Death’s Dance

Death’s Dance

Legendary 3,300 gold Sells for 2,310 gold

Stats

Armor 50
Attack Damage 60

Build Path

Built from

Best win rate champions

Top 20 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 ADC 64.5% 16.0%
2 Mid 63.1% 5.7%
3 Jungle 62.6% 25.1%
4 Top 60.8% 33.6%
5 Top 60.8% 14.7%
6 Jungle 60.5% 23.0%
7 Jungle 60.2% 34.6%
8 Jungle 60.2% 36.3%
9 Mid 59.7% 5.2%
10 Top 59.7% 38.2%
11 Top 59.6% 55.3%
12 Jungle 59.1% 16.9%
13 Jungle 58.9% 19.0%
14 Jungle 58.6% 28.6%
15 Top 58.5% 27.5%
16 Jungle 58.4% 33.6%
17 Top 58.4% 26.4%
18
Jax Jax
Top 58.4% 10.9%
19
Vi Vi
Jungle 58.4% 18.9%
20 Jungle 58.3% 27.1%

Patch History

V14.19
  • Total cost increased to 3300 from 3200. Combine cost increased to 275 from 125.
V14.15
  • Armor increased to 50 from 40.
V14.9
  • New Recipe: Steel Sigil + Caulfield's Warhammer + Pickaxe + 125 = 3200. Old Recipe: Steel Sigil + Caulfield's Warhammer + 1000 = 3200.
  • Attack damage increased to 60 from 55.
  • Defy bonus AD ratio increased to Champions stunned with Pyromania (P)75% bonus AD from Champions stunned with Pyromania (P)50% bonus AD.
V14.2
  • Combine cost increased to 1000 from 900. Total cost unchanged.
V14.1
  • New Recipe: Steel Sigil + Caulfield's Warhammer + 900 = 3200. Old Recipe: Pickaxe + Chain Vest + Caulfield's Warhammer + 525 = 3300.
  • Armor reduced to 40 from 45.
V13.7
  • New Recipe: Pickaxe + Chain Vest + Caulfield's Warhammer + 525 = 3300. Old Recipe: Pickaxe + Chain Vest + Pickaxe + 750 = 3300.
  • Attack damage reduced to 55 from 65.
  • Ability haste increased to 15 from 0.
  • Armor reduced to 45 from 50.
V13.1b
  • New Recipe: Pickaxe + Chain Vest + Pickaxe + 750 = 3300. Old Recipe: Pickaxe + Chain Vest + Caulfield's Warhammer + 525 = 3300.
  • Attack damage increased to 65 from 55.
  • Ability haste reduced to 0 from 15.
  • Armor increased to 50 from 45.
  • Defy heal reduced to Champions stunned with Pyromania (P)50% bonus AD from Champions stunned with Pyromania (P)120% bonus AD.
V12.23
  • New Effect: Taking damage from Ignore Pain no longer interrupts Recall.
V12.21
  • Updated icon.
V12.11
  • Heal reduced to Champions stunned with Pyromania (P)120% bonus AD from 140%.
V12.10
  • Heal reduced to Champions stunned with Pyromania (P)140% bonus AD from Champions stunned with Pyromania (P)175% bonus AD.
V12.4
  • Bug Fix: Triggering Defy now properly removes all instances of stored damage by Ignore Pain.
V12.3
  • Total cost increased to 3300 from 3100. Combine cost increased to 525 from 325.
  • Ignore Pain damage stored reduced to ( 30% / 10%) from ( 35% / 15%).
  • New Effect: Ignore Pain now also stores post-mitigation Damage mitigated with Shifting Sands (E)magic damage received.
  • New Effect: Ignore Pain now also stores damage received to shields.
  • Defy triggering condition changed to enemy champions dying within 3 seconds of damage from enemy champion takedowns.
  • Defy heal changed to Champions stunned with Pyromania (P)175% bonus AD from Champions killed with Comeuppance (R)15% of your maximum health.
V11.13
  • Removed: Defy no longer grants Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed for 2 seconds on takedowns.
  • Defy heal increased to Champions killed with Comeuppance (R)15% maximum health from 10%.
V11.10
  • Bug Fix: No longer extends Aspect of the Dragon's burn damage longer than intended (3 seconds).
V11.9
  • Attack damage increased to 55 from 50.
  • Armor increased to 45 from 40.
