Stridebreaker

Stridebreaker

Legendary 3,300 gold Sells for 2,310 gold

Stats

Health 450
Attack Damage 40
Attack Speed 25%

Build Path

Built from

Best win rate champions

Top 12 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Jungle 55.2% 60.5%
2 Top 55.0% 35.4%
3 Jungle 54.9% 52.5%
4 Jungle 54.9% 7.3%
5 Top 54.0% 95.3%
6 Jungle 53.9% 56.0%
7 Top 53.8% 90.2%
8 Top 53.3% 55.3%
9 Top 53.1% 18.0%
10 Jungle 52.7% 53.7%
11 Top 51.7% 41.3%
12 Top 51.5% 6.7%

Patch History

V14.19
  • Combine cost increased to 750 from 700. Total cost unchanged.
  • Attack damage reduced to 40 from 50.
  • Attack speed reduced to 25% from 30%.
  • Removed Unique Passive - Temper: Dealing Champions killed from outside standard Attack rangephysical damage grants you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds.
V14.11
  • Bug Fix: Cleave's description is no longer missing from the tooltip.
  • Can no longer be upgraded to Dreamshatter.
V14.5
  • Dreamshatter Bug Fix: Movement speed buff no longer decays faster than intended.
V14.4
  • New Effect: Temper can now trigger on mitigated damage.
  • Bug Fix: Temper movement speed is applied as soon as you deal damage instead of after a short delay and now functions even if the damage is shielded.
  • Bug Fix: Breaking Shockwave movement speed now decays over the intended 3 seconds instead of over 1.75 seconds.
  • Bug Fix: No longer is incorrectly displayed in the Ability Haste section of the shop.
  • Bug Fix: Crescent range indicator is now properly offset from the center by 100 units, matching the hitbox.
  • Added status icon for Breaking Shockwave's movement speed buff.
  • Dreamshatter Bug Fix: Now properly limits the user to 1 Hydra item.
V14.3
  • New Recipe: Tiamat + Phage + Dagger + 700 = 3300. Old Recipe: Phage + Pickaxe + Dagger + 725 = 3000.
  • Health increased to 450 from 400.
  • Attack damage reduced to 50 from 55.
  • Dreamshatter health increased to 600 from 475.
  • Dreamshatter attack damage reduced to 60 from 70.
  • Bug Fix: Dreamshatter no longer incorrectly grants 25 ability haste.
  • Breaking Shockwave cooldown reduced to 15 seconds from 20.
  • New Effect: Breaking Shockwave now deals Champions stunned with Pyromania (P)80% AD Champions killed from outside standard Attack rangephysical damage to enemies hit.
  • New Unique Passive - Cleave: Basic attacks on-hit deal ( Champions stunned with Pyromania (P)40% AD / Champions stunned with Pyromania (P)20% AD) Champions killed from outside standard Attack rangephysical damage to other enemies in a 350 radius centered around the target.
  • Now limits the user to 1 Hydra item.
V14.2
  • Total cost reduced to 3000 from 3100. Combine cost reduced to 725 from 825.
  • Attack speed increased to 30% from 25%.
  • Dreamshatter attack speed increased to 40% from 35%.
  • Bug Fix: No longer is incorrectly displayed in the ability haste section of the shop.
V14.1 - January 12th Hotfix
  • Attack damage increased to 55 from 50.
  • Attack speed growth increased to 25% from 20%.
  • Dreamshatter attack damage increased to 70 from 65.
  • Dreamshatter attack speed growth increased to 35% from 30%.
  • Breaking Shockwave slow increased to 35% from 30%.
  • Breaking Shockwave bonus movement speed increased to 35% from 30%.
V14.1
  • New: Recipe: Phage + Pickaxe + Dagger + 825 = 3100. Stats: 400 health, 50 attack damage, 20% attack speed. Unique Active - Breaking Shockwave: Slow enemies in a 450 radius around you by 30% for 3 seconds. For every champion hit, gain Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed that decays over 3 seconds. Can move while casting (20 second cooldown). Unique Passive - Temper: Dealing Champions killed from outside standard Attack rangephysical damage grants Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds. Limited to 1 Stridebreaker. Ornn's Masterwork item: Dreamshatter. Stats: 475 health, 65 attack damage, 30% attack speed.
  • Old: Recipe: Ironspike Whip + Hearthbound Axe + Kindlegem + 300 = 3300. Stats: 375 health, 60 attack damage, 20% attack speed, 20 ability haste. Unique Active - Halting Slash: Deal Champions stunned with Pyromania (P)175% base AD Champions killed from outside standard Attack rangephysical damage to enemies in a 450 radius centered around you and slow them by 40% for 3 seconds. Can move while casting (15 second cooldown, reduced by ability haste). Unique Passive - Heroic Gait: Dealing Champions killed from outside standard Attack rangephysical damage grants you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds. Mythic Passive: Empowers each of your other Legendary items with Champions killed 5s before or after using Chronobreak (R)2% bonus movement speed. Limited to 1 Mythic item. Ornn's Masterwork item: Dreamshatter. Stats: 475 health, 70 attack damage, 30% attack speed, 25 ability haste.
