Nashor’s Tooth

Nashor’s Tooth

Legendary 2,900 gold Sells for 2,030 gold

Stats

Ability Power 80
Attack Speed 50%

Build Path

Built from

Best win rate champions

Top 10 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Top 56.7% 6.5%
2 ADC 55.1% 27.5%
3 Top 54.8% 88.9%
4 Top 53.9% 16.8%
5 Mid 53.7% 12.0%
6 ADC 52.8% 5.7%
7 Jungle 52.4% 18.6%
8 Top 51.2% 43.3%
9 Jungle 50.8% 20.3%
10 Mid 47.8% 94.3%

Patch History

V14.19
  • Combine cost increased to 600 from 550. Total cost unchanged.
  • Ability power reduced to 80 from 90.
  • Icathian Bite AP ratio reduced to 15% AP from 20% AP.
V14.11
  • Can no longer be upgraded to The Baron's Gift.
V14.1
  • Total cost reduced to 3000 from 3200. Combine cost reduced to 550 from 750.
  • Ability power reduced to 90 from 100.
  • New Masterwork item: The Baron's Gift. Stats: 120 ability power, 60% attack speed, 20 ability haste.
V13.10
  • Combine cost increased to 750 from 450. Total cost unchanged.
  • Bug Fix: Icathian Bite's on-hit damage is now properly applied even after death. Buff now persists through death instead of only being reapplied within 10 seconds of dying, which allowed attacks that struck after dying and Sion's Glory in Death to miss out on the effect most of the time.
V13.6
  • New Recipe: Recurve Bow + Blasting Wand + Fiendish Codex + 450 = 3200. Old Recipe: Recurve Bow + Blasting Wand + Amplifying Tome + 715 = 3000.
  • Ability haste increased to 15 from 0.
V10.24
  • AP ratio reduced to 20% AP from 25% AP.
V10.23
  • Updated icon.
  • New: Recipe: Recurve Bow + Blasting Wand + Amplifying Tome + 715 = 3000. Stats: 100 ability power, 50% attack speed. New Unique Passive - Icathian Bite: Basic attacks deal 15 (+ 25% AP) bonus magic damage on-hit. Limited to 1 Nashor's Tooth.
  • Old: Recipe: Stinger + Fiendish Codex + 1000 = 3000. Stats: 80 ability power, 50% attack speed. Unique: +20% cooldown reduction. Unique Passive: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.
V6.11
  • Combine cost increased to 1000 from 900. Total cost unchanged at 3000.
V5.22
  • Attack speed increased to 50% from 40%.
V5.13
  • Attack speed reduced to 40% from 50%.
  • Ability power increased to 80 from 60.
  • Total cost increased to 3000 from 2920.
V3.8
  • Combine cost increased to 850 from 430.
  • Ability power reduced to 60 from 65.
  • New Unique Passive: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.
V3.5
  • Total cost increased to 2500 from 2270. Combine cost increased to 430 from 200.
V3.01
  • Total cost reduced to 2270 from 2500. Combine cost reduced to 200 from 250.
  • Mana regeneration per 5 seconds reduced to 0 from 10.
V1.0.0.152
  • Total cost reduced to 2500 from 2615. Combine cost reduced to 250 from 400.
  • Cooldown reduction reduced to 20% from 25%.
V1.0.0.139
  • Total cost reduced to 2615 from 2735.
V1.0.0.132
  • Ability power increased to 65 from 55.
  • Combine cost reduced to 400 from 500.
V1.0.0.82
  • Attack speed increased to 50% from 30%.
  • Mana regeneration per 5 seconds reduced to 10 from 12.
V1.0.0.32
  • Tooltip was updated to match the functionality of the item.
V0.9.25.34
  • Mana regeneration per 5 seconds increased to 12 from 10.
V0.9.25.24
  • Cooldown reduction increased to 25% from 20%.
  • Recipe component changed to Fiendish Codex from Blasting Wand.
V0.9.22.15
  • Effect is now Unique.
V0.9.22.7 - Added
  • Nashor's Tooth +30% attack speed. +55 ability power. +10 mana regeneration per 5. +15% cooldown reduction.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.