V10.23
  • Updated icon.
  • New: Item ID: 6333 Recipe: Chain Vest + Caulfield's Warhammer + Pickaxe + 325 = 3100. Stats: 50 attack damage, 40 armor, 15 ability haste. Unique Passive - Ignore Pain: Stores ( 35% / 15%) of all post-mitigation Champions killed from outside standard Attack rangephysical damage received, which is successively taken as damage over time Skillshots dodged with Void Surge (Q) true damage instead, dealing one-third of the stored damage every second. Unique Passive - Defy: Champion takedowns grant you Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed for 2 seconds, remove Ignore Pain's remaining damage, and heal you for Champions killed with Comeuppance (R)10% of your maximum health over the duration. Limited to 1 Death's Dance.
  • Old: Item ID: 3812 Recipe: Aegis of the Legion + Caulfield's Warhammer + Vampiric Scepter + 500 = 3600. Stats: 50 attack damage, 30 armor, 30 magic resistance, 10% cooldown reduction. Unique Passive: Instantly heal for 15% of all damage dealt. Area damage and pet damage only heal 5% for every unit affected. Unique Passive: Stores ( 30% / 10%) of all post-mitigation inheritphysical and inheritmagic damage received, which is successively taken as damage over time Skillshots dodged with Void Surge (Q) true damage instead, dealing one-third of the stored damage every second.
V10.13
  • Damage storing for ranged champions reduced to 10% from 20%.
V10.6
  • New Recipe: Aegis of the Legion + Caulfield's Warhammer + Vampiric Scepter + 500 = 3600. Old Recipe: Caulfield's Warhammer + Pickaxe + Vampiric Scepter + 625 = 3500
  • Attack damage reduced to 50 from 80.
  • New Effect: Now grants 30 armor.
  • New Effect: Now grants 30 magic resistance.
  • Damage storing for ranged champions reduced to 20% from 30%.
V10.5
  • Bug Fix: The last tick of stored damage now properly kills the target champion instead of leaving them at 1 health.
V9.23 - November 20th Hotfix
  • Bug Fix: Passive no longer infinitely triggers Infernal Dragon Soul.
V9.11
  • Bug Fix: Getting damaged by an Aery user while having Death's Dance equipped no longer causes Aery to continuously deal damage to the player.
V9.7
  • Bug Fix: Omni-vamp now properly grant reduced healing from pets.
V9.1
  • Bug Fix: No longer grants an excessive amount of healing from Urgot's Fear Beyond Death against Tryndamere's Undying Rage or Anivia's Rebirth.
V8.24
  • Healing changed to all types of damage from only physical damage.
V7.9
  • Attack damage increased to 80 from 75.
  • Damage taken dealt as a bleed effect increased to 30% from 15%.
V7.6
  • Undocumented: Bleed effect now doesn't cancel Recall.
V6.1
  • Combine cost increased to 625 from 525. Total cost increased to 3500 from 3400.
  • Attack damage increased to 75 from 65.
  • Healing increased to 15% from 12%.
  • Damage conversion increased to 15% from 12%.
  • Now also heals for physical damage done by pets.
V5.22 Added
  • Death's Dance: Recipe: Caulfield's Warhammer + Pickaxe + Vampiric Scepter + 525 = 3400 +65 attack damage. +10 cooldown reduction. Unique passive: Instantly heal for 12% of all physical damage dealt. Area of effect physical damage only heals 4% for every unit affected. Unique passive: Stores 12% of all physical and magical damage received, and is taken as a damage over time instead, dealing one-third of the stored damage every second.

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.