V13.17
  • Health increased to 375 from 300.
  • Dreamshatter health increased to 475 from 400.
V13.10
  • Attack damage increased to 60 from 50.
  • Dreamshatter attack damage increased to 70 from 60.
V12.3
  • Combine cost increased to 400 from 300. Total cost unchanged.
V11.21
  • Attack damage increased to 50 from 45.
  • Halting Slash AD ratio changed to Champions stunned with Pyromania (P)175% base AD from Champions stunned with Pyromania (P)100% total AD.
  • Dreamshatter attack damage increased to 60 from 55.
V11.14
  • Attack damage increased to 45 from 40.
  • Health reduced to 300 from 400.
  • Halting Slash slow reduced to 40% from 90%. Slow no longer decays to 40% over 3 seconds.
  • Dreamshatter attack damage increased to 55 from 50.
  • Dreamshatter health reduced to 400 from 500.
V11.13
  • Unique Active - Halting Slash: New Effect: Deal Champions stunned with Pyromania (P)100% AD Champions killed from outside standard Attack rangephysical damage to enemies in a 450 radius centered around you and slow them by 90% decaying to 40% over 3 seconds (15 second cooldown, reduced by ability haste). Can be cast while moving. Old Effect: Dash up to 300 units to the target location, though not through terrain, and at the end of a cast time deal Champions stunned with Pyromania (P)75% AD Champions killed from outside standard Attack rangephysical damage to enemies in a 450 radius centered in front of you at your attack range value (max. 250 distance) and slow them by 40% decaying over 2 seconds (20 second cooldown, reduced by ability haste).
  • Attack damage reduced to 40 from 45.
  • Health increased to 400 from 200.
  • Heroic Gait bonus movement speed reduced to 20 from 30.
  • Mythic passive bonus movement speed reduced to 2% from 3%.
  • Dreamshatter attack damage reduced to 50 from 55.
  • Dreamshatter health increased to 500 from 300.
V11.8
  • Bug Fix: Now blocked by spell shield.
V11.7
  • Undocumented: Now also dashes the user back to their original location at 600 speed if player-generated terrain is or appears in front of them.(bug)
V11.6 - March 17th Hotfix
  • Bug Fix: Total cost increased to 3300 from 3200. Combine cost increased to 300 from 200.
V11.6
  • Undocumented: Total cost reduced to 3200 from 3300. Combine cost unchanged.
  • Health reduced to 200 from 300.
  • Dreamshatter health reduced to 300 from 400.
V11.5
  • Halting Slash slow reduced to 40% from 60%.
  • Halting Slash AD ratio reduced to Champions stunned with Pyromania (P)75% AD from Champions stunned with Pyromania (P)100% AD.
  • Halting Slash dash range increased to 300 units from 200.
  • Halting Slash dash speed increased slightly to 300 + Champions killed 5s before or after using Chronobreak (R)200% movement speed from 300 + Champions killed 5s before or after using Chronobreak (R)150% movement speed.
  • Undocumented/Bug Fix: Halting Slash can no longer dash through player-generated terrain.
V11.4
  • Bug Fix: Halting Slash is now properly disabled while rooted or grounded.
V11.1
  • Attack damage reduced to 45 from 50.
  • Ability haste increased to 20 from 10.
  • Dreamshatter attack damage reduced to 55 from 60.
  • Dreamshatter ability haste increased to 25 from 15.
  • Halting Slash AD ratio reduced to Champions stunned with Pyromania (P)100% AD from Champions stunned with Pyromania (P)110% AD.
  • Bug Fix: Passive cooldown no longer ignores ability haste.
V10.25 - December 15th Hotfix
  • Bug Fix: Fixed a bug where the cooldown would be reduced to 0 seconds when moving slots in the item inventory.
V10.24
  • Bug Fix: Moving it to a new item box location no longer refreshes its cooldown.
  • Bug Fix: Tooltip now mentions dash cannot go through terrain.
V10.23 - Added
  • Recipe: Ironspike Whip + Hearthbound Axe + Kindlegem + 200 = 3300.
  • Stats: 50 attack damage, 20% attack speed, 300 health, 10 ability haste.
  • Unique Active - Halting Slash: Lunge a short distance and deal Champions stunned with Pyromania (P)110% AD Champions killed from outside standard Attack rangephysical damage to enemies in a circle, slowing them by 60% decaying over 2 seconds (20 second cooldown, reduced by ability haste).
  • Unique Passive - Heroic Gait: Dealing Champions killed from outside standard Attack rangephysical damage grants you Champions killed 5s before or after using Chronobreak (R)30 bonus movement speed for 2 seconds.
  • Mythic Passive: Empowers your other Legendary items with Champions killed 5s before or after using Chronobreak (R)3% bonus movement speed.
  • Limited to 1 Mythic item.
  • Ornn's Masterwork item: Dreamshatter. Stats: 60 attack damage, 30% attack speed, 400 health, 15 ability haste.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.