic attacks on-attack grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay. Limited to 1 Guinsoo's Rageblade. Ornn's Masterwork item: Seething Sorrow. Stats: 40 attack damage, 50 ability power, 35% attack speed.
  • Old: Recipe: Amplifying Tome + Rageknife + Pickaxe + 690 = 3200. Stats: 30 attack damage, 30 ability power, 25% attack speed. Unique Passive - Wrath: Basic attacks deal Damage mitigated with Shifting Sands (E)30 bonus magic damage on-hit. Additionally, convert every Time champions spent slowed by Miasma (W)1% critical strike chance into Champions stunned with Pyromania (P)1.5 additional bonus magic damage on-hit, capped at Time champions spent slowed by Miasma (W)100% critical strike chance, for a maximum of Damage mitigated with Shifting Sands (E)180 bonus magic damage on-hit. This damage is affected by critical strike modifiers. Unique Passive - Seething Strike: Basic attacks grant Champions hit with Martial Cadence (P)8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of Champions hit with Martial Cadence (P)32% bonus attack speed. At maximum stacks, basic attacks on-attack grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay. Mythic Passive: Empowers each of your other Legendary items with Champion skillshot and targetted missiles evaded with Hallowed Mist (W)5% armor penetration and Damage to champions with Signature of the Visionary (P)6% magic penetration. Limited to 1 Mythic item. Ornn's Masterwork item: Seething Sorrow. Stats: 40 attack damage, 50 ability power, 35% attack speed.
V13.24
  • Bug Fix: Seething Sorrow's Seething Strike now properly grants stacks.
V13.10
  • New: Recipe: Amplifying Tome + Rageknife + Pickaxe + 690 = 3200. Stats: 30 attack damage, 30 ability power, 25% attack speed. Unique Passive - Wrath: Basic attacks deal Damage mitigated with Shifting Sands (E)30 bonus magic damage on-hit. Additionally, convert every Time champions spent slowed by Miasma (W)1% critical strike chance into Damage mitigated with Shifting Sands (E)1.5 bonus magic damage on-hit, capped at Time champions spent slowed by Miasma (W)100% critical strike chance, for a maximum of Damage mitigated with Shifting Sands (E)180 bonus magic damage on-hit. This damage is affected by critical strike modifiers. Unique Passive - Seething Strike: Basic attacks grant Champions hit with Martial Cadence (P)8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of Champions hit with Martial Cadence (P)32% bonus attack speed. At maximum stacks, basic attacks on-attack grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay. Mythic Passive: Empowers other Legendary items with Champion skillshot and targetted missiles evaded with Hallowed Mist (W)5% armor penetration and Damage to champions with Signature of the Visionary (P)6% magic penetration. Limited to 1 Mythic item. Ornn's Masterwork item: Seething Sorrow. Stats: 40 attack damage, 50 ability power, 35% attack speed.
  • Old: Recipe: Rageknife + Cloak of Agility + Dagger + 900 = 2600. Stats: 45% attack speed, 20% critical strike chance. Unique Passive - Wrath: Convert every Time champions spent slowed by Miasma (W)1% critical strike chance into Champions killed from outside standard Attack range2 bonus physical damage on-hit, capped at Time champions spent slowed by Miasma (W)100% critical strike chance, for a maximum of Champions killed from outside standard Attack range200 bonus physical damage on-hit. This damage is affected by critical strike modifiers. Unique Passive - Seething Strike: Basic attacks on-attack grant a stack for 6 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target at 100% effectiveness after a 0.15 second delay. Limited to 1 Crit Modifier / Marksman Capstone item.
V12.23
  • Bug Fix: Phantom Hit's 0 damage instance no longer counts as magic damage.
V11.10
  • Total cost reduced to 2600 from 2800. Combine cost reduced to 900 from 1100.
V11.5
  • New Effect: On-hit damage is now capped at 100% critical strike chance.
  • New Effect: On-hit damage is now affected by critical strike damage modifiers.
V11.4
  • Attack speed increased to 45% from 40%.
