Cosmic Drive

Cosmic Drive

Legendary 3,000 gold Sells for 2,100 gold

Stats

Health 350
Ability Power 70
Move Speed % 4%

Build Path

Built from

Best win rate champions

Top 9 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Jungle 58.3% 6.0%
2 Support 57.8% 7.8%
3 Mid 57.0% 7.6%
4 Mid 55.9% 13.2%
5 Mid 55.7% 9.4%
6 Mid 55.3% 7.7%
7 Top 54.4% 18.5%
8 Mid 54.3% 21.1%
9 Jungle 52.8% 7.9%

Patch History

V14.19
  • Ability power reduced to 70 from 80.
  • Movement speed reduced to 4% from 5%.
  • Unique Passive - Spelldance: New Effect: Dealing inheritmagic or Skillshots dodged with Void Surge (Q) true damage to an enemy champion grants you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 4 seconds. Old Effect: Dealing ability damage to an enemy champion grants you Champions killed 5s before or after using Chronobreak (R)40 − 60 (based on level) bonus movement speed for 2 seconds.
V14.15
  • Health increased to 350 from 250.
  • Spelldance bonus movement speed increased to 40 − 60 (based on level) from 25 − 60 (based on level).
V14.3
  • Bug Fix: Spelldance now properly activates upon dealing damage with in-progress persistent damage spells.
V14.2
  • Bug Fix: Now is properly displayed in the health and regeneration section of the shop.
V14.1
  • New: Recipe: Kindlegem + Aether Wisp + Fiendish Codex + 450 = 3000. Stats: 250 health, 80 ability power, 25 ability haste, 5% movement speed. Unique Passive - Spelldance: Dealing ability damage to an enemy champion grants you Champions killed 5s before or after using Chronobreak (R)25 − 60 (based on level) bonus movement speed for 2 seconds. Limited to 1 Cosmic Drive.
  • Old: Recipe: Fiendish Codex + Aether Wisp + Amplifying Tome + 815 = 3000. Stats: 100 ability power, 30 ability haste, 5% movement speed. Unique Passive - Spelldance: Damaging an enemy champion with a basic attack or ability damage grants Champions killed 5s before or after using Chronobreak (R)2.5% bonus movement speed every 1.5 seconds over the next 5 seconds, stacking up to 4 times for a total of 10% and refreshing the duration with each damage instance. At maximum stacks, gain an additional Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed. Limited to 1 Cosmic Drive.
V13.8
  • Ability power increased to 100 from 90.
  • Unique Passive - Spelldance: New Effect: Damaging a champion generates a stack of Champions killed 5s before or after using Chronobreak (R)2.5% bonus movement speed every 1.5 seconds for the next 5 seconds, up to 10% at 4 stacks. At maximum stacks, gain an additional Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed, for a total of 20%. Dealing damage refreshes this effect. Old Effect: After dealing 3 instances of damage from basic attacks or ability damage to champions within 3 seconds, gain Champions killed 5s before or after using Chronobreak (R)15% bonus movement speed, decaying to 5% over 2 seconds, and Damage to champions with Center of the Universe (P)40 ability power for 5 seconds, refreshing on damage dealt to champions though not resetting the effect.
V13.5
  • New Recipe: Fiendish Codex + Aether Wisp + Amplifying Tome + 815 = 3000. Old Recipe: Fiendish Codex + Aether Wisp + Ruby Crystal + 850 = 3000.
  • Ability power increased to 90 from 65.
  • Health reduced to 0 from 200.
V11.24
  • Ability power reduced to 65 from 75.
  • Health reduced to 200 from 250.
  • Spelldance bonus movement speed reduced to 15% from 20%. Spelldance minimum bonus movement speed reduced to 5% from 10%.
V11.23
  • New Recipe: Fiendish Codex + Aether Wisp + Ruby Crystal + 850 = 3000. Old Recipe: Fiendish Codex + Kindlegem + Amplifying Tome + 865 = 3000.
  • Ability power reduced to 75 from 80.
  • Health increased to 250 from 200.
  • Ability haste increased to 30 from 20.
  • Bonus movement speed increased to 5% from 0%.
  • Unique Passive - Spelldance: New Effect: After damaging a champion with 3 separate basic attacks or abilities within 3 seconds, gain Champions killed 5s before or after using Chronobreak (R)20% bonus movement speed, decaying to 10% over 2 seconds, and Damage to champions with Center of the Universe (P)40 ability power until exiting champion combat (5 seconds). Old Effect: If you have at least Damage to champions with Center of the Universe (P)160 ability power, gain Damage to champions with Judgment (E)20 ability haste and Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed.
V11.13
  • Ability power increased to 80 from 75.
  • Spelldance bonus movement speed changed to 20 at all levels from 10 − 30 (based on level).
V11.4
  • Ability haste reduced to 20 from 30.
  • Unique Passive - Spelldance: New Effect: If you have at least 160 Damage to champions with Center of the Universe (P)ability power, gain 20 ability haste and Champions killed 5s before or after using Chronobreak (R)10 − 30 (based on level) bonus movement speed. Old Effect: Dealing ability damage grants 10 (+ 20% ability haste) Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 4 seconds.
V10.24
  • Updated icon.
  • Ability power increased to 75 from 70.
V10.23 - Added
  • Recipe: Fiendish Codex + Kindlegem + Amplifying Tome + 865 = 3000.
  • Stats: 70 ability power, 200 health, 30 ability haste.
  • Unique Passive - Spelldance: Dealing damage with abilities grants 10 (+ 20% ability haste) Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 4 seconds.
  • Limited to 1 Cosmic Drive.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.