Taliyah

Taliyah Build

the Stoneweaver

Role: Mid Pick Rate: 1.5% Win Rate: 50.19%

Recommended Build

Summoner Spells

Flash Flash
Teleport Teleport

Skill Priority

Q E W

Items

Start
Doran's Ring
Health Potion
Core
Ionian Boots of Lucidity Ionian Boots of Lucidity
Archangel's Staff Archangel's Staff
Rylai's Crystal Scepter Rylai's Crystal Scepter
Late
Zhonya's Hourglass
Rabadon's Deathcap

Runes

Most Played
?
Deathfire Touch
Deathfire Touch 43.3% · 48.5% WR
Manaflow Band
Manaflow Band 83.7% · 49.4% WR
Transcendence
Transcendence 66.8% · 48.9% WR
Scorch
Scorch 78.7% · 49.3% WR
Precision
Legend: Haste
Legend: Haste 0.2% · 56.6% WR
Presence of Mind
Presence of Mind 0.2% · 54.4% WR
Attack Speed
Attack Speed
Adaptive Force
Adaptive Force
Health Scaling
Health Scaling
Best WR
Sorcery
Stormraider's Surge
Stormraider's Surge 34.6% · 50.9% WR
Manaflow Band
Manaflow Band 83.7% · 49.4% WR
Celerity
Celerity 16.2% · 51.7% WR
Scorch
Scorch 78.7% · 49.3% WR
Resolve
Overgrowth
Overgrowth
Second Wind
Second Wind
Ability Haste
Ability Haste
Health
Health

Skill Order

Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Win Rate by Elo

Iron Iron 38.06%
Bronze Bronze 42.91%
Silver Silver 44.91%
Gold Gold 46.90%
Platinum Platinum 47.66%
Emerald Emerald 48.68%
Diamond Diamond 50.25%
Master Master 50.76%
Grandmaster Grandmaster 54.49%
Challenger Challenger 55.61%
All Elos All Elos 49.70%

Best Counters and Matchups for Taliyah

See all counters for Taliyah

Top 5 Counters Against Taliyah

Brand
41.6% WR -6.5%
Zoe
41.9% WR -6.0%
Diana
43.9% WR -2.7%
Zed
44.4% WR -3.9%
Ahri
44.8% WR -2.5%

Top 5 Best Matchups for Taliyah

Azir
58.5% WR +6.1%
Vex
57.7% WR +11.0%
Aurelion Sol
Aurelion Sol Matchup detail
57.1% WR +9.0%
Irelia
56.4% WR +8.0%
Akshan
56.3% WR +8.2%

