Wit’s End

Wit’s End

Legendary 2,800 gold Sells for 1,960 gold

Stats

Magic Resist 45
Attack Speed 50%

Build Path

Built from

Best win rate champions

Top 10 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Jungle 58.7% 23.6%
2 Jungle 58.0% 17.3%
3 ADC 57.9% 17.4%
4 ADC 56.6% 7.5%
5 ADC 55.7% 17.1%
6 Top 55.7% 44.8%
7
Jax Jax
Top 55.0% 9.9%
8 Jungle 54.9% 5.2%
9 Top 54.0% 22.7%
10 Top 53.0% 5.2%

Patch History

V14.19
  • Combine cost increased to 550 from 500. Total cost unchanged.
  • Attack speed reduced to 50% from 55%.
  • Magic resistance reduced to 45 from 50.
  • Fray damage changed to 45 at all levels from 40 − 80 (based on level).
V14.15
  • Undocumented - New Recipe: Recurve Bow + Negatron Cloak + Recurve Bow + 500 = 2800. Old Recipe: Recurve Bow + Negatron Cloak + Dagger + 900 = 2800.
  • Fray damage changed to 40 − 80 (based on level) from 15 − 80 (based on level).
V14.2
  • Bug Fix: No longer is incorrectly displayed in the attack damage section of the shop.
V14.1
  • New: Recipe: Recurve Bow + Negatron Cloak + Dagger + 900 = 2800. Stats: 55% attack speed, 50 magic resistance, 20% tenacity. Unique Passive - Fray: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit. Limited to 1 Wit's End.
  • Old: Recipe: Hearthbound Axe + Null-Magic Mantle + Recurve Bow + 950 = 3200. Stats: 40 attack damage, 40% attack speed, 40 magic resistance. Unique Passive - Fray: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit and grant you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds. Limited to 1 Wit's End.
V13.11
  • Bug Fix: No longer sometimes costs 100 more gold than intended.
V13.10
  • New Recipe: Hearthbound Axe + Null-Magic Mantle + Recurve Bow + 950 = 3200. Old Recipe: Hearthbound Axe + Null-Magic Mantle + Pickaxe + 775 = 3100.
V12.3
  • Combine cost increased to 775 from 675. Total cost unchanged.
V12.1
  • New Recipe: Hearthbound Axe + Null-Magic Mantle + Pickaxe + 675 = 3100. Old Recipe: Hearthbound Axe + Negatron Cloak + Long Sword + 750 = 3100.
  • Magic resistance reduced to 40 from 50.
V11.17
  • Fray damage changed to 15 − 80 (based on level) from 15 − 80 (based on level). Formula changed.
V11.9
  • New Recipe: Hearthbound Axe + Negatron Cloak + Long Sword + 750 = 3100. Old Recipe: Hearthbound Axe + Negatron Cloak + Dagger + 800 = 3100.
  • Attack damage increased to 40 from 30.
V10.23
  • Updated icon.
  • New: Recipe: Hearthbound Axe + Negatron Cloak + Dagger + 800 = 3100. Stats: 40% attack speed, 50 magic resistance, 30 attack damage. Unique Passive - Fray: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit and grant you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds. Limited to 1 Wit's End.
  • Old: Recipe: Recurve Bow + Negatron Cloak + Dagger + 800 = 2900. Stats: 50% attack speed, 50 magic resistance, 5% movement speed. Unique Passive - At Wit's End: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit. While Champions killed with Comeuppance (R)below 50% health, heal for ( 100% / 33%) of this effect's post-mitigation damage.
V9.7
  • Total cost increased to 2900 from 2400. Combine cost increased to 880 from 380.
  • Attack speed increased to 50% from 40%.
  • Magic resistance increased to 50 from 40.
  • New Effect: Now grants 5% bonus movement speed.
  • New Unique Passive - At Wit's End: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit. While Champions killed with Comeuppance (R)below 50% health, heal for 33% of this effect's damage dealt, increased to 100% for melee champions.
  • Removed Unique Passive: Basic attacks deal Damage mitigated with Shifting Sands (E)42 bonus magic damage on-hit.
  • Removed Unique Passive: Basic attacks (on-hit) grant Champions that have been made a Vessel by Test of Spirit (E)6 magic resistance and reduce Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)the target's magic resistance by 6 for 5 seconds. Both effects stack up to 30 magic resistance. Ranged champions only steal 3 magic resistance per basic attack, up to the same cap.
V8.4
  • Total cost reduced to 2400 from 2500. Combine cost reduced to 380 from 480.
  • Bonus magic damage on-hit increased to 42 from 40.
  • Magic resistance stolen reduced to 3 from 5.
  • New Effect: Melee champions instead steal 6 magic resistance per basic attack.
  • New Effect: Now stacks up to 30 magic resistance stolen from 25.
V6.11
  • New recipe: Recurve Bow + Negatron Cloak + Dagger + 480 = 2500. Old recipe: Recurve Bow + Null-Magic Mantle + Dagger + 1050 = 2800.
V5.22
  • Total cost increased to 2800 from 2550.
  • Magic resist increased to 40 from 30.
  • Attack speed reduced to 40% from 50%.
  • On-hit damage reduced to 40 from 42.
V5.16
  • Total cost reduced to 2550 from 2600.
V5.8
  • Recipe cost reduced to 550 from 750.
V4.20
  • Total cost increased to 2600 from 2500.
  • Magic resistance increased to 30 from 25.
V4.10
  • Combine cost increased to 750 from 700. Total cost increased to 2500 from 2450.
  • Attack speed increased to 50% from 42%.
V3.8
  • New recipe: Recurve Bow + Null-Magic Mantle + Dagger + 700 = 2400
  • Attack speed increased to 42% from 40%.
  • New Effect: Basic attacks steal 5 magic resist from the target for 5 seconds, stacks up to 5 times, for a maximum of Multiple (2+) champion hits with Vanguard's Edge (R)+25 MR.
  • Removed: Basic attacks increase your magic resist by 5 for 5 seconds, stacks 4 times for maximum of Multiple (2+) champion hits with Vanguard's Edge (R)+20 MR).
V3.02
  • Magic resistance increased to 25 from 20.
V1.0.0.152
  • Item cost increased to 2200 from 2150.
  • Combine cost increased to 850 from 700.
  • Magic resistance reduced to 20 from 30.
V1.0.0.138
  • Combine cost increased to 700 from 550.
  • Total cost increased to 2150 from 2000.
V1.0.0.118 Reworked
  • No longer burns mana, but still deals 42 magic damage on each hit.
  • New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of Multiple (2+) champion hits with Vanguard's Edge (R)+20 MR).
  • Combine cost reduced to 550 from 700.
V1.0.0.108
  • Now damages enemies that do not have mana.
  • Fixed a bug where it did not interact correctly with clones.
  • Combine cost reduced to 700 from 900.
  • Recipe changed: now builds from Null-Magic Mantle.
  • Recipe cost increased to 800 from 600.
  • Mana burn reduced to 35 from 45.
  • Cost increased to 600 from 500.
  • Mana per attack increased to 45 from 40, and tooltip fixed.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.