Banshee’s Veil

Banshee’s Veil

Legendary 3,000 gold Sells for 2,100 gold

Stats

Magic Resist 40
Ability Power 105

Build Path

Built from

Best win rate champions

Top 8 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Mid 61.3% 5.3%
2 Jungle 60.1% 17.7%
3 Jungle 58.1% 7.6%
4 Mid 57.5% 6.7%
5 Jungle 56.9% 6.6%
6 Mid 56.3% 5.3%
7 Mid 56.0% 5.9%
8 Support 55.0% 5.1%

Patch History

V14.19
  • Total cost reduced to 3000 from 3100. Combine cost reduced to 200 from 250.
  • Ability power reduced to 105 from 120.
  • Magic resistance reduced to 40 from 50.
  • Annul cooldown increased to 40 seconds from 30.
V14.10
  • Combine cost increased to 250 from 150. Total cost unchanged.
V14.6
  • Combine cost increased to 150 from 50. Total cost unchanged.
V14.1
  • New Recipe: Needlessly Large Rod + Verdant Barrier + 50 = 3100. Old Recipe: Fiendish Codex + Verdant Barrier + 700 = 2600.
  • Ability power increased to 120 from 80.
  • Magic resistance increased to 50 from 45.
  • Ability haste reduced to 0 from 10.
  • Annul cooldown reduced to 30 seconds from 40.
  • Now limits the user to 1 Annul item.
V12.12
  • Bug Fix: Spell shield VFX is no longer occasionally not shown if the enemy owner was not seen for a while.
V11.7
  • Bug Fix: Fixed a bug where the spellshield would not be affected by item haste, only its icon.
V11.6
  • Bug Fix: Annul cooldown now properly displays in the HUD.
V11.3
  • Total cost increased to 2600 from 2500. Combine cost increased to 700 from 400.
  • Ability power increased to 80 from 65.
V11.1
  • Bug Fix: Passive cooldown no longer ignores item haste granted from Ingenious Hunter.
V10.23
  • Updated icon.
  • New: Recipe: Fiendish Codex + Verdant Barrier + 400 = 2500. Stats: 65 ability power, 45 magic resistance, 10 ability haste. Unique Passive - Annul: Grants a spell shield that blocks the next ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds. Limited to 1 Banshee's Veil.
  • Old: Recipe: Fiendish Codex + Null-Magic Mantle + Blasting Wand + 800 = 3000. Stats: 75 ability power, 60 magic resistance, 10% cooldown reduction. Unique Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
V9.23
  • Unique passive is now named Spell Shield.
  • New spell shield VFX.
V8.9
  • Ability power increased to 75 from 70.
V7.19
  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
V7.11
  • Total cost increased to 3000 from 2700. Combine cost increased to 800 from 500.
  • Magic resistance increased to 60 from 45.
V7.9
  • New Recipe: Fiendish Codex + Null-Magic Mantle + Blasting Wand + 500 = 2500 Old Recipe: Spectre's Cowl + Negatron Cloak + 530 = 2450
  • Ability power increased to 70 from 0.
  • Magic resistance reduced to 45 from 70.
  • Health reduced to 0 from 300.
  • Base health regeneration reduced to 0% from 100%.
V6.9
  • New recipe: Spectre's Cowl + Negatron Cloak + 530 = 2450. Old recipe: Spectre's Cowl + Crystalline Bracer + 1150 = 2900.
  • Health reduced to 300 from 500.
V5.22
  • Total cost increased to 2900 from 2700.
  • Health increased to 500 from 450.
  • Magic resistance increased to 70 from 60.
V5.16
  • New recipe: Spectre's Cowl + Crystalline Bracer + 900 = 2700 Total cost reduced to 2700 from 2750.
  • Magic resist increased to 60 from 55.
V4.20
  • Combine cost increased to 1150 from 950.
  • Now grants 100% base health regeneration.
  • No longer grants 45 flat health regeneration per 5 for 10 seconds upon taking damage from champions or breaking the spell shield.
V4.13
  • Passive cooldown increased to 40 seconds from 25 seconds.
V4.3
  • Combine cost increased to 950 from 875 (total cost remains the same due to Ruby Crystal's price being reduced).
V3.10
  • New recipe: Spectre's Cowl + Ruby Crystal + 875 = 2750 Old recipe: Negatron Cloak + Catalyst the Protector + 600 = 2520g
  • Health increased to 450 from 400.
  • Magic resist increased to 55 from 45.
  • Mana reduced to 0 from 300.
  • New Unique Passive: Grants +45 health regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.
V3.02
  • Item cost decreased to 2520 from 2610.
V1.0.0.154
  • Item cost increased to 2610 from 2500.
  • Combine cost increased to 600 from 490.
  • Health increased to 400 from 300.
V1.0.0.152
  • Item cost reduced to 2500 from 2715.
  • Combine cost reduced to 490 from 650.
  • Mana reduced to 300 from 375.
  • Health reduced to 300 from 375.
  • Magic resist reduced to 45 from 50.
  • Passive cooldown changed to 25 seconds after not taking damage from champions instead of a flat 45 seconds.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.113
  • Shield refresh time increased to 45 seconds from 30.
V1.0.0.107
  • Health reduced to 375 from 450.
  • Mana reduced to 375 from 400.
  • Magic resistance reduced to 50 from 57.
V1.0.0.94(b)
  • Will now only proc on cloned units if it was ready to activate when the clone was created. In other words, clones now sync their Banshee's Veil states to the main champion when created.
V0.9.25.24
  • Passive cooldown increased to 30 from 25.
  • New recipe: Now requires Negatron Cloak.
  • Fixed a bug where certain item effects would persist past selling the item.
  • Mid tier legendary Health / Mana / Magic Resist item.
  • Unique passive: Block one negative spell every 25 seconds.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.