Patch History

V14.16
  • Weaver's Wall Bug Fix: Consumables no longer interrupt the dash on the wall.
V14.15
  • General Bug Fix: Restored first encounter VO.
V14.13
  • Threaded Volley Base bonus monster damage reduced to 10 from 25. Removed: Monster damage no longer scales with 5% AP.
V14.11
  • Threaded Volley Base damage reduced to 56 / 74.5 / 93 / 111.5 / 130 from 60 / 78 / 96 / 114 / 132.
V14.9
  • Threaded Volley Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75. Bonus monster AP ratio reduced to 5% AP from 10% AP. Boulder bonus monster AP ratio reduced to 9.5% AP from 19% AP.
V14.8
  • General No longer has VO for her dance emote.
V14.3
  • Threaded Volley Base damage increased to 60 / 78 / 96 / 114 / 132 from 50 / 70 / 90 / 110 / 130.
  • Unraveled Earth Cooldown reduced to 14 seconds at all ranks from 16 / 15.5 / 15 / 14.5 / 14.
V13.22
  • Stats Base attack speed increased to 0.658 from 0.625.
V13.19
  • General Adjusted splash artwork for Crystalis Motus Taliyah.
V13.17
  • Weaver's Wall Bug Fix: Animation speed no longer plays slower than intended.
V13.16
  • Threaded Volley Bug Fix: Worked Ground VFX indicator is now properly visible after cast.
V13.15
  • Threaded Volley Base damage per stone increased to 50 / 70 / 90 / 110 / 130 from 45 / 65 / 85 / 105 / 125.
  • Unraveled Earth Cooldown reduced to 16 / 15.5 / 15 / 14.5 / 14 seconds from 18 / 17 / 16 / 15 / 14. Monster damage increased to 175% from 150%.
V13.9
  • Weaver's Wall Removed: No longer is placed on a 3-second cooldown if she damages a target.
V12.18
  • Threaded Volley Bug Fix: Empowered cast is now properly triggered if the caster blinked to an area of Worked Ground.
V12.15 - August 10th Hotfix
  • Seismic Shove Bug Fix: No longer gains stacks of Tear of the Goddess without hitting an enemy.
  • Unraveled Earth Bug Fix: No longer gains stacks of Tear of the Goddess without hitting an enemy.
V12.15
  • Threaded Volley Bug Fix: Now has the proper mana cost at ranks 2 and 4.
  • Unraveled Earth Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 16 / 15 / 14 / 13 / 12.
  • Weaver's Wall Wall duration reduced to 4 seconds from 5.
V12.13
  • Rock Surfing New Effect: Cooldown no longer resets due to proc damage.
  • Threaded Volley Base damage per stone increased to 45 / 65 / 85 / 105 / 125 from 40 / 60 / 80 / 100 / 120. Base bonus monster damage reduced to 25 from 30. Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 60 / 65 / 70 / 75 / 80. New Effect: Boulder now stuns monsters for 3 seconds.
  • Weaver's Wall Removed: No longer placed on a 3-second cooldown when damaging a ward or trap.
V12.11
  • Stats Base health reduced to 550 from 570.
  • Threaded Volley Cooldown increased to 7 / 6 / 5 / 4 / 3 seconds from 6.5 / 5.5 / 4.5 / 3.5 / 2.5. Base damage changed to 40 / 60 / 80 / 100 / 120 from 38 / 61 / 84 / 107 / 130.
  • Unraveled Earth Damage against monsters increased to 150% from 100%.
  • Weaver's Wall New Effect: Dealing basic or ability damage now places the ability on a 3-second cooldown. Bug Fix: Recast to collapse wall is no longer placed on cooldown due to taking damage from champions or turrets.
V12.10 - May 25th Hotfix
  • Rock Surfing Fall off timer increased to 3 seconds from 2.5. Bonus movement speed reduced to 10 / 15 / 25 / 40% (based on level) from 10 / 20 / 35 / 55% (based on level). Bonus movement speed in URF reduced to 10% − 95% (based on level) from 10% − 110% (based on level).
  • Threaded Volley Boulder slow reduced to 20 / 25 / 30 / 35 / 40% from 30 / 35 / 40 / 45 / 50%. Boulder slow duration reduced to 1.5 seconds from 2. Boulder damage reduced to 190% from 200%.
  • Unraveled Earth Set stun duration changed to 0.75 seconds at all ranks from 0.6 / 0.7 / 0.8 / 0.9 / 1. Slow reduced to 20% at all ranks 20 / 22 / 24 / 26 / 28%.
V12.10
  • Stats Base health increased to 570 from 500. Health growth increased to 104 from 90. Armor growth increased to 4.7 from 3.5. Magic resistance growth increased to 1.3 from 0.5.
  • General Bug Fix: Fixed several bugs that prevented her from queueing her spells correctly.
  • Threaded Volley Bug Fix: Refixed a bug where it would not always go on the correct cooldown if cast on Worked Ground. Bug Fix: Fixed a few SFX bugs with Worked Ground interactions.
V12.9 - May 13th Hotfix
  • Threaded Volley Bug Fix: Fixed a bug where she could immediately cast a second time if she interrupted the first cast with another spell or item.
V12.9 - Gameplay Update
