Titanic Hydra

Titanic Hydra

Legendary 3,300 gold Sells for 2,310 gold

Stats

Health 600
Attack Damage 40

Build Path

Built from

Best win rate champions

Top 10 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Top 63.8% 29.8%
2 Top 55.3% 22.5%
3 Jungle 55.1% 41.1%
4 Jungle 54.5% 11.6%
5 Jungle 54.4% 41.4%
6 Top 54.0% 79.9%
7 Top 54.0% 69.1%
8 Jungle 52.5% 50.0%
9 Jungle 51.3% 9.7%
10 Top 50.0% 5.5%

Patch History

V14.19
  • New Recipe: Tiamat + Tunneler + Giant's Belt + 50 = 3300. Old Recipe: Tiamat + Tunneler + Ruby Crystal + 550 = 3300.
  • Health increased to 600 from 550.
  • Attack damage reduced to 40 from 50.
  • Cleave on-hit damage reduced to Champions killed with Comeuppance (R)( 1% / 0.5%) maximum health from inherit( 1.5% / 0.75%).
V14.6
  • Combine cost reduced to 550 from 600. Total cost unchanged.
V14.3
  • Health increased to 550 from 500.
  • Titanic Crescent primary target damage reduced to Champions killed with Comeuppance (R)( 4% / 2%) maximum health from inherit( 6% / 3%).
V14.1 - January 12th Hotfix
  • Attack damage reduced to 50 from 55.
  • Health reduced to 500 from 550.
V14.1
  • New: Recipe: Tiamat + Tunneler + Ruby Crystal + 600 = 3300. Stats: 550 health, 55 attack damage. Unique Passive - Cleave: Basic attacks on-hit deal Champions killed with Comeuppance (R)( 1.5% / 0.75%) maximum health Champions killed from outside standard Attack rangebonus physical damage to the target and Champions killed with Comeuppance (R)( 3% / 1.5%) maximum health Champions killed from outside standard Attack rangephysical damage to other enemies in a cone in the direction of the target. Unique Active - Titanic Crescent: Your next basic attack within 10 seconds empowers Cleave to deal Champions killed with Comeuppance (R)( 6% / 3%) maximum health Champions killed from outside standard Attack rangebonus physical damage to the target and Champions killed with Comeuppance (R)( 9% / 4.5%) maximum health Champions killed from outside standard Attack rangephysical damage to secondary targets. Titanic Crescent resets the basic attack timer. Limited to 1 Cleave item.
  • Old: Recipe: Tiamat + Ruby Crystal + Giant's Belt + 800 = 3300. Stats: 500 health, 30 attack damage. Unique Passive - Cleave: Basic attacks on-hit deal Champions killed with Comeuppance (R)( 4 / 3) Champions killed with Comeuppance (R)(+ ( 1.5% / 1.125%) maximum health) bonus physical damage to the target and Champions killed with Comeuppance (R)( 40 / 30) Champions killed with Comeuppance (R)(+ ( 3% / 2.25%) maximum health) physical damage to other enemies in a cone in the direction of the target. Unique Passive - Colossus: Gain Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage equal to Champions killed with Comeuppance (R)2% of bonus health. Limited to 1 Hydra item.
V11.18
  • Removed: Cleave's cone damage no longer triggers against structures. On-hit damage still applies. The tooltip now also mentions this.
V11.8
  • Colossus bonus attack damage changed to Champions killed with Comeuppance (R)2% bonus health from Champions killed with Comeuppance (R)1% maximum health.
V10.24
  • Updated icon.
V10.23
  • Now purchaseable on ranged champions.
  • New: Recipe: Tiamat + Ruby Crystal + Giant's Belt + 800 = 3300. Stats: 500 health, 30 attack damage. Unique Passive - Colossus: Gain Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage equal to Champions killed with Comeuppance (R)1% of maximum health. Unique Passive - Cleave: Basic attacks deal Champions killed with Comeuppance (R)( 4 / 3) Champions killed with Comeuppance (R)(+ ( 1.5% / 1.125%) maximum health) bonus physical damage on-hit to your target and Champions killed with Comeuppance (R)( 40 / 30) Champions killed with Comeuppance (R)(+ ( 3% / 2.25%) maximum health) bonus physical damage to other enemies in a cone on-hit. Cleave's damage also applies to structures. Limited to 1 Hydra item.
  • Old: Recipe: Tiamat + Ruby Crystal + Jaurim's Fist + 575 = 3500. Stats: 450 health, 40 attack damage, 100% base health regeneration. Unique Passive - Cleave: Basic attacks deal Champions killed with Comeuppance (R)5 Champions killed with Comeuppance (R)(+ 1.5% maximum health) bonus physical damage on-hit. Additionally, basic attacks also deal Champions killed with Comeuppance (R)40 Champions killed with Comeuppance (R)(+ 3% maximum health) physical damage in a cone to units behind the target. Unique Active - Crescent: On your next basic attack, Cleave will instead deal Champions killed with Comeuppance (R)40 Champions killed with Comeuppance (R)(+ 10% maximum health) physical damage to all targets and has a larger cone (20 second cooldown). Crescent resets your basic attack timer.
V10.5
  • Cleave on-hit health ratio increased to Champions killed with Comeuppance (R)1.5% maximum health from 1%.
  • Cleave cone health ratio increased to Champions killed with Comeuppance (R)3% maximum health from 2.5%.
V9.11
  • Bug Fix: Cleave's on-hit damage can no longer damage towers. Note: It can still deal damage when using Crescent.
V8.24b
  • Combine cost reduced to 575 from 700. Total cost unchanged.
V7.24b
  • Attack damage increased to 40 from 35.
V6.6
  • Attack damage reduced to 35 from 50.
V6.4
  • Removed: Can no longer be swapped with Ravenous Hydra for free.
V6.1
  • Combine cost reduced to 700 from 750. Item cost reduced to 3500 from 3600.
V5.22
  • New Recipe: Tiamat + Ruby Crystal + Jaurim's Fist + 910 = 3600. Old Recipe: Tiamat + Giant's Belt + 400 = 3300
  • Health increased to 450 from 400.
  • Removed: Can no longer be purchased by ranged champions.
  • New Effect: You can now freely exchange Ravenous Hydra and Titanic Hydra.
V5.16 - Added
  • Titanic Hydra Recipe: Tiamat + Giant's Belt + 400 = 3300 Stats: +400 health, +50 attack damage, +100% base health regeneration Unique Passive - Cleave: Basic attacks deal 5 Champions killed with Comeuppance (R)(+ 1% of your maximum health) bonus physical damage on-hit and 40 Champions killed with Comeuppance (R)(+ 2.5% of your maximum health) physical damage to other enemies in a cone behind the target (385 range). Unique Active - Crescent: On your next basic attack, Cleave deals 40 Champions killed with Comeuppance (R)(+ 10% of your maximum health) physical damage to all targets in a larger cone. Damage does not stack with Cleave (20 second cooldown). Crescent resets your autoattack timer.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.