Experimental Hexplate

Experimental Hexplate

Legendary 3,000 gold Sells for 2,100 gold

Stats

Health 450
Attack Damage 40
Attack Speed 20%

Build Path

Built from

Best win rate champions

Top 8 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Jungle 58.8% 34.6%
2 Jungle 57.6% 8.9%
3 Jungle 57.2% 13.0%
4 Top 56.1% 62.4%
5 ADC 56.0% 25.9%
6 Top 55.4% 17.3%
7 Jungle 53.4% 73.2%
8 ADC 52.4% 21.1%

Patch History

V14.19
  • New Recipe: Tunneler + Phage + Dagger + 500 = 3000. Old Recipe: Tunneler + Hearthbound Axe + 550 = 3000.
  • Health increased to 450 from 300.
  • Attack damage reduced to 40 from 55.
  • Attack speed reduced to 20% from 25%.
V14.11
  • Can no longer be upgraded to T.U.R.B.O..
V14.10
  • Combine cost reduced to 550 from 700. Total cost unchanged.
V14.2
  • New Recipe: Tunneler + Hearthbound Axe + 700 = 3000. Old Recipe: Tunneler + Noonquiver + 600 = 3000.
  • Attack speed increased to 25% from 20%.
  • Overdrive attack speed reduced to 30% from 35%.
  • T.U.R.B.O. attack speed increased to 35% from 30%.
  • Bug Fix: No longer is incorrectly displayed in the armor penetration section of the shop.
  • Bug Fix: No longer grants more ultimate haste than intended for some champions.
  • Bug Fix: Item icon for T.U.R.B.O. is now properly displayed even if the passive is on cooldown.
V14.1 - Added
  • Recipe: Tunneler + Noonquiver + 600 = 3000.
  • Stats: 300 health, 55 attack damage, 20% attack speed.
  • Unique Passive - Hexcharged: Gain 30 ultimate haste.
  • Unique Passive - Overdrive: Upon casting your ultimate ability, enter Overdrive to gain Champions hit with Martial Cadence (P)35% bonus attack speed and Champions killed 5s before or after using Chronobreak (R)15% bonus movement speed for 8 seconds (30 second cooldown, starts on cast).
  • Limited to 1 Experimental Hexplate.
  • Ornn's Masterwork item: T.U.R.B.O.. Stats: 450 health, 65 attack damage, 30% attack speed.
  • Caption: "Crowd control can be messy work."

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.