  • Stats Base armor reduced to 18 from 20. Base health reduced to 500 from 532. Base health regeneration reduced to 6.5 from 7. Base mana regeneration reduced to 8 from 9.34. Base mana increased to 470 from 425. Base movement speed reduced to 330 from 335. Health regeneration growth reduced to 0.65 from 0.7. Mana regeneration growth reduced to 0.8 from 0.85.
  • Rock Surfing Bonus movement speed changed to 10 / 20 / 35 / 55% (based on level) from 20% − 45% (based on level). Fall off timer increased to 2.5 seconds from 1.
  • Threaded Volley New Effect: Now deals its damage in a 175 unit radius around the stuck target's center. Mana cost changed to 60 / 65 / 70 / 75 / 80 from 50 / 60 / 70 / 80 / 90. Cooldown reduced to 6.5 / 5.5 / 4.5 / 3.5 / 2.5 seconds from 7 / 6 / 5 / 4 / 3. Base damage reduced to 38 / 61 / 84 / 107 / 130 from 70 / 95 / 120 / 145 / 170. AP ratio increased to 50% AP from 45% AP. Subsequent stone damage reduced to 40% from 50%. Maximum base damage reduced to 98.8 / 158.6 / 218.4 / 278.2 / 338 from 210 / 285 / 360 / 435 / 510. Maximum AP ratio reduced to 130% AP from 135% AP. Subsequent stone damage against monsters reduced to 40% from 75%. New Effect: Now deals 30 (+ 10% AP) bonus damage per stone against monsters. This is doubled to 60 (+ 20% AP) with the boulder from casting on Worked Ground. This is unaffected by the subsequent stone damage modifier. New Effect: Will now continue casting while in stasis. Removed: Casting on Worked Ground no longer fires only 1 stone. New Effect: Casting on Worked Ground now consumes it to launch a boulder that deals double damage to the primary target and normal damage to all secondary targets in a 225 unit radius around the target's center to other targets, and slows by 30 / 35 / 40 / 45 / 50% for 2 seconds. The boulder deals 76 / 122 / 168 / 214 / 260 (+ 100% AP) Damage mitigated with Shifting Sands (E)magic damage to the primary target. Worked Ground cast mana cost increased to 20 from 1. Worked Ground cast minimum cooldown reduced to 0.75 seconds from 1. Worked Ground radius increased to 400 units from 300. Worked Ground radius on ARAM increased to 400 units from 280. Worked Ground duration increased to 30 seconds from 25. New Effect: Worked Ground now has new VFX, SFX, animation and icon. Bug Fix: Worked Ground cast now correctly reduces the ability cooldown.
  • Seismic Shove Removed: No longer deals 60 / 80 / 100 / 120 / 140 (+ 40% AP) Damage mitigated with Shifting Sands (E)magic damage. Delay before knock up reduced to 0.75 seconds from 0.8. Effect radius increased to 225 units from 200. Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 15 / 14 / 13 / 12. Mana cost reduced to 40 / 30 / 20 / 10 / 0 from 70 / 80 / 90 / 100 / 110.
  • Unraveled Earth New Effect: Detonating boulders now stun enemies that dash or are knocked through them for 2 seconds, with the duration being set to 0.6 / 0.7 / 0.8 / 0.9 / 1 seconds after the dash or displacement ends. This may only affect targets once per cast of Unraveled Earth. The duration is not set against monsters. Base slow strength increased to 20 / 22 / 24 / 26 / 28% from 20% at all ranks. Removed: Slow strength no longer scales with 4% per 100 AP. Initial base damage increased to 60 / 105 / 150 / 195 / 240 from 50 / 75 / 100 / 125 / 150. Initial AP ratio increased to 60% AP from 40% AP. Removed: No longer deals its initial damage again at the end of the duration. Detonation base damage changed to 25 / 45 / 65 / 85 / 105 from 50 / 60 / 70 / 80 / 90. Subsequent boulder reduced damage increased to 0% − 75% (based on boulders detonated) from 0% − 45% (based on boulders detonated). Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14 / 12 / 10 / 8. Number of rows increased to 6 rows from 4. Number of boulders per row reduced to 4 from 6. Number of boulders in the first row unchanged at 2. Delay between row spawns increased to 0.17 seconds from 0.1. Removed: No longer has a 0.1 second delay after the cast time.
  • Weaver's Wall Range changed to 2500 / 4500 / 6500 units from 3000 / 4500 / 6000. Removed: Taking champion or turret damage while surfing no longer forces her to jump off of the wall. Removed: Taking champion or turret damage during the channel no longer prevents her from initiating the surf once it completes. New Effect: Is now placed on a 3-second cooldown upon taking champion or turret damage. New Effect: Inputting a movement command during the surf now causes Taliyah to jump off towards that location, instead of doing so perpendicularly from the wall. New Effect: Jump off dash distance can now be extended to up to 1000 units when the targeted location is over terrain. Jump off dash distance increased to 700 units from 400. Jump off dash speed increased to 1200 from 1000.
