Rod of Ages

Rod of Ages

Legendary 2,600 gold Sells for 1,820 gold

Stats

Mana 500
Health 350
Ability Power 45

Build Path

Built from

Best win rate champions

Top 10 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Mid 53.4% 43.5%
2 Mid 52.5% 70.9%
3 Mid 52.0% 75.2%
4 Mid 51.8% 79.7%
5 Mid 51.8% 91.8%
6 Mid 50.5% 95.3%
7 Top 50.4% 25.7%
8 Mid 48.2% 5.2%
9 Mid 47.7% 7.3%
10 Mid 45.6% 9.4%

Patch History

V25.09
  • Health decreased to 350 from 400.
  • Ability power decreased to 45 from 50.
V25.07
  • Eternity pre-mitigation damage increased to 10% from 7%.
V14.19
  • Timeless health per stack reduced to 10 from 20. Maximum health bonus reduced to 100 from 200.
  • Timeless ability power per stack reduced to 3 from 4. Maximum ability power bonus reduced to 30 from 40.
V14.11
  • Can no longer be upgraded to Infinite Convergence.
V14.5
  • Bug Fix: Infinite Convergence holders can no longer purchase Rod of Ages again.
V14.3
  • Health increased to 400 from 350.
  • Mana increased to 400 from 300.
  • Infinite Convergence health increased to 550 from 500.
  • Infinite Convergence mana increased to 650 from 550.
V14.2
  • Bug Fix: No longer is incorrectly displayed in the ability haste section of the shop.
V14.1
  • New: Recipe: Blasting Wand + Catalyst of Aeons + 450 = 2600. Stats: 350 health, 300 mana, 50 ability power. Unique Passive - Timeless: This item gains Champions killed with Comeuppance (R)20 bonus health, Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20 bonus mana, and Damage to champions with Center of the Universe (P)4 ability power every minute, up to 10 times, for a maximum of Champions killed with Comeuppance (R)200 bonus health, Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range200 bonus mana, and Damage to champions with Center of the Universe (P)40 ability power. Upon reaching maximum stacks, gain a level, preserving your current experience (cap remains at level 18). Unique Passive - Eternity: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana equal to 7% of pre-mitigation damage taken from champions, and heal for an amount equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second. Limited to 1 Eternity item. Ornn's Masterwork item: Infinite Convergence. Stats: 500 health, 550 mana, 70 ability power.
  • Old: Recipe: Catalyst of Aeons + Blasting Wand + Amplifying Tome + 215 = 2800. Stats: 400 health, 400 mana, 60 ability power. Unique Passive: This item gains Champions killed with Comeuppance (R)20 bonus health, Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20 bonus mana, and Damage to champions with Center of the Universe (P)4 ability power every minute, up to 10 times, for a maximum of Champions killed with Comeuppance (R)200 bonus health, Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range200 bonus mana, and Damage to champions with Center of the Universe (P)40 ability power. Upon reaching maximum stacks, gain a level, preserving your current experience (cap remains at level 18), and increase all effects of Eternity by 50%. Unique Passive - Eternity: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana equal to 7% of pre-mitigation damage taken from champions, and heal for an amount equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second. For every 200 healing or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana restored this way, gain Champions killed 5s before or after using Chronobreak (R)35% bonus movement speed that decays over 3 seconds. Mythic Passive: Empowers each of your other Legendary items with Damage to champions with Judgment (E)5 ability haste. Limited to 1 Mythic item. Limited to 1 Eternity item. Ornn's Masterwork item: Infinite Convergence. Stats: 550 health, 550 mana, 80 ability power.
V13.24
  • Bug Fix: Infinite Convergence now correctly shows the number of stacks gained in the HUD.
V13.7
  • Combine cost reduced to 215 from 415. Total cost unchanged.
V13.5
  • Bug Fix: Icon no longer disappears from the inventory if the item was purchased and then refunded.
V13.1
  • Mana restored reduced to 7% pre-mitigation damage taken from 8%.
  • Heal increased to 25% of mana spent from 20%.
  • Heal cap increased to 20 from 15.
  • Health increased to 400 from 300.
  • Bonus movement speed increased to 35% from 25%.
  • Bonus movement speed base duration increased to 3 seconds from 2. Bonus movement speed duration at full stacks increased to 4.5 seconds from 3.
