Guardian Angel

Guardian Angel

Legendary 3,200 gold Sells for 1,280 gold

Stats

Armor 45
Attack Damage 55

Build Path

Built from

Best win rate champions

Top 20 champions with the highest win rate using this item

# Champion Role Win Rate Pick Rate
1 Jungle 67.9% 5.5%
2 Jungle 67.5% 7.3%
3 ADC 66.9% 5.7%
4 Jungle 66.2% 7.8%
5 Jungle 65.7% 10.0%
6 Jungle 65.1% 9.5%
7 Jungle 64.9% 11.8%
8 ADC 64.9% 8.6%
9 Top 64.5% 7.3%
10 Jungle 64.3% 15.0%
11 ADC 64.3% 9.1%
12
Vi Vi
Jungle 64.1% 22.9%
13 Jungle 63.9% 13.2%
14 Jungle 63.9% 23.5%
15 Jungle 63.4% 6.7%
16 ADC 63.4% 7.0%
17 ADC 63.3% 6.7%
18 Jungle 63.3% 16.5%
19 Jungle 63.3% 17.6%
20 ADC 63.2% 8.5%

Patch History

V14.2
  • Combine cost increased to 800 from 700. Total cost unchanged.
V14.1
  • New Recipe: Steel Sigil + B. F. Sword + 700 = 3200. Old Recipe: B. F. Sword + Chain Vest + Stopwatch + 150 = 3000.
  • Attack damage increased to 55 from 45.
  • Armor increased to 45 from 40.
  • Rebirth mana restoration increased to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range100% maximum mana from 30%.
V12.17
  • Total cost increased to 3000 from 2800. Combine cost increased to 150 from 50. Perfectly Timed Stopwatch combine cost increased to 650 from 450.
  • Attack damage increased to 45 from 40.
V11.20
  • Bug Fix: Fixed a bug where certain summoner spells could be used while in the resurrecting state. Cooldown for summoner spells restored.
V11.19
  • Undocumented: No longer places summoner spells on cooldown for the duration of the ressurection.(bug)
V10.23
  • Updated icon.
  • New: Recipe: B. F. Sword + Chain Vest + Stopwatch + 50 = 2800. Stats: 40 attack damage, 40 armor. Unique Passive - Rebirth: Upon taking lethal damage, resurrects and restores Champions killed with Comeuppance (R)50% of base health and Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30% of maximum mana after 4 seconds of stasis (300 second cooldown). Limited to 1 Guardian Angel.
  • Old: Recipe: B. F. Sword + Chain Vest + Stopwatch + 50 = 2800. Stats: 45 attack damage, 40 armor. Unique Passive: Upon taking lethal damage, resurrects and restores Champions killed with Comeuppance (R)50% of base health and Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30% of maximum mana after 4 seconds of stasis (300 second cooldown).
V10.14
  • Bug Fix: Abilities with damaging auras (e.g. Renekton's Dominus) no longer continue to damage nearby enemies while the champion is in a revive state.
V10.4
  • Combined cost reduced to 50 from 100.
V8.11
  • New Recipe: B. F. Sword + Chain Vest + Stopwatch + 100 = 2800. Old Recipe: B. F. Sword + Cloth Armor + Stopwatch + 200 = 2400.
  • Undocumented: Attack damage increased to 45 from 40.
  • Armor increased to 40 from 30.
V7.22
  • New Recipe: B. F. Sword + Cloth Armor + Stopwatch + 200 = 2400. Old Recipe: B. F. Sword + Cloth Armor + 800 = 2400.
V7.11
  • Item icon updated.
V7.9
  • New Recipe: B. F. Sword + Cloth Armor + 800 = 2400 Old Recipe: Negatron Cloak + Chain Vest + 880 = 2400
  • Attack damage increased to 40 from 0.
  • Armor reduced to 30 from 60.
  • Magic resistance reduced to 0 from 45.
  • Revive healing changed to Champions killed with Comeuppance (R)50% of base health from 700 health or Champions killed with Comeuppance (R)30% maximum health.
V6.9
  • Combine cost reduced to 880 from 1180. Total cost reduced to 2400 from 2700.
  • Magic resistance reduced to 45 from 60.
V6.5
  • Combine cost reduced to 1180 from 1380. Total cost reduced to 2700 from 2900.
  • Passive now restores either 700 health or Champions killed with Comeuppance (R)30% of max. health, whichever is higher.
V5.22
  • Total cost increased to 2900 from 2800.
  • Armor increased to 60 from 50.
  • Magic resistance increased to 60 from 50.
V5.1