V12.8
  • Rock Surfing Bug Fix: Passive is no longer lost permanently if the user blocks an effect with a spell shield while it was active.
V11.24
  • Rock Surfing Bug Fix: No longer becomes disabled for the rest of the game if she blocks a spell with a spell shield while surfing.
V11.20
  • Threaded Volley Subsequent stone damage against monsters reduced to 75% from 80%.
V11.19
  • Threaded Volley Bug Fix: No longer causes the caster to become unable to cast the ability again until the passive reset if they used it while not moving and on Worked Ground.
V11.18
  • Threaded Volley New Effect: Casting on Worked Ground now refunds 50% of its cooldown, but not below 1 second. Worked Ground duration reduced to 25 seconds from 45. Worked Ground size reduced to 300 units from 450.
V11.11
  • General The voice line from closing the shop has been moved to when the shop is opened.
V11.3
  • Rock Surfing Bonus movement speed increased to 20% − 45% (based on level) from 12% − 40% (based on level).
  • Threaded Volley Subsequent stone damage against monsters reduced to 80% from 100%.
V11.1 - January 6th Hotfix
  • Rock Surfing Bonus movement speed reduced to 12% − 40% (based on level) from 20% − 45% (based on level).
V10.25
  • Threaded Volley Subsequent stone damage against monsters increased to 100% from 50%.
V9.18
  • Threaded Volley Bug Fix: Her position upon entering or leaving Worked Ground is now updated instantly instead of after 0.15 seconds. No longer causes the mana refund to trigger when launching 5 stone shards, or not cause it to trigger when launching one.
V9.15
  • Unraveled Earth Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
V9.13
  • General Bug Fix: Ability VO lines will play less frequently.
V9.9
  • Weaver's Wall Bug Fix: Toggle animation no longer permanently stays on the ability icon.
V9.7
  • Unraveled Earth Bug Fix: Fixed a bug where it was scaling incorrectly.
V8.23
  • Threaded Volley Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 11 / 9 / 7 / 5 / 3. Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100. Subsequent hit on the same target damage reduction now applies to all enemies, instead of just enemy champions. Worked Ground duration reduced to 45 seconds from 120. Removed: Worked Ground duration no longer scales with cooldown reduction.
V8.20
  • Weaver's Wall Bug Fix: Jumping out of Tahm Kench's belly directly into Weaver's Wall no longer causes you to lose control of your champ for an extended amount of time.
V8.16
  • Stats Base movement speed reduced to 335 from 340.
  • Seismic Shove Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
  • Weaver's Wall Removed: The wall no longer grants vision.
V8.15
  • SSG Taliyah Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
V8.13 - July 3rd Hotfix
  • Rock Surfing Bonus movement speed reduced to 20% − 45% (based on level) from 30% − 45% (based on level).
  • Threaded Volley Cooldown increased to 11 / 9 / 7 / 5 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
V8.12
  • Threaded Volley Champion damage from subsequent shards reduced to 50% from 60%.
V8.11 - June 1st Hotfix
  • Stats Base attack damage increased to 58 from 56.
  • Threaded Volley Champion damage from subsequent shards increased to 60% from 40%.
  • Unraveled Earth Trigger base damage increased to 50 / 60 / 70 / 80 / 90 from 35 / 45 / 55 / 65 / 75. Trigger AP ratio increased to 30% AP from 20% AP.
V8.11
  • Stats Base movement speed increased to 340 from 325. Base health increased to 532 from 502.
  • Rock Surfing Bonus movement speed increased to 30% − 45% (based on level) from 20% − 40% (based on level). Combat lockout duration reduced to 2 seconds from 5.
  • Threaded Volley Removed: Threaded Volley no longer deals area of effect damage. Subsequent hit on the same target damage reduction now only applies to champions, instead of all types of unit. Removed: 10% − 20% (based on level) bonus movement speed while on Worked Ground. Removed: Worked Ground cast refunding 50% of mana cost. New Effect: Worked Ground cast now reduces the mana cost to 1. Cooldown reduced to 9 / 7.5 / 6 / 4.5 / 3 seconds from 11 / 9 / 7 / 5 / 3.
  • Seismic Shove Cooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