V10.25
  • New Effect: Convert every Time champions spent slowed by Miasma (W)1% critical strike chance into 2 bonus physical damage on-hit.
  • Old Effect: Deal 2 bonus physical damage on-hit for every Time champions spent slowed by Miasma (W)1% critical strike chance, up to 200 bonus physical damage on-hit at Time champions spent slowed by Miasma (W)100% critical strike chance, but you can no longer critically strike.
V10.24
  • Removed: No longer deals bonus damage against turrets.
  • Bug Fix: Now properly triggers at all ranges when the holder also has Kraken Slayer.
  • Bug Fix: Now properly triggers Muramana's bonus damage every third attack.
V10.23 - November 12th Hotfix
  • Total cost increased to 2800 from 2600. Combined cost increased to 1100 from 900.
  • Bonus physical damage per critical strike chance reduced to 2 from 2.25. Maximum bonus physical damage reduced to 200 from 225.
V10.23
  • Updated icon.
  • New: Recipe: Rageknife + Cloak of Agility + Dagger + 900 = 2600. Stats: 40% attack speed, 20% critical strike chance. Unique Passive - Wrath: Deal Champions killed from outside standard Attack range2.25 bonus physical damage on-hit for every 1% critical strike chance, up to Champions killed from outside standard Attack range225 bonus physical damage on-hit at 100% critical strike chance, but can no longer critically strike. Damage applies to structures. Unique Passive - Seething Strike: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay. Limited to 1 Crit Modifier item.
  • Old: Recipe: Amplifying Tome + Recurve Bow + Pickaxe + 790 = 3100. Stats: 25% attack speed, 25 attack damage, 25 ability power. Passive: Basic attacks deal Damage mitigated with Shifting Sands (E)15 bonus magic damage on-hit. Unique Passive - Last Whisper: Grants 15% total armor penetration. Unique Passive - Dissolve: Grants 15% magic penetration. Unique Passive: Basic attacks grant Champions hit with Martial Cadence (P)8% bonus attack speed on-attack, after a 0.15 second delay, for 5 seconds, stacking up to 6 times for a maximum of Champions hit with Martial Cadence (P)48% bonus attack speed. Melee champions can fully stack it with their fourth basic attack. While at 6 stacks gain Guinsoo's Rage. Guinsoo's Rage: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay.
V10.13
  • Bug Fix: Guinsoo's Rage no longer triggers on the target when the holder's basic attack is blocked or destroyed.
V9.10
  • Phantom hit frequency decreased to every third attack from every second attack.
  • Unique armor penetration increased to 15% at all levels from 6.5% − 15% (based on level).
  • Unique magic resistance penetration increased to 15% at all levels from 6.5% − 15% (based on level).
V8.23
  • Total cost reduced to 3100 from 3300. Combine cost reduced to 790 from 990.
  • Removed Passive: Basic attacks deal 5 Champions stunned with Pyromania (P)(+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit.
  • New Passive: Basic attacks deal 15 bonus magic damage on-hit.
  • New Unique Passive - Last Whisper: Grants 6.5% − 15% (based on level) total armor penetration.
  • New Unique Passive - Dissolve: Grants 6.5% − 15% (based on level) magic penetration.
  • Removed: Basic attacks no longer grant Champions stunned with Pyromania (P)2.5% bonus AD and 2.5% AP for 5 seconds, stacking up to 6 times, granting a maximum of Champions stunned with Pyromania (P)15% bonus AD and 15% AP. Still grants the 8% attack speed per stack.
V8.13
  • Bonus AD percentage per stack reduced to Champions stunned with Pyromania (P)2.5% bonus AD from 4%. Maximum bonus AD percentage reduced to Champions stunned with Pyromania (P)15% bonus AD from 24%.
  • Ability power percentage per stack reduced to 2.5% AP from 4% AP. Maximum ability power percentage reduced to 15% AP from 24% AP.
V8.9
  • Bug Fix: Fixed a bug where it interacted recursively with Jhin's and Infernal Drake's bonus attack damage-granting effects to grant more attack damage than intended. Now it stacks multiplicatively.