  • Bonus movement speed threshold reduced to 200 health or mana restored from 250.
  • Eternity bonus movement speed now decays by 25% of the current value (exponential) per buff update tick (every 0.264 seconds) from 35% of the current value (exponential).
  • New Effect: Eternity bonus movement speed proc buff now appears on the HUD.
  • New Effect: Healing and mana restored when at full health/mana now count towards Eternity's movement speed proc.
  • Bug Fix: Eternity's maximum heal cap now correctly increases at maximum stacks.
  • Infinite Convergence health increased to 550 from 450.
V12.22 - November 17th Hotfix
  • Total cost reduced to 2800 from 3200. Combine cost reduced to 415 from 815.
V12.22 - Re-added
  • Updated icon.
  • Recipe: Catalyst of Aeons + Blasting Wand + Amplifying Tome + 815 = 3200.
  • Stats: 60 ability power, 300 health, 400 mana.
  • Unique Passive: This item gains Champions killed with Comeuppance (R)20 bonus health, Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20 bonus mana, and Damage to champions with Center of the Universe (P)4 ability power every minute, up to 10 times, for a maximum of Champions killed with Comeuppance (R)200 bonus health, Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range200 bonus mana, and Damage to champions with Center of the Universe (P)40 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (cap remains at level 18) and increase all effects of Eternity by 50%.
  • Unique Passive - Eternity: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana equal to 8% of pre-mitigation damage taken from champions, and Champions killed with Comeuppance (R)health equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20% of mana spent, up to Champions killed with Comeuppance (R)15 health per cast. Toggled abilities can only heal for up to 15 per second. For every 250 Champions killed with Comeuppance (R)health or Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana restored this way, gain Champions killed 5s before or after using Chronobreak (R)25% bonus movement speed that decays over 2 seconds.
  • Mythic Passive: Empowers other Legendary items with 5 ability haste.
  • Limited to 1 Mythic / Eternity item.
  • Ornn's Masterwork item: Infinite Convergence. Stats: 80 ability power, 450 health, 550 mana.
V10.23 - Removed
  • Removed from the game.
V9.13
  • Total cost reduced to 2600 from 2700. Combine cost reduced to 650 from 750.
V7.10
  • Rod of Ages (Quick Charge) Replaced normal version on the Howling Abyss.
V6.12
  • Total cost increased to 2700 from 2600. Combine cost increased to 750 from 650.
  • Eternity: Mana to health conversion reduced to 20% from 25%.
V6.9
  • Total cost reduced to 2600 from 3000 Combine cost reduced to 650 from 950.
  • Ability power reduced to 60 from 80.
  • Mana reduced to 300 from 400.
  • Mana per stack reduced to 10 from 40.
  • New Passive effect - Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
V5.22
  • Total cost increased to 3000 from 2700.
  • Ability power increased to 80 from 60.
V5.13
  • Total cost reduced to 2700 from 2800.
  • Health reduced to 300 from 450.
  • Mana reduced to 400 from 450.
  • Mana per stack increased to 40 from 20.
  • Ability power per stack increased to 4 from 2.
V5.2
  • Now displays the current stacks over the icon.
  • No longer loses stacks when selling the item and then undoing the sale.
V3.8
  • Rod of Ages (Crystal Scar) Map-specific version added for Crystal Scar.
V1.0.0.152
  • Total cost reduced to 2800 from 3035. Combine cost reduced to 740 from 850.
  • Mana reduced to 450 from 525.
  • Health per stack increased to 20 from 18.
  • Passive – Valor's Reward: On level-up heal reduced to 150 from 250.
V1.0.0.118
  • Now retains Catalyst the Protector's passive when upgraded, with both remaining Unique so they cannot stack.
V1.0.0.108
  • Now show you in its tooltip what the current stats on its passive are.
V1.0.0.103
  • Health increased to 450 from 360.
  • Mana increased to 525 from 425.
  • Ability power increased to 50 from 30.
  • Health per stack reduced to 18 from 27.
  • Mana per stack reduced to 20 from 30.
  • Ability power per stack reduced to 2 from 3.
  • Maximum stats unchanged.
V0.9.25.21
  • Health reduced to 425 from 450.
  • Mana reduced to 425 from 450.
V0.9.22.16
  • Combine cost increased to 850 from 800.
  • Combine cost reduced to 800 from 865.
  • Combine cost increased to 865 from 665.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.