Dream Maker

Dream Maker

Component 400 gold Sells for 160 gold

Stats

Health 200

Build Path

Built from

Best win rate champions

Top 11 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Support 55.5% 21.5%
2 Support 53.9% 56.8%
3 Support 53.2% 44.3%
4 Support 53.1% 62.9%
5 Support 52.9% 67.1%
6 Support 52.4% 91.4%
7 Support 52.0% 83.9%
8 Support 51.3% 66.1%
9 Support 51.1% 14.0%
10 Support 51.0% 70.6%
11 Support 49.7% 90.7%

Patch History

V14.5
  • Blue Dream Bubble damage reduction changed to 75 − 255 (based on user's level) from 140 at all levels.
  • Purple Dream Bubble bonus damage changed to 50 − 170 (based on user's level) from 90 at all levels.
V14.3
  • Bug Fix: Executed minions no longer counts toward the reduced gold penalty.
V14.2
  • New Effect: Minion gold penalty now accounts for all champions that have a Support item, instead of each individual user. Additionally, every champion with a Support item now contributes towards hitting the minion penalty.
V14.1 - Added
  • This item is one of the free upgrades for Bounty of Worlds.
  • Stats: 200 health, 75% base health regeneration, 75% base mana regeneration, 5 per 10 seconds.
  • Unique Passive - Dream Maker: Every 8 seconds, you gain a Blue Dream Bubble and a Purple Dream Bubble. Granting a heal or shield to an allied champion (excluding yourself) causes you to blow both of your Dream Bubbles to them, empowering them for 3 seconds. The Blue Bubble reduces the next instance of damage they take by 140 and the Purple Bubble grants them Damage mitigated with Shifting Sands (E)90 bonus magic damage on-hit on their next basic attack.
  • Unique Active - Ward: Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop (4 charges; 600 range).
  • Passive: Receive diminishing gold from excessive minion kills.
  • Limited to 1 Support / Jungle item.
  • Caption: "Your Bandle City bedtime buddy."

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.