Unending Despair

Unending Despair

Legendary 2,800 gold Sells for 1,960 gold

Stats

Health 400
Armor 50

Build Path

Built from

Best win rate champions

Top 14 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Top 59.6% 6.8%
2 Top 59.6% 20.6%
3 Support 58.8% 8.8%
4 Top 58.5% 6.7%
5 Top 58.3% 5.0%
6 Support 58.3% 10.1%
7 Top 58.1% 41.7%
8
Zac Zac
Jungle 57.8% 13.5%
9 Top 56.9% 16.3%
10 Jungle 56.1% 37.9%
11 Jungle 55.5% 51.7%
12 Top 54.9% 58.8%
13 Support 54.3% 6.5%
14 Top 53.6% 29.9%

Patch History

V14.19
  • Health reduced to 350 from 400.
  • Armor increased to 60 from 55.
V14.11
  • Can no longer be upgraded to Hope Adrift.
V14.10
  • Anguish cooldown reduced to 5 seconds from 7.
V14.2
  • Bug Fix: Hope Adrift's Anguish no longer deals less damage than intended.
V14.1 - Added
  • Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800 = 2800.
  • Stats: 400 health, 55 armor, 10 ability haste.
  • Unique Passive - Anguish: Every 7 seconds in combat with champions, deal Damage mitigated by Master-At-Arms (R)30 − 50 (based on level) Champions killed with Comeuppance (R)(+ 3% bonus health) Damage mitigated with Shifting Sands (E)magic damage to enemy champions within 650 units and heal yourself equal to 250% of the post-mitigation damage dealt.
  • Limited to 1 Unending Despair.
  • Ornn's Masterwork item: Hope Adrift. Stats: 600 health, 65 armor, 20 ability haste.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.