V8.7
  • Total cost increased to 3300 from 3000. Combine cost increased to 990 from 690.
V8.6
  • New Recipe: Amplifying Tome + Recurve Bow + Pickaxe + 690 = 3000. Old Recipe: Blasting Wand + Pickaxe + Recurve Bow + 875 = 3600.
  • Attack damage reduced to 25 from 35.
  • Ability power reduced to 25 from 50.
  • Removed Passive: Basic attacks no longer deal 15 bonus magic damage on-hit.
  • New Passive: Basic attacks deal 5 Champions stunned with Pyromania (P)(+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit.
  • New Unique Passive: Basic attacks grant 8% attack speed, Champions stunned with Pyromania (P)4% bonus AD, and 4% AP for 5 seconds, stacking up to 6 times, granting a maximum of 48% attack speed, Champions stunned with Pyromania (P)24% bonus AD, and 24% AP. At 6 stacks, gain Guinsoo's Rage. While at half stacks, melee champions' next basic attack fully stack Rageblade.
  • Removed Unique Passive: Basic attacks grant 8% attack speed, 3 attack damage and 4 ability power for 5 seconds, stacking up to 6 times, granting a total of 48% attack speed, 18 attack damage and 24 ability power. At 6 stacks, gain Guinsoo's Rage.
V6.23
  • Attack speed increased to 25% from 0%.
V6.9
  • New Recipe: Blasting Wand + Pickaxe + Recurve Bow + 875 = 3600. Old Recipe: Blasting Wand + Pickaxe + 1075 = 2800.
  • New Passive: Basic attacks deal 15 bonus magic damage on-hit.
  • Maximum stacks reduced to 6 from 8.
  • Removed: Melee champions no longer gain 2 stacks per hit.
  • Guinsoo's Rage: New Effect: Every other basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit. Old Effect: Basic attacks deal 20 Champions stunned with Pyromania (P)(+ 15% bonus AD) (+ 7.5% AP) bonus magic damage to your target and nearby enemy units.
V5.24
  • Damage area of effect radius reduced to 350 from 450.
V5.23
  • Total cost increased to 2800 from 2500. Combine cost increased to 1075 from 775.
V5.22
  • Total cost reduced to 2500 from 2590. Combine cost reduced to 775 from 865.
  • New Effect: Now also grants 3 bonus attack damage per stack.
  • Attack speed per stack increased to 8% from 4%.
  • New Effect: Stacking passive is now Unique.
  • Removed: No longer grants stacks from ability casts.
  • New Effect: Melee basic attacks now grant 2 stacks.
  • New Effect: While you have 8 stacks, gain Guinsoo's Rage.
  • New Effect - Guinsoo's Rage: Basic attacks deal 20 Champions stunned with Pyromania (P)(+ 15% bonus AD) (+ 7.5% AP) bonus magic damage to your target and nearby enemy units.
V5.13
  • Total cost reduced to 2590 from 2600.
V3.11
  • Bug Fix: Fixed a bug where the visual effects included the generic "increased movement speed" visual.
V1.0.0.152
  • Total cost increased to 2600 from 2235. Combine cost increased to 865 from 400.
  • Stacking passive: Ability power per stack reduced to 4 from 6. Duration increased to 8 seconds from 5.
  • New Unique Passive: Falling Champions killed with Comeuppance (R)below 50% health grants you 20% bonus attack speed, 10% life steal and 10% spell vamp until you exit combat (30 second cooldown).
V1.0.0.74
  • Bug Fix: Fixed an unspecified tooltip error.
  • Bug Fix: Fixed a bug where the first time you attacked a target in an attack cycle, it would not function.
  • New Effect: Now triggers on spell cast in addition to hitting a target.
V0.9.25.21 - Added
  • Guinsoo's Rageblade Recipe: Pickaxe + Blasting Wand + 400. Passive: On attack or ability cast, grants 4% bonus attack speed and 6 ability power for 5 seconds, stacking up to 8 times.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.