  • Unraveled Earth Initial and explosion base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 90 / 110 / 130 / 150.
  • Weaver's Wall Wall duration reduced to 5 seconds at all ranks from 6 / 7 / 8.
V8.9
  • Stats Base mana increased to 425 from 340. Mana growth reduced to 30 from 60. Base mana regeneration increased to 9.335 from 7.
V8.8
  • Stats Base health reduced to 502 from 532.
  • Threaded Volley Cooldown increased to 11 / 9 / 7 / 5 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
  • Freljord Taliyah Bug Fix: Once again has basic attack on-hit VFX when hitting structures and jungle monsters.
V7.23
  • Stats Health growth increased to 90 from 87. Armor growth increased to 3.5 from 3.
V7.22
  • Stats Base health increased to 532 from 520. Health growth increased to 87 from 75.
V7.20
  • Seismic Shove Cast indicator adjusted to show the shove's area of effect rather than only the direction of the shove.
V7.16
  • Threaded Volley Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 55 / 60 / 65 / 70.
V7.14
  • Freljord Taliyah Seismic Shove Bug Fix: Re-added voiceover.
V7.13
  • Seismic Shove Bug Fix: No longer has missing VO lines.
V7.9
  • Stats Magic resistance growth increased to 0.5 from 0.
V7.5 - March 10th Hotfix
  • Threaded Volley Bug Fix: Fixed a bug causing Worked Ground visual indicator to last past the duration of the effect for enemies.
V6.24 - December 14th Hotfix
  • Threaded Volley Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 80 / 100 / 120 / 140. AP ratio increased to 45% AP from 40% AP. Subsequent hits on same unit deal 60% reduced damage from 50%.
V6.20
  • Stats Base health regeneration increased to 7 from 6.
  • Threaded Volley Cooldown reduced to 8 / 7.5 / 6 / 4.5 / 3 seconds from 10 / 8.5 / 7 / 6.5 / 4. Worked Ground duration reduced to 120 seconds from 140.
V6.18
  • Threaded Volley Removed: 50% bonus damage to minions.
  • Unraveled Earth Initial and explosion damage reduced to 70 / 90 / 110 / 130 / 150 from 80 / 105 / 130 / 155 / 180.
V6.15
  • Weaver's Wall Cooldown increased to 180 / 150 / 120 seconds from 160 / 140 / 120.
V6.14
  • Seismic Shove Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14 / 12 / 10 / 8. Cast paradigm changed to vector casting (such as Rumble's The Equalizer) from cast to place and recast to direct. Undocumented: Taliyah is no longer locked out of casting other spells for 0.55 seconds after casting Seismic Shove.
  • Unraveled Earth New Effect: Each mine deals 15% less damage than the last when detonating on the same target, down to a minimum of 55% damage.
V6.13
  • Howling Abyss only: Threaded Volley Worked ground duration reduced to 100 seconds from 140 seconds.
V6.11
  • General Base health increased to 520 from 500.
  • Threaded Volley New Effect: Now deals 50% bonus damage to minions.
V6.10 Hotfix
  • Threaded Volley Worked ground duration reduced to 140 seconds from 180 seconds. Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
V6.10
  • Added

Recommended build

What players actually run on Taliyah on the current patch: summoner spells, skill priority, starting, core and late items, runes and skill order.

Every entry comes with its pick rate (how often it is chosen) and, where available, its win rate. For runes, Most Played is the page the majority takes and Best WR the variant that wins most among those with enough games: when they differ, the second is usually the sharper choice, the first the safer one.

Win rate by elo

Taliyah's win rate in each rank tier, from Iron to Challenger, plus all tiers combined.

A champion that climbs with rank is usually one that rewards mechanics or game knowledge; one that peaks in low elo is often easy to pick up and punished by better players. Read the tier you play in, not the average. Tiers with no data for this patch are hidden.

Counters and matchups

A preview of the counters page: the five opponents Taliyah struggles against the most, and the five it beats most often, on the current patch.

Percentages are Taliyah's own win rate in each duel, with the gap to its overall win rate. The full lists, with every matchup that has enough games, are on the counters page linked below each table.

Patch history

Balance changes that touched Taliyah, patch by patch, most recent first, as published in the official patch notes.

The ten latest patches are shown, the older ones fold out. Use it to read the win rate movements above: a jump right after a patch is usually a buff or a nerf, not a change in how people play the champion.