  • Combine cost reduced to 1200 from 1250. Total cost reduced to 2800 from 2850.
V4.21
  • Recipe changed: Negatron Cloak + Chain Vest + 1250 = 2750
V4.20
  • Recipe changed: Null-Magic Mantle + Chain Vest + 1500 = 2750
V3.10
  • Recipe changed: Negatron Cloak + Chain Vest + 1310 = 2750 Total cost increased to 2750 from 2600.
  • Magic resist increased to 40 from 30.
V1.0.0.152
  • Combine cost increased to 1480 from 1200.
  • Armor reduced to 50 from 68.
  • Magic resistance reduced to 30 from 38.
  • Health and mana gained upon reviving changed to 30% of maximum health and mana from 750 health and 375 mana.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.118
  • Added a gray version of the cooldown icon for Guardian Angel.
V1.0.0.113
  • Will now always activate after Undying Rage and Chronoshift but before Rebirth.
V1.0.0.103
  • This item now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
V1.0.0.100
  • Now revives champions at 750 health and 375 mana instead of 40% health and mana.
V1.0.0.97
  • Will now display a timer showing how long until the effect is ready again.
V1.0.0.94(b)
  • Guardian Angel will now only proc on cloned units if it was ready to activate when the clone was created. In other words, clones now sync their Guardian Angel states to the main champion when created. Clones that expire while being revived with Guardian Angel will no longer last permanently.
V1.0.0.79
  • Positive buffs are no longer lost on pseudo-death (ie Guardian Angel).
V1.0.0.70
  • Elixirs are no longer lost on pseudo-death (ie Guardian Angel).
V1.0.0.52
  • The item had its restoration amount on revival reduced to 40% from 50% of their health and mana.
  • You can no longer teleport while being revived by Guardian Angel.
V1.0.0.32
  • Recipe cost increased to 1200 from 850. Total cost increased to 2600 from 2250.
  • Fixed a bug which caused it to proc more often than once every 5 minutes.
  • Armor reduced to 75 from 80.
  • Magic resist reduced to 40 from 45.
  • Fixed a bug where certain item effects would persist past selling the item.
  • Fixed a bug which allowed you to respawn an infinite number of times with no cooldown.
  • Guardian Angel Recipe: Null-Magic Mantle + Cloth Armor + Chain Vest + 850 = 2250 +80 Armor +45 Magic resist Unique - Passive: Upon taking lethal damage, restores Champions killed with Comeuppance (R)50% of base health and Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemaximum mana after 4 seconds of stasis (300 second cooldown).

Item stats

The raw statistics the item grants, as listed in the game data for the current patch, next to its total cost and sell price shown above.

Passive and active effects are not turned into numbers here: two items with the same lines can play very differently once their passives are taken into account.

Build path

The components this item is built from, and the items it can be upgraded into, taken from the game's recipe data for the current patch.

Each icon links to the item page. The gold cost of the finished item is the sum of its components plus a combine cost, which is why buying components first never costs more than saving up.

Best win rate champions

The champions with the highest win rate when they buy this item on the current patch, with their main role and the share of their games where they build it (pick rate).

A high win rate with a low pick rate often means a niche build that works in specific games, or simply a small sample. The safest reads are the lines where both figures are high: the item is both common and effective on that champion.

Patch history

Changes made to this item, patch by patch, most recent first, as published in the official patch notes.

Cost, stat and passive changes all move the win rates above: when a figure jumps between two patches, look here first.